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authorRomain Guy <romainguy@android.com>2010-06-26 00:13:53 -0700
committerRomain Guy <romainguy@android.com>2010-06-26 00:13:53 -0700
commitbd6b79b40247aea7bfe13d0831c6c0472df6c636 (patch)
tree71c913ec50df87a9463e30c8a28e5cb29e734c79 /core/jni
parent7ae7ac48aa2b53453c9805075171ecd5bcafd7de (diff)
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Add implementations for saveLayerAlpha() and textured rects.
Even though there's an implementation for textured rects, drawBitmap() is not hooked up yet as it will require a good texture cache. This method is implemented using FBOs. There's currently an issue either in the driver or in the Canvas renderer that forces the FBO to be fullscreen, which is extremely expensive and yields terrible performance. Change-Id: I148419195e12d45653c60186938aa78c23a68e2c
Diffstat (limited to 'core/jni')
-rw-r--r--core/jni/android_view_GLES20Canvas.cpp67
1 files changed, 43 insertions, 24 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index d3b6558..fd9ce44 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -92,6 +92,22 @@ static void android_view_GLES20Renderer_restoreToCount(JNIEnv* env, jobject canv
}
// ----------------------------------------------------------------------------
+// Layers
+// ----------------------------------------------------------------------------
+
+static jint android_view_GLES20Renderer_saveLayer(JNIEnv* env, jobject canvas,
+ OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom,
+ SkPaint* paint, jint saveFlags) {
+ return renderer->saveLayer(left, top, right, bottom, paint, saveFlags);
+}
+
+static jint android_view_GLES20Renderer_saveLayerAlpha(JNIEnv* env, jobject canvas,
+ OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom,
+ jint alpha, jint saveFlags) {
+ return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags);
+}
+
+// ----------------------------------------------------------------------------
// Clipping
// ----------------------------------------------------------------------------
@@ -178,30 +194,33 @@ static void android_view_GLES20Renderer_drawRect(JNIEnv* env, jobject canvas,
const char* const kClassPathName = "android/view/GLES20Canvas";
static JNINativeMethod gMethods[] = {
- { "nCreateRenderer", "()I", (void*) android_view_GLES20Renderer_createRenderer },
- { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Renderer_destroyRenderer },
- { "nSetViewport", "(III)V", (void*) android_view_GLES20Renderer_setViewport },
- { "nPrepare", "(I)V", (void*) android_view_GLES20Renderer_prepare },
-
- { "nSave", "(II)I", (void*) android_view_GLES20Renderer_save },
- { "nRestore", "(I)V", (void*) android_view_GLES20Renderer_restore },
- { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Renderer_restoreToCount },
- { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Renderer_getSaveCount },
-
- { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Renderer_quickReject },
- { "nClipRect", "(IFFFF)Z", (void*) android_view_GLES20Renderer_clipRectF },
- { "nClipRect", "(IIIII)Z", (void*) android_view_GLES20Renderer_clipRect },
-
- { "nTranslate", "(IFF)V", (void*) android_view_GLES20Renderer_translate },
- { "nRotate", "(IF)V", (void*) android_view_GLES20Renderer_rotate },
- { "nScale", "(IFF)V", (void*) android_view_GLES20Renderer_scale },
-
- { "nSetMatrix", "(II)V", (void*) android_view_GLES20Renderer_setMatrix },
- { "nGetMatrix", "(II)V", (void*) android_view_GLES20Renderer_getMatrix },
- { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Renderer_concatMatrix },
-
- { "nDrawColor", "(III)V", (void*) android_view_GLES20Renderer_drawColor },
- { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Renderer_drawRect },
+ { "nCreateRenderer", "()I", (void*) android_view_GLES20Renderer_createRenderer },
+ { "nDestroyRenderer", "(I)V", (void*) android_view_GLES20Renderer_destroyRenderer },
+ { "nSetViewport", "(III)V", (void*) android_view_GLES20Renderer_setViewport },
+ { "nPrepare", "(I)V", (void*) android_view_GLES20Renderer_prepare },
+
+ { "nSave", "(II)I", (void*) android_view_GLES20Renderer_save },
+ { "nRestore", "(I)V", (void*) android_view_GLES20Renderer_restore },
+ { "nRestoreToCount", "(II)V", (void*) android_view_GLES20Renderer_restoreToCount },
+ { "nGetSaveCount", "(I)I", (void*) android_view_GLES20Renderer_getSaveCount },
+
+ { "nSaveLayer", "(IFFFFII)I", (void*) android_view_GLES20Renderer_saveLayer },
+ { "nSaveLayerAlpha", "(IFFFFII)I", (void*) android_view_GLES20Renderer_saveLayerAlpha },
+
+ { "nQuickReject", "(IFFFFI)Z", (void*) android_view_GLES20Renderer_quickReject },
+ { "nClipRect", "(IFFFF)Z", (void*) android_view_GLES20Renderer_clipRectF },
+ { "nClipRect", "(IIIII)Z", (void*) android_view_GLES20Renderer_clipRect },
+
+ { "nTranslate", "(IFF)V", (void*) android_view_GLES20Renderer_translate },
+ { "nRotate", "(IF)V", (void*) android_view_GLES20Renderer_rotate },
+ { "nScale", "(IFF)V", (void*) android_view_GLES20Renderer_scale },
+
+ { "nSetMatrix", "(II)V", (void*) android_view_GLES20Renderer_setMatrix },
+ { "nGetMatrix", "(II)V", (void*) android_view_GLES20Renderer_getMatrix },
+ { "nConcatMatrix", "(II)V", (void*) android_view_GLES20Renderer_concatMatrix },
+
+ { "nDrawColor", "(III)V", (void*) android_view_GLES20Renderer_drawColor },
+ { "nDrawRect", "(IFFFFI)V", (void*) android_view_GLES20Renderer_drawRect },
{ "nGetClipBounds", "(ILandroid/graphics/Rect;)Z",
(void*) android_view_GLES20Renderer_getClipBounds },