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author | Derek Sollenberger <djsollen@google.com> | 2014-02-05 16:47:00 -0500 |
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committer | Derek Sollenberger <djsollen@google.com> | 2014-02-07 13:33:29 -0500 |
commit | d44fbe55a9f434cb5bb0e34c143ba1445141990d (patch) | |
tree | 782e860830dd48fb9b7e667d64a038a45045b936 /data | |
parent | 8eea3ea5591e59f55cbb4f6b2b7e9363a285ced3 (diff) | |
download | frameworks_base-d44fbe55a9f434cb5bb0e34c143ba1445141990d.zip frameworks_base-d44fbe55a9f434cb5bb0e34c143ba1445141990d.tar.gz frameworks_base-d44fbe55a9f434cb5bb0e34c143ba1445141990d.tar.bz2 |
Keep the SkPaint used when creating a layer.
This will allow us to inspect the paint for thing other than
color and xfermode, such as SkColorFilters and SkShaders.
bug: 10650594
Change-Id: I2c3ddd07a3966e1e77af34136307e2b59b2898c1
Diffstat (limited to 'data')
0 files changed, 0 insertions, 0 deletions