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author | Chet Haase <chet@google.com> | 2014-12-01 06:57:15 -0800 |
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committer | Chet Haase <chet@google.com> | 2014-12-01 06:57:15 -0800 |
commit | 5a25e5bae223bbee56dab75e36d1d947c8c3cb11 (patch) | |
tree | fe295074f29a0da4763137e87a395a13cea51715 /core | |
parent | df84cb90df6f4a98c853dd61e858f62a584cdac5 (diff) | |
download | frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.zip frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.tar.gz frameworks_base-5a25e5bae223bbee56dab75e36d1d947c8c3cb11.tar.bz2 |
Zero duration animations snap to end value when started
A recent change to seeking behavior altered the logic of
setCurrentPlayTime() (which is called when animations are first
started) to set the current animated fraction to 0 for 0-duration
animations. This fix ensures that 0-duration animations snap to
their end value (fraction == 1) instead, matching the behavior
prior to the seeking fix.
Issue #18542543 Animations with 0 duration stay in initial state when calling setCurrentPlayTime(0)
Change-Id: I9916d962cf46453a9e3e1207f58baf16f4a5830a
Diffstat (limited to 'core')
-rw-r--r-- | core/java/android/animation/ValueAnimator.java | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/core/java/android/animation/ValueAnimator.java b/core/java/android/animation/ValueAnimator.java index d65b490..e18aa5c 100644 --- a/core/java/android/animation/ValueAnimator.java +++ b/core/java/android/animation/ValueAnimator.java @@ -537,8 +537,7 @@ public class ValueAnimator extends Animator { * @param playTime The time, in milliseconds, to which the animation is advanced or rewound. */ public void setCurrentPlayTime(long playTime) { - float fraction = mUnscaledDuration > 0 ? (float) playTime / mUnscaledDuration : - playTime == 0 ? 0 : 1; + float fraction = mUnscaledDuration > 0 ? (float) playTime / mUnscaledDuration : 1; setCurrentFraction(fraction); } |