diff options
author | Chris Craik <ccraik@google.com> | 2013-12-28 00:51:19 +0000 |
---|---|---|
committer | Android (Google) Code Review <android-gerrit@google.com> | 2013-12-28 00:51:19 +0000 |
commit | 91fcb7d7e35eb6eb4bceaa00d186a8a0b09bb142 (patch) | |
tree | 42464caabe37a09132812754b089ec94bce88038 /core | |
parent | 7a02ea3eaafac782b532ef366863a0b2554ae536 (diff) | |
parent | 9f66ea06ace80f60e049e3e7e778a8552cebe5b3 (diff) | |
download | frameworks_base-91fcb7d7e35eb6eb4bceaa00d186a8a0b09bb142.zip frameworks_base-91fcb7d7e35eb6eb4bceaa00d186a8a0b09bb142.tar.gz frameworks_base-91fcb7d7e35eb6eb4bceaa00d186a8a0b09bb142.tar.bz2 |
Merge "Avoid implicit parameter/return value casting of pointers."
Diffstat (limited to 'core')
-rw-r--r-- | core/jni/android_view_GLES20Canvas.cpp | 386 |
1 files changed, 268 insertions, 118 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp index d62b108..09003fd 100644 --- a/core/jni/android_view_GLES20Canvas.cpp +++ b/core/jni/android_view_GLES20Canvas.cpp @@ -132,15 +132,16 @@ static void android_view_GLES20Canvas_initAtlas(JNIEnv* env, jobject clazz, // Constructors // ---------------------------------------------------------------------------- -static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { +static jint android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject clazz) { RENDERER_LOGD("Create OpenGLRenderer"); OpenGLRenderer* renderer = new OpenGLRenderer(); renderer->initProperties(); - return renderer; + return reinterpret_cast<jint>(renderer); } static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); RENDERER_LOGD("Destroy OpenGLRenderer"); delete renderer; } @@ -150,23 +151,27 @@ static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint width, jint height) { + jint rendererPtr, jint width, jint height) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->setViewport(width, height); } static int android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jboolean opaque) { + jint rendererPtr, jboolean opaque) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->prepare(opaque); } static int android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, + jint rendererPtr, jint left, jint top, jint right, jint bottom, jboolean opaque) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->prepareDirty(left, top, right, bottom, opaque); } static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->finish(); } @@ -175,7 +180,8 @@ static jint android_view_GLES20Canvas_getStencilSize(JNIEnv* env, jobject clazz) } static void android_view_GLES20Canvas_setName(JNIEnv* env, - jobject clazz, OpenGLRenderer* renderer, jstring name) { + jobject clazz, jint rendererPtr, jstring name) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); if (name != NULL) { const char* textArray = env->GetStringUTFChars(name, NULL); renderer->setName(textArray); @@ -204,12 +210,14 @@ static void android_view_GLES20Canvas_setProperty(JNIEnv* env, } static void android_view_GLES20Canvas_setCountOverdrawEnabled(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jboolean enabled) { + jint rendererPtr, jboolean enabled) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->setCountOverdrawEnabled(enabled); } static jfloat android_view_GLES20Canvas_getOverdraw(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->getOverdraw(); } @@ -218,23 +226,30 @@ static jfloat android_view_GLES20Canvas_getOverdraw(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, Functor* functor) { + jint rendererPtr, jint functorPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Functor* functor = reinterpret_cast<Functor*>(functorPtr); android::uirenderer::Rect dirty; return renderer->callDrawGLFunction(functor, dirty); } static void android_view_GLES20Canvas_detachFunctor(JNIEnv* env, - jobject clazz, OpenGLRenderer* renderer, Functor* functor) { + jobject clazz, jint rendererPtr, jint functorPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Functor* functor = reinterpret_cast<Functor*>(functorPtr); renderer->detachFunctor(functor); } static void android_view_GLES20Canvas_attachFunctor(JNIEnv* env, - jobject clazz, OpenGLRenderer* renderer, Functor* functor) { + jobject clazz, jint rendererPtr, jint functorPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Functor* functor = reinterpret_cast<Functor*>(functorPtr); renderer->attachFunctor(functor); } static jint android_view_GLES20Canvas_invokeFunctors(JNIEnv* env, - jobject clazz, OpenGLRenderer* renderer, jobject dirty) { + jobject clazz, jint rendererPtr, jobject dirty) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); android::uirenderer::Rect bounds; status_t status = renderer->invokeFunctors(bounds); if (status != DrawGlInfo::kStatusDone && dirty != NULL) { @@ -260,23 +275,27 @@ static jint android_view_GLES20Canvas_getMaxTextureHeight(JNIEnv* env, jobject c // State // ---------------------------------------------------------------------------- -static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, OpenGLRenderer* renderer, +static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, jint rendererPtr, jint flags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->save(flags); } static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->getSaveCount(); } static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->restore(); } static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint saveCount) { + jint rendererPtr, jint saveCount) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->restoreToCount(saveCount); } @@ -285,26 +304,32 @@ static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, - SkPaint* paint, jint saveFlags) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, + jint paintPtr, jint saveFlags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); return renderer->saveLayer(left, top, right, bottom, paint, saveFlags); } static jint android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkPaint* paint, jint saveFlags) { + jint rendererPtr, jint paintPtr, jint saveFlags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom, paint, saveFlags); } static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, jint alpha, jint saveFlags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags); } static jint android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint alpha, jint saveFlags) { + jint rendererPtr, jint alpha, jint saveFlags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); return renderer->saveLayerAlpha(bounds.left, bounds.top, bounds.right, bounds.bottom, alpha, saveFlags); @@ -315,34 +340,42 @@ static jint android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject cl // ---------------------------------------------------------------------------- static bool android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->quickRejectConservative(left, top, right, bottom); } static bool android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, SkRegion::Op op) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->clipRect(left, top, right, bottom, op); } static bool android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint left, jint top, jint right, jint bottom, + jint rendererPtr, jint left, jint top, jint right, jint bottom, SkRegion::Op op) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); return renderer->clipRect(float(left), float(top), float(right), float(bottom), op); } static bool android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkPath* path, SkRegion::Op op) { + jint rendererPtr, jint pathPtr, SkRegion::Op op) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPath* path = reinterpret_cast<SkPath*>(pathPtr); return renderer->clipPath(path, op); } static bool android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkRegion* region, SkRegion::Op op) { + jint rendererPtr, jint regionPtr, SkRegion::Op op) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr); return renderer->clipRegion(region, op); } static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jobject rect) { + jint rendererPtr, jobject rect) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const android::uirenderer::Rect& bounds(renderer->getClipBounds()); env->CallVoidMethod(rect, gRectClassInfo.set, @@ -356,37 +389,47 @@ static bool android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat dx, jfloat dy) { + jint rendererPtr, jfloat dx, jfloat dy) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->translate(dx, dy); } static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat degrees) { + jint rendererPtr, jfloat degrees) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->rotate(degrees); } static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat sx, jfloat sy) { + jint rendererPtr, jfloat sx, jfloat sy) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->scale(sx, sy); } static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat sx, jfloat sy) { + jint rendererPtr, jfloat sx, jfloat sy) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->skew(sx, sy); } static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkMatrix* matrix) { + jint rendererPtr, jint matrixPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); renderer->setMatrix(matrix); } static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkMatrix* matrix) { + jint rendererPtr, jint matrixPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); renderer->getMatrix(matrix); } static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkMatrix* matrix) { + jint rendererPtr, jint matrixPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); renderer->concatMatrix(matrix); } @@ -395,37 +438,47 @@ static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, - jfloat left, jfloat top, SkPaint* paint) { + jint rendererPtr, jint bitmapPtr, jbyteArray buffer, + jfloat left, jfloat top, jint paintPtr) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawBitmap(bitmap, left, top, paint); } static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, + jint rendererPtr, jint bitmapPtr, jbyteArray buffer, float srcLeft, float srcTop, float srcRight, float srcBottom, - float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) { + float dstLeft, float dstTop, float dstRight, float dstBottom, jint paintPtr) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom, dstLeft, dstTop, dstRight, dstBottom, paint); } static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, - SkMatrix* matrix, SkPaint* paint) { + jint rendererPtr, jint bitmapPtr, jbyteArray buffer, + jint matrixPtr, jint paintPtr) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawBitmap(bitmap, matrix, paint); } static void android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jintArray colors, jint offset, jint stride, - jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, SkPaint* paint) { + jint rendererPtr, jintArray colors, jint offset, jint stride, + jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, jint paintPtr) { SkBitmap* bitmap = new SkBitmap; bitmap->setConfig(hasAlpha ? SkBitmap::kARGB_8888_Config : SkBitmap::kRGB_565_Config, width, height); @@ -440,6 +493,8 @@ static void android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, return; } + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawBitmapData(bitmap, left, top, paint); // If the renderer is a deferred renderer it will own the bitmap @@ -449,15 +504,18 @@ static void android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz, } static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, + jint rendererPtr, jint bitmapPtr, jbyteArray buffer, jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors, - jint colorOffset, SkPaint* paint) { + jint colorOffset, jint paintPtr) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL; jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL; + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint); if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0); @@ -465,50 +523,68 @@ static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz, } static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkBitmap* bitmap, jbyteArray buffer, Res_png_9patch* patch, - float left, float top, float right, float bottom, SkPaint* paint) { + jint rendererPtr, jint bitmapPtr, jbyteArray buffer, jint patchPtr, + float left, float top, float right, float bottom, jint paintPtr) { + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); // This object allows the renderer to allocate a global JNI ref to the buffer object. JavaHeapBitmapRef bitmapRef(env, bitmap, buffer); + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(patchPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint color, SkXfermode::Mode mode) { + jint rendererPtr, jint color, SkXfermode::Mode mode) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->drawColor(color, mode); } static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, - SkPaint* paint) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, + jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawRect(left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, - jfloat rx, jfloat ry, SkPaint* paint) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, + jfloat rx, jfloat ry, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint); } static void android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat x, jfloat y, jfloat radius, SkPaint* paint) { + jint rendererPtr, jfloat x, jfloat y, jfloat radius, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawCircle(x, y, radius, paint); } static void android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, - SkPaint* paint) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, + jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawOval(left, top, right, bottom, paint); } static void android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat left, jfloat top, jfloat right, jfloat bottom, - jfloat startAngle, jfloat sweepAngle, jboolean useCenter, SkPaint* paint) { + jint rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom, + jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawArc(left, top, right, bottom, startAngle, sweepAngle, useCenter, paint); } static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkRegion* region, SkPaint* paint) { + jint rendererPtr, jint regionPtr, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); if (paint->getStyle() != SkPaint::kFill_Style || (paint->isAntiAlias() && !renderer->isCurrentTransformSimple())) { SkRegion::Iterator it(*region); @@ -535,27 +611,36 @@ static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject cla } static void android_view_GLES20Canvas_drawRects(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloatArray rects, jint count, SkPaint* paint) { + jint rendererPtr, jfloatArray rects, jint count, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jfloat* storage = env->GetFloatArrayElements(rects, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawRects(storage, count, paint); env->ReleaseFloatArrayElements(rects, storage, 0); } static void android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { + jint rendererPtr, jfloatArray points, jint offset, jint count, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jfloat* storage = env->GetFloatArrayElements(points, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawPoints(storage + offset, count, paint); env->ReleaseFloatArrayElements(points, storage, 0); } static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkPath* path, SkPaint* paint) { + jint rendererPtr, jint pathPtr, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkPath* path = reinterpret_cast<SkPath*>(pathPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawPath(path, paint); } static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloatArray points, jint offset, jint count, SkPaint* paint) { + jint rendererPtr, jfloatArray points, jint offset, jint count, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jfloat* storage = env->GetFloatArrayElements(points, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderer->drawLines(storage + offset, count, paint); env->ReleaseFloatArrayElements(points, storage, 0); } @@ -565,24 +650,30 @@ static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_resetModifiers(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint modifiers) { + jint rendererPtr, jint modifiers) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); if (modifiers & MODIFIER_SHADOW) renderer->resetShadow(); if (modifiers & MODIFIER_SHADER) renderer->resetShader(); if (modifiers & MODIFIER_COLOR_FILTER) renderer->resetColorFilter(); } static void android_view_GLES20Canvas_setupShader(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkiaShader* shader) { + jint rendererPtr, jint shaderPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkiaShader* shader = reinterpret_cast<SkiaShader*>(shaderPtr); renderer->setupShader(shader); } static void android_view_GLES20Canvas_setupColorFilter(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, SkiaColorFilter* filter) { - renderer->setupColorFilter(filter); + jint rendererPtr, jint colorFilterPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + SkiaColorFilter* colorFilter = reinterpret_cast<SkiaColorFilter*>(colorFilterPtr); + renderer->setupColorFilter(colorFilter); } static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jfloat radius, jfloat dx, jfloat dy, jint color) { + jint rendererPtr, jfloat radius, jfloat dx, jfloat dy, jint color) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->setupShadow(radius, dx, dy, color); } @@ -591,12 +682,14 @@ static void android_view_GLES20Canvas_setupShadow(JNIEnv* env, jobject clazz, // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jint clearBits, jint setBits) { + jint rendererPtr, jint clearBits, jint setBits) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->setupPaintFilter(clearBits, setBits); } static void android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->resetPaintFilter(); } @@ -676,56 +769,76 @@ static void renderTextRun(OpenGLRenderer* renderer, const jchar* text, } static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jcharArray text, jint index, jint count, - jfloat x, jfloat y, jint flags, SkPaint* paint) { + jint rendererPtr, jcharArray text, jint index, jint count, + jfloat x, jfloat y, jint flags, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jchar* textArray = env->GetCharArrayElements(text, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderText(renderer, textArray + index, count, x, y, flags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jstring text, jint start, jint end, - jfloat x, jfloat y, jint flags, SkPaint* paint) { + jint rendererPtr, jstring text, jint start, jint end, + jfloat x, jfloat y, jint flags, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const jchar* textArray = env->GetStringChars(text, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderText(renderer, textArray + start, end - start, x, y, flags, paint); env->ReleaseStringChars(text, textArray); } static void android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jcharArray text, jint index, jint count, - SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) { + jint rendererPtr, jcharArray text, jint index, jint count, + jint pathPtr, jfloat hOffset, jfloat vOffset, jint flags, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jchar* textArray = env->GetCharArrayElements(text, NULL); + SkPath* path = reinterpret_cast<SkPath*>(pathPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderTextOnPath(renderer, textArray + index, count, path, hOffset, vOffset, flags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jstring text, jint start, jint end, - SkPath* path, jfloat hOffset, jfloat vOffset, jint flags, SkPaint* paint) { + jint rendererPtr, jstring text, jint start, jint end, + jint pathPtr, jfloat hOffset, jfloat vOffset, jint flags, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const jchar* textArray = env->GetStringChars(text, NULL); + SkPath* path = reinterpret_cast<SkPath*>(pathPtr); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderTextOnPath(renderer, textArray + start, end - start, path, hOffset, vOffset, flags, paint); env->ReleaseStringChars(text, textArray); } static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jcharArray text, jint index, jint count, + jint rendererPtr, jcharArray text, jint index, jint count, jint contextIndex, jint contextCount, jfloat x, jfloat y, jint dirFlags, - SkPaint* paint) { + jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jchar* textArray = env->GetCharArrayElements(text, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderTextRun(renderer, textArray + contextIndex, index - contextIndex, count, contextCount, x, y, dirFlags, paint); env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); } static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jstring text, jint start, jint end, + jint rendererPtr, jstring text, jint start, jint end, jint contextStart, int contextEnd, jfloat x, jfloat y, jint dirFlags, - SkPaint* paint) { + jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const jchar* textArray = env->GetStringChars(text, NULL); jint count = end - start; jint contextCount = contextEnd - contextStart; + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); + renderTextRun(renderer, textArray + contextStart, start - contextStart, count, contextCount, x, y, dirFlags, paint); env->ReleaseStringChars(text, textArray); @@ -747,10 +860,12 @@ static void renderPosText(OpenGLRenderer* renderer, const jchar* text, int count } static void android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jcharArray text, jint index, jint count, - jfloatArray pos, SkPaint* paint) { + jint rendererPtr, jcharArray text, jint index, jint count, + jfloatArray pos, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); jchar* textArray = env->GetCharArrayElements(text, NULL); jfloat* positions = env->GetFloatArrayElements(pos, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderPosText(renderer, textArray + index, count, positions, kBidi_LTR, paint); @@ -759,10 +874,12 @@ static void android_view_GLES20Canvas_drawPosTextArray(JNIEnv* env, jobject claz } static void android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, jstring text, jint start, jint end, - jfloatArray pos, SkPaint* paint) { + jint rendererPtr, jstring text, jint start, jint end, + jfloatArray pos, jint paintPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); const jchar* textArray = env->GetStringChars(text, NULL); jfloat* positions = env->GetFloatArrayElements(pos, NULL); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); renderPosText(renderer, textArray + start, end - start, positions, kBidi_LTR, paint); @@ -774,24 +891,29 @@ static void android_view_GLES20Canvas_drawPosText(JNIEnv* env, jobject clazz, // Display lists // ---------------------------------------------------------------------------- -static DisplayList* android_view_GLES20Canvas_getDisplayList(JNIEnv* env, - jobject clazz, DisplayListRenderer* renderer, DisplayList* displayList) { - return renderer->getDisplayList(displayList); +static jint android_view_GLES20Canvas_getDisplayList(JNIEnv* env, + jobject clazz, jint rendererPtr, jint displayListPtr) { + DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); + DisplayList* displayList = reinterpret_cast<DisplayList*>(displayListPtr); + return reinterpret_cast<jint>(renderer->getDisplayList(displayList)); } -static OpenGLRenderer* android_view_GLES20Canvas_createDisplayListRenderer(JNIEnv* env, +static jint android_view_GLES20Canvas_createDisplayListRenderer(JNIEnv* env, jobject clazz) { - return new DisplayListRenderer; + return reinterpret_cast<jint>(new DisplayListRenderer); } static void android_view_GLES20Canvas_resetDisplayListRenderer(JNIEnv* env, - jobject clazz, DisplayListRenderer* renderer) { + jobject clazz, jint rendererPtr) { + DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr); renderer->reset(); } static jint android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, - jobject clazz, OpenGLRenderer* renderer, DisplayList* displayList, + jobject clazz, jint rendererPtr, jint displayListPtr, jobject dirty, jint flags) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + DisplayList* displayList = reinterpret_cast<DisplayList*>(displayListPtr); android::uirenderer::Rect bounds; status_t status = renderer->drawDisplayList(displayList, bounds, flags); if (status != DrawGlInfo::kStatusDone && dirty != NULL) { @@ -806,26 +928,29 @@ static jint android_view_GLES20Canvas_drawDisplayList(JNIEnv* env, // ---------------------------------------------------------------------------- static void android_view_GLES20Canvas_interrupt(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->interrupt(); } static void android_view_GLES20Canvas_resume(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->resume(); } -static OpenGLRenderer* android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, - jobject clazz, Layer* layer) { +static jint android_view_GLES20Canvas_createLayerRenderer(JNIEnv* env, + jobject clazz, jint layerPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); if (layer) { OpenGLRenderer* renderer = new LayerRenderer(layer); renderer->initProperties(); - return renderer; + return reinterpret_cast<jint>(renderer); } return NULL; } -static Layer* android_view_GLES20Canvas_createTextureLayer(JNIEnv* env, jobject clazz, +static jint android_view_GLES20Canvas_createTextureLayer(JNIEnv* env, jobject clazz, jboolean isOpaque, jintArray layerInfo) { Layer* layer = LayerRenderer::createTextureLayer(isOpaque); @@ -835,10 +960,10 @@ static Layer* android_view_GLES20Canvas_createTextureLayer(JNIEnv* env, jobject env->ReleaseIntArrayElements(layerInfo, storage, 0); } - return layer; + return reinterpret_cast<jint>(layer); } -static Layer* android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, +static jint android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, jint width, jint height, jboolean isOpaque, jintArray layerInfo) { Layer* layer = LayerRenderer::createLayer(width, height, isOpaque); @@ -849,11 +974,12 @@ static Layer* android_view_GLES20Canvas_createLayer(JNIEnv* env, jobject clazz, env->ReleaseIntArrayElements(layerInfo, storage, 0); } - return layer; + return reinterpret_cast<jint>(layer); } static bool android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, - Layer* layer, jint width, jint height, jintArray layerInfo) { + jint layerPtr, jint width, jint height, jintArray layerInfo) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); if (LayerRenderer::resizeLayer(layer, width, height)) { jint* storage = env->GetIntArrayElements(layerInfo, NULL); storage[0] = layer->getWidth(); @@ -865,28 +991,33 @@ static bool android_view_GLES20Canvas_resizeLayer(JNIEnv* env, jobject clazz, } static void android_view_GLES20Canvas_setLayerPaint(JNIEnv* env, jobject clazz, - Layer* layer, SkPaint* paint) { + jint layerPtr, jint paintPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); if (layer) { + SkPaint* paint = reinterpret_cast<SkPaint*>(paintPtr); layer->setPaint(paint); } } static void android_view_GLES20Canvas_setLayerColorFilter(JNIEnv* env, jobject clazz, - Layer* layer, SkiaColorFilter* colorFilter) { + jint layerPtr, jint colorFilterPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); if (layer) { + SkiaColorFilter* colorFilter = reinterpret_cast<SkiaColorFilter*>(colorFilterPtr); layer->setColorFilter(colorFilter); } } static void android_view_GLES20Canvas_setOpaqueLayer(JNIEnv* env, jobject clazz, - Layer* layer, jboolean isOpaque) { + jint layerPtr, jboolean isOpaque) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); if (layer) { layer->setBlend(!isOpaque); } } static void android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject clazz, - Layer* layer, jint width, jint height, jboolean isOpaque, jobject surface) { + jint layerPtr, jint width, jint height, jboolean isOpaque, jobject surface) { float transform[16]; sp<GLConsumer> surfaceTexture(SurfaceTexture_getSurfaceTexture(env, surface)); @@ -911,62 +1042,81 @@ static void android_view_GLES20Canvas_updateTextureLayer(JNIEnv* env, jobject cl surfaceTexture->getTransformMatrix(transform); GLenum renderTarget = surfaceTexture->getCurrentTextureTarget(); + Layer* layer = reinterpret_cast<Layer*>(layerPtr); LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, renderTarget, transform); } } static void android_view_GLES20Canvas_updateRenderLayer(JNIEnv* env, jobject clazz, - Layer* layer, OpenGLRenderer* renderer, DisplayList* displayList, + jint layerPtr, jint rendererPtr, jint displayListPtr, jint left, jint top, jint right, jint bottom) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + DisplayList* displayList = reinterpret_cast<DisplayList*>(displayListPtr); layer->updateDeferred(renderer, displayList, left, top, right, bottom); } static void android_view_GLES20Canvas_clearLayerTexture(JNIEnv* env, jobject clazz, - Layer* layer) { + jint layerPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); layer->clearTexture(); } static void android_view_GLES20Canvas_setTextureLayerTransform(JNIEnv* env, jobject clazz, - Layer* layer, SkMatrix* matrix) { + jint layerPtr, jint matrixPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr); layer->getTransform().load(*matrix); } -static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, Layer* layer) { +static void android_view_GLES20Canvas_destroyLayer(JNIEnv* env, jobject clazz, jint layerPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); LayerRenderer::destroyLayer(layer); } static void android_view_GLES20Canvas_destroyLayerDeferred(JNIEnv* env, - jobject clazz, Layer* layer) { + jobject clazz, jint layerPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); LayerRenderer::destroyLayerDeferred(layer); } static void android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, Layer* layer, jfloat x, jfloat y) { + jint rendererPtr, jint layerPtr, jfloat x, jfloat y) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Layer* layer = reinterpret_cast<Layer*>(layerPtr); renderer->drawLayer(layer, x, y); } static jboolean android_view_GLES20Canvas_copyLayer(JNIEnv* env, jobject clazz, - Layer* layer, SkBitmap* bitmap) { + jint layerPtr, jint bitmapPtr) { + Layer* layer = reinterpret_cast<Layer*>(layerPtr); + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); return LayerRenderer::copyLayer(layer, bitmap); } static void android_view_GLES20Canvas_pushLayerUpdate(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, Layer* layer) { + jint rendererPtr, jint layerPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Layer* layer = reinterpret_cast<Layer*>(layerPtr); renderer->pushLayerUpdate(layer); } static void android_view_GLES20Canvas_cancelLayerUpdate(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer, Layer* layer) { + jint rendererPtr, jint layerPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); + Layer* layer = reinterpret_cast<Layer*>(layerPtr); renderer->cancelLayerUpdate(layer); } static void android_view_GLES20Canvas_clearLayerUpdates(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->clearLayerUpdates(); } static void android_view_GLES20Canvas_flushLayerUpdates(JNIEnv* env, jobject clazz, - OpenGLRenderer* renderer) { + jint rendererPtr) { + OpenGLRenderer* renderer = reinterpret_cast<OpenGLRenderer*>(rendererPtr); renderer->flushLayerUpdates(); } |