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author | Michael Wright <michaelwr@google.com> | 2013-08-16 15:08:35 -0700 |
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committer | Michael Wright <michaelwr@google.com> | 2013-08-26 12:27:37 -0700 |
commit | 4567e40eb04589d211af82f2dcb16cb3955c605e (patch) | |
tree | 205c81725c9bd5ec58ddf1f2cf56a2e49797adf5 /data/keyboards | |
parent | 0ccb7d117fa13933cb0d7820387e00f3d1aff18d (diff) | |
download | frameworks_base-4567e40eb04589d211af82f2dcb16cb3955c605e.zip frameworks_base-4567e40eb04589d211af82f2dcb16cb3955c605e.tar.gz frameworks_base-4567e40eb04589d211af82f2dcb16cb3955c605e.tar.bz2 |
Special case game controller fallback keys for Japan
Bug: 10306633
Change-Id: I647fc5286678ddd85599a00e68e2fd70c2c3db49
Diffstat (limited to 'data/keyboards')
-rw-r--r-- | data/keyboards/Generic.kcm | 126 |
1 files changed, 1 insertions, 125 deletions
diff --git a/data/keyboards/Generic.kcm b/data/keyboards/Generic.kcm index 01d22ee..695a74f 100644 --- a/data/keyboards/Generic.kcm +++ b/data/keyboards/Generic.kcm @@ -477,128 +477,4 @@ key ESCAPE { ctrl: fallback MENU } -### Gamepad buttons ### - -key BUTTON_A { - base: fallback DPAD_CENTER -} - -key BUTTON_B { - base: fallback BACK -} - -key BUTTON_C { - base: fallback DPAD_CENTER -} - -key BUTTON_X { - base: fallback DPAD_CENTER -} - -key BUTTON_Y { - base: fallback BACK -} - -key BUTTON_Z { - base: fallback DPAD_CENTER -} - -key BUTTON_L1 { - base: none -} - -key BUTTON_R1 { - base: none -} - -key BUTTON_L2 { - base: none -} - -key BUTTON_R2 { - base: none -} - -key BUTTON_THUMBL { - base: fallback DPAD_CENTER -} - -key BUTTON_THUMBR { - base: fallback DPAD_CENTER -} - -key BUTTON_START { - base: fallback DPAD_CENTER -} - -key BUTTON_SELECT { - base: fallback MENU -} - -key BUTTON_MODE { - base: fallback MENU -} - -key BUTTON_1 { - base: fallback DPAD_CENTER -} - -key BUTTON_2 { - base: fallback DPAD_CENTER -} - -key BUTTON_3 { - base: fallback DPAD_CENTER -} - -key BUTTON_4 { - base: fallback DPAD_CENTER -} - -key BUTTON_5 { - base: fallback DPAD_CENTER -} - -key BUTTON_6 { - base: fallback DPAD_CENTER -} - -key BUTTON_7 { - base: fallback DPAD_CENTER -} - -key BUTTON_8 { - base: fallback DPAD_CENTER -} - -key BUTTON_9 { - base: fallback DPAD_CENTER -} - -key BUTTON_10 { - base: fallback DPAD_CENTER -} - -key BUTTON_11 { - base: fallback DPAD_CENTER -} - -key BUTTON_12 { - base: fallback DPAD_CENTER -} - -key BUTTON_13 { - base: fallback DPAD_CENTER -} - -key BUTTON_14 { - base: fallback DPAD_CENTER -} - -key BUTTON_15 { - base: fallback DPAD_CENTER -} - -key BUTTON_16 { - base: fallback DPAD_CENTER -} +### Gamepad buttons are handled by the view root ### |