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authorRomain Guy <romainguy@google.com>2012-10-17 19:16:11 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2012-10-17 19:16:11 -0700
commitb8460d153a1e6dfc6a02ab127d4b5b5e82386137 (patch)
treeab760b5b2267c2632590631cb872572080ce21d0 /core
parent23fa0320b88bd2141742d47eaf2626369cb03b22 (diff)
parentb2e2f2470693e78baed20617f989d9a166864ed4 (diff)
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Merge "Take into account the texture layer's transform for clipping Bug #7370212" into jb-mr1-dev
Diffstat (limited to 'core')
-rw-r--r--core/jni/android_view_GLES20Canvas.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/jni/android_view_GLES20Canvas.cpp b/core/jni/android_view_GLES20Canvas.cpp
index 1b71b43..5d306d2 100644
--- a/core/jni/android_view_GLES20Canvas.cpp
+++ b/core/jni/android_view_GLES20Canvas.cpp
@@ -829,7 +829,6 @@ static void android_view_GLES20Canvas_clearLayerTexture(JNIEnv* env, jobject cla
static void android_view_GLES20Canvas_setTextureLayerTransform(JNIEnv* env, jobject clazz,
Layer* layer, SkMatrix* matrix) {
-
layer->getTransform().load(*matrix);
}