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authorChet Haase <chet@google.com>2012-02-21 13:43:44 -0800
committerChet Haase <chet@google.com>2012-03-12 15:41:48 -0700
commita1cff5043d0fbd78fcf9c48e7658e56a5b0c2de3 (patch)
tree01a809b1ae5a50b8721f05c540a76570794d828c /core/jni/android_view_GLES20DisplayList.cpp
parentbdc5afeee57a943adac3896297fab74b96b307c1 (diff)
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Handle view properties at the native level
Basic functionality of handling View properties (transforms, left/right/top/bottom, and alpha) at the native DisplayList level. This logic is disabled for now (via compile-time flags in View.java and DisplayListRenderer.h) as we continue work on it (there is no advantage to the new approach until we optimize invalidation and rendering paths to use the new code path). Change-Id: I370c8d21fbd291be415f55515ab8dced6f6d51a3
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diff --git a/core/jni/android_view_GLES20DisplayList.cpp b/core/jni/android_view_GLES20DisplayList.cpp
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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "OpenGLRenderer"
+
+#include <EGL/egl.h>
+
+#include "jni.h"
+#include "GraphicsJNI.h"
+#include <nativehelper/JNIHelp.h>
+#include <android_runtime/AndroidRuntime.h>
+
+#include <DisplayListRenderer.h>
+
+namespace android {
+
+using namespace uirenderer;
+
+/**
+ * Note: OpenGLRenderer JNI layer is generated and compiled only on supported
+ * devices. This means all the logic must be compiled only when the
+ * preprocessor variable USE_OPENGL_RENDERER is defined.
+ */
+#ifdef USE_OPENGL_RENDERER
+
+// ----------------------------------------------------------------------------
+// DisplayList view properties
+// ----------------------------------------------------------------------------
+
+static void android_view_GLES20DisplayList_setCaching(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, jboolean caching) {
+ displayList->setCaching(caching);
+}
+
+static void android_view_GLES20DisplayList_setApplicationScale(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float scale) {
+ displayList->setApplicationScale(scale);
+}
+
+static void android_view_GLES20DisplayList_setClipChildren(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, jboolean clipChildren) {
+ displayList->setClipChildren(clipChildren);
+}
+
+static void android_view_GLES20DisplayList_setAlpha(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float alpha) {
+ displayList->setAlpha(alpha);
+}
+
+static void android_view_GLES20DisplayList_setTranslationX(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float tx) {
+ displayList->setTranslationX(tx);
+}
+
+static void android_view_GLES20DisplayList_setTranslationY(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float ty) {
+ displayList->setTranslationY(ty);
+}
+
+static void android_view_GLES20DisplayList_setRotation(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float rotation) {
+ displayList->setRotation(rotation);
+}
+
+static void android_view_GLES20DisplayList_setRotationX(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float rx) {
+ displayList->setRotationX(rx);
+}
+
+static void android_view_GLES20DisplayList_setRotationY(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float ry) {
+ displayList->setRotationY(ry);
+}
+
+static void android_view_GLES20DisplayList_setScaleX(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float sx) {
+ displayList->setScaleX(sx);
+}
+
+static void android_view_GLES20DisplayList_setScaleY(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float sy) {
+ displayList->setScaleY(sy);
+}
+
+static void android_view_GLES20DisplayList_setTransformationInfo(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float alpha,
+ float translationX, float translationY, float rotation, float rotationX, float rotationY,
+ float scaleX, float scaleY) {
+ displayList->setAlpha(alpha);
+ displayList->setTranslationX(translationX);
+ displayList->setTranslationY(translationY);
+ displayList->setRotation(rotation);
+ displayList->setRotationX(rotationX);
+ displayList->setRotationY(rotationY);
+ displayList->setScaleX(scaleX);
+ displayList->setScaleY(scaleY);
+}
+
+static void android_view_GLES20DisplayList_setPivotX(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float px) {
+ displayList->setPivotX(px);
+}
+
+static void android_view_GLES20DisplayList_setPivotY(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float py) {
+ displayList->setPivotY(py);
+}
+
+static void android_view_GLES20DisplayList_setCameraDistance(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, float distance) {
+ displayList->setCameraDistance(distance);
+}
+
+static void android_view_GLES20DisplayList_setLeft(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int left) {
+ displayList->setLeft(left);
+}
+
+static void android_view_GLES20DisplayList_setTop(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int top) {
+ displayList->setTop(top);
+}
+
+static void android_view_GLES20DisplayList_setRight(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int right) {
+ displayList->setRight(right);
+}
+
+static void android_view_GLES20DisplayList_setBottom(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int bottom) {
+ displayList->setBottom(bottom);
+}
+
+static void android_view_GLES20DisplayList_setLeftTop(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int left, int top) {
+ displayList->setLeftTop(left, top);
+}
+
+static void android_view_GLES20DisplayList_setLeftTopRightBottom(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int left, int top,
+ int right, int bottom) {
+ displayList->setLeftTopRightBottom(left, top, right, bottom);
+}
+
+static void android_view_GLES20DisplayList_offsetLeftRight(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int offset) {
+ displayList->offsetLeftRight(offset);
+}
+
+static void android_view_GLES20DisplayList_offsetTopBottom(JNIEnv* env,
+ jobject clazz, DisplayList* displayList, int offset) {
+ displayList->offsetTopBottom(offset);
+}
+
+#endif // USE_OPENGL_RENDERER
+
+// ----------------------------------------------------------------------------
+// JNI Glue
+// ----------------------------------------------------------------------------
+
+const char* const kClassPathName = "android/view/GLES20DisplayList";
+
+static JNINativeMethod gMethods[] = {
+#ifdef USE_OPENGL_RENDERER
+ { "nSetCaching", "(IZ)V", (void*) android_view_GLES20DisplayList_setCaching },
+ { "nSetApplicationScale", "(IF)V",
+ (void*) android_view_GLES20DisplayList_setApplicationScale },
+ { "nSetClipChildren", "(IZ)V", (void*) android_view_GLES20DisplayList_setClipChildren },
+ { "nSetAlpha", "(IF)V", (void*) android_view_GLES20DisplayList_setAlpha },
+ { "nSetTranslationX", "(IF)V", (void*) android_view_GLES20DisplayList_setTranslationX },
+ { "nSetTranslationY", "(IF)V", (void*) android_view_GLES20DisplayList_setTranslationY },
+ { "nSetRotation", "(IF)V", (void*) android_view_GLES20DisplayList_setRotation },
+ { "nSetRotationX", "(IF)V", (void*) android_view_GLES20DisplayList_setRotationX },
+ { "nSetRotationY", "(IF)V", (void*) android_view_GLES20DisplayList_setRotationY },
+ { "nSetScaleX", "(IF)V", (void*) android_view_GLES20DisplayList_setScaleX },
+ { "nSetScaleY", "(IF)V", (void*) android_view_GLES20DisplayList_setScaleY },
+ { "nSetTransformationInfo", "(IFFFFFFFF)V",
+ (void*) android_view_GLES20DisplayList_setTransformationInfo },
+ { "nSetPivotX", "(IF)V", (void*) android_view_GLES20DisplayList_setPivotX },
+ { "nSetPivotY", "(IF)V", (void*) android_view_GLES20DisplayList_setPivotY },
+ { "nSetCameraDistance", "(IF)V",
+ (void*) android_view_GLES20DisplayList_setCameraDistance },
+ { "nSetLeft", "(II)V", (void*) android_view_GLES20DisplayList_setLeft },
+ { "nSetTop", "(II)V", (void*) android_view_GLES20DisplayList_setTop },
+ { "nSetRight", "(II)V", (void*) android_view_GLES20DisplayList_setRight },
+ { "nSetBottom", "(II)V", (void*) android_view_GLES20DisplayList_setBottom },
+ { "nSetLeftTop", "(III)V", (void*) android_view_GLES20DisplayList_setLeftTop },
+ { "nSetLeftTopRightBottom", "(IIIII)V",
+ (void*) android_view_GLES20DisplayList_setLeftTopRightBottom },
+ { "nOffsetLeftRight", "(II)V", (void*) android_view_GLES20DisplayList_offsetLeftRight },
+ { "nOffsetTopBottom", "(II)V", (void*) android_view_GLES20DisplayList_offsetTopBottom },
+
+#endif
+};
+
+#ifdef USE_OPENGL_RENDERER
+ #define FIND_CLASS(var, className) \
+ var = env->FindClass(className); \
+ LOG_FATAL_IF(! var, "Unable to find class " className);
+
+ #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \
+ var = env->GetMethodID(clazz, methodName, methodDescriptor); \
+ LOG_FATAL_IF(! var, "Unable to find method " methodName);
+#else
+ #define FIND_CLASS(var, className)
+ #define GET_METHOD_ID(var, clazz, methodName, methodDescriptor)
+#endif
+
+int register_android_view_GLES20DisplayList(JNIEnv* env) {
+ return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
+}
+
+};
+