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author | David Friedman <dmail@google.com> | 2015-05-26 13:21:24 -0700 |
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committer | David Friedman <dmail@google.com> | 2015-05-27 02:42:00 -0700 |
commit | 14d1777383a50b143083041517fbd29c918544bb (patch) | |
tree | 9438c965cdf67e0c5a88cad8bc2a7c51f2c83764 /docs/html-ndk/ndk | |
parent | a67fa862dc6b46b7642e2abfc2df3146d8be5d98 (diff) | |
download | frameworks_base-14d1777383a50b143083041517fbd29c918544bb.zip frameworks_base-14d1777383a50b143083041517fbd29c918544bb.tar.gz frameworks_base-14d1777383a50b143083041517fbd29c918544bb.tar.bz2 |
Docs: Final, master CL for NDK-docs-to-DAC for IO: "Guides," "Downloads" tabs.
Change-Id: Ifeeb0f55ef849cf6fd262858fae1dc0f45e7aa52
Diffstat (limited to 'docs/html-ndk/ndk')
37 files changed, 3712 insertions, 839 deletions
diff --git a/docs/html-ndk/ndk/downloads/downloads_toc.cs b/docs/html-ndk/ndk/downloads/downloads_toc.cs index fca91bc..dbe8aec 100644 --- a/docs/html-ndk/ndk/downloads/downloads_toc.cs +++ b/docs/html-ndk/ndk/downloads/downloads_toc.cs @@ -6,12 +6,16 @@ localized titles are added in the language order specified below. ?> - <ul id="nav"> - <li class="nav-section"> - <div class="nav-section-header empty"><a href="/ndk/downloads/index.html"><span class="en"> - NDK Download</span></a> - </li> + <li class="nav-section"> + <div class="nav-section-header empty"><a href="/ndk/downloads/index.html"><span class="en"> + Downloads</span></a></div> + </li> + + <li class="nav-section"> + <div class="nav-section-header empty"><a href="/ndk/downloads/revision_history.html"> + <span class="en">Revision History</span></a></div> + </li> </ul> diff --git a/docs/html-ndk/ndk/downloads/index.jd b/docs/html-ndk/ndk/downloads/index.jd index fdbc083..94e9ae9 100644 --- a/docs/html-ndk/ndk/downloads/index.jd +++ b/docs/html-ndk/ndk/downloads/index.jd @@ -323,26 +323,59 @@ injunctive remedies (or an equivalent type of urgent legal relief) in any jurisd </div> <div id="qv-wrapper"> - <div id="qv"> - <h2>In this document</h2> - - <ol> - <li><a href="#Downloads">Downloads</a></li> - <li><a href="#rel">Release Notes</a></li> - </ol> - </div> + </div> - <p>Select, from the table below, the NDK package suitable for your development platform.</p> + <p>Select, from the table below, the NDK package for your development platform. For information + about the changes in the newest version of the NDK, see <a href="#rel">Release Notes</a>. For + information about earlier revisions, see <a href="{@docRoot}ndk/downloads/revision_history.html"> + NDK Revision History.</a></p> -<h2 id="Downloads">Downloads</h2> +<h2 id="Downloads">Downloading</h2> <script> $('#Downloads').after($('#download-table')); </script> + <h2 id="extract">Extraction</h2> + <p>The NDK package is a self-extracting binary. To unpack it, follow the procedure for your + development platform:</p> + <ul> + <li>On Linux and Mac OS X (Darwin): + <ul> + <ol> + <li>Download the appropriate package from this page.</li> + <li>Open a terminal window.</li> + <li>Go to the directory to which you downloaded the package.</li> + <li>Run <code>chmod a+x</code> on the downloaded package.</li> + <li>Execute the package. For example: + <pre class="no-pretty-print"> +ndk$ chmod a+x android-ndk-r10c-darwin-x86_64.bin +ndk$ ./android-ndk-r10c-darwin-x86_64.bin + </pre></li> + <p>The folder containing the NDK extracts itself.</p> + <p>You can also use a program like 7z to extract the package.</p> + </ol> + </ul> + </li> + <li>On Windows:</li> + <ul> + <ol> + <li>Download the appropriate package from this page.</li> + <li>Navigate to the folder to which you downloaded the package.</li> + <li>Double-click the downloaded file. The folder containing the NDK extracts itself.</li> + </ol> + </ul> + </ul>When uncompressed, the NDK files are contained in a directory called + <code>android-ndk-<version></code>. You can rename the NDK directory if necessary and you + can move it to any location on your computer. This documentation refers to the NDK directory as + <code><ndk></code>. + + + <p>You are now ready to start working with the NDK.</p> + <h2 id="rel">Release Notes</h2> <p>Android NDK, Revision 10e</a> <em>(May 2015)</em></p> diff --git a/docs/html-ndk/ndk/downloads/revision_history.jd b/docs/html-ndk/ndk/downloads/revision_history.jd new file mode 100644 index 0000000..a32b814 --- /dev/null +++ b/docs/html-ndk/ndk/downloads/revision_history.jd @@ -0,0 +1,3237 @@ +page.title=NDK Revision History +@jd:body + +<p>This page provides information on previous releases of the NDK, enumerating the changes that +took place in each new version.</p> + +<div class="toggle-content closed"> +<a name="10d"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 10d</a> <em>(December 2014)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Made GCC 4.8 the default for all 32-bit ABIs. Deprecated GCC 4.6, and + will remove it next release. To restore previous behavior, either add + <code>NDK_TOOLCHAIN_VERSION=4.6</code> to ndk-build, or + add <code>--toolchain=arm-linux-androideabi-4.6</code> when executing + <code>make-standalone-toolchain.sh</code> on the command line. GCC 4.9 remains the + default for 64-bit ABIs.</li> + + <li>Stopped all x86[_64] toolchains from adding <code>-mstackrealign</code> by default. The + NDK toolchain assumes a 16-byte stack alignment. The tools and options used by default + enforce this rule. A user writing assembly code must make sure to preserve stack + alignment, and ensure that other compilers also comply with this rule. + (GCC bug <a href="https://gcc.gnu.org/bugzilla/show_bug.cgi?id=38496">38496</a>)</li> + + <li>Added Address Sanitizer functionality to Clang 3.5 support to the ARM and x86 ABIs. + For more information on this change, see the + <a href="https://code.google.com/p/address-sanitizer/wiki/Android">Address + Sanitizer</a> project.</li> + + <li>Introduced the requirement, starting from API level 21, to use <code>-fPIE -pie + </code> when building. In API levels 16 and higher, ndk-build uses <code>PIE</code> + when building. This change has a number of implications, which are discussed in + <a href="https://code.google.com/p/android-developer-preview/issues/detail?id=888"> + Developer Preview Issue 888</a>. + These implications do not apply to shared libraries.</li> + </ul> + </dd> + <dl> + + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Made more fixes related to + <a href="https://gcc.gnu.org/ml/gcc-patches/2014-10/msg00906.html"> + A53 Errata #835769</a> in the aarch64-linux-android-4.9 linker. As part of this, GCC + passes a new option, <code>--fix-cortex-a53-835769</code>, when + <code>-mfix-cortex-a53-835769</code> (enabled by default) is specified. + For more information, see this + <a href="https://sourceware.org/ml/binutils/2014-10/msg00198.html">binutils message</a> + and this + <a href="https://sourceware.org/ml/binutils/2014-11/msg00287.html">binutils message</a>. + </li> + + <li>Documented a fix to a libc++ <code>sscanf/vsscanf</code> hang that occurred in API level + 21. The fix itself had been implemented in r10c. + (Issue <a href="http://b.android.com/77988">77988</a>)</li> + + <li>Fixed an AutoFDO (<code>-fauto-profile</code>) crash that occurred with GCC 4.9 when + <code>-Os</code> was specified. (Issue <a href="http://b.android.com/77571">77571</a>)</li> + </ul> + </dd> + + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Made the following header and library fixes:</li> + <ul> + <li>Added <code>posix_memalign</code> to API level 16. Also, added a prototype in + <code>stdlib.h</code> to API levels 16 to 19. + (Issue <a href="http://b.android.com/77861">77861</a>)</li> + <li>Fixed <code>stdatomic.h</code> so that it includes <code><atomic></code> only for + C++11.</li> + <li>Modified the following headers for standalone use: <code>sys/user.h</code>, and + <code>gl2ext.h</code>, <code>dlext.h</code>, <code>fts.h</code>, <code>sgidefs.h</code> + for API level 21.</li> + <li>Modified <code>sys/user.h</code> to rename <code>mxcsr_mask</code> as <code>mxcr_mask</code>, + and to change the data type for <code>u_ar0</code></li> from <code>unsigned long</code> + to </code>struct user_regs_struct*</code>. + <li>Changed <code>sysconf()</code> return value type from <code>int</code> to + <code>long</code>.</li> + </ul> + + <li>Fixed ndk-build's handling of <code>thumb</code> for <code>LOCAL_ARM_MODE</code>: In + r10d, ndk-build adds <code>LOCAL_LDFLAGS+=-mthumb</code> by default, unless one of the + following conditions applies:</li> + <ul> + <li>You have set <code>LOCAL_ARM_MODE</code> equal to <code>arm</code>.</li> + <li>You are doing a debug build (with settings such as <code>APP_OPTIM=debug</code> and + <code>AndroidManifest.xml</code> containing <code>android:debuggable="true"</code>), + where ARM mode is the default in order to retain compatibility with earlier toolchains. + (Issue <a href="http://b.android.com/74040">74040</a>)</li> + </ul> + + <li>Fixed <code>LOCAL_SRC_FILES</code> in ndk-build to use Windows absolute paths. + (Issue <a href="http://b.android.com/74333">74333</a>)</li> + + <li>Removed bash-specific code from ndk-gdb. (Issue <a href="http://b.android.com/73338">73338</a>)</li> + + <li>Removed bash-specific code from <code>make-standalone-toolchain.sh</code>. + (Issue <a href="http://b.android.com/74145">74145)</a></li> + + <li>Revised documentation concerning a fix for <code>System.loadLibrary()</code> transitive + dependencies. (Issue <a href="http://b.android.com/41790">41790</a>)</li> + + <li>Fixed a problem that was preventing 64-bit packages from extracting on Ubuntu 14.04 and + OS X 10.10 (Yosemite). (Issue <a href="http://b.android.com/78148">78148</a>)</li> + + <li>Fixed an issue with <code>LOCAL_PCH</code> to improve Clang support. (Issue + <a href="http://b.android.com/77575">77575</a>)</li> + + <li>Clarified "requires executable stack" warning from ld.gold. (Issue + <a href="http://b.android.com/79115">79115</a>)</li> + </ul> + </dd> + + </dl> + </div> +</div> + + + + + + + +<div class="toggle-content closed"> +<a name="10c"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 10c</a> <em>(October 2014)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Made the following changes to download structure:</li> + <ul> + <li>Each package now contains both the 32- and the 64-bit headers, libraries, and tools for + its respective platform.</li> + <li>STL libraries with debugging info no longer need be downloaded separately.</li> + </ul> + <li>Changed everything previously called <code>Android-L</code> to the official release + designation: <code>android-21</code>.</li> + <li>Updated GCC 4.9 by rebasing to the <code>google</code> branch + of the GCC repository. Major differences from the upstream version of GCC 4.9 include:</li> + + <ul> + <li>The <code>-O2</code> option now turns on vectorization, without loop peeling but with more + aggressive unrolling.</li> + <li>Enhancements to FDO and <a href="https://gcc.gnu.org/wiki/LightweightIpo#LIPO_-_Profile_Feedback_Based_Lightweight_IPO"> + LIPO</a></li> + <p>For more detailed information, see <em>Important bug fixes</em> below.</p> + </ul> + + <li>Added Clang 3.5 support to all hosts: <code>NDK_TOOLCHAIN_VERSION=clang</code> + now picks Clang 3.5. Note that:</li> + <ul> + + <li>ARM and x86 default to using the integrated assembler. If this causes issues, use + <code>-fno-integrated-as</code> as a workaround.</code> + <li>Clang 3.5 issues more warnings for unused flags, such as the <code>-finline-functions</code> + option that GCC supports.</li> + <p>When migrating from projects using GCC, you can use + <code>-Wno-invalid-command-line-argument</code> and <code>-Wno-unused-command-line-argument</code> + to ignore the unused flags until you're able decide on what to do with them longer-term.</p> + + </ul> + <li>Made it possible to enter ART debugging mode, when debugging on an Android 5.0 device using + ART as its virtual machine, by specifying the <code>art-on</code> option. For more information, + see <code>prebuilt/common/gdb/common.setup</code> in the directory containing the NDK.</li> + <li>Removed support for Clang 3.3.</li> + <li>Deprecated GCC 4.6, and may remove it from future releases.</li> + <li>Updated mclinker to 2.8 with Identical Code Folding ("ICF") support. Specify ICF using the + <code>--icf</code> option.</li> + <li>Broadened <code>arm_neon.h</code> support in x86 and x86_64, attaining coverage of ~93% of + NEON intrinsics. For more information about NEON support: + <ul> + <li>Navigate to the NDK Programmer's Guide (<code>docs/Programmers_Guide/html/</code>), and see + Architectures and CPUs > Neon.</li> + <li>Examine the updated <code>hello-neon</code> sample in <code>samples/</code>. + <li>See Intel's guide to <a href="https://software.intel.com/en-us/blogs/2012/12/12/from-arm-neon-to-intel-mmxsse-automatic-porting-solution-tips-and-tricks"> porting from ARM NEON to Intel SSE.</a></li> + </ul> + <li>Documented support for <code>_FORTIFY_SOURCE</code> in <code>headers/libs/android-21</code>, + which appeared in r10 (when <code>android-21</code> was still called <code>Android-L</code>), + but had no documentation.</li> + </ul> + </dd> + <dl> + + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed an internal compiler error with GCC4.9/aarch64 that was causing the following + error message (Issue <a href="http://b.android.com/77564">77564</a>):</li> +<pre> +internal compiler error: in simplify_const_unary_operation, at simplify-rtx.c:1539 +</pre> + <li>Fixed incorrect code generation from GCC4.9/arm. (Issue + <a href="http://b.android.com/77567">77567<a>)</li> + <li>Fixed an internal compiler error with GCC4.9/mips involving inline-assembly. (Issue + <a href="http://b.android.com/77568">77568</a>)</li> + <li>Fixed incorrect code that GCC4.9/arm was generating for <code>x = (cond) ? y : x</code>. + (Issue <a href="http://b.android.com/77569">77569</a>)</li> + <li>Fixed GCC4.9/aarch64 and Clang3.5/aarch64 to work around the + <a href="http://lists.cs.uiuc.edu/pipermail/cfe-commits/Week-of-Mon-20141006/116322.html"> + Cortex-A53 erratum (835769)</a> by default. Disable the workaround by specifying + <code>-mno-fix-cortex-a53-835769</code>.</li> + </ul> + </dd> + + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Made the following header and library fixes to <code>android-21</code>: + <ul> + + <li>Added more TV keycodes: <code>android/keycodes.h</code></li> + <li>Added more constants and six new sensor functions to <code>android/sensor.h</code>: + <code>ASensorManager_getDefaultSensorEx</code>, <code>ASensor_getFifoMaxEventCount</code>, + <code>ASensor_getFifoReservedEventCount</code>, <code>ASensor_getStringType</code>, + <code>ASensor_getReportingMode</code>, and <code>ASensor_isWakeUpSensor</code>.</li> + <li>Fixed <code>stdatomic.h</code> to improve compatibility with GCC 4.6, and provide support + for the <code><atomic></code> header.</li> + <li>Added <code>sys/ucontext.h</code> and <code>sys/user.h</code> to all API levels. The + <code>signal.h</code> header now includes <code><sys/ucontext.h></code>. You may + remove any existing definition of <code>struct ucontext</code>.</li> + <li>Added <code>posix_memalign</code> to API levels 17, 18, and 19.</li> + <li>Added the following functions to all architectures: + <code>android_set_abort_message</code>, <code>posix_fadvise</code>, + <code>posix_fadvise64</code>, <code>pthread_gettid_np</code>.</li> + <li>Added the required permissions to the <code>native-media/AndroidManifest.xml</code> + sample. + (Issue <a href="https://android-review.googlesource.com/#/c/106640/">106640</a>)</li> + <li>Added <code>clock_nanosleep</code> and <code>clock_settime</code> to API level 21. (Issue + <a href="http://b.android.com/77372">77372</a>) + <li>Removed the following symbols from all architectures: + <code>get_malloc_leak_info</code>, <code>free_malloc_leak_info</code>, + <code>__srget</code>, <code>__swbuf</code>, <code>__srefill</code>, <code>__swsetup</code>, + <code>__sdidinit</code>, <code>__sflags</code>, <code>__sfp</code>, + <code>__sinit</code>, <code>__smakebuf</code>, <code>__sflush</code>, <code>__sread</code>, + <code>__swrite</code>, <code>__sseek</code>, <code>__sclose</code>, + <code>_fwalk</code>, <code>__sglue</code>, <code>__get_thread</code>, <code>__wait4</code>, + <code>__futex_wake</code>, <code>__open</code>, <code>__get_tls</code>, + <code>__getdents64</code>, and <code>dlmalloc</code>.</li> + <li>Removed the following functions from the 64-bit architectures: <code>basename_r</code>, + <code>dirname_r</code>, <code>__isthreaded</code>, <code>_flush_cache</code> (mips64).</li> + <li>Removed the following function from the 32-bit architectures: + <code>__signalfd4</code>.</li> + <li>Changed the type of the third argument from <code>size_t</code> to <code>int</code> in + the following functions: <code>strtoll_l</code>, <code>strtoull_l</code>, + <code>wcstoll_l</code>, and <code>wcstoull_l</code>.</li> + <li>Restored the following functions to the 64-bit architecture: <code>arc4random</code>, + <code>arc4random_buf</code>, and <code>arc4random_uniform</code>.</li> + <li>Moved <code>cxa_*</code> and the <code>new</code> and <code>delete</code> operators back + to <code>libstdc++.so</code>. This change restores r9d behavior; previous versions of r10 + contained dummy files.</li> + + </ul> + <li>Restored MXU support in GCC 4.8 and 4.9 for mips. This support had been absent from + r10 and r10b because those versions of GCC had been compiled with binutils-2.24, which did + not support MXU. It now does.</li> + <li>Fixed <code>--toolchain=</code> in <code>make-standalone-toolchain.sh</code> so that it + now properly supports use of a suffix specifying a version of Clang.</li> + <li>Fixed the libc++/armeabi <code>strtod()</code> functions.</li> + <li>Made fixes to NDK documentation in <code>docs/</code>.</li> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Enhanced <code>cpu-features</code> to detect ARMv8 support for the following + instruction sets: AES, CRC32, SHA2, SHA1, and 64-bit PMULL/PMULL2. (Issue + <a href="https://android-review.googlesource.com/#/c/106360/">106360</a>)</li> + + <li>Modified ndk-build to use <code>*-gcc-ar</code>, which is available in GCC 4.8, GCC 4.9, and + Clang. Clang specifies it, instead of <code>*-ar</code>. This setting brings improved LTO + support.</li> + + <li>Removed the <code>include-fixed/linux/a.out.h</code> and + <code>include-fixed/linux/compiler.h</code> headers from the GCC compiler. + (Issue <a href ="http://b.android.com/73728">73728</a>)</li> + + <li>Fixed an issue related to <code>-flto</code> with GCC 4.8 on Mac OS X. The error message + read:</li> + + <pre> +.../ld: error: .../libexec/gcc/arm-linux-androideabi/4.9/liblto_plugin.so +Symbol not found: _environ +</pre> + + <li>Fixed a typo in <code>build-binary.mk.</code> (Issue + <a href="http://b.android.com/76992">76992</a>)</li> + </ul> + </dd> + + <dt>Important known issues:</dt> + <dd> + <ul> + <li>Specifying -Os (<code>-fauto-profile</code>) in GCC4.9 may cause crashing. + (Issue <a href="http://b.android.com/77571">77571</a>)</li> + </ul> + </dd> + + </dl> + </div> +</div> + +<div class="toggle-content closed"> +<a name="10b"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 10b</a> <em>(September 2014)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + + <dt>Important notes:</dt> + <dd> + <ul> + <li>Because of the 512MB size restriction on downloadable packages, the following 32-bit items are not in the 32-bit NDK download packages. Instead, they reside in the 64-bit ones:</li> + <ul> + <li>Android-L headers</li> + <li>GCC 4.9</li> + </ul> + <li>Currently, the only Renderscript support provided by the NDK is for 32-bit Renderscript with Android 4.4 (API level 19). You cannot build HelloComputeNDK (the only Renderscript sample) with any other combination of Renderscript (32- or 64-bit) and Android version.</li> + <li>To compile native-codec, you must use a 64-bit NDK package, which is where all the Android-L headers are located. </li> + </ul> + </dd> + + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed gdb 7.6 in GCC 4.8/4.9. (Issues <a href="http://b.android.com/74112">74112</a> and <a href="http://b.android.com/74371">74371</a>.)</li> + <li>Fixed GCC 4.8/4.9 for x86, so that they no longer enable <code>-msse4.2</code> and <code>-mpopcnt</code> by default. (Issue <a href="http://b.android.com/73843">73843</a>.)</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Removed <code>stdio.h</code> from the <code>include-fixed/</code> directories of all versions of GCC. (Issue <a href="http://b.android.com/73728">73728</a>.)</li> + <li>Removed duplicate header files from the Windows packages in the <code>platforms/android-L/arch-*/usr/include/linux/netfilter*/</code> directories. (Issue <a href="https://code.google.com/p/android/issues/detail?id=73704">73704</a>.)</li> + <li>Fixed a problem that prevented Clang from building HelloComputeNDK.</li> + <li>Fixed atexit. (Issue <a href="http://b.android.com/66595">66595</a>.)</li> + <li>Made various fixes to the docs in <code>docs/</code> and <code>sources/third_party/googletest/README.NDK</code>. (Issue <a href="http://b.android.com/74069">74069</a>.)</li> + <li>Made the following fixes to the Android-L headers:</li> + <ol> + <li>Added the following functions to <code>ctype.h</code> and <code>wchar.h</code>: <code>dn_expand()</code>, <code>grantpt()</code>, <code> inet_nsap_addr()</code>, <code>inet_nsap_ntoa()</code>, <code>insque()</code>, <code>nsdispatch()</code>, <code>posix_openpt()</code>, <code>__pthread_cleanup_pop()</code>, <code>__pthread_cleanup_push()</code>, <code>remque()</code>, <code>setfsgid()</code>, <code>setfsuid()</code>, <code>splice()</code>, <code>tee()</code>, <code>twalk()</code> (Issue <a href = "http://b.android.com/73719">73719</a>), and 42 <code>*_l()</code> functions.</li> + + <li>Renamed <code>cmsg_nxthdr</code> to <code>__cmsg_nxthdr</code>.</li> + + <li>Removed <code>__libc_malloc_dispatch</code>.</li> + + <li>Changed the <code>ptrace()</code> prototype to <code>long ptrace(int, ...);</code>.</li> + + <li>Removed <code>sha1.h</code>.</li> + + <li>Extended <code>android_dlextinfo</code> in <code>android/dlext.h</code>.</li> + + <li>Annotated <code>__NDK_FPABI__</code> for functions receiving or returning float- or double-type values in <code>stdlib.h</code>, <code>time.h</code>, <code>wchar.h</code>, and <code>complex.h</code>.</li> + </ol> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Updated <code>mipsel-linux-android-4.9</code> and <code>mips64el-linux-android-4.9</code>, implementing a new multilib directory layout, and providing support for gdb-7.7</li> + <li>Enhanced <code>cpu-features</code> to detect more arm64 features. (Change list <a href="https://android-review.googlesource.com/#/c/100339">100339</a>.)</li> + </dd> + </ul> + + </dl> + </div> +</div> + +<div class="toggle-content closed"> +<a name="10"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 10</a> <em>(July 2014)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Added 3 new ABIs, all 64-bit: arm64-v8a, x86_64, mips64.</li> Note that: + <ul> + <li>GCC 4.9 is the default compiler for 64-bit ABIs. Clang is currently version 3.4. +<code>NDK_TOOLCHAIN_VERSION=clang</code> + may not work for arm64-v8a and mips64.</li> + <li>Android-L is the first level with 64-bit support. Note that this API +level is a temporary one, and only for L-preview. An actual API level number will replace it at +L-release.</li> + <li>This release includes now includes <code>all32</code> and <code>all64</code> +settings for <code>APP_ABI</code>. + <ul> + <li><code>APP_ABI=all32</code> is equivalent to +<code>APP_ABI=armeabi,armeabi-v7a,x86,mips</code>.</li> + <li><code>APP_ABI=all64</code> is equivalent to +<code>APP_ABI=arm64-v8a,x86_64,mips64</code>.</li> + <li><code>APP_ABI=all</code> selects all ABIs.</li> + </ul> + <li>The new GNU libstdc++ in Android-L contains all <code><tr1/cmath></code> +Before defining your own math function, check <code>_GLIBCXX_USE_C99_MATH_TR1</code> to see a +function with that name already exists, in order to avoid "multiple definition" errors from the +linker.</li> + <li>The cpu-features library has been updated for the ARMv8 kernel. The existing +cpu-features library may fail to detect the presence of NEON on the ARMv8 platform. Recompile your +code with the new version.</li> + </ul> + <li>Added a new <code>platforms/android-L/</code> API directory. It includes:</li> + <ul> + <li>Updated Bionic headers, which had not changed from Android API levels 3 +(Cupcake) to 19 (KitKat). This new version, for level L, is to be synchronized with AOSP.</li> + <li>New media APIs and a native-codec sample.</li> + <li>An updated <code>Android.h</code> header for SLES/OpenSLES, enabling support for +single-precision, floating-point audio format in AudioPlayer.</li> + <li>GLES 3.1 and AEP extensions to <code>libGLESv3.so.</code></li> + <li>GLES2 and GLES3 headers updated to the latest official Khronos versions.</li> + </ul> + <li>Added GCC 4.9 compilers to the 32-/64-bit ABIs. GCC 4.9 is the default (only) compiler +for 64-bit ABIs, as previously mentioned. For 32-bit ABIs, you must explcitly enable GCC 4.9, as +GCC 4.6 is still the default.</li> + <ul> + <li>For ndk-build, enable 32-bit, GCC 4.9 building either by adding +<code>NDK_TOOLCHAIN_VERSION=4.9</code> to <code>Application.mk</code>, or exporting it as an +environment variable from the command line.</li> + <li>For a standalone toolchain, use the <code>--toolchain=</code> option in the +<code>make-standalone-toolchain.sh</code> script. For example: <code>--toolchain=arm-linux-androideabi-4.9.</code></li> + </ul> + <li>Upgraded GDB to version 7.6 in GCC 4.8/4.9 and x86*. Since GDB is still at version GDB-7.3.x in +GCC 4.6 (the default for ARM and MIPS), you must set +<code>NDK_TOOLCHAIN_VERSION=4.8</code> or <code>4.9</code> to enable ndk-gdb to select GDB 7.6.</li> + <li>Added the <code>-mssse3</code> build option to provide SSSE3 support, and made it the default for ABI x86 +(upgrading from SSE3). The image released by Google does not contain SSSE3 instructions.</li> + <li>Updated GCC 4.8 to 4.8.3.</li> + <li>Improved ARM libc++ EH support by switching from gabi++ to libc++abi. For details, see the "C++ Support" section of the documentation. + Note that:</li> + <ul> + <li>All tests except for locale now pass for Clang 3.4 and GCC 4.8. For more +information, see the "C++ Support" section of the documentation.</li> + <li>The libc++ libraries for X86 and MIPS libc++ still use gabi++.</li> + <li>GCC 4.7 and later can now use <atomic>.</li> + <li>You must add <code>-fno-strict-aliasing</code> if you use <code> <list></code>, because <code>__list_imp::_end</code>_ breaks + TBAA rules. (Issue <a href="https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61571">61571</a>.)</li> + <li>As of GCC 4.6, LIBCXX_FORCE_REBUILD:=true no longer rebuilds libc++. Rebuilding it +requires the use of a different compiler. Note that Clang 3.3 is untested.</li> + </ul> + <li>mclinker is now version 2.7, and has aarch64 Linux support.</li> + <li>Added precompiled header support for headers specified by <code>LOCAL_PCH</code>. (Issue <a href="http://b.android.com/25412">25412</a>).</li> + </dd> + <dl> + + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed libc++ so that it now compiles <code>std::feof</code>, etc. (Issue <a +href="http://b.android.com/66668">66668</a>).</li> + <li>Fixed a Clang 3.3/3.4 atomic library call that caused crashes in some of the libc++ +tests for ABI armeabi.</li> + <li>Fixed Clang 3.4 crashes that were occurring on reading precompiled headers. (Issue <a +href="http://b.android.com/66657">66657</a>).</li> + <li>Fixed the Clang 3.3/3.4 <code>-O3</code> assert on:</li> + <code>llvm-3.2/llvm/include/llvm/MDBuilder.h:64: llvm::MDNode* +llvm::MDBuilder::createBranchWeights(llvm::ArrayRef<unsigned int>): Assertion Weights.size() >= 2 +&& "Need at least two branch weights!"</code> (Issue <a href="http://b.android.com/57381">57381</a>). + <li>Fixed the following Clang 3.3/3.4 crash:</li> + <code>Assertion failed: (!Fn && "cast failed but able to resolve overload expression!!"), function CheckCXXCStyleCast, file +Volumes/data/ndk-toolchain/src/llvm-3.3/llvm/tools/clang/lib/Sema/SemaCast.cpp, line 2018</code>. +(Issue <a href="http://b.android.com/66950">66950</a>). + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Fixed headers:</li> + <ul> + <li>Fixed 32-bit <code>ssize_t</code> to be <code>int</code> instead of <code>long +int</code>.</li> + <li>Fixed <code>WCHAR_MIN</code> and <code>WCHAR_MAX</code> so that they they take +appropriate signs according to the architecture they're running on:</li> + <ul> + <li>X86/MIPS: signed. + <li>ARM: unsigned. + <li>To force X86/MIPS to default to unsigned, use +<code>-D__WCHAR_UNSIGNED__</code>.</li> + <li>To force <code>wchar_t</code> to be 16 bits, use <code>-fshort-wchar</code>.</li> + </ul> + <li>Removed non-existent symbols from 32-bit <code>libc.so</code>, and added <code>pread64</code>, +<code>pwrite64</code>, <code>ftruncate64</code> for +Android API level 12 and higher. (Issue <a href="http://b.android.com/69319">69319</a>). For more +information, see the commit message accompanying AOSP change list + <a href="https://android-review.googlesource.com/#/c/94137">94137</a>.</li> + </ul> + <li>Fixed GCC warning about redefinition of <code>putchar</code>. Warning message reads:</li> + <code>include/stdio.h:236:5: warning: conflicts with previous declaration here +[-Wattributes] int putchar(int);</code> (Change list <a +href="https://android-review.googlesource.com/#/c/91185">91185</a>). + <li>Fixed <code>make-standalone-toolchain.sh --stl=libc++</code> so that it:</li> + <ul> + <li>Copies <code>cxxabi.h</code>. (Issue <a +href="http://b.android.com/68001">68001</a>).</li> + <li>Runs in directories other than the NDK install directory. (Issues <a +href="http://b.android.com/67690">67690</a> and <a href="http://b.android.com/68647">68647</a>).</li> + </ul> + <li>Fixed GCC/Windows to quote arguments only when necessary for spawning processes in +external programs. This change decreases the likelihood of exceeding the 32K length limit.</li> + <li>Fixed an issue that made it impossible to adjust the <code>APP_PLATFORM</code> +environment variable.</li> + <li>Fixed the implementation of <code>IsSystemLibrary()</code> in crazy_linker so that it +uses <code>strrchr()</code> + instead of <code>strchr()</code> to find the library path's true basename.</li> + <li>Fixed native-audio's inability to build in debug mode.</li> + <li>Fixed gdb's inability to print extreme floating-point numbers. (Issue <a +href="http://b.android.com/69203">69203</a>).</li> + <li>Fixed Clang 3.4 inability to compile with <code>-Wl,-shared</code> (as opposed to +<code>-shared</code>, which + had no compilation issues). The problem was that Clang added <code>-pie</code> for Android +targets if neither <code>-shared</code> nor <code>-static</code> existed. This behavior, which was +incorrect, caused the linker to complain that <code>-shared</code> and <code>-pie</code> could not +co-exist.</li> + + </ul> + </dd> + + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Added <code>arm_neon.h</code> to the x86 toolchain so that it now emulates ~47% of +Neon. There is currently no support for 64-bit types. For more information, see the section on ARM +Neon intrinsics support in the x86 documentation.</li> + <li>Ported ARM/GOT_PREL optimization (present in GCC 4.6 built from the GCC google branch) to +ARM GCC 4.8/4.9. This optimization sometimes reduces instruction count when accessing global +variables. As an example, see the build.sh script in +<code>$NDK/tests/build/b14811006-GOT_PREL-optimization/</code>.</li> + <li>Added ARM version for STL gabi++, stlport, and libc++. They now have both it and Thumb +mode.</li> + <li>It is now possible to call the make-standalone-toolchain.sh script with +<code>--toolchain=x86_64-linux-android-4.9</code>, which is equivalent to +<code>--toolchain=x86_64-4.9</code>.</li> + </dd> + </ul> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> +<a name="9d"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 9d</a> <em>(March 2014)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Added support for the Clang 3.4 compiler. The +<code>NDK_TOOLCHAIN_VERSION=clang</code> option now picks Clang 3.4. GCC 4.6 is +still the default compiler.</li> + <li>Added <code>APP_ABI=armeabi-v7a-hard</code>, with +additional multilib option <code>-mfloat-abi=hard</code>. These options are for +use with ARM GCC 4.6/4.8 and Clang 3.3/3.4 (which use 4.8's assembler, linker, +and libs). When using these options, note the following changes:</li> + <ul> + <li> When executing the <code>ndk-build</code> script, add the +following options for armeabi-v7a target: +<pre>TARGET_CFLAGS += -mhard-float -D_NDK_MATH_NO_SOFTFP=1 +TARGET_LDFLAGS += -Wl,--no-warn-mismatch -lm_hard</pre> +The built library is copied to <code>libs/armeabi-v7a</code>. For make to +behave as expected, you cannot specify both <code>armeabi-v7a</code> and +<code>armeabi-v7a-hard</code> as make targets (i.e., on the APP_ABI= line). +Doing so causes one of them to be ignored. Note that <code>APP_ABI=all</code> +is still equivalent to +<code>armeabi armeabi-v7a x86 mips</code>.</li> + <li>The <code>make-standalone-toolchain.sh</code> script copies +additional libaries under <code>/hard</code> directories. + Add the above <code>CFLAGS</code> and <code>LFLAGS</code> to your +makefile to enable GCC or Clang to link with + libraries in <code>/hard</code>.</li> + </ul> + <li>Added the yasm assembler, as well as <code>LOCAL_ASMFLAGS</code> +and <code>EXPORT_ASMFLAGS</code> flags for x86 +targets. The <code>ndk-build</code> script uses +<code>prebuilts/*/bin/yasm*</code> to build <code>LOCAL_SRC_FILES</code> that +have the <code>.asm</code> extension.</li> + <li>Updated MClinker to 2.6.0, which adds <code>-gc-sections</code> +support.</li> + <li>Added experimental libc++ support (upstream r201101). Use this new +feature by following these steps: + <ul> + <li>Add <code>APP_STL := c++_static</code> or <code>APP_STL := +c++_shared</code> in <code>Application.mk</code>. + You may rebuild from source via <code>LIBCXX_FORCE_REBUILD := +true</code></li> + <li>Execute <code>make-standalone-toolchain.sh --stl=libc++</code> +to create a standalone toolchain with libc++ headers/lib.</li> + </ul> + For more information, see +<code>CPLUSPLUS-SUPPORT.html</code>. +(Issue <a href="http://b.android.com/36496">36496</a>)</li> + </ul> + </dd> + <dl> + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed an uncaught throw from an unexpected +exception handler for GCC 4.6/4.8 ARM EABI. (GCC Issue <a +href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59392">59392</a>)</li> + <li>Fixed GCC 4.8 so that it now correctly resolves partial +specialization of a template with + a dependent, non-type template argument. (GCC Issue <a +href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=59052">59052</a>)</li> + <li>Added more modules to prebuilt python (Issue <a +href="http://b.android.com/59902">59902</a>): + <ul> + <li>Mac OS X: <code>zlib</code>, <code>bz2</code>, +<code>_curses</code>, <code>_curses_panel</code>, <code>_hashlib</code>, +<code>_ssl</code></li> + <li>Linux: <code>zlib</code>, <code>nis</code>, +<code>crypt</code>, <code>_curses</code>, and <code>_curses_panel</code></li> + </ul> + <li>Fixed the x86 and MIPS gdbserver +<code>event_getmsg_helper</code>.</li> + <li>Fixed numerous issues in the RenderScript NDK toolchain, including +issues with compatibility across older devices and C++ reflection.</li> +<br> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Header fixes: + <ul> + <li>Fixed a missing <code>#include <sys/types.h></code> in +<code>android/asset_manager.h</code> for Android API level 13 and higher. + (Issue <a href="http://b.android.com/64988">64988</a>)</li> + <li>Fixed a missing <code>#include <stdint.h></code> in +<code>android/rect_manager.h</code> for Android API level 14 and higher.</li> + <li>Added <code>JNICALL</code> to <code>JNI_OnLoad</code> and +<code>JNI_OnUnload</code> in <code>jni.h</code>. Note that <code>JNICALL</code> + is defined as <code>__NDK_FPABI__</code> For more information, see +<code>sys/cdefs.h</code>.</li> + <li>Updated the following headers so that they can be included +without the need to +manually include their dependencies (Issue <a +href="http://b.android.com/64679">64679</a>):</li> +<pre> +android/tts.h +EGL/eglext.h +fts.h +GLES/glext.h +GLES2/gl2ext.h +OMXAL/OpenMAXSL_Android.h +SLES/OpenSLES_Android.h +sys/prctl.h +sys/utime.h +</pre> + <li>Added <code>sys/cachectl.h</code> for all architectures. MIPS +developers can now include this header instead of writing <code>#ifdef +__mips__</code>.</li> + <li></code>Fixed <code>platforms/android-18/include/android/input.h +</code> by adding <code>__NDK_FPABI__</code> to functions taking or returning +float or double values.</li> + <li>Fixed MIPS <code>struct stat</code>, which was incorrectly set +to its 64-bit counterpart for Android API level 12 and later. This wrong +setting was a +regression introduced in release r9c.</li> + <li>Defined <code>__PTHREAD_MUTEX_INIT_VALUE</code>, +<code>__PTHREAD_RECURSIVE_MUTEX_INIT_VALUE</code>, + and <code>__PTHREAD_ERRORCHECK_MUTEX_INIT_VALUE</code> for Android API +level 9 and lower.</li> + <li>Added <code>scalbln</code>, <code>scalblnf</code>, and +<code>scalblnl</code> to x86 <code>libm.so</code> for APIs 18 and later.</li> + <li>Fixed a typo in +<code>sources/android/support/include/iconv.h</code>. + (Issue <a href="http://b.android.com/63806">63806</a>)</li> + + </ul> + </li> + <li>Fixed gabi++ <code>std::unexpected()</code> to call +<code>std::terminate()</code> so that + a user-defined <code>std::terminate()</code> handler has a chance to run. +</li> + <li>Fixed gabi++ to catch <code>std::nullptr</code>.</li> + <li>Fixed samples Teapot and MoreTeapots: + <ul> + <li>Solved a problem with Tegra 2 and 3 chips by changing specular +variables to use medium precision. Values for specular power can now be less +than 1.0. </li> + <li>Changed the samples so that pressing the volume button restores +immersive mode and invalidates +<code>SYSTEM_UI_FLAG_IMMERSIVE_STICKY</code>. Screen rotation does not +trigger <code>onSystemUiVisibilityChange</code>, and so does not restore +immersive mode.</li> + </ul> + </li> + <li>Fixed the <code>ndk-build</code> script to add +<code>-rpath-link=$SYSROOT/usr/lib</code> and +<code>-rpath-link=$TARGET_OUT</code> in order to use <code>ld.bfd</code> to +link executables. (Issue <a href="http://b.android.com/64266">64266</a>)</li> + <li>Removed <code>-Bsymbolic</code> from all STL builds.</li> + <li>Fixed <code>ndk-gdb-py.cmd</code> by setting <code>SHELL</code> as +an environment variable +instead of passing it to + <code>python.exe</code>, which ignores the setting. + (Issue <a href="http://b.android.com/63054">63054</a>)</li> + <li>Fixed the <code>make-standalone-toolchain.sh</code> script so that +the <code>--stl=stlport</code> option copies the gabi++ headers instead of +symlinking them; the <code>cmd.exe</code> and MinGW shells do not understand +symlinks created by cygwin.</li> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Applied execution permissions to all <code>*cmd</code> scripts +previously intended for use only in the <code>cmd.exe</code> shell, in case +developers prefer to use <code>ndk-build.cmd</code> in cygwin instead of the +recommended <code>ndk-build</code> script.</li> + <li>Improved the speed of the <code>make-standalone-toolchain.sh</code> +script by moving instead of copying if the specified destination directory does +not exist.</li> + </dd> + </ul> + </dl> + </div> +</div> + +<div class="toggle-content closed"> +<a name="9c"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="/assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 9c</a> <em>(December 2013)</em> + </p> + <div class="toggle-content-toggleme"> +<p>This is a bug-fix-only release.</p> + <dl> + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed a problem with GCC 4.8 ARM, in which the stack pointer is +restored too early. This problem prevented the frame pointer from reliably +accessing a variable in the stack frame. (GCC Issue <a +href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=58854">58854</a>)</li> +<li>Fixed a problem with GCC 4.8 libstdc++, in which a bug in +std::nth_element was causing generation of code that produced a random +segfault. (Issue <a +href="https://code.google.com/p/android/issues/detail?id=62910">62910</a>)</li> + <li>Fixed GCC 4.8 ICE in cc1/cc1plus with +<code>-fuse-ld=mcld</code>, so that the following error no longer occurs: +<pre>cc1: internal compiler error: in common_handle_option, at +opts.c:1774</pre></li> + <li>Fixed <code>-mhard-float</code> support for +<code>__builtin</code> math functions. For ongoing information on fixes for +<code>-mhard-float</code> with STL, please follow Issue <a +href="http://b.android.com/61784">61784</a>.</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Header fixes: + <ul> + <li>Changed prototype of <code>poll</code> to <code>poll(struct +pollfd *, nfds_t, int);</code> in <code>poll.h</code>.</li> + <li>Added <code>utimensat</code> to <code>libc.so</code> for Android +API levels 12 and 19. These libraries are now included for all Android API +levels 12 through 19.</li> +<li>Introduced <code>futimens</code> into <code>libc.so</code>, for Android API +level 19.</li> +<li>Added missing <code>clock_settime()</code> and +<code>clock_nanosleep()</code> to <code>time.h</code> for Android API level 8 +and higher.</li> +<li>Added <code>CLOCK_MONOTONIC_RAW, CLOCK_REALTIME_COARSE, +CLOCK_MONOTONIC_COARSE, CLOCK_BOOTTIME, CLOCK_REALTIME_ALARM,</code> and +<code>CLOCK_BOOTTIME_ALARM</code> in <code>time.h.</code></li> +<li>Removed obsolete <code>CLOCK_REALTIME_HR</code> and +<code>CLOCK_MONOTONIC_HR.</code></li> + </ul> + </li> + <li>In samples Teapot, MoreTeapots, and +<code>source/android/ndk_helper</code>: + <ul> +<li>Changed them so that they now use a hard-float abi for armeabi-v7a.</li> +<li>Updated them to use immersive mode on Android API level 19 and +higher.</li> +<li>Fixed a problem with <code>Check_ReleaseStringUTFChars</code> in +<code>/system/lib/libdvm.so</code> that was causing crashes on x86 devices.</li> + </ul> + </li> +<li>Fixed <code>ndk-build</code> fails that happen in cygwin when the NDK +package is +referenced via symlink.</li> +<li>Fixed <code>ndk-build.cmd</code> fails that happen in windows +<code>cmd.exe</code> when +<code>LOCAL_SRC_FILES</code> contains absolute paths. (Issue <a +href="https://android-review.googlesource.com/#/c/69992">69992</a>)</li> +<li>Fixed the <code>ndk-stack</code> script to proceed even when it can't parse +a frame due to inability to find a routine, filename, or line number. In any of +these cases, it prints <code>??</code>.</li> +<li>Fixed the <code>ndk-stack</code> stack for windows-x64_64 targets so that +it no longer erroneously matches a frame line with a line in the +<code>stack:</code> section that doesn't contain <code>pc</code>, +<code>eip</code>, or <code>ip</code>. For example: +<pre>I/DEBUG ( 1151): #00 5f09db68 401f01c4 +/system/lib/libc.so</pre></li> +<li>Fixed gabi++ so that it: + <ul> + <li>Does not use malloc() to allocate C++ thread-local + objects.</li> + <li>Avoids deadlocks in gabi++ in cases where libc.debug.malloc is +non-zero in userdebug/eng Android platform builds.</li> + </ul> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Added <code>LOCAL_EXPORT_LDFLAGS</code>.</li> +<li>Introduced the <code>NDK_PROJECT_PATH=null</code> setting for use in an +integrated build system where options are explicitly passed to +<code>ndk-build</code>. With this setting, <code>ndk-build</code> makes no +attempt to look for <code>NDK_PROJECT_PATH.</code> This setting also prevents +variables from deriving default settings from NDK_PROJECT_PATH. As a result, +the following variables must now be explicitly specified (with their default +values if such exist): <code>NDK_OUT, NDK_LIBS_OUT, APP_BUILD_SCRIPT, +NDK_DEBUG</code> (optional, default to 0), and other <code>APP_*</code>'s +contained in <code>Application.mk</code>.</li> +<li><code>APP_ABI</code> can now be enumerated in a comma-delimited list. For +example: +<pre>APP_ABI := "armeabi,armeabi-v7a"</pre></li> +<li>Provided the ability to rebuild all of STL with debugging info in an +optional, separate package called +<code>android-ndk-r9c-cxx-stl-libs-with-debugging-info.zip</code>, using the +<code>-g</code> option. This option +helps the <code>ndk-stack</code> script provide better a stack dump across STL. +This change should not affect the code/size of the final, stripped file.</li> +<li>Enhanced <code>hello-jni</code> samples to report <code>APP_ABI</code> at +compilation.</li> +<li>Used the <code>ar</code> tool in Deterministic mode (option +<code>-D</code>) to build static libraries. (Issue <a +href="http://b.android.com/60705">60705</a>)</li> + </ul> + </dd> + + </dl> + </div> +</div> + +<div class="toggle-content closed"> +<a name="9b"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 9b</a> <em>(October 2013)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Updated {@code include/android/*h} and {@code math.h} for all Android API levels up to + 18, including the addition of levels 13, 15, 16 and 17. + For information on added APIs, see commit messages for Changes + <a href="https://android-review.googlesource.com/68012">68012</a> and + <a href="https://android-review.googlesource.com/68014">68014</a>. + (Issues <a href="http://b.android.com/47150">47150</a>, + <a href="http://b.android.com/58528">58528</a>, and + <a href="http://b.android.com/38423">38423</a>)</li> + <li>Added support for Android API level 19, including Renderscript binding.</li> + <li>Added support for <code>-mhard-float</code> in the existing armeabi-v7a ABI. For more + information and current restrictions on Clang, see + {@code tests/device/hard-float/jni/Android.mk}.</li> + <li>Migrated from GNU Compiler Collection (GCC) 4.8 to 4.8.2, and added diagnostic color + support. To enable diagnostic colors, set <code>-fdiagnostics-color=auto</code>, + <code>-fdiagnostics-color=always,</code> or export {@code GCC_COLORS} as shown below: +<pre> +GCC_COLORS='error=01;31:warning=01;35:note=01;36:caret=01;32:locus=01:quote=01' +</pre> + For more information, see + <a href="http://gcc.gnu.org/onlinedocs/gcc/Language-Independent-Options.html">GCC + Language Independent Options</a>. + </li> + <li>Added two new samples to demonstrate OpenGL ES 3.0 features: Teapot and MoreTeapots. + These samples run on devices with Android 4.1 (API level 16) and higher.</li> + <li>Deprecated GCC 4.7 and Clang 3.2 support, which will be removed in the next + release.</li> + </ul> + </dd> + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed problem with ARM GCC 4.6 {@code thumb2} failing to generate 16-bit relative jump + tables. (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=48328">GCC Issue</a>)</li> + <li>Fixed GCC 4.8 internal compiler error (ICE) on + {@code g++.dg/cpp0x/lambda/lambda-defarg3.C}. + (<a href="https://android-review.googlesource.com/62770">Change 62770</a>, + <a href="http://gcc.gnu.org/ml/gcc/2013-07/msg00424.html">GCC Issue</a>)</li> + <li>Fixed a problem with Windows 32-bit {@code *-gdb.exe} executables failing to launch. + (<a href="http://b.android.com/58975">Issue 58975</a>)</li> + <li>Fixed GCC 4.8 ICE when building bullet library. The error message is as follows: + <pre>internal compiler error: verify_flow_info failed</pre> + (<a href="http://b.android.com/58916">Issue 58916</a>, + <a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=58165">GCC Issue</a>)</li> + <li>Modified GDB/ARM build to skip {@code ARM.exidx} data for unwinding in prologue code and + added a command ({@code set arm exidx-unwinding}) to control exidx-based stack unwinding. + (<a href="http://b.android.com/55826">Issue 55826</a>)</li> + <li>Fixed Clang 3.3 MIPS compiler problem where HI and LO registers are incorrectly + reused.</li> + <li>Fixed issue with MIPS 4.7 ICE in {@code dbx_reg_number}. The error message is as +follows: +<pre> +external/icu4c/i18n/decimfmt.cpp:1322:1: +internal compiler error: in dbx_reg_number, at dwarf2out.c:10185 +</pre> + (<a href="http://gcc.gnu.org/ml/gcc-patches/2012-12/msg00830.html">GCC Patch</a>) + + </li> + + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Header fixes + <ul> + <li>Fixed the ARM {@code WCHAR_MIN} and {@code WCHAR_MAX} to be unsigned according to + spec (the X86/MIPS versions are signed). Define {@code _WCHAR_IS_ALWAYS_SIGNED} to + restore old behavior. (<a href="http://b.android.com/57749">Issue 57749</a>)</li> + <li>Fixed {@code include/netinet/tcp.h} to contain {@code TCP_INFO} state enum. + (<a href="http://b.android.com/38881">Issue 38881</a>)</li> + <li>Fixed the {@code cdefs_elh.h} macro {@code _C_LABEL_STRING} to stop generating + warnings in the GCC 4.8 toolchain when using c++11 mode. + (<a href="http://b.android.com/58135">Issue 58135</a>, + <a href="http://b.android.com/58652">Issue 58652</a>)</li> + <li>Removed non-existent functions {@code imaxabs} and {@code imaxdiv} from header + {@code inttypes.h}.</li> + <li>Fixed issue with {@code pthread_exit()} return values and {@code pthread_self()}. + (<a href="http://b.android.com/60686">Issue 60686</a>)</li> + <li>Added missing {@code mkdtemp()} function, which already exists in {@code bionic} + header {@code stdlib.h}.</li> + </ul> + </li> + <li>Fixed problem building {@code samples/gles3jni} with Clang on Android API level 11.</li> + <li>Fixed MCLinker to allow multiple occurrences of the following options: + {@code -gc-sections} and {@code --eh-frame-hdr}.</li> + <li>Fixed MCLinker to accept the {@code --no-warn-mismatch} option.</li> + <li>Modified {@code cpu-features} option to not assume all VFPv4 devices support IDIV. + Now this option only adds IDIV to white-listed devices, including Nexus 4. + (<a href="http://b.android.com/57637">Issue 57637</a>)</li> + <li>Fixed problem with {@code android_native_app_glue.c} erroneously logging errors on event + predispatch operations.</li> + <li>Fixed all operations on {@code gabi++} terminate and unexpected_handler to be + thread-safe.</li> + <li>Fixed several issues with Clang <code>-integrated-as</code> option so it can pass + tests for {@code ssax-instructions} and {@code fenv}.</li> + <li>Fixed GCC 4.6/4.7/4.8 compiler to pass the linker option {@code --eh-frame-hdr} even + for static executables. For more information, see the + <a href="http://gcc.gnu.org/ml/gcc-patches/2012-09/msg00969.html">GCC patch</a>.</li> + <li>Fixed extra apostrophe in <code>CPU-ARCH-ABIS.html</code>. For more information, see + <code>NDK-DEPENDS.html</code>. (<a href="http://b.android.com/60142">Issue 60142</a>)</li> + <li>Fixed extra quotes in ndk-build output on Windows. + (<a href="http://b.android.com/60649">Issue 60649</a>)</li> + <li>Fixed Clang 3.3 to compile ARM's built-in, atomic operations such as + {@code __atomic_fetch_add}, {@code __atomic_fetch_sub}, and {@code __atomic_fetch_or}. + </li> + <li>Fixed Clang 3.3 ICE with customized {@code vfprintf}. + (<a href="http://llvm.org/bugs/show_bug.cgi?id=16344">Clang issue</a>) + </li> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Enabled OpenMP for all GCC builds. To use this feature, add the following flags to your + build settings: +<pre> +LOCAL_CFLAGS += -fopenmp +LOCAL_LDFLAGS += -fopenmp +</pre> + For code examples, see {@code tests/device/test-openmp}</li> + <li>Reduced the size of {@code ld.mcld} significantly (1.5MB vs. {@code ld.bfd} 3.5MB and + {@code ld.gold} 7.5MB), resulting in a speed improvement of approximately 20%.</li> + <li>Added <code>LOCAL_CONLYFLAGS</code> and <code>APP_CONLYFLAGS</code> to specify + options applicable to C only but not C++. The existing <code>LOCAL_CFLAGS</code> + and <code>APP_CFLAGS</code> are also used for C++ compilation (to save trouble of + specifying most options twice), so options such as <code>-std=gnu99</code> may fail in + g++ builds with a warning and clang++ builds with an error.</li> + <li>Added {@code gabi++} array helper functions.</li> + <li>Modified GCC builds so that all {@code libgcc.a} files are built with + <code>-funwind-tables</code> to allow the stack to be unwound past previously blocked + points, such as <code>__aeabi_idiv0</code>.</li> + <li>Added Ingenic MXU support in MIPS GCC4.6/4.7/4.8 with new <code>-mmxu</code> +option.</li> + <li>Extended MIPS GCC4.6/4.7/4.8 <code>-mldc1-sdc1</code> to control ldxc1/sdxc1 too</li> + <li>Added crazy linker. For more information, see + {@code sources/android/crazy_linker/README.TXT}.</li> + <li>Fixed {@code bitmap-plasma} to draw to full screen rather than a 200x200 pixel +area.</li> + <li>Reduced linux and darwin toolchain sizes by 25% by creating symlinks to identical files. + </li> + </ul> + </dd> + + </dl> + </div> +</div> + + +<div class="toggle-content closed"> +<a name="9"></a> + <p> + <a href="#" onclick="return toggleContent(this)"> <img + src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" alt="" + >Android NDK, Revision 9</a> <em>(July 2013)</em> + </p> + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Added support for Android 4.3 (API level 18). For more information, see + {@code STABLE-APIS.html} and new code examples in {@code samples/gles3jni/README}. + <li>Added headers and libraries for OpenGL ES 3.0, which is supported by Android 4.3 + (API level 18) and higher.</li> + <li>Added GNU Compiler Collection (GCC) 4.8 compiler to the NDK. Since GCC 4.6 is still + the default, you must explicitly enable this option: + <ul> + <li>For {@code ndk-build} builds, export {@code NDK_TOOLCHAIN_VERSION=4.8} or + add it in {@code Application.mk}.</li> + <li>For standalone builds, use the {@code --toolchain=} option in + {@code make-standalone-toolchain.sh}, for example:<br> + {@code --toolchain=arm-linux-androideabi-4.8}</li> + </ul> + <p class="note"><strong>Note:</strong> + The {@code -Wunused-local-typedefs} option is enabled by {@code -Wall}. Be + sure to add {@code __attribute__((unused))} if you use compile-time asserts like + {@code sources/cxx-stl/stlport/stlport/stl/config/features.h}, line #311. For more + information, see + <a href="https://android-review.googlesource.com/#/c/55460">Change 55460</a></p> + <p class="note"><strong>Note:</strong> + In the GCC 4.7 release and later, ARM compilers generate unaligned access code by + default for ARMv6 and higher build targets. You may need to add the + {@code -mno-unaligned-access} build option when building for kernels that do not support + this feature.</p> + </li> + <li>Added Clang 3.3 support. The {@code NDK_TOOLCHAIN_VERSION=clang} build option + now picks Clang 3.3 by default. + <p class="note"><strong>Note:</strong> + Both GCC 4.4.3 and Clang 3.1 are deprecated, and will be removed from the next NDK + release.</p></li> + <li>Updated GNU Project Debugger (GDB) to support python 2.7.5.</li> + <li>Added MCLinker to support Windows hosts. Since {@code ld.gold} + is the default where available, you must add {@code -fuse-ld=mcld} in + {@code LOCAL_LDFLAGS} or {@code APP_LDFLAGS} to enable MCLinker.</li> + <li>Added {@code ndk-depends} tool which prints ELF library dependencies. + For more information, see {@code NDK-DEPENDS.html}. + (<a href="http://b.android.com/53486">Issue 53486</a>)</li> + </ul> + </dd> + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed potential event handling issue in {@code android_native_app_glue}. + (<a href="http://b.android.com/41755">Issue 41755</a>)</li> + <li>Fixed ARM/GCC-4.7 build to generate sufficient alignment for NEON load and store + instructions VST and VLD. + (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=57271">GCC Issue 57271</a>)</li> + <li>Fixed a GCC 4.4.3/4.6/4.7 internal compiler error (ICE) for a constant negative index + value on a string literal. + (<a href="http://b.android.com/54623">Issue 54623</a>)</li> + <li>Fixed GCC 4.7 segmentation fault for constant initialization with an object address. + (<a href="http://b.android.com/56508">Issue 56508</a>)</li> + <li>Fixed GCC 4.6 ARM segmentation fault for <code>-O</code> values when using Boost + 1.52.0. (<a href="http://b.android.com/42891">Issue 42891</a>) + <li>Fixed {@code libc.so} and {@code libc.a} to support the {@code wait4()} function. + (<a href="http://b.android.com/19854">Issue 19854</a>)</li> + <li>Updated the x86 libc.so and libc.a files to include the {@code clone()} + function.</li> + <li>Fixed {@code LOCAL_SHORT_COMMANDS} bug where the {@code linker.list} file is + empty or not used.</li> + <li>Fixed GCC MIPS build on Mac OS to use CFI directives, without which + {@code ld.mcld --eh-frame-hdr} fails frequently.</li> + <li>Fixed Clang 3.2 X86/MIPS internal compiler error in {@code llvm/lib/VMCore/Value.cpp}. + (<a href="https://android-review.googlesource.com/#/c/59021">Change 59021</a>)</li> + <li>Fixed GCC 4.7 64-bit Windows assembler crash. (Error: {@code out of memory allocating + 4294967280 bytes}).</li> + <li>Updated {@code ndk-gdb} script so that the {@code --start} or {@code --launch} actions + now wait for the GNU Debug Server, so that it can more reliably hit breakpoints set + early in the execution path (such as breakpoints in JNI code). + (<a href="http://b.android.com/41278">Issue 41278</a>) + <p class="note"><strong>Note:</strong> + This feature requires jdb and produces warning about pending breakpoints. + Specify the {@code --nowait} option to restore previous behavior. + </p> + </li> + <li>Fixed GDB crash when library list is empty.</li> + <li>Fixed GDB crash when using a {@code stepi} command past a {@code bx pc} or + {@code blx pc} Thumb instruction. + (<a href="http://b.android.com/56962">Issue 56962</a>, + <a href="http://b.android.com/36149">Issue 36149</a>)</li> + <li>Fixed MIPS {@code gdbserver} to look for {@code DT_MIPS_RLD_MAP} instead of + {@code DT_DEBUG}. (<a href="http://b.android.com/56586">Issue 56586</a>)</li> + <li>Fixed a circular dependency in the ndk-build script, for example: If A->B and + B->B, then B was dropped from build. + (<a href="http://b.android.com/56690">Issue 56690</a>)</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Fixed the {@code ndk-build} script to enable you to specify a version of Clang as a + command line option (e.g., {@code NDK_TOOLCHAIN_VERSION=clang3.2}). Previously, only + specifying the version as an environment variable worked.</li> + <li>Fixed gabi++ size of {@code _Unwind_Exception} to be 24 for MIPS build targets when + using the Clang compiler. + (<a href="https://android-review.googlesource.com/#/c/54141">Change 54141</a>)</li> + <li>Fixed the {@code ndk-build} script to ensure that built libraries are actually + removed from projects that include prebuilt static libraries when using the + {@code ndk-build clean} command. + (<a href="https://android-review.googlesource.com/#/c/54461">Change 54461</a>, + <a href="https://android-review.googlesource.com/#/c/54480">Change 54480</a>)</li> + <li>Modified the {@code NDK_ANALYZE=1} option to be less verbose.</li> + <li>Fixed {@code gnu-libstdc++/Android.mk} to include a {@code backward/} path for builds + that use backward compability. + (<a href="http://b.android.com/53404">Issue 53404</a>)</li> + <li>Fixed a problem where {@code stlport new} sometimes returned random values.</li> + <li>Fixed {@code ndk-gdb} to match the order of {@code CPU_ABIS}, not {@code APP_ABIS}. + (<a href="http://b.android.com/54033">Issue 54033</a>)</li> + <li>Fixed a problem where the NDK 64-bit build on MacOSX choses the wrong path for + compiler. + (<a href="http://b.android.com/53769">Issue 53769</a>)</li> + <li>Fixed build scripts to detect 64-bit Windows Vista. + (<a href="http://b.android.com/54485">Issue 54485</a>)</li> + <li>Fixed x86 {@code ntonl/swap32} error: {@code invalid 'asm': operand number + out of range}. + (<a href="http://b.android.com/54465">Issue 54465</a>, + <a href="https://android-review.googlesource.com/#/c/57242">Change 57242</a>)</li> + <li>Fixed {@code ld.gold} to merge string literals.</li> + <li>Fixed {@code ld.gold} to handle large symbol alignment.</li> + <li>Updated {@code ld.gold} to enable the {@code --sort-section=name} option.</li> + <li>Fixed GCC 4.4.3/4.6/4.7 to suppress the {@code -export-dynamic} option for + statically linked programs. GCC no longer adds an {@code .interp} section for statically + linked programs.</li> + <li>Fixed GCC 4.4.3 {@code stlport} compilation error about inconsistent {@code typedef} + of {@code _Unwind_Control_Block}. + (<a href="http://b.android.com/54426">Issue 54426</a>)</li> + <li>Fixed {@code awk} scripts to handle {@code AndroidManifest.xml} files created on + Windows which may contain trailing {@code \r} characters and cause build errors. + (<a href="http://b.android.com/42548">Issue 42548</a>)</li> + <li>Fixed {@code make-standalone-toolchain.sh} to probe the {@code prebuilts/} + directory to detect if the host is 32 bit or 64 bit.</li> + <li>Fixed the Clang 3.2 {@code -integrated-as} option.</li> + <li>Fixed the Clang 3.2 ARM EHABI compact model {@code pr1} and {@code pr2} handler data. + </li> + <li>Added Clang {@code -mllvm -arm-enable-ehabi} option to fix the following Clang error: + <pre>clang: for the -arm-enable-ehabi option: may only occur zero or one times!</pre> + </li> + <li>Fixed build failure when there is no {@code uses-sdk} element in application + manifest. (<a href="http://b.android.com/57015">Issue 57015</a>)</li> + </ul> + + </dd> + <dt>Other changes:</dt> + <dd> + <ul> + <li>Header Fixes + <ul> + <li>Modified headers to make {@code __set_errno} an inlined function, since + {@code __set_errno} in {@code errno.h} is deprecated, and {@code libc.so} no longer + exports it.</li> + <li>Modified {@code elf.h} to include {@code stdint.h}. + (<a href="http://b.android.com/55443">Issue 55443</a>)</li> + <li>Fixed {@code sys/un.h} to be included independently of other headers. + (<a href="http://b.android.com/53646">Issue 53646</a>)</li> + <li>Fixed all of the {@code MotionEvent_getHistorical} API family to take the + {@code const AInputEvent* motion_event}. + (<a href="http://b.android.com/55873">Issue 55873</a>)</li> + <li>Fixed {@code malloc_usable_size} to take {@code const void*}. + (<a href="http://b.android.com/55725">Issue 55725</a>)</li> + <li>Fixed stdint.h to be more compatible with C99. + (<a href="https://android-review.googlesource.com/#/c/46821">Change 46821</a>)</li> + <li>Modified {@code wchar.h} to not redefine {@code WCHAR_MAX} and + {@code WCHAR_MIN}</li> + <li>Fixed {@code <inttypes.h>} declaration for pointer-related {@code PRI} and + {@code SCN} macros. (<a href="http://b.android.com/57218">Issue 57218</a>)</li> + <li>Changed the {@code sys/cdefs.h} header so that {@code __WCHAR_TYPE__} is 32-bit + for API levels less than 9, which means that {@code wchat_t} is 32-bit for all + API levels. To restore the previous behavior, define the {@code _WCHAR_IS_8BIT} + boolean variable. (<a href="http://b.android.com/57267">Issue 57267</a>)</li> + </ul> + </li> + <li>Added more formatting in NDK {@code docs/} and miscellaneous documentation fixes. + </li> + <li>Added support for a thin archive technique when building static libraries. + (<a href="http://b.android.com/40303">Issue 40303</a>)</li> + <li>Updated script {@code make-standalone-toolchain.sh} to support the {@code stlport} + library in addition to {@code gnustl}, when you specify the option + {@code --stl=stlport}. For more information, see {@code STANDALONE-TOOLCHAIN.html}.</li> + <li>Updated the {@code make-standalone-toolchain.sh} script so that the + {@code --llvm-version=} option creates the {@code $TOOLCHAIN_PREFIX-clang} and + {@code $TOOLCHAIN_PREFIX-clang++} scripts in addition to {@code clang} and + {@code clang++}, to avoid using the host's clang and clang++ definitions by accident. + </li> + <li>Added two flags to re-enable two optimizations in upstream Clang but disabled in + NDK for better compatibility with code compiled by GCC: + <ul> + <li>Added a {@code -fcxx-missing-return-semantics} flag to re-enable <em>missing +return + semantics</em> in Clang 3.2+. Normally, all paths should terminate with a return + statement for a value-returning function. If this is not the case, clang inserts + an undefined instruction (or trap in debug mode) at the path without a return + statement. If you are sure your code is correct, use this flag to allow the + optimizer to take advantage of the undefined behavior. If you are not sure, do not + use this flag. The caller may still receive a random incorrect value, but the + optimizer will not exploit it and make your code harder to debug.</li> + <li>Added a {@code -fglobal-ctor-const-promotion} flag to re-enable + promoting global variables with static constructor to be constants. With this flag, + the global variable optimization pass of LLVM tries to evaluate the global + variables with static constructors and promote them to global constants. Although + this optimization is correct, it may cause some incompatability with code compiled + by GCC. For example, code may do {@code const_cast} to cast the constant to mutable + and modify it. In GCC, the variable is in read-write and the code is run by + accident. In Clang, the const variable is in read-only memory and may cause your + application to crash.</li> + </ul> + </li> + <li>Added {@code -mldc1-sdc1} to the MIPS GCC and Clang compilers. By default, compilers + align 8-byte objects properly and emit the {@code ldc1} and {@code sdc1} instructions + to move them around. If your app uses a custom allocator that does not always align + with a new object's 8-byte boundary in the same way as the default allocator, your app + may crash due to {@code ldc1} and {@code sdc1} operations on unaligned memory. In this + case, use the {@code -mno-ldc1-sdc1} flag to workaround the problem.</li> + <li>Downgraded the event severity from warning to info if {@code APP_PLATFORM_LEVEL} is + larger than {@code APP_MIN_PLATFORM_LEVEL}. The {@code APP_PLATFORM_LEVEL} may be lower + than {@code APP_PLATFORM} in {@code jni/Application.mk} because the NDK does not have + headers for all levels. In this case, the actual level is shifted downwards. The + {@code APP_MIN_PLATFORM_LEVEL} is specified by the {@code android:minSdkVersion} in + your application's manifest. + (<a href="http://b.android.com/39752">Issue 39752</a>)</li> + <li>Added the {@code android_getCpuIdArm()} and {@code android_setCpuArm()} methods to + {@code cpu-features.c}. This addition enables easier retrieval of the ARM CPUID + information. (<a href="http://b.android.com/53689">Issue 53689</a>)</li> + <li>Modified {@code ndk-build} to use GCC 4.7's {@code as/ld} for Clang compiling. + <p class="note"><strong>Note:</strong> + In GCC 4.7, {@code monotonic_clock} and {@code is_monotonic} have been renamed to + {@code steady_clock} and {@code is_steady}, respectively.</p></li> + <li>Added the following new warnings to the {@code ndk-build} script: + <ul> + <li>Added warnings if {@code LOCAL_LDLIBS/LDFLAGS} are used in static library + modules.</li> + <li>Added a warning if a configuration has no module to build.</li> + <li>Added a warning for non-system libraries being used in + {@code LOCAL_LDLIBS/LDFLAGS} of a shared library or executable modules.</li> + </ul> + </li> + <li>Updated build scripts, so that if {@code APP_MODULES} is not defined and only static + libraries are listed in {@code Android.mk}, the script force-builds all of them. + (<a href="http://b.android.com/53502">Issue 53502</a>)</li> + <li>Updated {@code ndk-build} to support absolute paths in {@code LOCAL_SRC_FILES}.</li> + <li>Removed the {@code *-gdbtui} executables, which are duplicates of the {@code *-gdb} + executables with the {@code -tui} option enabled.</li> + <li>Updated the build scripts to warn you when the Edison Design Group (EDG) compiler + front-end turns {@code _STLP_HAS_INCLUDE_NEXT} back on. + (<a href="http://b.android.com/53646">Issue 53646</a>)</li> + <li>Added the environment variable {@code NDK_LIBS_OUT} to allow overriding of the + path for {@code libraries/gdbserver} from the default {@code $PROJECT/libs}. + For more information, see {@code OVERVIEW.html}.</li> + <li>Changed ndk-build script defaults to compile code with format string protection + {@code -Wformat -Werror=format-security}. You may set + {@code LOCAL_DISABLE_FORMAT_STRING_CHECKS=true} to disable it. + For more information, see {@code ANDROID-MK.html}</li> + <li>Added STL pretty-print support in {@code ndk-gdb-py}. For more information, see + {@code NDK-GDB.html}.</li> + <li>Added tests based on the googletest frameworks.</li> + <li>Added a notification to the toolchain build script that warns you if the current shell + is not {@code bash}.</li> + </ul> + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> +<a name="lower"></a> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 8e</a> <em>(March 2013)</em> + </p> + + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Added 64-bit host toolchain set (package name suffix {@code *-x86_64.*}). For more + information, see {@code CHANGES.HTML} and {@code NDK-BUILD.html}.</li> + <li>Added Clang 3.2 compiler. GCC 4.6 is still the default. For information on using the + Clang compiler, see {@code CHANGES.HTML}.</li> + <li>Added static code analyzer for Linux/MacOSX hosts. For information on using the + analyzer, see {@code CHANGES.HTML}.</li> + <li>Added MCLinker for Linux/MacOSX hosts as an experimental feature. The {@code ld.gold} + linker is the default where available, so you must explicitly enable it. For more + information, see {@code CHANGES.HTML}.</li> + <li>Updated ndk-build to use topological sort for module dependencies, which means the + build automatically sorts out the order of libraries specified in + {@code LOCAL_STATIC_LIBRARIES}, {@code LOCAL_WHOLE_STATIC_LIBRARIES} and + {@code LOCAL_SHARED_LIBRARIES}. For more information, see {@code CHANGES.HTML}. + (<a href="http://b.android.com/39378">Issue 39378</a>)</li> + </ul> + </dd> + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed build script to build all toolchains in {@code -O2}. Toolchains in previous + releases were incorrectly built without optimization.</li> + <li>Fixed build script which unconditionally builds Clang/llvm for MacOSX in 64-bit.</li> + <li>Fixed GCC 4.6/4.7 internal compiler error: + {@code gen_thumb_movhi_clobber at config/arm/arm.md:5832}. + (<a href="http://b.android.com/52732">Issue 52732</a>)</li> + <li>Fixed build problem where GCC/ARM 4.6/4.7 fails to link code using 64-bit atomic + built-in functions. + (<a href="http://b.android.com/41297">Issue 41297</a>)</li> + <li>Fixed GCC 4.7 linker DIV usage mismatch errors. + (<a href="http://sourceware.org/ml/binutils/2012-12/msg00202.html">Sourceware Issue</a>) + <li>Fixed GCC 4.7 internal compiler error {@code build_data_member_initialization, at + cp/semantics.c:5790}.</li> + <li>Fixed GCC 4.7 internal compiler error {@code redirect_eh_edge_1, at tree-eh.c:2214}. + (<a href="http://b.android.com/52909">Issue 52909</a>)</li> + <li>Fixed a GCC 4.7 segfault. + (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55245">GCC Issue</a>)</li> + <li>Fixed {@code <chrono>} clock resolution and enabled {@code steady_clock}. + (<a href="http://b.android.com/39680">Issue 39680</a>)</li> + <li>Fixed toolchain to enable {@code _GLIBCXX_HAS_GTHREADS} for GCC 4.7 libstdc++. + (<a href="http://b.android.com/41770">Issue 41770</a>, + <a href="http://b.android.com/41859">Issue 41859</a>)</li> + <li>Fixed problem with the X86 MXX/SSE code failing to link due to missing + {@code posix_memalign}. + (<a href="https://android-review.googlesource.com/#/c/51872">Change 51872</a>)</li> + <li>Fixed GCC4.7/X86 segmentation fault in {@code i386.c}, function + {@code distance_non_agu_define_in_bb()}. + (<a href="https://android-review.googlesource.com/#/c/50383">Change 50383</a>)</li> + <li>Fixed GCC4.7/X86 to restore earlier {@code cmov} behavior. + (<a href="http://gcc.gnu.org/viewcvs?view=revision&revision=193554">GCC Issue</a>)</li> + <li>Fixed handling NULL return value of {@code setlocale()} in libstdc++/GCC4.7. + (<a href="http://b.android.com/46718">Issue 46718</a>) + <li>Fixed {@code ld.gold} runtime undefined reference to {@code __exidx_start} and + {@code __exidx_start_end}. + (<a href="https://android-review.googlesource.com/#/c/52134">Change 52134</a>)</li> + <li>Fixed Clang 3.1 internal compiler error when using Eigen library. + (<a href="http://b.android.com/41246">Issue 41246</a>)</li> + <li>Fixed Clang 3.1 internal compiler error including {@code <chrono>} in C++11 +mode. + (<a href="http://b.android.com/39600">Issue 39600</a>)</li> + <li>Fixed Clang 3.1 internal compiler error when generating object code for a method + call to a uniform initialized {@code rvalue}. + (<a href="http://b.android.com/41387">Issue 41387</a>)</li> + <li>Fixed Clang 3.1/X86 stack realignment. + (<a href="https://android-review.googlesource.com/#/c/52154">Change 52154</a>)</li> + <li>Fixed problem with GNU Debugger (GDB) SIGILL when debugging on Android 4.1.2. + (<a href="http://b.android.com/40941">Issue 40941</a>)</li> + <li>Fixed problem where GDB cannot set {@code source:line} breakpoints when symbols +contain + long, indirect file paths. + (<a href="http://b.android.com/42448">Issue 42448</a>)</li> + <li>Fixed GDB {@code read_program_header} for MIPS PIE executables. + (<a href="https://android-review.googlesource.com/#/c/49592">Change 49592</a>)</li> + <li>Fixed {@code STLport} segmentation fault in {@code uncaught_exception()}. + (<a href="https://android-review.googlesource.com/#/c/50236">Change 50236</a>)</li> + <li>Fixed {@code STLport} bus error in exception handling due to unaligned access of + {@code DW_EH_PE_udata2}, {@code DW_EH_PE_udata4}, and {@code DW_EH_PE_udata8}.</li> + <li>Fixed Gabi++ infinite recursion problem with {@code nothrow new[]} operator. + (<a href="http://b.android.com/52833">Issue 52833</a>)</li> + <li>Fixed Gabi++ wrong offset to exception handler pointer. + (<a href="https://android-review.googlesource.com/#/c/53446">Change 53446</a>)</li> + <li>Removed Gabi++ redundant free on exception object + (<a href="https://android-review.googlesource.com/#/c/53447">Change 53447</a>)</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>Fixed NDK headers: + <ul> + <li>Removed redundant definitions of {@code size_t}, {@code ssize_t}, and + {@code ptrdiff_t}.</li> + <li>Fixed MIPS and ARM {@code fenv.h} header.</li> + <li>Fixed {@code stddef.h} to not redefine {@code offsetof} since it already exists + in the toolchain.</li> + <li>Fixed {@code elf.h} to contain {@code Elf32_auxv_t} and {@code Elf64_auxv_t}. + (<a href="http://b.android.com/38441">Issue 38441</a>) + </li> + <li>Fixed the {@code #ifdef} C++ definitions in the + {@code OpenSLES_AndroidConfiguration.h} header file. + (<a href="http://b.android.com/53163">Issue 53163</a>) + </li> + </ul> + </li> + <li>Fixed {@code STLport} to abort after out of memory error instead of silently exiting. + </li> + <li>Fixed system and Gabi++ headers to be able to compile with API level 8 and lower.</li> + <li>Fixed {@code cpufeatures} to not parse {@code /proc/self/auxv}. + (<a href="http://b.android.com/43055">Issue 43055</a>)</li> + <li>Fixed {@code ld.gold} to not depend on host libstdc++ and on Windows platforms, + to not depend on the {@code libgcc_sjlj_1.dll} library.</li> + <li>Fixed Clang 3.1 which emits inconsistent register list in {@code .vsave} and fails + assembler. + (<a href="https://android-review.googlesource.com/#/c/49930">Change 49930</a>)</li> + <li>Fixed Clang 3.1 to be able to compile libgabi++ and pass the {@code test-stlport} + tests for MIPS build targets. + (<a href="https://android-review.googlesource.com/#/c/51961">Change 51961</a>)</li> + <li>Fixed Clang 3.1 to only enable exception by default for C++, not for C.</li> + <li>Fixed several issues in Clang 3.1 to pass most GNU exception tests.</li> + <li>Fixed scripts {@code clang} and {@code clang++} in standalone NDK compiler to detect + {@code -cc1} and to not specify {@code -target} when found.</li> + <li>Fixed {@code ndk-build} to observe {@code NDK_APP_OUT} set in {@code Application.mk}. + </li> + <li>Fixed X86 {@code libc.so} and {@code lib.a} which were missing the {@code sigsetjmp} + and {@code siglongjmp} functions already declared in {@code setjmp.h}. + (<a href="http://b.android.com/19851">Issue 19851</a>)</li> + <li>Patched GCC 4.4.3/4.6/4.7 libstdc++ to work with Clang in C++ 11. + (<a href="http://clang.llvm.org/cxx_status.html">Clang Issue</a>)</li> + <li>Fixed cygwin path in argument passed to {@code HOST_AWK}.</li> + <li>Fixed {@code ndk-build} script warning in windows when running from project's JNI + directory. + (<a href="http://b.android.com/40192">Issue 40192</a>)</li> + <li>Fixed problem where the {@code ndk-build} script does not build if makefile has + trailing whitespace in the {@code LOCAL_PATH} definition. + (<a href="http://b.android.com/42841">Issue 42841</a>)</li> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Enabled threading support in GCC/MIPS toolchain.</li> + <li>Updated GCC exception handling helpers {@code __cxa_begin_cleanup} and + {@code __cxa_type_match} to have <em>default</em> visibility from the previous + <em>hidden</em> visibility in GNU libstdc++. For more information, see + {@code CHANGES.HTML}.</li> + <li>Updated build scripts so that Gabi++ and STLport static libraries are now built with + hidden visibility except for exception handling helpers.</li> + <li>Updated build so that {@code STLport} is built for ARM in Thumb mode.</li> + <li>Added support for {@code std::set_new_handler} in Gabi++. + (<a href="http://b.android.com/52805">Issue 52805</a>)</li> + <li>Enabled {@code FUTEX} system call in GNU libstdc++.</li> + <li>Updated {@code ndk-build} so that it no longer copies prebuilt static library to + a project's {@code obj/local/<abi>/} directory. + (<a href="http://b.android.com/40302">Issue 40302</a>)</li> + <li>Removed {@code __ARM_ARCH_5*__} from ARM {@code toolchains/*/setup.mk} script. + (<a href="http://b.android.com/21132">Issue 21132</a>)</li> + <li>Built additional GNU libstdc++ libraries in thumb for ARM.</li> + <li>Enabled MIPS floating-point {@code madd/msub/nmadd/nmsub/recip/rsqrt} + instructions with 32-bit FPU.</li> + <li>Enabled graphite loop optimizer in GCC 4.6 and 4.7 to allow more optimizations: + {@code -fgraphite}, {@code -fgraphite-identity}, {@code -floop-block}, {@code +-floop-flatten}, + {@code -floop-interchange}, {@code -floop-strip-mine}, {@code -floop-parallelize-all}, + and {@code -ftree-loop-linear}. + (<a href="http://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html">info</a>)</li> + <li>Enabled {@code polly} for Clang 3.1 on Linux and Max OS X 32-bit hosts which analyzes + and optimizes memory access. (<a href="http://polly.llvm.org">info</a>)</li> + <li>Enabled {@code -flto} in GCC 4.7, 4.6, Clang 3.2 and Clang 3.1 on linux (Clang LTO + via LLVMgold.so). MIPS compiler targets are not supported because {@code ld.gold} + is not available.</li> + <li>Enabled {@code --plugin} and {@code --plugin-opt} for {@code ld.gold} in GCC 4.6/4.7. + </li> + <li>Enabled {@code --text-reorder} for {@code ld.gold} in GCC 4.7.</li> + <li>Configured GNU libstdc++ with {@code _GLIBCXX_USE_C99_MATH} which undefines the + {@code isinf} script in the bionic header. For more information, see + {@code CHANGES.html}.</li> + <li>Added {@code APP_LDFLAGS} to the build scripts. For more information, see + {@code ANDROID-MK.html}.</li> + <li>Updated build scripts to allow {@code NDK_LOG=0} to disable the {@code NDK_LOG}.</li> + <li>Updated build scripts to allow {@code NDK_HOST_32BIT=0} to disable the host developer + environment 32-bit toolchain.</li> + <li>Changed the default GCC/X86 flags {@code -march=} and {@code -mtune=} from + {@code pentiumpro} and {@code generic} to {@code i686} and {@code atom}.</li> + <li>Enhanced toolchain build scripts: + <ul> + <li>Fixed a race condition in {@code build-gcc.sh} for the {@code mingw} build type + which was preventing a significant amount of parallel build processing.</li> + <li>Updated {@code build-gabi++.sh} and {@code build-stlport.sh} so they can now run + from the NDK package. + (<a href="http://b.android.com/52835">Issue 52835</a>) + </li> + <li>Fixed {@code run-tests.sh} in the {@code MSys} utilities collection.</li> + <li>Improved 64-bit host toolchain and Canadian Cross build support.</li> + <li>Updated {@code build-mingw64-toolchain.sh} script to more recent version.</li> + <li>Added option to build {@code libgnustl_static.a} and {@code stlport_static.a} + without hidden visibility.</li> + </ul> + </li> + </ul> + + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 8d</a> <em>(December 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + <dd> + <ul> + <li>Added the GNU Compiler Collection (GCC) 4.7 compiler to the NDK. The GCC 4.6 compiler + is still the default, so you must to explicitly enable the new version as follows: + <ul> + <li>For {@code ndk-build}, export the {@code NDK_TOOLCHAIN_VERSION=4.7} variable + <em>or</em> add it to {@code Application.mk}.</li> + <li>For standalone builds, add the {@code --toolchain=} option to + {@code make-standalone-toolchain.sh}, for example: + <pre>--toolchain=arm-linux-androideabi-4.7</pre></li> + </ul> + <p class="note"> + <strong>Note:</strong> This feature is experimental. Please try it and + <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p> + </li> + <li>Added {@code stlport} exception support via gabi++. Note that the new gabi++ + depends on {@code dlopen} and related code, meaning that: + <ul> + <li>You can no longer build a <em>static</em> executable using the {@code -static} + option or include {@code libstlport_static.a} using + {@code APP_STL := stlport_static}. (You can still use the {@code -static} option + with a standalone toolchain.) Compiling a <em>dynamic</em> executable using + {@code include $(BUILD_EXECUTABLE)} continues to work because the compiler + automatically adds the {@code -ldl} option.</li> + <li>If your project links using {@code -nostdlib} and {-Wl,--no-undefined}, you + must manually include the {@code -ldl} option.</li> + </ul> + For more information, see {@code CPLUSPLUS-SUPPORT.html}. + + <p class="note"> + <strong>Note:</strong> This feature is experimental and works better with the GCC + 4.6/4.7 compilers than with GCC 4.4.3 or Clang 3.1. Please try it and + <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p> + </li> + <li>Added a {@code -mstack-protector-guard=} option for x86 to choose between a + <em>global</em> default path which is compatible with older Android C library (bionic) + and a new <em>tls</em> path (%gs:20) for {@code -fstack-protector}, + {@code -fstack-protector-all} and {@code -fstack-protector-strong} using the GCC 4.6 + and higher compilers. + + <p class="note"> + <strong>Note:</strong> The {@code -mstack-protector-guard} setting itself does not + enable any {@code -fstack-protector*} options.</p> + </li> + <li>Added {@code android_setCpu()} function to + {@code sources/android/cpufeatures/cpu-features.c} for use when auto-detection via + {@code /proc} is not possible in Android 4.1 and higher. + (<a href="http://code.google.com/p/chromium/issues/detail?id=164154">Chromium Issue + 164154</a>)</li> + </ul> + </dd> + + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li>Fixed unnecessary rebuild of object files when using the {@code ndk-build} script. + (<a href="http://b.android.com/39810">Issue 39810</a>)</li> + <li>Fixed a linker failure with the NDK 8c release for Mac OS X 10.6.x that produced the + following error: + <pre> +dyld: lazy symbol binding failed: Symbol not found: _memmem +Referenced from: ...../arm-linux-androideabi/bin/ld +Expected in: /usr/lib/libSystem.B.dylib</pre> + This problem was caused by building on Mac OS X 10.7, which produced binaries that were + not compatible with Mac OS 10.6.x and the NDK. + </li> + <li>Removed the {@code -x c++} options from the Clang++ standalone build script. + (<a href="http://b.android.com/39089">Issue 39089</a>)</li> + <li>Fixed issues using the {@code NDK_TOOLCHAIN_VERSION=clang3.1} option in Cygwin. + (<a href="http://b.android.com/39585">Issue 39585</a>)</li> + <li>Fixed the {@code make-standalone-toolchain.sh} script to allow generation of a + standalone toolchain using the Cygwin or MinGW environments. The resulting toolchain + can be used in Cygwin, MingGW or CMD.exe environments. + (<a href="http://b.android.com/39915">Issue 39915</a>, + <a href="http://b.android.com/39585">Issue 39585</a>)</li> + <li>Added missing {@code SL_IID_ANDROIDBUFFERQUEUESOURCE} option in android-14 builds for + ARM and X86. + (<a href="http://b.android.com/40625">Issue 40625</a>)</li> + <li>Fixed x86 CPU detection for the {@code ANDROID_CPU_X86_FEATURE_MOVBE} feature. + (<a href="http://b.android.com/39317">Issue 39317</a>)</li> + <li>Fixed an issue preventing the Standard Template Library (STL) from using C++ + sources that do not have a {@code .cpp} file extension.</li> + <li>Fixed GCC 4.6 ARM internal compiler error <em>at reload1.c:1061</em>. + (<a href="http://b.android.com/20862">Issue 20862</a>)</li> + <li>Fixed GCC 4.4.3 ARM internal compiler error <em>at emit-rtl.c:1954</em>. + (<a href="http://b.android.com/22336">Issue 22336</a>)</li> + <li>Fixed GCC 4.4.3 ARM internal compiler error <em>at postreload.c:396</em>. + (<a href="http://b.android.com/22345">Issue 22345</a>)</li> + <li>Fixed problem with GCC 4.6/4.7 skipping lambda functions. + (<a href="http://b.android.com/35933">Issue 35933</a>)</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + <dd> + <ul> + <li>NDK header file fixes: + <ul> + <li>Fixed {@code __WINT_TYPE__} and {@code wint_t} to be the same type.</li> + <li>Corrected typo in {@code android/bitmap.h}. + (<a href="http://b.android.com/15134">Issue 15134</a>) + </li> + <li>Corrected typo in {@code errno.h}.</li> + <li>Added check for the presence of {@code __STDC_VERSION__} in {@code sys/cdefs.h}. + (<a href="http://b.android.com/14627">Issue 14627</a>) + </li> + <li>Reorganized headers in {@code byteswap.h} and {@code dirent.h}.</li> + <li>Fixed {@code limits.h} to include {@code page.h} which provides {@code PAGE_SIZE} + settings. + (<a href="http://b.android.com/39983">Issue 39983</a>) + </li> + <li>Fixed return type of {@code glGetAttribLocation()} and + {@code glGetUniformLocation()} from {@code int} to {@code GLint}.</li> + <li>Fixed {@code __BYTE_ORDER} constant for x86 builds. + (<a href="http://b.android.com/39824">Issue 39824</a>) + </li> + </ul> + </li> + <li>Fixed {@code ndk-build} script to not overwrite {@code -Os} with {@code -O2} for ARM + builds.</li> + <li>Fixed build scripts to allow overwriting of {@code HOST_AWK}, {@code HOST_SED}, and + {@code HOST_MAKE} settings.</li> + <li>Fixed issue for {@code ld.gold} on {@code fsck_msdos} builds linking objects built by + the Intel C/C++ compiler (ICC).</li> + <li>Fixed ARM EHABI support in Clang to conform to specifications.</li> + <li>Fixed GNU Debugger (GDB) to shorten the time spent on walking the target's link map + during {@code solib} events. + (<a href="http://b.android.com/38402">Issue 38402</a>)</li> + <li>Fixed missing {@code libgcc.a} file when linking shared libraries.</li> + </ul> + </dd> + + <dt>Other changes:</dt> + <dd> + <ul> + <li>Backported 64-bit built-in atomic functions for ARM to GCC 4.6.</li> + <li>Added documentation for audio output latency, along with other documentation and + fixes.</li> + <li>Fixed debug builds with Clang so that non-void functions now raise a {@code SIGILL} + signal for paths without a return statement.</li> + <li>Updated {@code make-standalone-toolchain.sh} to accept the suffix {@code -clang3.1} + which is equivalent to adding {@code --llvm-version=3.1} to the GCC 4.6 toolchain.</li> + <li>Updated GCC and Clang bug report URL to: + <a +href="http://source.android.com/source/report-bugs.html">http://source.android.com/source/report-bug +s.html</a></li> + <li>Added ARM ELF support to {@code llvm-objdump}.</li> + <li>Suppressed <em>treating c input as c++</em> warning for Clang builds.</li> + <li>Updated build so that only the 32-bit version of {@code libiberty.a} is built and + placed in {@code lib32/}.</li> + </ul> + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 8c</a> <em>(November 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <dl> + <dt>Important changes:</dt> + + <dd> + <ul> + <li>Added the Clang 3.1 compiler to the NDK. The GNU Compiler Collection (GCC) 4.6 is + still the default, so you must explicitly enable the Clang compiler option as follows: + <ul> + <li>For {@code ndk-build}, export {@code NDK_TOOLCHAIN_VERSION=clang3.1} <em>or</em> + add this environment variable setting to {@code Application.mk}.</li> + <li>For standalone builds, add {@code --llvm-version=3.1} to + {@code make-standalone-toolchain.sh} and replace {@code CC} and {@code CXX} in your + makefile with {@code <tool-path>/bin/clang} and + {@code <tool-path>/bin/clang++}. See {@code STANDALONE-TOOLCHAIN.html} for + details.</li> + </ul> + <p class="note"><strong>Note:</strong> This feature is experimental. Please try it and + <a href="http://code.google.com/p/android/issues/list">report any issues</a>.</p></li> + <li>Added Gold linker {@code ld.gold} for the Windows toolchain. Gold linker is also the + default for ARM and X86 on all hosts. You may override it to use the {@code ld.bfd} + linker by adding {@code LOCAL_LDFLAGS += -fuse-ld=bfd} to {@code Android.mk}, or by +passing + {@code -fuse-ld=bfd} to the g++/clang++ command line that does the linking.</li> + <li>Added checks for spaces in the NDK path to the {@code ndk-build[.cmd]} and + {@code ndk-gdb} scripts, to prevent build errors that are difficult to diagnose.</li> + <li>Made the following changes to API level handling: + <ul> + <li>Modified build logic so that projects that specify {@code android-10} through + {@code android-13} in {@code APP_PLATFORM}, {@code project.properties} or + {@code default.properties} link against {@code android-9} instead of + {@code android-14}. + <li>Updated build so that executables using android-16 (Jelly Bean) or higher are + compiled with the {@code -fPIE} option for position-independent executables (PIE). + A new {@code APP_PIE} option allows you to control this behavior. See {@code + APPLICATION-MK.html} for details. + <p class="note"> + <strong>Note:</strong> All API levels above 14 still link against {@code + platforms/android-14} and no new {@code platforms/android-N} have been added. + </p></li> + <li>Modified {@code ndk-build} to provide warnings if the adjusted API level is larger + than {@code android:minSdkVersion} in the project's {@code AndroidManifest.xml}.</li> + </ul> + </li> + <li>Updated the {@code cpu-features} helper library to include more ARM-specific features. + See {@code sources/android/cpufeatures/cpu-features.h} for details.</li> + <li>Modified the long double on the X86 platform to be 8 bytes. This data type is now the + same size as a double, but is still treated as a distinct type.</li> + <li>Updated build for {@code APP_ABI=armeabi-v7a}: + <ul> + <li>Modified this build type to pass the {@code -march=armv7-a} parameter + to the linker. This change ensures that v7-specific libraries and {@code crt*.o} are + linked correctly.</li> + <li>Added {@code -mfpu=vfpv3-d16} to {@code ndk-build} instead of the + {@code -mfpu=vfp} option used in previous releases.</li> + </ul> + </li> + </ul> + </dd> + </dl> + + <dl> + <dt>Important bug fixes:</dt> + + <dd> + <ul> + <li>Fixed an issue where running {@code make-standalone-toolchain.sh} with root privileges + resulted in the stand alone tool chain being inaccessible to some users. + (<a href="http://b.android.com/35279">Issue 35279</a>) + <ul> + <li>All files and executables in the NDK release package are set to have read and + execute permissions for all.</li> + <li>The ownership/group of {@code libstdc++.a} is now preserved when copied.</li> + </ul> + </li> + <li>Removed redundant {@code \r} from Windows prebuilt {@code echo.exe}. The redundant + {@code \r} caused {@code gdb.setup} to fail in the GNU Debugger (GDB) because it + incorrectly became part of the path. + (<a href="http://b.android.com/36054">Issue 36054</a>)</li> + <li>Fixed Windows parallel builds that sometimes failed due to timing issues in the + {@code host-mkdir} implementation. + (<a href="http://b.android.com/25875">Issue 25875</a>)</li> + <li>Fixed GCC 4.4.3 GNU {@code libstdc++} to <em>not</em> merge {@code typeinfo} names by + default. For more details, see + {@code toolchain repo gcc/gcc-4.4.3/libstdc++-v3/libsupc++/typeinfo}. + (<a href="http://b.android.com/22165">Issue 22165</a>)</li> + <li>Fixed problem on {@code null} context in GCC 4.6 + {@code cp/mangle.c::write_unscoped_name}, where GCC may crash when the context is + {@code null} and dereferenced in {@code TREE_CODE}.</li> + <li>Fixed GCC 4.4.3 crashes on ARM NEON-specific type definitions for floats. + (<a href="http://b.android.com/34613">Issue 34613</a>)</li> + <li>Fixed the {@code STLport} internal {@code _IteWrapper::operator*()} implementation + where a stale stack location holding the dereferenced value was returned and caused + runtime crashes. + (<a href="http://b.android.com/38630">Issue 38630</a>)</li> + + <li>ARM-specific fixes: + <ul> + <li>Fixed ARM GCC 4.4.3/4.6 {@code g++} to not warn that the <em>mangling of + <va_list> was changed in GCC 4.4</em>. The workaround using the + {@code -Wno-psabi} switch to avoid this warning is no longer required.</li> + <li>Fixed an issue when a project with {@code .arm} or {@code .neon} suffixes in + {@code LOCAL_SRC_FILES} also used {@code APP_STL}. With {@code APP_STL}, the + {@code ndk-build} script searches for C++ files in {@code LOCAL_SRC_FILES} before + adding STL {@code header/lib} paths to compilation. Modified {@code ndk-build} to + filter out {@code .arm} and {@code .neon} suffixes before the search, otherwise items + in {@code LOCAL_SRC_FILES} like {@code myfile.cpp.arm.neon} won't be compiled as C++ + code.</li> + <li>Fixed {@code binutils-2.21/ld.bfd} to be capable of linking object from older + binutils without {@code tag_FP_arch}, which was producing <em>assertion fail</em> + error messages in GNU Binutils. + (<a href="http://b.android.com/35209">Issue 35209</a>) + </li> + <li>Removed <em>Unknown EABI object attribute 44</em> warning when + {@code binutils-2.19/ld} links prebuilt object by newer {@code binutils-2.21}</li> + <li>Fixed an issue in GNU {@code stdc++} compilation with both {@code -mthumb} and + {@code -march=armv7-a}, by modifying {@code make-standalone-toolchain.sh} to populate + {@code headers/libs} in sub-directory {@code armv7-a/thumb}. + (<a href="http://b.android.com/35616">Issue 35616</a>) + </li> + <li>Fixed <em>unresolvable R_ARM_THM_CALL relocation</em> error. + (<a href="http://b.android.com/35342">Issue 35342</a>) + </li> + <li>Fixed internal compiler error at {@code reload1.c:3633}, caused by the ARM + back-end expecting the wrong operand type when sign-extend from {@code char}. + (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50099">GCC Issue 50099</a>)</li> + <li>Fixed internal compiler error with negative shift amount. + (<a href="http://gcc.gnu.org/ml/gcc-patches/2011-10/msg00594.html">GCC Issue</a>)</li> + </ul> + </li> + + <li>Fixed {@code -fstack-protector} for X86, which is also the default for the + {@code ndk-build} x86 ABI target.</li> + + <li>MIPS-specific fixes: + <ul> + <li>Fixed {@code STLport} endian-ness by setting {@code _STLP_LITTLE_ENDIAN} to 1 when + compiling MIPS {@code libstlport_*}.</li> + <li>Fixed GCC {@code __builtin_unreachable} issue when compiling LLVM. + (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=54369">GCC Issue 54369</a>)</li> + <li>Backported fix for {@code cc1} compile process consuming 100% CPU. + (<a href="http://gcc.gnu.org/bugzilla/show_bug.cgi?id=50380">GCC Issue 50380</a>)</li> + </ul> + </li> + + <li>GNU Debugger-specific fixes: + <ul> + <li>Disabled Python support in gdb-7.x at build, otherwise the gdb-7.x configure + function may pick up whatever Python version is available on the host and build + {@code gdb} with a hard-wired dependency on a specific version of Python. + (<a href="http://b.android.com/36120">Issue 36120</a>) + </li> + <li>Fixed {@code ndk-gdb} when {@code APP_ABI} contains {@code all} and matchs none + of the known architectures. + (<a href="http://b.android.com/35392">Issue 35392</a>) + </li> + <li>Fixed Windows pathname support, by keeping the {@code :} character if it looks + like it could be part of a Windows path starting with a drive letter. + (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12843">GDB Issue 12843</a>) + </li> + <li>Fixed adding of hardware breakpoint support for ARM in {@code gdbserver}. + (<a href="http://sourceware.org/ml/gdb-patches/2011-09/msg00200.html">GDB Issue</a>) + </li> + <li>Added fix to only read the current {@code solibs} when the linker is consistent. + This change speeds up {@code solib} event handling. + (<a href="http://b.android.com/37677">Issue 37677</a>) + </li> + <li>Added fix to make repeated attempts to find {@code solib} breakpoints. GDB now + retries {@code enable_break()} during every call to {@code svr4_current_sos()} until + it succeeds. + (<a href="https://android-review.googlesource.com/#/c/43563">Change 43563</a>)</li> + <li>Fixed an issue where {@code gdb} would not stop on breakpoints placed in + {@code dlopen-ed} libraries. + (<a href="http://b.android.com/34856">Issue 34856</a>) + </li> + <li>Fixed {@code SIGILL} in dynamic linker when calling {@code dlopen()}, on system + where {@code /system/bin/linker} is stripped of symbols and + {@code rtld_db_dlactivity()} is implemented as {@code Thumb}, due to not preserving + {@code LSB} of {@code sym_addr}. + (<a href="http://b.android.com/37147">Issue 37147</a>) + </li> + </ul> + </li> + </ul> + </dd> + </dl> + + <dl> + <dt>Other bug fixes:</dt> + + <dd> + <ul> + <li>Fixed NDK headers: + <ul> + <li>Fixed {@code arch-mips/include/asm/*} code that was incorrectly removed from + original kernel. (<a href="https://android-review.googlesource.com/#/c/43335">Change + 43335</a>)</li> + <li>Replaced struct member data {@code __unused} with {@code __linux_unused} in + {@code linux/sysctl.h} and {@code linux/icmp.h} to avoid conflict with + {@code #define __unused} in {@code sys/cdefs.h}.</li> + <li>Fixed {@code fenv.h} for enclosed C functions with {@code __BEGIN_DECLS} and + {@code __END_DECLS}.</li> + <li>Removed unimplemented functions in {@code malloc.h}.</li> + <li>Fixed {@code stdint.h} defintion of {@code uint64_t} for ANSI compilers. + (<a href="http://b.android.com/1952">Issue 1952</a>)</li> + <li>Fixed preprocessor macros in {@code <arch>/include/machine/*}.</li> + <li>Replaced {@code link.h} for MIPS with new version supporting all platforms.</li> + <li>Removed {@code linux-unistd.h}</li> + <li>Move GLibc-specific macros {@code LONG_LONG_MIN}, {@code LONG_LONG_MAX} and + {@code ULONG_LONG_MAX} from {@code <pthread.h>} to {@code +<limits.h>}.</li> + </ul> + </li> + <li>Fixed a buffer overflow in {@code ndk-stack-parser}.</li> + <li>Fixed {@code _STLP_USE_EXCEPTIONS}, when not defined, to omit all declarations + and uses of {@code __Named_exception}. Compiling and use of {@code __Named_exception} + settings only occurs when {@code STLport} is allowed to use exceptions.</li> + <li>Fixed building of Linux-only NDK packages without also building Windows code. Use the + following settings to perform this type of build: + <pre>./build/tools/make-release.sh --force --systems=linux-x86</pre></li> + <li>Fixed {@code libc.so} so it does not export {@code atexit()} and {@code __do_handler}. + These symbols are exported for ARM builds by the system version of the C library to + support legacy native libraries. NDK-generated should never reference them directly. + Instead, each shared library or executable should embed its own version of these symbols, + provided by {@code crtbegin_*.o}. + <p>If your project is linked with the {@code -nostdlib -Wl,--no-undefined} options, you + must provide your own {@code __dso_handle} because {@code crtbegin_so.o} is not linked in + this case. The content of {@code __dso_handle} does not matter, as shown in the following + example code:</p> +<pre> +extern "C" { + extern void *__dso_handle __attribute__((__visibility__ ("hidden"))); + void *__dso_handle; +} +</pre> + </li> + <li>Fixed symbol decoder for ARM used in {@code objdump} for {@code plt} entries to + generate a more readable form {@code function@plt}.</li> + <li>Removed the following symbols, introduced in GCC 4.6 {@code libgcc.a}, from + the X86 platform {@code libc.so} library: {@code __aeabi_idiv0}, {@code __aeabi_ldiv0}, + {@code __aeabi_unwind_cpp_pr1}, and {@code __aeabi_unwind_cpp_pr2}.</li> + <li>Removed unused {@code .ctors}, {@code .dtors}, and {@code .eh_frame} in MIPS + {@code crt*_so.S}.</li> + <li>Updated {@code ndk-gdb} so that it only takes the last line of output for + {@code ndk-build} {@code DUMP_XXXX}. This change ensures that if {@code Application.mk} or + {@code Android.mk} print something with {@code $(info ...)} syntax, it does not get + injected into the result of {@code DUMP_XXXX}. + (<a href="https://groups.google.com/d/msg/android-ndk/-/ew0lTWGr1UEJ">More info</a>)</li> + </ul> + </dd> + </dl> + + <dl> + <dt>Other changes:</dt> + + <dd> + <ul> + <li>Removed {@code arch-x86} and {@code arch-mips} headers from + {@code platforms/android-[3,4,5,8]}. Those headers were incomplete, since both X86 and + MIPS ABIs are only supported at API 9 or higher.</li> + <li>Simplified c++ include path in standalone packages, as shown below. + (<a href="http://b.android.com/35279">Issue 35279</a>) +<pre> +<path>/arm-linux-androideabi/include/c++/4.6.x-google + to: +<path>/include/c++/4.6/ +</pre></li> + <li>Fixed {@code ndk-build} to recognize more C++ file extensions by default: + {@code .cc .cp .cxx .cpp .CPP .c++ .C}. You may still use {@code LOCAL_CPP_EXTENSION} to + overwrite these extension settings.</li> + <li>Fixed an issue in {@code samples/san-angeles} that caused a black screen or freeze + frame on re-launch.</li> + <li>Replaced deprecated APIs in NDK samples. + (<a href="http://b.android.com/20017">Issue 20017</a>) + <ul> + <li>{@code hello-gl2} from android-5 to android-7</li> + <li>{@code native-activity} from android-9 to android-10</li> + <li>{@code native-audio} from android-9 to android-10</li> + <li>{@code native-plasma} from android-9 to android-10</li> + </ul> + </li> + <li>Added new branding for Android executables with a simpler scheme in section + {@code .note.android.ident} (defined in {@code crtbegin_static/dynamic.o}) so that + debugging tools can act accordingly. The structure member and values are defined as + follows: +<pre> +static const struct { + int32_t namesz; /* = 8, sizeof ("Android") */ + int32_t descsz; /* = 1 * sizeof(int32_t) */ + int32_t type; /* = 1, ABI_NOTETYPE */ + char name[sizeof "Android"]; /* = "Android" */ + int32_t android_api; /* = 3, 4, 5, 8, 9, 14 */ +} +</pre> + <p>The previous branding options in section {@code .note.ABI-tag} are deprecated.</p> + </li> + <li>Added a new script {@code run-tests-all.sh} which calls {@code run-tests.sh} and + {@code standalone/run.sh} with various conditions. The script {@code run-tests.sh} runs + without the {@code --abi} option, and is enhanced to compile most of the tests for all + supported ABIs and run on all attached devices</li> + </ul> + </dd> + </dl> + + </div> +</div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 8b</a> <em>(July 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>The main features of this release are a new GNU Compiler Collection (GCC) 4.6 toolchain and +GNU Debugger (GDB) 7.3.x which adds debugging support for the Android 4.1 (API Level 16) system +image.</p> + + <dl> + <dt>Important bug fixes:</dt> + + <dd> + <ul> + <li>Fixed {@code LOCAL_SHORT_COMMANDS} issues on Mac OS, Windows Cygwin environments for +static libraries. List file generation is faster, and it is not regenerated to avoid repeated +project rebuilds.</li> + <li>Fixed several issues in {@code ndk-gdb}: + <ul> + <li>Updated tool to pass flags {@code -e}, {@code -d} and {@code -s} to adb more +consistently.</li> + <li>Updated tool to accept device serial names containing spaces.</li> + <li>Updated tool to retrieve {@code /system/bin/link} information, so {@code gdb} on +the host can set a breakpoint in {@code __dl_rtld_db_dlactivity} and be aware of linker activity +(e.g., rescan {@code solib} symbols when {@code dlopen()} is called).</li> + </ul> + </li> + <li>Fixed {@code ndk-build clean} on Windows, which was failing to remove +{@code ./libs/*/lib*.so}.</li> + <li>Fixed {@code ndk-build.cmd} to return a non-zero {@code ERRORLEVEL} when {@code make} +fails.</li> + <li>Fixed {@code libc.so} to stop incorrectly exporting the {@code __exidx_start} and +{@code __exidx_end} symbols.</li> + <li>Fixed {@code SEGV} when unwinding the stack past {@code __libc_init} for ARM and +MIPS.</li> + </ul> + </dd> + </dl> + + <dl> + <dt>Important changes:</dt> + + <dd> + <ul> + <li>Added GCC 4.6 toolchain ({@code binutils} 2.21 with {@code gold} and GDB 7.3.x) to +co-exist with the original GCC 4.4.3 toolchain ({@code binutils} 2.19 and GDB 6.6). + <ul> + <li>GCC 4.6 is now the default toolchain. You may set {@code +NDK_TOOLCHAIN_VERSION=4.4.3} in {@code Application.mk} to select the original one.</li> + <li>Support for the {@code gold} linker is only available for ARM and x86 +architectures on Linux and Mac OS hosts. This support is disabled by default. Add {@code +LOCAL_LDLIBS += -fuse-ld=gold} in {@code Android.mk} to enable it.</li> + <li>Programs compiled with {@code -fPIE} require the new {@code GDB} for debugging, +including binaries in Android 4.1 (API Level 16) system images.</li> + <li>The {@code binutils} 2.21 {@code ld} tool contains back-ported fixes from +version 2.22: + <ul> + <li>Fixed {@code ld --gc-sections}, which incorrectly retains zombie references to +external libraries. (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=13177">more +info</a>).</li> + <li>Fixed ARM {@code strip} command to preserve the original {@code p_align} and +{@code p_flags} in {@code GNU_RELRO} section if they are valid. Without this fix, programs +built with {@code -fPIE} could not be debugged. (<a +href="http://sourceware.org/cgi-bin/cvsweb.cgi/src/bfd/elf.c.diff?cvsroot=src&r1=1.552&r2=1.553">mor +e info</a>)</li> + </ul> + </li> + <li>Disabled {@code sincos()} optimization for compatibility with older + platforms.</li> + </ul> + </li> + + <li>Updated build options to enable the Never eXecute (NX) bit and {@code relro}/{@code +bind_now} protections by default: + <ul> + <li>Added {@code --noexecstack} to assembler and {@code -z noexecstack} to linker +that provides NX protection against buffer overflow attacks by enabling NX bit on stack and +heap.</li> + <li>Added {@code -z relro} and {@code -z now} to linker for hardening of internal +data sections after linking to guard against security vulnerabilities caused by memory corruption. +(more info: <a href="http://www.akkadia.org/drepper/nonselsec.pdf">1</a>, +<a href="http://tk-blog.blogspot.com/2009/02/relro-not-so-well-known-memory.html">2</a>)</li> + + <li>These features can be disabled using the following options: + <ol> + <li>Disable NX protection by setting the {@code --execstack} option for the +assembler and {@code -z execstack} for the linker.</li> + <li>Disable hardening of internal data by setting the {@code -z norelro} and +{@code -z lazy} options for the linker.</li> + <li>Disable these protections in the NDK {@code jni/Android.mk} by setting the +following options: +<pre> +LOCAL_DISABLE_NO_EXECUTE=true # disable "--noexecstack" and "-z noexecstack" +DISABLE_RELRO=true # disable "-z relro" and "-z now" +</pre> + </li> + </ol> + <p>See {@code docs/ANDROID-MK.html} for more details.</p> + </li> + </ul> + </li> + + <li>Added branding for Android executables with the {@code .note.ABI-tag} section (in +{@code crtbegin_static/dynamic.o}) so that debugging tools can act accordingly. The structure +member and values are defined as follows: +<pre> +static const struct { + int32_t namesz; /* = 4, sizeof ("GNU") */ + int32_t descsz; /* = 6 * sizeof(int32_t) */ + int32_t type; /* = 1 */ + char name[sizeof "GNU"]; /* = "GNU" */ + int32_t os; /* = 0 */ + int32_t major; /* = 2 */ + int32_t minor; /* = 6 */ + int32_t teeny; /* = 15 */ + int32_t os_variant; /* = 1 */ + int32_t android_api; /* = 3, 4, 5, 8, 9, 14 */ +}</pre> + </li> + </ul> + </dd> + </dl> + + <dl> + <dt>Other bug fixes:</dt> + + <dd> + <ul> + <li>Fixed {@code mips-linux-gnu} relocation truncated to fit {@code R_MIPS_TLS_LDM} issue. + (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12637">more info</a>)</li> + <li>Fixed {@code ld} tool segfaults when using {@code --gc-sections}. + (<a href="http://sourceware.org/bugzilla/show_bug.cgi?id=12845">more info</a>) + </li> + <li>Fixed MIPS {@code GOT_PAGE} counting issue. + (<a href="http://sourceware.org/ml/binutils/2011-05/msg00198.html">more info</a>)</li> + <li>Fixed follow warning symbol link for {@code mips_elf_count_got_symbols}.</li> + <li>Fixed follow warning symbol link for {@code mips_elf_allocate_lazy_stub}.</li> + <li>Moved MIPS {@code .dynamic} to the data segment, so that it is writable.</li> + <li>Replaced hard-coded values for symbols with correct segment sizes for MIPS.</li> + <li>Removed the {@code -mno-shared} option from the defaults in the MIPS toolchain. +The default for Android toolchain is {@code -fPIC} (or {@code -fpic} if supported). If you do not +explicitly specify {@code -mshared}, {@code -fpic}, {@code -fPIC}, {@code -fpie}, or {@code -fPIE}, +the MIPS compiler adds {@code -mno-shared} that turns off PIC. Fixed compiler not to add +{@code -mno-shared} in this case.</li> + <li>Fixed wrong package names in samples {@code hello-jni} and {@code two-libs} so that +the {@code tests} project underneath it can compile.</li> + </ul> + </dd> + </dl> + + <dl> + <dt>Other Changes:</dt> + + <dd> + <ul> + <li>Changed locations of binaries: + <ul> + <li>Moved {@code gdbserver} from +{@code toolchain/<arch-os-ver>/prebuilt/gdbserver} to +{@code prebuilt/android-<arch>/gdbserver/gdbserver}.</li> + <li>Renamed x86 toolchain prefix from {@code i686-android-linux-} to +{@code i686-linux-android-}.</li> + <li>Moved {@code sources/cxx-stl/gnu-libstdc++/include} and {@code lib} to +{@code sources/cxx-stl/gnu-libstdc++/4.6} when compiled with GCC 4.6, or +{@code sources/cxx-stl/gnu-libstdc++/4.4.3} when compiled with GCC 4.4.3.</li> + <li>Moved {@code libbfd.a} and {@code libintl.a} from {@code lib/} to {@code +lib32/}.</li> + </ul> + </li> + + <li>Added and improved various scripts in the rebuild and test NDK toolchain: + <ul> + <li>Added {@code build-mingw64-toolchain.sh} to generate a new Linux-hosted toolchain +that generates Win32 and Win64 executables.</li> + <li>Improved speed of {@code download-toolchain-sources.sh} by using the {@code +clone} command and only using {@code checkout} for the directories that are needed to build the NDK +toolchain binaries.</li> + <li>Added {@code build-host-gcc.sh} and {@code build-host-gdb.sh} scripts.</li> + <li>Added {@code tests/check-release.sh} to check the content of a given NDK +installation directory, or an existing NDK package.</li> + <li>Rewrote the {@code tests/standalone/run.sh} standalone tests .</li> + </ul> + </li> + <li>Removed {@code if_dl.h} header from all platforms and architectures. The {@code +AF_LINK} and {@code sockaddr_dl} elements it describes are specific to BSD (i.e., they don't exist +in Linux).</li> + </ul> + </dd> + </dl> + + </div> +</div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 8</a> <em>(May 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes support for MIPS ABI and a few additional fixes.</p> + + <dl> + <dt>New features:</dt> + + <dd> + <ul> + <li>Added support for the MIPS ABI, which allows you to generate machine code that runs on + compatible MIPS-based Android devices. Major features for MIPS include MIPS-specific + toolchains, system headers, libraries and debugging support. For more details regarding + MIPS support, see {@code docs/CPU-MIPS.html} in the NDK package. + + <p>By default, code is generated for ARM-based devices. You can add {@code mips} to + your {@code APP_ABI} definition in your {@code Application.mk} file to build + for MIPS platforms. For example, the following line instructs {@code ndk-build} + to build your code for three distinct ABIs:</p> + + <pre>APP_ABI := armeabi armeabi-v7a <strong>mips</strong></pre> + + <p>Unless you rely on architecture-specific assembly sources, such as ARM assembly + code, you should not need to touch your {@code Android.mk} files to build MIPS + machine code.</p> + </li> + + <li>You can build a standalone MIPS toolchain using the {@code --arch=mips} + option when calling <code>make-standalone-toolchain.sh</code>. See + {@code docs/STANDALONE-TOOLCHAIN.html} for more details. + </li> + </ul> + + <p class="note"><strong>Note:</strong> To ensure that your applications are available +to users only if their devices are capable of running them, Google Play filters applications based +on the instruction set information included in your application ? no action is needed on your part +to enable the filtering. Additionally, the Android system itself also checks your application at +install time and allows the installation to continue only if the application provides a library that +is compiled for the device's CPU architecture.</p> + </dd> + + <dt>Important bug fixes:</dt> + + <dd> + <ul> + <li>Fixed a typo in GAbi++ implementation where the result of {@code + dynamic_cast<D>(b)} of base class object {@code b} to derived class {@code D} is + incorrectly adjusted in the opposite direction from the base class. + (<a href="http://b.android.com/28721">Issue 28721</a>) + </li> + <li>Fixed an issue in which {@code make-standalone-toolchain.sh} fails to copy + {@code libsupc++.*}.</li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + + <dd> + <ul> + <li>Fixed {@code ndk-build.cmd} to ensure that {@code ndk-build.cmd} works correctly even + if the user has redefined the {@code SHELL} environment variable, which may be changed + when installing a variety of development tools in Windows environments. + </li> + </ul> + </dd> + </dl> + </div> +</div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 7c</a> <em>(April 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes an important fix for Tegra2-based devices, and a few +additional fixes and improvements:</p> + + <dl> + <dt>Important bug fixes:</dt> + + <dd> + <ul> + <li>Fixed GNU STL armeabi-v7a binaries to not crash on non-NEON + devices. The files provided with NDK r7b were not configured properly, + resulting in crashes on Tegra2-based devices and others when trying to use + certain floating-point functions (e.g., {@code cosf}, {@code sinf}, {@code expf}).</li> + </ul> + </dd> + + <dt>Important changes:</dt> + + <dd> + <ul> + <li>Added support for custom output directories through the {@code NDK_OUT} + environment variable. When defined, this variable is used to store all + intermediate generated files, instead of {@code $PROJECT_PATH/obj}. The variable is + also recognized by {@code ndk-gdb}. </li> + <li>Added support for building modules with hundreds or even thousands of source + files by defining {@code LOCAL_SHORT_COMMANDS} to {@code true} in your {@code Android.mk}. + <p>This change forces the NDK build system to put most linker or archiver options + into list files, as a work-around for command-line length limitations. + See {@code docs/ANDROID-MK.html} for details.</p> + </li> + </ul> + </dd> + + <dt>Other bug fixes:</dt> + + <dd> + <ul> + <li>Fixed {@code android_getCpuCount()} implementation in the {@code cpufeatures} +helper library. On certain devices, where cores are enabled dynamically by the system, the previous +implementation would report the total number of <em>active</em> cores the first time the function +was called, rather than the total number of <em>physically available</em> cores.</li> + </ul> + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 7b</a> <em>(February 2012)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes fixes for native Windows builds, Cygwin and many other + improvements:</p> + + <dl> + <dt>Important bug fixes:</dt> + + <dd> + <ul> + <li>Updated {@code sys/atomics.h} to avoid correctness issues + on some multi-core ARM-based devices. Rebuild your unmodified sources with this + version of the NDK and this problem should be completely eliminated. + For more details, read {@code docs/ANDROID-ATOMICS.html}.</li> + <li>Reverted to {@code binutils} 2.19 to fix debugging issues that + appeared in NDK r7 (which switched to {@code binutils} 2.20.1).</li> + <li>Fixed {@code ndk-build} on 32-bit Linux. A packaging error put a 64-bit version + of the {@code awk} executable under {@code prebuilt/linux-x86/bin} in NDK r7.</li> + <li>Fixed native Windows build ({@code ndk-build.cmd}). Other build modes were not + affected. The fixes include: + <ul> + <li>Removed an infinite loop / stack overflow bug that happened when trying + to call {@code ndk-build.cmd} from a directory that was <em>not</em> the top of + your project path (e.g., in any sub-directory of it).</li> + <li>Fixed a problem where the auto-generated dependency files were ignored. This + meant that updating a header didn't trigger recompilation of sources that included + it.</li> + <li>Fixed a problem where special characters in files or paths, other than spaces and + quotes, were not correctly handled.</li> + </ul> + </li> + <li>Fixed the standalone toolchain to generate proper binaries when using + {@code -lstdc++} (i.e., linking against the GNU {@code libstdc++} C++ runtime). You + should use {@code -lgnustl_shared} if you want to link against the shared library + version or {@code -lstdc++} for the static version. + + <p>See {@code docs/STANDALONE-TOOLCHAIN.html} for more details about this fix.</p> + </li> + <li>Fixed {@code gnustl_shared} on Cygwin. The linker complained that it couldn't find + {@code libsupc++.a} even though the file was at the right location.</li> + <li>Fixed Cygwin C++ link when not using any specific C++ runtime through + {@code APP_STL}.</li> + </ul> + </dd> + </dl> + + <dl> + <dt>Other changes:</dt> + + <dd> + <ul> + <li>When your application uses the GNU {@code libstdc++} runtime, the compiler will + no longer forcibly enable exceptions and RTTI. This change results in smaller code. + <p>If you need these features, you must do one of the following:</p> + <ul> + <li>Enable exceptions and/or RTTI explicitly in your modules or + {@code Application.mk}. (recommended)</li> + <li>Define {@code APP_GNUSTL_FORCE_CPP_FEATURES} to {@code 'exceptions'}, + {@code 'rtti'} or both in your {@code Application.mk}. See + {@code docs/APPLICATION-MK.html} for more details.</li> + </ul> + </li> + <li>{@code ndk-gdb} now works properly when your application has private services + running in independent processes. It debugs the main application process, instead of the + first process listed by {@code ps}, which is usually a service process.</li> + <li>Fixed a rare bug where NDK r7 would fail to honor the {@code LOCAL_ARM_MODE} value + and always compile certain source files (but not all) to 32-bit instructions.</li> + <li>{@code STLport}: Refresh the sources to match the Android platform version. This + update fixes a few minor bugs: + <ul> + <li>Fixed instantiation of an incomplete type</li> + <li>Fixed minor "==" versus "=" typo</li> + <li>Used {@code memmove} instead of {@code memcpy} in {@code string::assign}</li> + <li>Added better handling of {@code IsNANorINF}, {@code IsINF}, {@code IsNegNAN}, + etc.</li> + </ul> + <p>For complete details, see the commit log.</p> + </li> + <li>{@code STLport}: Removed 5 unnecessary static initializers from the library.</li> + <li>The GNU libstdc++ libraries for armeabi-v7a were mistakenly compiled for + armeabi instead. This change had no impact on correctness, but using the right + ABI should provide slightly better performance.</li> + <li>The {@code cpu-features} helper library was updated to report three optional + x86 CPU features ({@code SSSE3}, {@code MOVBE} and {@code POPCNT}). See + {@code docs/CPU-FEATURES.html} for more details.</li> + <li>{@code docs/NDK-BUILD.html} was updated to mention {@code NDK_APPLICATION_MK} instead + of {@code NDK_APP_APPLICATION_MK} to select a custom {@code Application.mk} file.</li> + <li>Cygwin: {@code ndk-build} no longer creates an empty "NUL" file in the current + directory when invoked.</li> + <li>Cygwin: Added better automatic dependency detection. In the previous version, it + didn't work properly in the following cases: + <ul> + <li>When the Cygwin drive prefix was not {@code /cygdrive}.</li> + <li>When using drive-less mounts, for example, when Cygwin would translate + {@code /home} to {@code \\server\subdir} instead of {@code C:\Some\Dir}.</li> + </ul> + </li> + <li>Cygwin: {@code ndk-build} does not try to use the native Windows tools under + {@code $NDK/prebuilt/windows/bin} with certain versions of Cygwin and/or GNU Make.</li> + </ul> + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 7</a> <em>(November 2011)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes new features to support the Android 4.0 platform as well + as many other additions and improvements:</p> + + <dl> + <dt>New features</dt> + + <dd> + <ul> + <li>Added official NDK APIs for Android 4.0 (API level 14), which adds the following + native features to the platform: + + <ul> + <li>Added native multimedia API based on the Khronos Group OpenMAX AL? 1.0.1 + standard. The new <code><OMXAL/OpenMAXAL.h></code> and + <code><OMXAL/OpenMAXAL_Android.h></code> headers allow applications targeting + API level 14 to perform multimedia output directly from native code by using a new + Android-specific buffer queue interface. For more details, see + <code>docs/openmaxal/index.html</code> and <a href= + "http://www.khronos.org/openmax/">http://www.khronos.org/openmax/</a>.</li> + + <li>Updated the native audio API based on the Khronos Group OpenSL ES 1.0.1? + standard. With API Level 14, you can now decode compressed audio (e.g. MP3, AAC, + Vorbis) to PCM. For more details, see <code>docs/opensles/index.html</code> and + <a href= + "http://www.khronos.org/opensles">http://www.khronos.org/opensles/</a>.</li> + </ul> + </li> + + <li>Added CCache support. To speed up large rebuilds, define the + <code>NDK_CCACHE</code> environment variable to <code>ccache</code> (or the path to + your <code>ccache</code> binary). When declared, the NDK build system automatically + uses CCache when compiling any source file. For example: + <pre> +export NDK_CCACHE=ccache +</pre> + <p class="note"><strong>Note:</strong> CCache is not included in the NDK release + so you must have it installed prior to using it. For more information about CCache, see + <a href="http://ccache.samba.org">http://ccache.samba.org</a>.</p> + </li> + + <li>Added support for setting <code>APP_ABI</code> to <code>all</code> to indicate that + you want to build your NDK modules for all the ABIs supported by your given NDK + release. This means that either one of the following two lines in your + <code>Application.mk</code> are equivalent with this release: + <pre> +APP_ABI := all +APP_ABI := armeabi armeabi-v7a x86 +</pre> + + <p>This also works if you define <code>APP_ABI</code> when calling + <code>ndk-build</code> from the command-line, which is a quick way to check that your + project builds for all supported ABIs without changing the project's + <code>Application.mk file</code>. For example:</p> + <pre> +ndk-build APP_ABI=all +</pre> + </li> + + <li>Added a <code>LOCAL_CPP_FEATURES</code> variable in <code>Android.mk</code> that + allows you to declare which C++ features (RTTI or Exceptions) your module uses. This + ensures that the final linking works correctly if you have prebuilt modules that depend + on these features. See <code>docs/ANDROID-MK.html</code> and + <code>docs/CPLUSPLUS-SUPPORT.html</code> for more details.</li> + + <li>Shortened paths to source and object files that are used in build commands. When + invoking <code>$NDK/ndk-build</code> from your project path, the paths to the source, + object, and binary files that are passed to the build commands are significantly + shorter now, because they are passed relative to the current directory. This is useful + when building projects with a lot of source files, to avoid limits on the maximum + command line length supported by your host operating system. The behavior is unchanged + if you invoke <code>ndk-build</code> from a sub-directory of your project tree, or if + you define <code>NDK_PROJECT_PATH</code> to point to a specific directory.</li> + </ul> + </dd> + + <dt>Experimental features</dt> + + <dd> + You can now build your NDK source files on Windows <em>without</em> Cygwin by calling the + <code>ndk-build.cmd</code> script from the command line from your project path. The + script takes exactly the same arguments as the original <code>ndk-build</code> script. + The Windows NDK package comes with its own prebuilt binaries for GNU Make, Awk and other + tools required by the build. You should not need to install anything else to get a + working build system. + + <p class="caution"><strong>Important:</strong> <code>ndk-gdb</code> does not work on + Windows, so you still need Cygwin to debug.</p> + + <p>This feature is still experimental, so feel free to try it and report issues on the + <a href="http://b.android.com">public bug database</a> or <a href= + "http://groups.google.com/group/android-ndk">public forum</a>. All samples and unit tests + shipped with the NDK succesfully compile with this feature.</p> + </dd> + + <dt>Important bug fixes</dt> + + <dd> + <ul> + <li>Imported shared libraries are now installed by default to the target installation + location (<code>libs/<abi></code>) if <code>APP_MODULES</code> is not defined in + your <code>Application.mk</code>. For example, if a top-level module <code>foo</code> + imports a module <code>bar</code>, then both <code>libfoo.so</code> and + <code>libbar.so</code> are copied to the install location. Previously, only + <code>libfoo.so</code> was copied, unless you listed <code>bar</code> in your + <code>APP_MODULES</code> too. If you define <code>APP_MODULES</code> explicitly, the + behavior is unchanged.</li> + + <li><code>ndk-gdb</code> now works correctly for activities with multiple categories in + their MAIN intent filters.</li> + + <li>Static library imports are now properly transitive. For example, if a top-level + module <code>foo</code> imports static library <code>bar</code> that imports static + library <code>zoo</code>, the <code>libfoo.so</code> will now be linked against both + <code>libbar.a</code> and <code>libzoo.a</code>.</li> + </ul> + </dd> + + <dt>Other changes</dt> + + <dd> + <ul> + <li><code>docs/NATIVE-ACTIVITY.HTML</code>: Fixed typo. The minimum API level should be + 9, not 8 for native activities.</li> + + <li><code>docs/STABLE-APIS.html</code>: Added missing documentation listing EGL as a + supported stable API, starting from API level 9.</li> + + <li><code>download-toolchain-sources.sh</code>: Updated to download the toolchain + sources from <a href="http://android.googlesource.com">android.googlesource.com</a>, + which is the new location for the AOSP servers.</li> + + <li>Added a new C++ support runtime named <code>gabi++</code>. More details about it + are available in the updated <code>docs/CPLUSPLUS-SUPPORT.html</code>.</li> + + <li>Added a new C++ support runtime named <code>gnustl_shared</code> that corresponds + to the shared library version of GNU libstdc++ v3 (GPLv3 license). See more info at + <code>docs/CPLUSPLUS-SUPPORT.html</code></li> + + <li>Added support for RTTI in the STLport C++ runtimes (no support for + exceptions).</li> + + <li>Added support for multiple file extensions in <code>LOCAL_CPP_EXTENSION</code>. For + example, to compile both <code>foo.cpp</code> and <code>bar.cxx</code> as C++ sources, + declare the following: + <pre> +LOCAL_CPP_EXTENSION := .cpp .cxx +</pre> + </li> + + <li>Removed many unwanted exported symbols from the link-time shared system libraries + provided by the NDK. This ensures that code generated with the standalone toolchain + doesn't risk to accidentally depend on a non-stable ABI symbol (e.g. any libgcc.a + symbol that changes each time the toolchain used to build the platform is changed)</li> + + <li>Refreshed the EGL and OpenGLES Khronos headers to support more extensions. Note + that this does <em>not</em> change the NDK ABIs for the corresponding libraries, + because each extension must be probed at runtime by the client application. + + <p>The extensions that are available depend on your actual device and GPU drivers, + not the platform version the device runs on. The header changes simply add new + constants and types to make it easier to use the extensions when they have been + probed with <code>eglGetProcAddress()</code> or <code>glGetProcAddress()</code>. The + following list describes the newly supported extensions:</p> + + <dl> + <dt>GLES 1.x</dt> + + <dd> + <ul> + <li><code>GL_OES_vertex_array_object</code></li> + + <li><code>GL_OES_EGL_image_external</code></li> + + <li><code>GL_APPLE_texture_2D_limited_npot</code></li> + + <li><code>GL_EXT_blend_minmax</code></li> + + <li><code>GL_EXT_discard_framebuffer</code></li> + + <li><code>GL_EXT_multi_draw_arrays</code></li> + + <li><code>GL_EXT_read_format_bgra</code></li> + + <li><code>GL_EXT_texture_filter_anisotropic</code></li> + + <li><code>GL_EXT_texture_format_BGRA8888</code></li> + + <li><code>GL_EXT_texture_lod_bias</code></li> + + <li><code>GL_IMG_read_format</code></li> + + <li><code>GL_IMG_texture_compression_pvrtc</code></li> + + <li><code>GL_IMG_texture_env_enhanced_fixed_function</code></li> + + <li><code>GL_IMG_user_clip_plane</code></li> + + <li><code>GL_IMG_multisampled_render_to_texture</code></li> + + <li><code>GL_NV_fence</code></li> + + <li><code>GL_QCOM_driver_control</code></li> + + <li><code>GL_QCOM_extended_get</code></li> + + <li><code>GL_QCOM_extended_get2</code></li> + + <li><code>GL_QCOM_perfmon_global_mode</code></li> + + <li><code>GL_QCOM_writeonly_rendering</code></li> + + <li><code>GL_QCOM_tiled_rendering</code></li> + </ul> + </dd> + + <dt>GLES 2.0</dt> + + <dd> + <ul> + <li><code>GL_OES_element_index_uint</code></li> + + <li><code>GL_OES_get_program_binary</code></li> + + <li><code>GL_OES_mapbuffer</code></li> + + <li><code>GL_OES_packed_depth_stencil</code></li> + + <li><code>GL_OES_texture_3D</code></li> + + <li><code>GL_OES_texture_float</code></li> + + <li><code>GL_OES_texture_float_linear</code></li> + + <li><code>GL_OES_texture_half_float_linear</code></li> + + <li><code>GL_OES_texture_npot</code></li> + + <li><code>GL_OES_vertex_array_object</code></li> + + <li><code>GL_OES_EGL_image_external</code></li> + + <li><code>GL_AMD_program_binary_Z400</code></li> + + <li><code>GL_EXT_blend_minmax</code></li> + + <li><code>GL_EXT_discard_framebuffer</code></li> + + <li><code>GL_EXT_multi_draw_arrays</code></li> + + <li><code>GL_EXT_read_format_bgra</code></li> + + <li><code>GL_EXT_texture_format_BGRA8888</code></li> + + <li><code>GL_EXT_texture_compression_dxt1</code></li> + + <li><code>GL_IMG_program_binary</code></li> + + <li><code>GL_IMG_read_format</code></li> + + <li><code>GL_IMG_shader_binary</code></li> + + <li><code>GL_IMG_texture_compression_pvrtc</code></li> + + <li><code>GL_IMG_multisampled_render_to_texture</code></li> + + <li><code>GL_NV_coverage_sample</code></li> + + <li><code>GL_NV_depth_nonlinear</code></li> + + <li><code>GL_QCOM_extended_get</code></li> + + <li><code>GL_QCOM_extended_get2</code></li> + + <li><code>GL_QCOM_writeonly_rendering</code></li> + + <li><code>GL_QCOM_tiled_rendering</code></li> + </ul> + </dd> + + <dt>EGL</dt> + + <dd> + <ul> + <li><code>EGL_ANDROID_recordable</code></li> + + <li><code>EGL_NV_system_time</code></li> + </ul> + </dd> + </dl> + </li> + </ul> + </dd> + </dl> + </div> +</div> + + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 6b</a> <em>(August 2011)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK does not include any new features compared to r6. The r6b release + addresses the following issues in the r6 release:</p> + <dl> + <dt>Important bug fixes</dt> + <dd> + <ul> + <li>Fixed the build when <code>APP_ABI="armeabi x86"</code> is used for + multi-architecture builds.</li> + <li>Fixed the location of prebuilt STLport binaries in the NDK release package. + A bug in the packaging script placed them in the wrong location.</li> + <li>Fixed <code>atexit()</code> usage in shared libraries with the x86standalone + toolchain.</li> + <li>Fixed <code>make-standalone-toolchain.sh --arch=x86</code>. It used to fail + to copy the proper GNU libstdc++ binaries to the right location.</li> + <li>Fixed the standalone toolchain linker warnings about missing the definition and + size for the <code>__dso_handle</code> symbol (ARM only).</li> + <li>Fixed the inclusion order of <code>$(SYSROOT)/usr/include</code> for x86 builds. + See the <a href="http://b.android.com/18540">bug</a> for + more information.</li> + <li>Fixed the definitions of <code>ptrdiff_t</code> and <code>size_t</code> in + x86-specific systems when they are used with the x86 standalone toolchain.</li> + </ul> + </dd> + </dl> + </div> +</div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 6</a> <em>(July 2011)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes support for the x86 ABI and other minor changes. + For detailed information describing the changes in this release, read the + <code>CHANGES.HTML</code> document included in the NDK package. + </p> + <dl> + <dt>General notes:</dt> + <dd> + <ul> + <li>Adds support for the x86 ABI, which allows you to generate machine code + that runs on compatible x86-based Android devices. Major features for x86 + include x86-specific toolchains, system headers, libraries and + debugging support. For all of the details regarding x86 support, + see <code>docs/CPU-X86.html</code> in the NDK package. + + <p>By default, code is generated for ARM-based devices, but you can add x86 to your + <code>APP_ABI</code> definition in your <code>Application.mk</code> file to build + for x86 platforms. For example, the following line instructs <code>ndk-build</code> + to build your code for three distinct ABIs:</p> + + <pre>APP_ABI := armeabi armeabi-v7a x86</pre> + + <p>Unless you rely on ARM-based assembly sources, you shouldn't need to touch + your <code>Android.mk</code> files to build x86 machine code.</p> + + </li> + + <li>You can build a standalone x86 toolchain using the +<code>--toolchain=x86-4.4.3</code> + option when calling <code>make-standalone-toolchain.sh</code>. See + <code>docs/STANDALONE-TOOLCHAIN.html</code> for more details. + </li> + <li>The new <code>ndk-stack</code> tool lets you translate stack traces in + <code>logcat</code> that are generated by native code. The tool translates + instruction addresses into a readable format that contains things such + as the function, source file, and line number corresponding to each stack frame. + For more information and a usage example, see <code>docs/NDK-STACK.html</code>. + </li> + </ul> + </dd> + <dt>Other changes:</dt> + <dd><code>arm-eabi-4.4.0</code>, which had been deprecated since NDK r5, has been + removed from the NDK distribution.</dd> + + </dl> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 5c</a> <em>(June 2011)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK does not include any new features compared to r5b. The r5c release + addresses the following problems in the r5b release:</p> + <dl> + <dt>Important bug fixes:</dt> + <dd> + <ul> + <li><code>ndk-build</code>: Fixed a rare bug that appeared when trying to perform parallel + builds of debuggable projects.</li> + + <li>Fixed a typo that prevented <code>LOCAL_WHOLE_STATIC_LIBRARIES</code> to work + correctly with the new toolchain and added documentation for this in + <code>docs/ANDROID-MK.html</code>.</li> + + <li>Fixed a bug where code linked against <code>gnustl_static</code> crashed when run on + platform releases older than API level 8 (Android 2.2).</li> + + <li><code>ndk-gdb</code>: Fixed a bug that caused a segmentation fault when debugging +Android 3.0 + or newer devices.</li> + + <li><code><android/input.h></code>: Two functions that were introduced in API level + 9 (Android 2.3) were incorrect and are fixed. While this breaks the source API, the + binary interface to the system is unchanged. The incorrect functions were missing a + <code>history_index</code> parameter, and the correct definitions are shown below: +<pre> +float AMotionEvent_getHistoricalRawX(const AInputEvent* motion_event, + size_t pointer_index, + size_t history_index); + +float AMotionEvent_getHistoricalRawY(const AInputEvent* motion_event, + size_t pointer_index, + size_t history_index); +</pre> + </li> + + <li>Updated the C library ARM binary for API level 9 (Android 2.3) to correctly expose at + link time new functions that were added in that API level (for example, + <code>pthread_rwlock_init</code>).</li> + + </ul> + </dd> + + <dt>Minor improvements and fixes:</dt> + <dd> + <ul> + <li>Object files are now always linked in the order they appear in + <code>LOCAL_SRC_FILES</code>. This was not the case previously because the files were + grouped by source extensions instead.</li> + + <li>When <code>import-module</code> fails, it now prints the list of directories that + were searched. This is useful to check that the <code>NDK_MODULE_PATH</code> definition + used by the build system is correct.</li> + + <li>When <code>import-module</code> succeeds, it now prints the directory where the + module was found to the log (visible with <code>NDK_LOG=1</code>).</li> + + <li>Increased the build speed of debuggable applications when there is a very large number + of include directories in the project.</li> + + <li><code>ndk-gdb</code>: Better detection of <code>adb shell</code> failures and improved + error messages.</li> + + <li><code><pthread.h></code>: Fixed the definition of + <code>PTHREAD_RWLOCK_INITIALIZER</code> for API level 9 (Android 2.3) and higher.</li> + + <li>Fixed an issue where a module could import itself, resulting in an infinite loop in + GNU Make.</li> + + <li>Fixed a bug that caused the build to fail if <code>LOCAL_ARM_NEON</code> was set to + true (typo in <code>build/core/build-binary.mk</code>).</li> + + <li>Fixed a bug that prevented the compilation of <code>.s</code> assembly files + (<code>.S</code> files were okay).</li> + </ul> + </dd> + </dl> + </div> +</div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 5b</a> <em>(January 2011)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK does not include any new features compared to r5. The r5b release +addresses the + following problems in the r5 release: + </p> + <ul> + <li>The r5 binaries required glibc 2.11, but the r5b binaries are generated with a special + toolchain that targets glibc 2.7 or higher instead. The Linux toolchain binaries now run on +Ubuntu 8.04 or higher. </li> + <li>Fixes a compiler bug in the arm-linux-androideabi-4.4.3 toolchain. + The previous binary generated invalid thumb instruction sequences when + dealing with signed chars.</li> + <li>Adds missing documentation for the + "gnustl_static" value for APP_STL, that allows you to link against + a static library version of GNU libstdc++. </li> the + <li>Fixed the following <code>ndk-build</code> issues: + <ul> + <li>A bug that created inconsistent dependency files when a + compilation error occured on Windows. This prevented a proper build after + the error was fixed in the source code.</li> + <li>A Cygwin-specific bug where using very short paths for + the Android NDK installation or the project path led to the + generation of invalid dependency files. This made incremental builds + impossible.</li> + <li>A typo that prevented the cpufeatures library from working correctly + with the new NDK toolchain.</li> + <li>Builds in Cygwin are faster by avoiding calls to <code>cygpath -m</code> + from GNU Make for every source or object file, which caused problems + with very large source trees. In case this doesn't work properly, define +<code>NDK_USE_CYGPATH=1</code> in your + environment to use <code>cygpath -m</code> again.</li> + <li>The Cygwin installation now notifies the user of invalid installation paths that +contain spaces. Previously, an invalid path + would output an error that complained about an incorrect version of GNU Make, even if the +right one was installed. + </ul> + </li> + <li>Fixed a typo that prevented the <code>NDK_MODULE_PATH</code> environment variable from +working properly when + it contained multiple directories separated with a colon. </li> + <li>The <code>prebuilt-common.sh</code> script contains fixes to check the compiler for 64-bit + generated machine code, instead of relying on the host tag, which + allows the 32-bit toolchain to rebuild properly on Snow Leopard. The toolchain rebuild scripts +now also support + using a 32-bit host toolchain.</li> + <li>A missing declaration for <code>INET_ADDRSTRLEN</code> was added to +<code><netinet/in.h></code>.</li> + <li>Missing declarations for <code>IN6_IS_ADDR_MC_NODELOCAL</code> and +<code>IN6_IS_ADDR_MC_GLOBAL</code> were added to <code><netinet/in6.h></code>.</li> + <li>'asm' was replaced with '__asm__' in <code><asm/byteorder.h></code> to allow +compilation with <code>-std=c99</code>.</li> + </ul> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 5</a> <em>(December 2010)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>This release of the NDK includes many new APIs, most of which are introduced to + support the development of games and similar applications that make extensive use + of native code. Using the APIs, developers have direct native access to events, audio, + graphics and window management, assets, and storage. Developers can also implement the + Android application lifecycle in native code with help from the new + {@link android.app.NativeActivity} class. For detailed information describing the changes +in this + release, read the <code>CHANGES.HTML</code> document included in the downloaded NDK +package. + </p> + <dl> + <dt>General notes:</dt> + <dd> + <ul> + <li>Adds support for native activities, which allows you to implement the + Android application lifecycle in native code.</li> + + <li>Adds native support for the following: + + <ul> + + <li>Input subsystem (such as the keyboard and touch screen)</li> + + <li>Access to sensor data (accelerometer, compass, gyroscope, etc).</li> + + <li>Event loop APIs to wait for things such as input and sensor events.</li> + + <li>Window and surface subsystem</li> + + <li>Audio APIs based on the OpenSL ES standard that support playback and recording + as well as control over platform audio effects</li> + + <li>Access to assets packaged in an <code>.apk</code> file.</li> + + </ul> + </li> + + <li>Includes a new toolchain (based on GCC 4.4.3), which generates better code, and can +also now + be used as a standalone cross-compiler, for people who want to build their stuff with + <code>./configure && make</code>. See + docs/STANDALONE-TOOLCHAIN.html for the details. The binaries for GCC 4.4.0 are still +provided, + but the 4.2.1 binaries were removed.</li> + + <li>Adds support for prebuilt static and shared libraries (docs/PREBUILTS.html) and +module + exports and imports to make sharing and reuse of third-party modules much easier + (docs/IMPORT-MODULE.html explains why).</li> + + <li>Provides a default C++ STL implementation (based on STLport) as a helper module. It +can be used either + as a static or shared library (details and usage examples are in +sources/android/stlport/README). Prebuilt + binaries for STLport (static or shared) and GNU libstdc++ (static only) are also +provided if you choose to + compile against those libraries instead of the default C++ STL implementation. + C++ Exceptions and RTTI are not supported in the default STL implementation. For more +information, see + docs/CPLUSPLUS-SUPPORT.HTML.</li> + + <li>Includes improvements to the <code>cpufeatures</code> helper library that improves +reporting + of the CPU type (some devices previously reported ARMv7 CPU when the device really was +an ARMv6). We + recommend developers that use this library to rebuild their applications then + upload to Google Play to benefit from the improvements.</li> + + <li>Adds an EGL library that lets you create and manage OpenGL ES textures and + services.</li> + + <li>Adds new sample applications, <code>native-plasma</code> and +<code>native-activity</code>, + to demonstrate how to write a native activity.</li> + + <li>Includes many bugfixes and other small improvements; see docs/CHANGES.html for a +more + detailed list of changes.</li> + </ul> + </dd> + </dl> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 4b</a> <em>(June 2010)</em> + </p> + + <div class="toggle-content-toggleme"> + <dl> + <dt>NDK r4b notes:</dt> + + <dd> + <p>Includes fixes for several issues in the NDK build and debugging scripts — if + you are using NDK r4, we recommend downloading the NDK r4b build. For detailed + information describing the changes in this release, read the CHANGES.TXT document + included in the downloaded NDK package.</p> + </dd> + </dl> + + <dl> + <dt>General notes:</dt> + + <dd> + <ul> + <li>Provides a simplified build system through the new <code>ndk-build</code> build + command.</li> + + <li>Adds support for easy native debugging of generated machine code on production + devices through the new <code>ndk-gdb</code> command.</li> + + <li>Adds a new Android-specific ABI for ARM-based CPU architectures, + <code>armeabi-v7a</code>. The new ABI extends the existing <code>armeabi</code> ABI to + include these CPU instruction set extensions: + + <ul> + <li>Thumb-2 instructions</li> + + <li>VFP hardware FPU instructions (VFPv3-D16)</li> + + <li>Optional support for ARM Advanced SIMD (NEON) GCC intrinsics and VFPv3-D32. + Supported by devices such as Verizon Droid by Motorola, Google Nexus One, and + others.</li> + </ul> + </li> + + <li>Adds a new <code>cpufeatures</code> static library (with sources) that lets your + app detect the host device's CPU features at runtime. Specifically, applications can + check for ARMv7-A support, as well as VFPv3-D32 and NEON support, then provide separate + code paths as needed.</li> + + <li>Adds a sample application, <code>hello-neon</code>, that illustrates how to use the + <code>cpufeatures</code> library to check CPU features and then provide an optimized + code path using NEON instrinsics, if supported by the CPU.</li> + + <li>Lets you generate machine code for either or both of the instruction sets supported + by the NDK. For example, you can build for both ARMv5 and ARMv7-A architectures at the + same time and have everything stored to your application's final + <code>.apk</code>.</li> + + <li>To ensure that your applications are available to users only if their devices are + capable of running them, Google Play now filters applications based on the + instruction set information included in your application — no action is needed on + your part to enable the filtering. Additionally, the Android system itself also checks + your application at install time and allows the installation to continue only if the + application provides a library that is compiled for the device's CPU architecture.</li> + + <li>Adds support for Android 2.2, including a new stable API for accessing the pixel + buffers of {@link android.graphics.Bitmap} objects from native code.</li> + </ul> + </dd> + </dl> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 3</a> <em>(March 2010)</em> + </p> + + <div class="toggle-content-toggleme"> + <dl> + <dt>General notes:</dt> + + <dd> + <ul> + <li>Adds OpenGL ES 2.0 native library support.</li> + + <li>Adds a sample application,<code>hello-gl2</code>, that illustrates the use of + OpenGL ES 2.0 vertex and fragment shaders.</li> + + <li>The toolchain binaries have been refreshed for this release with GCC 4.4.0, which + should generate slightly more compact and efficient machine code than the previous one + (4.2.1). The NDK also still provides the 4.2.1 binaries, which you can optionally use + to build your machine code.</li> + </ul> + </dd> + </dl> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 2</a> <em>(September 2009)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>Originally released as "Android 1.6 NDK, Release 1".</p> + + <dl> + <dt>General notes:</dt> + + <dd> + <ul> + <li>Adds OpenGL ES 1.1 native library support.</li> + + <li>Adds a sample application, <code>san-angeles</code>, that renders 3D graphics + through the native OpenGL ES APIs, while managing activity lifecycle with a {@link + android.opengl.GLSurfaceView} object.</li> + </ul> + </dd> + </dl> + </div> + </div> + +<div class="toggle-content closed"> + <p><a href="#" onclick="return toggleContent(this)"> + <img src="{@docRoot}assets/images/triangle-closed.png" class="toggle-content-img" + alt="">Android NDK, Revision 1</a> <em>(June 2009)</em> + </p> + + <div class="toggle-content-toggleme"> + <p>Originally released as "Android 1.5 NDK, Release 1".</p> + + <dl> + <dt>General notes:</dt> + + <dd> + <ul> + <li>Includes compiler support (GCC) for ARMv5TE instructions, including Thumb-1 + instructions.</li> + + <li>Includes system headers for stable native APIs, documentation, and sample + applications.</li> + </ul> + </dd> + </dl> + </div> + </div> + + + + + +<!-- ####################### END OF RELEASE NOTES ####################### --> diff --git a/docs/html-ndk/ndk/guides/abis.jd b/docs/html-ndk/ndk/guides/abis.jd index 81604b5..ee55898 100644 --- a/docs/html-ndk/ndk/guides/abis.jd +++ b/docs/html-ndk/ndk/guides/abis.jd @@ -14,7 +14,7 @@ page.title=ABI Management </div> <p>Different Android handsets use different CPUs, which in turn support different instruction sets. -Each combination of CPU and instruction set(s) has its own Application Binary Interface, or +Each combination of CPU and instruction sets has its own Application Binary Interface, or <i>ABI</i>. The ABI defines, with great precision, how an application's machine code is supposed to interact with the system at runtime. You must specify an ABI for each CPU architecture you want your app to work with.</p> @@ -59,7 +59,7 @@ the instruction sets each ABI supports.</p> </tr> <tr> -<td><a href="#v7a">{@code armeabi-v7a}</a></td> +<td><a href="#v7a">{@code armeabi-v7a} ({@code armeabi-v7a-hard)}</a></td> <td> <li>armeabi</li> <li>Thumb-2</li> @@ -158,7 +158,8 @@ functions from the compiler's {@code libgcc.a} static library.</p> <a href="http://infocenter.arm.com/help/index.jsp?topic=/com.arm.doc.ddi0210c/CACBCAAE.html"> Thumb (a.k.a. Thumb-1) instruction set</a>. The NDK generates Thumb code by default unless you specify different behavior using the -<code>LOCAL_ARM_MODE</code> variable in your <a href="android_mk.html"><code>Android.mk</code></a> +<code>LOCAL_ARM_MODE</code> variable in your +<a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> file.</p> <h3 id="v7a">armeabi-v7a (armeabi-v7a-hard)</h3> @@ -186,7 +187,7 @@ check is similar to the one that the system typically performs to check or use instruction sets on x86 CPUs.</p> <p>For information about how to perform these runtime checks, refer to -<a href="{@docRoot}ndk/guides/cpu-features.html">CPU Features</a>. +<a href="{@docRoot}ndk/guides/cpu-features.html">The {@code cpufeatures} Library</a>. Also, for information about the NDK's support for building machine code for NEON, see <a href="{@docRoot}ndk/guides/cpu-arm-neon.html">NEON Support</a>.</p> @@ -250,7 +251,7 @@ The generated code is an optimization balanced across the top Intel 32-bit CPUs.</p> <p> For more information on compiler flags, particularly related to performance optimization, refer to <a href="http://software.intel.com/blogs/2012/09/26/gcc-x86-performance-hints">GCC -x86 Performance</a>.</p> +x86 performance hints</a>.</p> </li> <li>Use of the standard Linux x86 32-bit calling convention, as opposed to the one for SVR. For more information, see section 6, "Register Usage", of @@ -377,7 +378,7 @@ further information <h2 id="gc">Generating Code for a Specific ABI</h2> <p>By default, the NDK generates machine code for the armeabi ABI. You can generate ARMv7-a-compatible machine code, instead, by adding the following line -to your <a href="{docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file.</p> +to your <a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file.</p> <pre class="no-pretty-print"> APP_ABI := armeabi-v7a </pre> @@ -391,7 +392,7 @@ APP_ABI := armeabi armeabi-v7a <p>This setting tells the NDK to build two versions of your machine code: one for each ABI listed on this line. For more information on the values you can specify for the -{@code APP_ABI} variable, see <a href="{docRoot}ndk/guides/android_mk.html">Android.mk</a>. +{@code APP_ABI} variable, see <a href="{@docRoot}ndk/guides/android_mk.html">Android.mk</a>. </p> <p>When you build multiple machine-code versions, the build system copies the libraries to your @@ -490,4 +491,4 @@ copies them to <code>/lib/lib<name>.so</code>, under the application's {@code data} directory ({@code data/data/<package_name>/lib/}).</p> <p>If there is no shared-object file at all, the application builds and installs, but crashes at -runtime.</p>
\ No newline at end of file +runtime.</p> diff --git a/docs/html-ndk/ndk/guides/android_mk.jd b/docs/html-ndk/ndk/guides/android_mk.jd index da94679..8d0a8b1 100644 --- a/docs/html-ndk/ndk/guides/android_mk.jd +++ b/docs/html-ndk/ndk/guides/android_mk.jd @@ -9,9 +9,7 @@ page.title=Android.mk <li><a href="#over">Overview</a></li> <li><a href="#basics">Basics</a></li> <li><a href="#var">Variables and Macros</a></li> - <li><a href="#npv">NDK-provided variables</a></li> - <li><a href="#npfm">NDK-provided function macros</a></li> - <li><a href="#mdv">Module-description variables</a></li> + <li><a href="#mdv">Module-Description Variables</a></li> </ol> </div> </div> @@ -24,7 +22,8 @@ which glues your C and C++ source files to the Android NDK.</p> <p>The {@code Android.mk} file resides in a subdirectory of your project's {@code jni/} directory, and describes your sources and shared libraries to the build system. It is really a tiny GNU makefile fragment that the build system parses once or more. The {@code Android.mk} file is useful -for defining project-wide settings that {@code Application.mk}, the build system, and your +for defining project-wide settings that <a href="{@docRoot}ndk/guides/application_mk.html">{@code +Application.mk}</a>, the build system, and your environment variables leave undefined. It can also override project-wide settings for specific <i>modules</i>.</p> @@ -84,7 +83,7 @@ LOCAL_MODULE := hello-jni <p>Each module name must be unique and not contain any spaces. The build system, when it generates the final shared-library file, automatically adds the proper prefix and suffix to -the name that you assign to {@code LOCAL_MODULE|. For example, the example that appears above +the name that you assign to {@code LOCAL_MODULE}. For example, the example that appears above results in generation of a library called {@code libhello-jni.so}.</p> <p class="note"><strong>Note:</strong> If your module's name already starts with {@code lib}, the @@ -114,10 +113,10 @@ information you defined in {@code LOCAL_XXX} variables since the most recent {@c script determines what to build, and how to do it.</p> <p>There are more complex examples in the samples directories, with commented -{@code Android.mk} files that you can look at. In addition, the -<a href="{@docRoot}ndk/guides/native-activity.html">walkthrough</a> of the native-activity sample -disucsses that sample's {@code Android.mk} file in some detail. Finally, the next section explains -the variables from this section in a bit more detail. +{@code Android.mk} files that you can look at. In addition, +<a href="{@docRoot}ndk/guides/sample_na.html">Sample: native-activity</a> provides +a detailed explanation of that sample's {@code Android.mk} file. Finally, <a href="#var"> +Variables and Macros</a> provides further information on the variables from this section. <h2 id="var">Variables and Macros</h2> @@ -155,7 +154,7 @@ include $(CLEAR_VARS) you provided in your {@code LOCAL_XXX} variables, and determines how to build a target shared library from the sources you listed. Note that using this script requires that you have already assigned values to {@code LOCAL_MODULE} and {@code LOCAL_SRC_FILES}, at a minimum (for more -information about these variables, see <a href = "#mdv">Module-description variables</a>).</p> +information about these variables, see <a href = "#mdv">Module-Description Variables</a>).</p> <p>The syntax for using this variable is:</p> @@ -190,23 +189,14 @@ include $(PREBUILT_SHARED_LIBRARY) </pre> <p>You can also reference a prebuilt library in another module by using the -{@code LOCAL_PREBUILTS} variable. The following example shows an example of using -{@code LOCAL_PREBUILTS}: - -<!-- -<pre class="no-pretty-print"> -(TODO: Example of referencing prebuilt library from another, using LOCAL_PREBUILTS.) -</pre> ---> - -<p>For more information about using prebuilts, see <a href="{@docRoot}ndk/guides/prebuilts.html"> -NDK Prebuilt Library Support</a>.</p> +{@code LOCAL_PREBUILTS} variable. For more information about using prebuilts, see +<a href="{@docRoot}ndk/guides/prebuilts.html">Using Prebuilt Libraries</a>.</p> <h4>PREBUILT_STATIC_LIBRARY</h4> <p>The same as {@code PREBUILT_SHARED_LIBRARY}, but for a prebuilt static library. For more -information about using prebuilts, see <a href="{@docRoot}ndk/guides/prebuilts.html">NDK Prebuilt -Library Support</a>.</p> +information about using prebuilts, see <a href="{@docRoot}ndk/guides/prebuilts.html">Using Prebuilt +Libraries</a>.</p> <h4>TARGET_ARCH</h4> <p>The name of the target CPU architecture as the Android Open Source Project specifies it. @@ -214,14 +204,13 @@ For any ARM-compatible build, use {@code arm}, independent of the CPU architectu ABI (see TARGET_ARCH_ABI, below).</p> <p>The value of this variable is taken from the APP_ABI variable that you define in the -<a href="{docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> file, which the system -reads ahead of parsing the {@code Android.mk} file.</p> +{@code Android.mk} file, which the system reads ahead of parsing the {@code Android.mk} file.</p> <h4>TARGET_PLATFORM</h4> <p>The Android API level number for the build system to target. For example, the Android 5.1 system images correspond to Android API level 22: {@code android-22}. For a complete list of platform names and corresponding Android system -images, see <a href="{@docRoot}ndk/guides/stable_apis.html">Android NDK Stable APIs</a>. +images, see <a href="{@docRoot}ndk/guides/stable_apis.html">Android NDK Native APIs</a>. The following example shows the syntax for using this variable:</p> <pre class="no-pretty-print"> @@ -242,36 +231,36 @@ supported CPU and architecture. <th scope="col">Setting</th> </tr> <tr> - <th scope="col">ARMv5TE</th> - <th scope="col">{@code armeabi}</th> + <td>ARMv5TE</td> + <td>{@code armeabi}</td> </tr> <tr> - <th scope="col">ARMv7</th> - <th scope="col">{@code armeabi-v7a}</th> + <td>ARMv7</td> + <td>{@code armeabi-v7a}</td> </tr> <tr> - <th scope="col">ARMv8 AArch64</th> - <th scope="col">{@code arm64-v8a}</th> + <td>ARMv8 AArch64</td> + <td>{@code arm64-v8a}</td> </tr> <tr> - <th scope="col">i686</th> - <th scope="col">{@code x86}</th> + <td>i686</td> + <td>{@code x86}</td> </tr> <tr> - <th scope="col">x86-64</th> - <th scope="col">{@code x86_64}</th> + <td>x86-64</td> + <td>{@code x86_64}</td> </tr> <tr> - <th scope="col">mips32 (r1)</th> - <th scope="col">{@code mips}</th> + <td>mips32 (r1)</td> + <td>{@code mips}</td> </tr> <tr> - <th scope="col">mips64 (r6)</th> - <th scope="col">{@code mips64}</th> + <td>mips64 (r6)</td> + <td>{@code mips64}</td> </tr> <tr> - <th scope="col">All</th> - <th scope="col">{@code all}</th> + <td>All</td> + <td>{@code all}</td> </tr> </table> @@ -286,8 +275,7 @@ TARGET_ARCH_ABI := arm64-v8a <p>For more details about architecture ABIs and associated compatibility issues, refer to -<a href="{@docRoot}ndk/guides/md_3__key__topics__c_p_u__support__chapter_1-section_8__a_b_is.html"> -Android Native CPU ABI Management</a></p> +<a href="{@docRoot}ndk/guides/abis.html">ABI Management</a>.</p> <p>New target ABIs in the future will have different values.</p> @@ -303,7 +291,7 @@ TARGET_ABI := android-22-arm64-v8a <p class="note"><strong>Note:</strong> Up to Android NDK 1.6_r1, the default value was {@code android-3-arm}.</p> -<h2 id="mdv">Module-description variables</h2> +<h2 id="mdv">Module-Description Variables</h2> <p>The variables in this section describe your module to the build system. Each module description should follow this basic flow: <ul> @@ -332,7 +320,8 @@ to define it a single time, even if your {@code Android.mk} file describes multi and must not contain any spaces. You must define it before including any scripts (other than the one for {@code CLEAR_VARS}). You need not add either the {@code lib} prefix or the {@code .so} or {@code .a} file extension; the build system makes these modifications -automatically. Throughout your {@code Android.mk} and {@code Application.mk} files, refer to +automatically. Throughout your {@code Android.mk} and +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> files, refer to your module by its unmodified name. For example, the following line results in the generation of a shared library module called {@code libfoo.so}:</p> @@ -365,8 +354,7 @@ module. Only list the files that the build system actually passes to the compile system automatically computes any associated depencies.</p> <p>Note that you can use both relative (to {@code LOCAL_PATH}) and absolute file paths. -<p>We recommend avoiding absolute file paths; relative paths make your -<a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> file more +<p>We recommend avoiding absolute file paths; relative paths make your {@code Android.mk} file more portable.</p> <p class="note"><strong>Note: </strong> Always use Unix-style forward slashes (/) in build files. @@ -450,8 +438,8 @@ definitions or compile options.</p> <p>Try not to change the optimization/debugging level in your {@code Android.mk} file. The build system can handle this setting automatically for you, using the relevant information -in the {@code Application.mk} file. Doing it this way allows the build system to generate useful -data files used during debugging.</p> +in the <a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file. Doing it +this way allows the build system to generate useful data files used during debugging.</p> <p class="note"><strong>Note: </strong>In android-ndk-1.5_r1, the corresponding flags only applied to C source files, not C++ ones. They now match the full Android build system behavior. @@ -520,7 +508,7 @@ LOCAL_LDLIBS := -lz </pre> <p>For the list of exposed system libraries against which you can link in this NDK release, see -<a href="stable_apis.html">Android NDK Stable APIs</a>.</p> +<a href="stable_apis.html">Android NDK Native APIs</a>.</p> <p class="note"><strong>Note: </strong> If you define this variable for a static library, the build system ignores it, and {@code ndk-build} prints a warning.</p> @@ -574,22 +562,20 @@ LOCAL_SRC_FILES := foo.c bar.c.arm <p class="note"><strong>Note: </strong> You can also force the build system to generate ARM binaries by setting {@code APP_OPTIM} in your -<a href="{@docRoot}ndk/guides/application_mk.html>{@code Application.mk}</a> file to {@code debug}. -Specifying {@code debug} forces an ARM build because the toolchain debugger does not handle thumb +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file to {@code debug}. +Specifying {@code debug} forces an ARM build because the toolchain debugger does not handle Thumb code properly.</p> <h4>LOCAL_ARM_NEON</h4> -<p>This variable only matters when you are targetting the {@code armeabi-v7a} ABI. It allows the +<p>This variable only matters when you are targeting the {@code armeabi-v7a} ABI. It allows the use of ARM Advanced SIMD (NEON) GCC intrinsics in your C and C++ sources, as well as NEON instructions in Assembly files.</p> <p>Note that not all ARMv7-based CPUs support the NEON instruction set extensions. For this reason, you must perform runtime detection to be able to safely use this code at runtime. For more -information, please see <a href="{@docRoot}ndk/guides/cpu_support.html">Android -NDK & ARM NEON Instruction Set Extension Support</a> and <a -href="{@docRoot}ndk/guides/cpu_features.html">Android -NDK CPU Features Detection Library</a>.</p> +information, see <a href="{@docRoot}ndk/guides/cpu-arm-neon.html">NEON Support</a> and <a +href="{@docRoot}ndk/guides/cpu-features.html">The {@code cpufeatures} Library</a>.</p> <p>Alternatively, you can use the {@code .neon} suffix to specify that the build system only compile specific source files with NEON support. In the following example, the build system compiles @@ -635,8 +621,8 @@ enhancements in RedHat Enterprise Linux (section 6)</a>.</p> <p>By default, the build system compiles code with format string protection. Doing so forces a compiler error if a non-constant format string is used in a {@code printf}-style function.</p> -<p>This protection is off by default, but you can disable it by setting its value to -{@code true}. We do not recommend doing so without a compelling reason.</p> +<p>This protection is on by default, but you can disable it by setting the value of +this variable to {@code true}. We do not recommend doing so without a compelling reason.</p> <h4>LOCAL_EXPORT_CFLAGS</h4> @@ -729,7 +715,7 @@ individual source files, placing nearly all compiler flags inside list files, to <p>Note that any value other than {@code true} will revert to the default behaviour. You can also define {@code APP_SHORT_COMMANDS} in your -<a href="{docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file to force this +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file to force this behavior for all modules in your project.</p> <p>We do not recommend enabling this feature by default, since it makes the build slower.</p> @@ -745,7 +731,8 @@ contain.</p> such libraries <em>cannot</em> be moved to a different location (all paths inside them are relative).</p> <p>Valid values are {@code true}, {@code false} or empty. A -default value can be set in your {@code Application.mk} file through the {@code APP_THIN_ARCHIVE} +default value can be set in your <a href="{@docRoot}ndk/guides/application_mk.html"> +{@code Application.mk}</a> file through the {@code APP_THIN_ARCHIVE} variable.</p> <p class="note"><strong>Note:</strong> This is ignored for non-static library modules, or prebuilt @@ -785,7 +772,7 @@ myasmfilter $OBJS_DIR/foo.S.original $OBJS_DIR/foo.S myasmfilter bar.S $OBJS_DIR/bar.S </pre> -<h3 id="npfm">NDK-Provided Function Macros</h2> +<h3 id="npfm">NDK-provided function macros</h2> <p>This section explains GNU Make function macros that the NDK provides. Use {@code $(call <function>)} to evaluate them; they return textual information.</p> @@ -876,16 +863,16 @@ included the current one).</p> included the current one).</p> <h4>import-module</h4> -<p>A function that allows you to find and include the {@code Android.mk} -of another module by name. A typical example is as follows: </p> +<p>A function that allows you to find and include a module's {@code Android.mk} file by the name of +the module. A typical example is as follows: </p> <pre class="no-pretty-print"> $(call import-module,<name>) </pre> -<p>In this example, the build system looks for the module tagged <name> in the list of +<p>In this example, the build system looks for the module tagged {@code <name>} in the list of directories referenced that your {@code NDK_MODULE_PATH} environment variable references, and includes its {@code Android.mk} file automatically for you.</p> -<p>For more information, see <a href="import_module.html">Android Module Paths (Sharing Code)</a>. +<p>For more information, see <a href="import.html">Android Module Paths (Sharing Code)</a>. </p> diff --git a/docs/html-ndk/ndk/guides/application_mk.jd b/docs/html-ndk/ndk/guides/application_mk.jd index be82fbe..d51cf64 100644 --- a/docs/html-ndk/ndk/guides/application_mk.jd +++ b/docs/html-ndk/ndk/guides/application_mk.jd @@ -117,7 +117,7 @@ NDK's top-level directory.</p> <h4>APP_ABI</h4> <p>By default, the NDK build system generates machine code for the -<a href="{docRoot}ndk/guides/abis.html">{@code armeabi}</a> ABI. This machine code +<a href="{@docRoot}ndk/guides/abis.html">{@code armeabi}</a> ABI. This machine code corresponds to an ARMv5TE-based CPU with software floating point operations. You can use {@code APP_ABI} to select a different ABI. Table 1 shows the {@code APP_ABI} settings for different instruction sets.</p> @@ -169,12 +169,12 @@ APP_ABI := armeabi armeabi-v7a x86 mips </pre> <p>For the list of all supported ABIs and details about their usage and limitations, refer to -<a href="{@docRoot}ndk/guides/abis.html">Android Native CPU ABI Management</a>.</p> +<a href="{@docRoot}ndk/guides/abis.html">ABI Management</a>.</p> <h4>APP_PLATFORM</h4> <p>This variable contains the name of the target Android platform. For example, {@code android-3} specifies the Android 1.5 system images. For a complete list of platform names and corresponding -Android system images, see <a href="{@docRoot}ndk/guides/stable_apis.html">Android NDK Stable APIs +Android system images, see <a href="{@docRoot}ndk/guides/stable_apis.html">Android NDK Native APIs </a>.</p> <h4>APP_STL</h4> @@ -205,14 +205,14 @@ support for different libraries.</p> </tr> </table> -<p>For more information on this subject, see <a href="{@docRoot}ndk/guides/cpp_support.html">C++ -Support</a>.</p> +<p>For more information on this subject, see <a href="{@docRoot}ndk/guides/cpp-support.html"> +C++ Library Support</a>.</p> <h4>APP_SHORT_COMMANDS</h4> <p>The equivalent of {@code LOCAL_SHORT_COMMANDS} in {@code Application.mk} for your whole project. For more information, see the documentation for this variable on -<a href="{docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a>.</p> +<a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a>.</p> <h4>NDK_TOOLCHAIN_VERSION</h4> <p>Define this variable as either {@code 4.9} or {@code 4.8} to select a version of the GCC @@ -237,5 +237,5 @@ libraries.</p> <h4>APP_THIN_ARCHIVE</h4> <p>Sets the default value of {@code LOCAL_THIN_ARCHIVE} in the {@code Android.mk} file for all static library modules in this project. For more information, see the documentation for -{@code LOCAL_THIN_ARCHIVE} on <a href="{docRoot}ndk/guides/android_mk.html">{@code Android.mk}.</a> +{@code LOCAL_THIN_ARCHIVE} on <a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}.</a> </p> diff --git a/docs/html-ndk/ndk/guides/arch.jd b/docs/html-ndk/ndk/guides/arch.jd index 875bbd9..3dafe8f 100644 --- a/docs/html-ndk/ndk/guides/arch.jd +++ b/docs/html-ndk/ndk/guides/arch.jd @@ -1,31 +1,19 @@ -page.title=Architectures and CPUs +page.title=CPUs and Architectures @jd:body -<div class="contents"> -<div class="textblock"><p>This section includes detailed information about ABIs and detailed information on support for respective instruction sets. It includes these topics:</p> -<ul> -<li><a href="./md_3__key__topics__c_p_u__support__chapter_1-section_8__a_b_is.html">ABI Management</a><ul> -<li>Different ABIs support different CPUs and processing capabilities.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__c_p_u__support__c_p_u-_a_r_m-_n_e_o_n.html">Neon</a><ul> -<li>Details about targeting devices whose CPUs support Neon, or Advanced SIMD. Neon is an optional extension of the armv7 architecture.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__c_p_u__support__c_p_u-_m_i_p_s.html">Mips</a><ul> -<li>Details about targeting devices with CPUs supporting the MIPS32 instruction set.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__c_p_u__support__c_p_u-_x86.html">x86</a><ul> -<li>Details about targeting devices with CPUs supporting the IA-32 instruction set.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__c_p_u__support__c_p_u-_x86-64.html">x86-64</a><ul> -<li>Details about targeting devices whose CPUs support the x86-64 instruction set.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__c_p_u__support__c_p_u-_f_e_a_t_u_r_e_s.html">CPU Features</a><ul> -<li>A small library that detects the target device's CPU family and supported features. </li> -</ul> -</li> -</ul>
\ No newline at end of file +<p>When you're working with native code, hardware matters. The NDK lets you ensure you're compiling +for the right architectures and CPUs by giving you a variety of ABIs from which +to choose.</p> + +<p>This section begins by explaining how to target specific +<a href="{@docRoot}ndk/guides/abis.html">architectures and CPUs</a>. It then +provides information you need to know when targeting the +<a href="{@docRoot}ndk/guides/abis.html">ARM</a> +family of CPUs and architectures. Next, it provides information about the other CPUs and +architectures that it supports: <a href="{@docRoot}ndk/guides/cpu-arm-neon.html">NEON</a>, x86 +(<a href="{@docRoot}ndk/guides/x86.html">32-bit</a> and +<a href="{@docRoot}ndk/guides/x86-64.html">64-bit</a>), and +<a href="{@docRoot}ndk/guides/mips.html">MIPS</a>. Finally, it explains how to use the +<a href="{@docRoot}ndk/guides/cpu-features.html">{@code cpufeatures}</a> +library, which your app can use to query a given CPU and architecture about the optional +features they support.</p>
\ No newline at end of file diff --git a/docs/html-ndk/ndk/guides/build.jd b/docs/html-ndk/ndk/guides/build.jd index b1893fa..6286328 100644 --- a/docs/html-ndk/ndk/guides/build.jd +++ b/docs/html-ndk/ndk/guides/build.jd @@ -1,23 +1,18 @@ -page.title=Building +page.title=Building Your Project @jd:body -<div class="contents"> -<div class="textblock"><p>This section explains, in detail, how to use the NDK to build your project. It comprises the following topics:</p> -<ul> -<li><a href="./md_3__key__topics__building__chapter_1-section_8_ndk-build.html">ndk-build</a><ul> -<li>How to use the shell script that invokes the tools to build your shared libraries.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__building__chapter_1-section_8__android_8mk.html">Android.mk</a><ul> -<li>Syntax for the file that describes your build sources to the build system.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__building__a_p_p_l_i_c_a_t_i_o_n-_m_k.html">Application.mk</a><ul> -<li>Syntax for the file that describes the native modules that your application requires.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__building__s_t_a_n_d_a_l_o_n_e-_t_o_o_l_c_h_a_i_n.html">Standalone Toolchain</a><ul> -<li>How to integrate the NDK into your existing build system. </li> -</ul> -</li> -</ul>
\ No newline at end of file +<p>One of the NDK's core purposes is allowing you to build C and C++ source code into shared +libraries that you can use in your app.</p> + +<p>This section explains how to build native binaries for use in your Android app. It begins by +explaining the +<a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> file, which +defines properties specific to individual <i>modules</i>, or libraries. Then, it explains the +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file, which defines +properties for all the modules that you use in your +app. Next, it tells you how to use the <a href="{@docRoot}ndk/guides/ndk-build.html"> +{@code ndk-build}</a> script, which is what the NDK uses to build your sources. Last, it ventures +into advanced territory, discussing how to incorporate the NDK into your own +<a href="{@docRoot}ndk/guides/standalone_toolchain.html">toolchain</a>, if you prefer to +build that way instead of using +<a href="{@docRoot}ndk/guides/ndk-build.html">{@code ndk-build}</a>.</p>
\ No newline at end of file diff --git a/docs/html-ndk/ndk/guides/concepts.jd b/docs/html-ndk/ndk/guides/concepts.jd index bd4570e..45dceeb 100644 --- a/docs/html-ndk/ndk/guides/concepts.jd +++ b/docs/html-ndk/ndk/guides/concepts.jd @@ -23,7 +23,7 @@ page.title=Concepts <li>Already familiar with concepts inherent in native programming and in <a href="{@docRoot}">Android development</a>.</li> <li>Working in <a href="{@docRoot}sdk/index.html">Eclipse, and using the Android -Development Tools ("ADT")</a>, except where otherwise noted.</li> +Development Tools (ADT)</a>, except where otherwise noted.</li> </ul> <h2 id="intro">Introduction</h2> @@ -53,14 +53,14 @@ scripts: <li>Generate binaries.</li> <li>Copy the binaries to your app's project path.</li> </ul> -<p>For more information, see the -<a href="{@docRoot}ndk/guides/ndk-build.html">ndk-build</a> section of this guide.</p> +<p>For more information, see +<a href="{@docRoot}ndk/guides/ndk-build.html">ndk-build</a>.</p> </li> </ul> <ul> <li>Java: From your Java source, the Android build process generates {@code .dex} -("Dalvik EXecutable") files, which are what the Android OS runs in the Dalvik Virtual Machine +(Dalvik EXecutable) files, which are what the Android OS runs in the Dalvik Virtual Machine (“DVM”). Even if your app contains no Java source code at all, the build process still generates a {@code .dex} executable file within which the native component runs. @@ -92,14 +92,14 @@ can link against other libraries.</li> </ul> <ul> -<li>Java Native Interface ("JNI"): The JNI is the interface via which the Java and C++ components +<li>Java Native Interface (JNI): The JNI is the interface via which the Java and C++ components talk to one another. This guide assumes knowledge of the JNI; for information about it, consult the <a href="http://docs.oracle.com/javase/7/docs/technotes/guides/jni/spec/jniTOC.html"> Java Native Interface Specification</a>.</li> </ul> <ul> -<li>Application Binary Interface ("ABI"): The ABI defines exactly how your app's machine code is +<li>Application Binary Interface (ABI): The ABI defines exactly how your app's machine code is expected to interact with the system at runtime. The NDK builds {@code .so} files against these definitions. Different ABIs correspond to different architectures: The NDK includes ABI support for ARMEABI (default), MIPS, and x86. For more information, see @@ -109,9 +109,9 @@ ARMEABI (default), MIPS, and x86. For more information, see <ul> <li>Manifest: If you are writing an app with no Java component to it, you must declare the {@link android.app.NativeActivity} class in the -<a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest</a>. The -<a href="#naa">Native Activity</a> section provides more detail on how to do this, under -“Using the native-activity.h interface.” +<a href="{@docRoot}guide/topics/manifest/manifest-intro.html">manifest</a>. +<a href="#naa">Native Activities and Applications</a> provides more detail on how to do this, under +“Using the {@code native-activity.h} interface.” </li> </ul> @@ -119,21 +119,22 @@ ARMEABI (default), MIPS, and x86. For more information, see the Android NDK as standalone compilers.</p> <ul> -<li>{@code Android.mk}: You must create an {@code Android.mk} configuration file inside your -{@code jni} folder. The ndk-build script looks at this file, which defines the module and its name, -the source files to be compiled, build flags and libraries to link. For more information, see the -<a href="{@docRoot}ndk/guides/android.mk.html">Android.mk</a> section of this document.</li> +<li>{@code Android.mk}: You must create an <a href="{@docRoot}ndk/guides/android_mk.html"> +{@code Android.mk}</a> configuration file inside your {@code jni} folder. The ndk-build script +looks at this file, which defines the module and its name, the source files to be compiled, build +flags and libraries to link.</li> </ul> <ul> -<li>{@code Application.mk}: You may optionally create an Application.mk file. This file enumerates -and describes the modules that your app requires. This information includes:<ul> +<li>{@code Application.mk}: You may optionally create an +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file. This file +This file enumerates and describes the modules that your app requires. This information includes: + +<ul> <li>ABIs used to compile for specific platforms.</li> <li>Toolchains.</li> <li>Standard libraries to include (static and dynamic STLport or default system).</li> </ul> -<p>For more information, see the -<a href="{@docRoot}ndk/guides/application.mk.html">Application.mk</a> section.</p> </li> </ul> @@ -152,13 +153,14 @@ to find the Android Java framework useful for tasks including controlling the di <li>Create an Android app Project in Eclipse as you would for any other Android project.</li> <li>If you are writing a native-only app, declare the {@link android.app.NativeActivity} class in {@code AndroidManifest.xml}. You can do so from the Eclipse/ADT Android Manifest Editor, or by -hand-editing the file. For more information, see the <a href="#naa">Native Activity</a> section. +hand-editing the file. For more information, see the <a href="#naa">Native Activities and +Applications</a>. </li> -<li>Create an Android.mk file describing the native library, including name, flags, linked libraries -and source files to be compiled in the ‘JNI’ directory.</li> -<li>OPTIONAL: Create an {@code Application.mk} file configuring the target ABIs, toolchain, -release/debug mode, and STL. For any of these that you do not specify, the following default values -are used, respectively: +<li>Create an {@code Android.mk} file describing the native library, including name, flags, linked +libraries, and source files to be compiled in the ‘JNI’ directory.</li> +<li>Optionally, you can create an {@code Application.mk} file configuring the target ABIs, +toolchain, release/debug mode, and STL. For any of these that you do not specify, the following +default values are used, respectively: <ul> <li> ABI: armeabi @@ -195,7 +197,7 @@ machine, sandboxed from other applications. You can therefore still access Andro through the JNI. In certain cases, however–such as for sensors, input events, and assets–the NDK provides native interfaces that you can use instead of having to call across the JNI. For more information about such support, see -<a href="{@docRoot}ndk/guides/stable-apis.html">Stable APIs</a>.</p> +<a href="{@docRoot}ndk/guides/stable_apis.html">Android NDK Native APIs</a>.</p> <p>Regardless of whether or not you are developing a native activity, we recommend that you create your projects with the traditional Android build tools. Doing so helps ensure building and packaging @@ -265,25 +267,25 @@ library containing the entry point to the application (such as C/C++ {@code main function, which the app calls when the native activity starts. This function, analogous to {@code main} in C/C++, receives a pointer to an {@code ANativeActivity} structure, which contains function pointers to the various callback implementations that you need to write. -Set the applicable callback function pointers in {@code ANativeActivity->;callbacks} to the +Set the applicable callback function pointers in {@code ANativeActivity->callbacks} to the implementations of your callbacks.</li> <!--TODO: API Ref links in the above para.--> -<li>Set the {@code ANativeActivity->;instance} field to the address of any instance of specific +<li>Set the {@code ANativeActivity->instance} field to the address of any instance of specific data that you want to use.</li> <li>Implement anything else that you want your activity to do upon starting.</li> -<li>Implement the rest of the callbacks that you set in {@code ANativeActivity->;callbacks}. For -more information on when the callbacks are called, see the -<a href="{@docRoot}training/basics/activity-lifecycle/index.html">SDK documentation for Activity Lifecycles</a>. +<li>Implement the rest of the callbacks that you set in {@code ANativeActivity->callbacks}. For +more information on when the callbacks are called, see +<a href="{@docRoot}training/basics/activity-lifecycle/index.html">Managing the Activity +Lifecycle</a>. </li> <li>Develop the rest of your application.</li> <li>Create an {@code Android.mk file} in the {@code jni/} directory of your project to describe your -native module to the build system. For more information, see the -<a href="./md_3__key__topics__building__chapter_1-section_8__android_8mk.html">Android.mk section.</a>. -</li> -<li>Once you have an {@code Android.mk} file, compile your native code using the {@code ndk-build} -command.</li> +native module to the build system. For more information, see +<a href="{@docRoot}ndk/guides/android_mk.html">Android.mk</a>.</li> +<li>Once you have an <a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> +file, compile your native code using the {@code ndk-build} command.</li> <pre class="no-pretty-print"> $ cd <path>/<to>/<project> diff --git a/docs/html-ndk/ndk/guides/cpp-support.jd b/docs/html-ndk/ndk/guides/cpp-support.jd index 6054181..ff170f4 100644 --- a/docs/html-ndk/ndk/guides/cpp-support.jd +++ b/docs/html-ndk/ndk/guides/cpp-support.jd @@ -114,7 +114,7 @@ APP_STL := gnustl_static For more information on how to use these runtimes with your own toolchain, see <a href="{@docRoot}ndk/guides/standalone_toolchain.html">Standalone Toolchain</a>.</p> <h2 id="rc">Runtime Characteristics</h2> -<h3 id="system">System runtime</h3> +<h3 id="system">libstdc++ (default system runtime)</h3> <p>This runtime only provides the following headers, with no support beyond them:</p> <ul> @@ -175,7 +175,7 @@ named {@code libgnustl_shared.so}.</p> shared library file is named {@code libc++_shared.so}.</p> <p>By default, this runtime compiles with {@code -std=c++11}. As with GNU {@code libstdc++}, you -need to explicitly turns on exceptions or rtti support. For information on how to do this, see +need to explicitly turns on exceptions or RTTI support. For information on how to do this, see <a href="#xp">C++ Exceptions</a> and <a href="#rt">RTTI</a>.</p> <p>The NDK provides prebuilt static and shared libraries for {@code libc++} compiled by Clang 3.4, @@ -235,9 +235,9 @@ compiles all C++ sources with {@code -fno-exceptions} support by default. You ca exceptions either for your entire app, or for individual modules. <p>To enable exception-handling support for your entire app, add the following line to -your <a href="{docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file. +your <a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file. To enable exception-handling support for individual modules', add the following line to -their respective <a href="{docRoot}ndk/guides/android.html">{@code Android.mk}</a> files.</p> +their respective <a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> files.</p> <pre> APP_CPPFLAGS += -fexceptions @@ -249,14 +249,14 @@ that support RTTI. However, to ensure compatibility with earlier releases, it co sources with {@code -fno-rtti} by default. <p>To enable RTTI support for your entire app for your entire application, add the following line to -your <a href="{docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file: +your <a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a> file: <pre> APP_CPPFLAGS += -frtti </pre> To enable RTTI support for individual modules, add the following line to -their respective <a href="{docRoot}ndk/guides/android.html">{@code Android.mk}</a> files: +their respective <a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> files: <pre> LOCAL_CPP_FEATURES += rtti @@ -303,7 +303,7 @@ before any other library that depends on it.</p> <li>libstlport_shared.so, used by both libfoo and libbar</li> </ul> -<p>You must need to load the libraries in reverse dependency order: </p> +<p>You must load the libraries in reverse dependency order: </p> <pre> static { System.loadLibrary("stlport_shared"); @@ -325,4 +325,4 @@ more information, see <a href="http://gcc.gnu.org/onlinedocs/libstdc++/manual/li License</a> on the GCC website.</p> <p><a href="https://llvm.org/svn/llvm-project/libcxx/trunk/LICENSE.TXT">LLVM {@code libc++}</a> -is dual-licensed under both the University of Illinois "BSD-Like" license and the MIT license.</p>
\ No newline at end of file +is dual-licensed under both the University of Illinois "BSD-Like" license and the MIT license.</p> diff --git a/docs/html-ndk/ndk/guides/cpu-arm-neon.jd b/docs/html-ndk/ndk/guides/cpu-arm-neon.jd index 32e9942..1d12937 100644 --- a/docs/html-ndk/ndk/guides/cpu-arm-neon.jd +++ b/docs/html-ndk/ndk/guides/cpu-arm-neon.jd @@ -27,7 +27,7 @@ at the same time.</p> <p>Not all ARMv7-based Android devices support NEON, but devices that do may benefit significantly from its support for scalar/vector instructions. For x86 devices, the NDK can also translate NEON instructions into SSE, although with several restrictions. For more information, see -<a href="{docRoot}ndk/guides/x86.html#an>x86 Support for ARM NEON Intrinsics.</a></p> +<a href="{@docRoot}ndk/guides/x86.html#an">x86 Support for ARM NEON Intrinsics.</a></p> <h2 id="ul">Using LOCAL_ARM_NEON</h2> <p>To have the NDK build all its source files with NEON support, include the following line in @@ -58,7 +58,7 @@ ARM instruction set for non-NEON instructions. In such a definition, {@code arm} <p>NEON support only works with the {@code armeabi-v7a} and {@code x86} ABIs. If the NDK build scripts encounter other ABIs while attempting to build with NEON support, the NDK build scripts exit. x86 provides <a href="x86.html">partial NEON support</a> via translation header. It is -important to use checks like the following in your <a href="{docRoot}ndk/guides/android_mk.html"> +important to use checks like the following in your <a href="{@docRoot}ndk/guides/android_mk.html"> {@code Android.mk}</a> file:</p> <pre class="no-pretty-print"> @@ -76,7 +76,7 @@ endif # TARGET_ARCH_ABI == armeabi-v7a || x86 <p>Your app must perform runtime detection to confirm that NEON-capable machine code can be run on the target device. This is because not all ARMv7-based Android devices support NEON. The app can perform this check using the -<a href="{@docRoot}ndk/guides/cpu_features.html">{@code cpufeatures}</a> library that comes with +<a href="{@docRoot}ndk/guides/cpu-features.html">{@code cpufeatures}</a> library that comes with this NDK.</p> <p>You should explicitly check that {@code android_getCpuFamily()} returns {@code diff --git a/docs/html-ndk/ndk/guides/cpu-features.jd b/docs/html-ndk/ndk/guides/cpu-features.jd index b27250a..b031909 100644 --- a/docs/html-ndk/ndk/guides/cpu-features.jd +++ b/docs/html-ndk/ndk/guides/cpu-features.jd @@ -98,7 +98,7 @@ this instruction set.</dd> <dt>{@code ANDROID_CPU_ARM_FEATURE_ARMv7}</dt> <dd>Indicates that the device's CPU supports the ARMv7-A instruction set as supported by the -<a href="{@docRoot}ndk/guides/abis.html">armeabi-v7a</a> ABI. This instruction set supports both +<a href="{@docRoot}ndk/guides/abis.html#v7a">armeabi-v7a</a> ABI. This instruction set supports both Thumb-2 and VFPv3-D16 instructions. This return value also indicates support for the VFPv3 hardware FPU instruction-set extension.</dd> diff --git a/docs/html-ndk/ndk/guides/debug.jd b/docs/html-ndk/ndk/guides/debug.jd index b202ed9..3c4da3b 100644 --- a/docs/html-ndk/ndk/guides/debug.jd +++ b/docs/html-ndk/ndk/guides/debug.jd @@ -1,17 +1,11 @@ -page.title=Debugging +page.title=Debugging Your Project @jd:body -<div class="title">Debugging </div> </div> -</div><!--header--> -<div class="contents"> -<div class="textblock"><p>This section introduces you to debugging with the NDK. It includes:</p> -<ul> -<li><a href="./md_3__key__topics__debugging__n_d_k-_g_d_b.html">ndk-gdb and ndk-gdb-py</a><ul> -<li>The helper shell script named <code>ndk-gdb</code>, which allows you to launch a native debugging session for your NDK-generated machine code.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__debugging__n_d_k-_s_t_a_c_k.html">ndk-stack</a><ul> -<li>A tool that helps you use ADB <code>logcat</code> in your debugging. </li> -</ul> -</li> -</ul>
\ No newline at end of file +<p>After you've built your app, you'll probably need to debug it. This section introduces you to the +NDK's debugging tools.</p> + +<p>It begins by telling you how to use the <a href="{@docRoot}ndk/guides/ndk-gdb.html"> +{@code ndk-gdb}</a> tool to debug your code. It closes with an explanation of the +<a href="{@docRoot}ndk/guides/ndk-stack.html">{@code ndk-stack}</a> tool, which helps you use the +<a href="{@docRoot}tools/help/logcat.html">ADB logcat tool</a> +as you debug.</p>
\ No newline at end of file diff --git a/docs/html-ndk/ndk/guides/guides_toc.cs b/docs/html-ndk/ndk/guides/guides_toc.cs index 854169d..981eb51 100644 --- a/docs/html-ndk/ndk/guides/guides_toc.cs +++ b/docs/html-ndk/ndk/guides/guides_toc.cs @@ -8,64 +8,58 @@ <ul id="nav"> <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/index.html"><span class="en"> - Getting Started</span></a></div> + <div class="nav-section-header"><a href="<?cs var:toroot ?>ndk/guides/index.html"> + <span class="en">Getting Started</span></a></div> <ul> - <li><a href="setup.html">Setup</a></li> - <li><a href="concepts.html">Concepts</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/setup.html">Setup</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/concepts.html">Concepts</a></li> </ul> </li> <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/build.html"><span class="en"> + <div class="nav-section-header"><a href="<?cs var:toroot ?>ndk/guides/build.html"> + <span class="en"> Building</span></a></div> <ul> - <li><a href="#">ndk-build</a></li> - <li><a href="#">Android.mk</a></li> - <li><a href="#">Application.mk</a></li> - <li><a href="#">Standalone Toolchain</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/android_mk.html">Android.mk</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/application_mk.html">Application.mk</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/ndk-build.html">ndk-build</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/standalone_toolchain.html">Standalone Toolchain + </a></li> </ul> </li> <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/debug.html"><span class="en"> - Debugging</span></a></div> + <div class="nav-section-header"><a href="<?cs var:toroot ?>ndk/guides/arch.html"> + <span class="en">Architectures and CPUs</span></a></div> <ul> - <li><a href="#">ndk-gdb</a></li> - <li><a href="#">ndk-stack</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/abis.html">ABI Management</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/cpu-arm-neon.html">NEON</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/x86.html">x86</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/x86-64.html">x86-64</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/mips.html">MIPS</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/cpu-features.html">The cpufeatures Library</a> + </li> </ul> </li> <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/arch.html"><span class="en"> - Architectures and CPUs</span></a></div> + <div class="nav-section-header"><a href="<?cs var:toroot ?>ndk/guides/debug.html"> + <span class="en">Debugging</span></a></div> <ul> - <li><a href="#">ABI Management</a></li> - <li><a href="#">Neon</a></li> - <li><a href="#">Mips</a></li> - <li><a href="#">x86</a></li> - <li><a href="#">x86-64</a></li> - <li><a href="#">CPU Features</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/ndk-gdb.html">ndk-gdb</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/ndk-stack.html">ndk-stack</a></li> </ul> </li> <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/libs.html"><span class="en"> - Libraries</span></a></div> + <div class="nav-section-header"><a href="<?cs var:toroot ?>ndk/guides/libs.html"> + <span class="en">Libraries</span></a></div> <ul> - <li><a href="#">Stable APIs</a></li> - <li><a href="#">C++ Support</a></li> - <li><a href="#">Prebuilt Libraries</a></li> - </ul> - </li> + <li><a href="<?cs var:toroot ?>ndk/guides/prebuilts.html">Prebuilt Libraries</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/cpp-support.html">C++ Support</a></li> + <li><a href="<?cs var:toroot ?>ndk/guides/stable_apis.html">Stable APIs</a></li> - <li class="nav-section"> - <div class="nav-section-header"><a href="/ndk/guides/sample.html"><span class="en"> - Sample Walkthrough</span></a></div> - <ul> - <li><a href="#">hello-jni</a></li> - <li><a href="#">native-activity</a></li> - <li><a href="#">Teapot</a></li> </ul> </li> diff --git a/docs/html-ndk/ndk/guides/index.jd b/docs/html-ndk/ndk/guides/index.jd index 3fbfb47..febeaab 100644 --- a/docs/html-ndk/ndk/guides/index.jd +++ b/docs/html-ndk/ndk/guides/index.jd @@ -1,17 +1,25 @@ -page.title=Getting Started +page.title=Getting Started with the NDK @jd:body -<p>This section provides the information you need to get up and running -with the NDK.</p> +<p>The Native Development Kit (NDK) is a set of tools that allow you to leverage C and +C++ code in your Android apps. You can use it either to build from your own source code, or to take +advantage of existing prebuilt libraries.</p> + +<p>The NDK is not appropriate for most novice Android programmers, and has little value for many +types of Android apps. It is often not worth the additional complexity it inevitably brings to the +development process. However, it can be useful in cases in which you need to:</p> + <ul> - <li><a href="setup.html">Setup</a></li> - <ul> - <li>Learn how to set up the NDK, and verify that it's integrated into - your toolchain.</li> - </ul> - <li><a href="concepts.html">Concepts</a></li> - <ul> - <li>Learn some basics about how the NDK works and its components, and about how to use it. - </li> - </ul> + <li>Squeeze extra performance out of a device for computationally intensive applications like + games or physics simulations.</li> + <li>Reuse your own or other developers' C or C++ libraries.</li> </ul> + +<p>This guide gives you the information you need to get up and running with the NDK. It starts by +explaining the <a href="{@docRoot}ndk/guides/concepts.html">concepts</a> underpinning the NDK, and +how to <a href="{@docRoot}ndk/guides/setup.html">set it up</a>. Next, it explains how to use +the NDK to <a href="{@docRoot}ndk/guides/build.html">build</a> and +<a href="{@docRoot}ndk/guides/debug.html">debug</a> your app. Then, it continues with information +about targeting <a href="{@docRoot}ndk/guides/arch.html">different hardware platforms</a> in your +builds. Finally, it discusses how to use your own and other prebuilt +<a href="{@docRoot}ndk/guides/libs.html">libraries</a>.</p> diff --git a/docs/html-ndk/ndk/guides/libs.jd b/docs/html-ndk/ndk/guides/libs.jd index 1d4d2ac..ea607de 100644 --- a/docs/html-ndk/ndk/guides/libs.jd +++ b/docs/html-ndk/ndk/guides/libs.jd @@ -1,20 +1,13 @@ -page.title=Libraries +page.title=Using Existing Libraries @jd:body -<div class="contents"> -<div class="textblock"><p>This section discusses libraries included with the NDK, as well as how to use other people's libraries and modules in your own application. It discusses:</p> -<ul> -<li><a href="./md_3__key__topics__libraries__s_t_a_b_l_e-_a_p_i_s.html">Stable APIs</a><ul> -<li>This section discusses the stable APIs exposed by the NDK.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__libraries__p_r_e_b_u_i_l_t_s.html">Prebuilt Libraries</a><ul> -<li>How to include and use prebuilt libraries in your own application.</li> -</ul> -</li> -<li><a href="./md_3__key__topics__libraries__c_p_l_u_s_p_l_u_s-_s_u_p_p_o_r_t.html">C++ Support</a><br/> -<ul> -<li>Information about the NDK's C++ runtime support library and corresponding header files. </li> -</ul> -</li> -</ul>
\ No newline at end of file +<p>This section discusses the use of existing libraries–both your own, and those that the NDK +provides.</p> + +<p>It begins by telling you how to use your own <a href="{@docRoot}ndk/guides/prebuilts.html"> +prebuilt libraries</a>. Then, it explains the <a href="{@docRoot}ndk/guides/cpp-support.html"> +C++ helper runtimes</a> available with the NDK, and how to use them. Finally, it provides +information on <a href="{@docRoot}ndk/guides/stable_apis.html">the other libraries</a> that the NDK provides, such +as <a href="https://www.khronos.org/opengles/">OpenGL ES</a> and +<a href="https://www.khronos.org/opensles/">OpenSL ES</a>, and the minimum Android API levels +required to support those libraries.</p>
\ No newline at end of file diff --git a/docs/html-ndk/ndk/guides/mips.jd b/docs/html-ndk/ndk/guides/mips.jd index 1aa1868..2b4eea4 100644 --- a/docs/html-ndk/ndk/guides/mips.jd +++ b/docs/html-ndk/ndk/guides/mips.jd @@ -29,7 +29,7 @@ APP_ABI := mips <p>The build system places generated libraries into {@code $PROJECT/libs/mips/}, where {@code $PROJECT} represents your project's root directory, and embeds them in your APK under -{@code /lib/mips/}.</p> +the {@code /lib/mips/} directory.</p> <p>The Android package manager extracts these libraries when installing your APK on a compatible MIPS-based device, placing them under your app's private data directory.</p> diff --git a/docs/html-ndk/ndk/guides/ndk-build.jd b/docs/html-ndk/ndk/guides/ndk-build.jd index d52d224..9e3edda 100644 --- a/docs/html-ndk/ndk/guides/ndk-build.jd +++ b/docs/html-ndk/ndk/guides/ndk-build.jd @@ -9,7 +9,7 @@ page.title=ndk-build <li><a href="#int">Internals</a></li> <li><a href="#ifc">Invoking from the Command Line</a></li> <li><a href="#ife">Invoking from Eclipse</a></li> - <li><a href="#6432">64-bit and 32-bit toolchains</a></li> + <li><a href="#6432">64-Bit and 32-Bit Toolchains</a></li> <li><a href="#req">Requirements</a></li> </ol> </li> @@ -17,12 +17,12 @@ page.title=ndk-build </div> </div> -<p>ndk-build is a tiny shell script introduced in Android NDK r4. Its purpose -is simply to invoke the right NDK build script. +<p>The {@code ndk-build} file is a shell script introduced in Android NDK r4. Its purpose +is to invoke the right NDK build script. <h2 id="int">Internals</h2> -ndk-build is equivalent to: </p> +<p>Running the {@code ndk-build} script is equivalent to running the following command:</p> <pre class="no-pretty-print"> $GNUMAKE -f <ndk>/build/core/build-local.mk @@ -35,8 +35,8 @@ this information to invoke ndk-build from other shell scripts, or even your own make files.</p> <h2 id="ifc">Invoking from the Command Line</h2> -<p>ndk-build lives in the top level the NDK installation directory. To run it from the -command line, invoke it while in or under your application project directory. +<p>The {@code ndk-build} file lives in the top level the NDK installation directory. To run it +from the command line, invoke it while in or under your application project directory. For example: </p> <pre class="no-pretty-print"> @@ -132,7 +132,7 @@ results of each possible combination of settings.</p> Optimized*3 </td></tr> </table> *1: Useful for profiling.<br> -*2: Default for running <a href="{@docRoot}ndk/guides/"ndk-gdb.html">ndk-gdb</a>.<br> +*2: Default for running <a href="{@docRoot}ndk/guides/ndk-gdb.html">{@code ndk-gdb}</a>.<br> *3: Default mode.<br> <br> <p class="note"><strong>Note:</strong> {@code NDK_DEBUG=0} is the equivalent of @@ -159,7 +159,7 @@ From SDK r8 onward, you do not need to touch {@code AndroidManifest.xml}. Buildi pick the native debug files generated with {@code NDK_DEBUG=1}. -<h2 id="6432">64-bit and 32-bit toolchains</h2> +<h2 id="6432">64-Bit and 32-Bit Toolchains</h2> <p>Some toolchains come with both 64-bit and 32-bit versions. For example, directories {@code <ndk>/toolchain/<name>/prebuilt/} and {@code <ndk>/prebuilt/} may contain both {@code linux-x86} and diff --git a/docs/html-ndk/ndk/guides/ndk-gdb.jd b/docs/html-ndk/ndk/guides/ndk-gdb.jd index 2370ba2..b15e67e 100644 --- a/docs/html-ndk/ndk/guides/ndk-gdb.jd +++ b/docs/html-ndk/ndk/guides/ndk-gdb.jd @@ -29,12 +29,12 @@ true}.</li> <li>Build your app to run on Android 2.2 (Android API level 8) or higher.</li> <li>Debug on a device or emulator running Android 2.2 or higher. For debugging purposes, the target API level that you declare in your {@code AndroidManifest.xml} file does not matter.</li> -<li>Develop your app in a Unix shell. On Windows, use <a href="https://www.cygwin.com/">Cygwin +<li>Develop your app in a Unix shell. On Windows, use <a href="https://www.cygwin.com/">Cygwin</a> or the experimental {@code ndk-gdb-py} <a href="https://www.python.org/">Python</a> implementation.</li> <li>Use GNU Make 3.81 or higher.</li> <li>If you are building your app from -<a href="http://developer.android.com/sdk/installing/installing-adt.html">Eclipse</a>, build it +<a href="{@docRoot}sdk/installing/installing-adt.html">Eclipse</a>, build it using version 0.9.7 or higher of the ADT plug-in.</li> <h2 id="use">Usage</h2> @@ -150,7 +150,7 @@ line.</p> <tr> <td>{@code --adb=<file>}</td> -<td><p>This option specifies the <a href="http://developer.android.com/tools/help/adb.html">adb</a> +<td><p>This option specifies the <a href="{@docRoot}tools/help/adb.html">adb</a> tool executable. It is only necessary if you have not set your path to include that executable.</p> </td> </tr> diff --git a/docs/html-ndk/ndk/guides/ndk-stack.jd b/docs/html-ndk/ndk/guides/ndk-stack.jd index 27c752a..46146cb 100644 --- a/docs/html-ndk/ndk/guides/ndk-stack.jd +++ b/docs/html-ndk/ndk/guides/ndk-stack.jd @@ -12,8 +12,10 @@ page.title=ndk-stack </div> <p>The {@code ndk-stack} tool allows you to filter stack traces as they appear in the -output of {@code adb logcat}, and replace any address inside a shared library with the corresponding -{@code <source-file>:<line-number>} values.</p> +output of <a href="{@docRoot}tools/help/logcat.html">{@code adb logcat}</a>. It also replaces any +address inside a shared library with the corresponding +{@code <source-file>:<line-number>} values from your source code, making issues easier +to pinpoint.</p> <p>For example, it translates something like:</p> @@ -36,7 +38,7 @@ I/DEBUG ( 31): #06 pc 0000d362 /system/lib/libc.so I/DEBUG ( 31): </pre> -<p>Into the more readable output: </p> +<p>into the more readable output: </p> <pre> ********** Crash dump: ********** diff --git a/docs/html-ndk/ndk/guides/prebuilts.jd b/docs/html-ndk/ndk/guides/prebuilts.jd index f0530d1..f13e70e 100644 --- a/docs/html-ndk/ndk/guides/prebuilts.jd +++ b/docs/html-ndk/ndk/guides/prebuilts.jd @@ -42,7 +42,7 @@ use cases for this functionality:</p> whether you are using a shared ({@code .so}) or static {@code .a}) library.</li> </ol> - <p>Here is a trivial example that assumes that the prebuilt library {@code libfoo.so} resides in + <p>Here is a trivial example that assumes the prebuilt library {@code libfoo.so} resides in the same directory as the <a href="{@docRoot}ndk/guides/android_mk.html">{@code Android.mk}</a> file that describes it.</p> @@ -142,4 +142,4 @@ include $(PREBUILT_SHARED_LIBRARY) <p>If you have specified {@code armeabi} as the value of {@code TARGET_ARCH_ABI}, the build system uses the version of {@code libfoo.so} located in the {@code armeabi} directory. If you have specified {@code x86} as the value {@code TARGET_ARCH_ABI}, the build system uses the version in the -{@code x86} directory.</p>
\ No newline at end of file +{@code x86} directory.</p> diff --git a/docs/html-ndk/ndk/guides/setup.html b/docs/html-ndk/ndk/guides/setup.html deleted file mode 100644 index 0b44132..0000000 --- a/docs/html-ndk/ndk/guides/setup.html +++ /dev/null @@ -1,520 +0,0 @@ -<!DOCTYPE html> - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -<html> -<head> - - -<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> -<meta name="viewport" content="width=device-width" /> - -<meta name="Description" content="This document explains how to: This document assumes that you are already familiar with Java-based Android development. For more information on that topic, see the Android developer site . 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<ul> - <li><a href="setup.html">Setup</a></li> - <li><a href="concepts.html">Concepts</a></li> - </ul></li> - <li><a href="/ndk/guides/build.html"><span class="en">Building</span></a> - <ul> - <li><a href="">ndk-build</a></li> - <li><a href="">Android.mk</a></li> - <li><a href="">Application.mk</a></li> - <li><a href="">Standalone Toolchain</a></li> - </ul></li> - <li><a href="/ndk/guides/debug.html"><span class="en">Debugging</span></a> - <ul> - <li><a href="">ndk-gdb</a></li> - <li><a href="">ndk-stack</a></li> - </ul></li> - <li><a href="/ndk/guides/arch.html"><span class="en">Architectures and CPUs</span></a> - <ul> - <li><a href="">ABI Management</a></li> - <li><a href="">Neon</a></li> - <li><a href="">Mips</a></li> - <li><a href="">x86</a></li> - <li><a href="">x86-64</a></li> - <li><a href="">CPU Features</a></li> - </ul></li> - <li><a href="/ndk/guides/libs.html"><span class="en">Libraries</span></a> - <ul> - <li><a href="">Stable APIs</a></li> - <li><a href="">C++ Support</a></li> - 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<ul> - <li><a href="">Another Stublet</a></li> - <li><a href="">Another Stublet</a></li> - </ul></li> - </ul></li> -</ul> - - -<script type="text/javascript"> -<!-- - buildToggleLists(); - changeNavLang(getLangPref()); -//--> -</script> - - - - - </div> - </div> <!-- end side-nav --> - <script> - $(document).ready(function() { - scrollIntoView("devdoc-nav"); - }); - </script> - - - - -<div class="col-12" id="doc-col" > - - - - - - - - <h1 itemprop="name" >Setup</h1> - - - - - - - <div id="jd-content"> - - - <div class="jd-descr" itemprop="articleBody"> - <div id="qv-wrapper"> - <div id="qv"> - <h2>On this page</h2> - - <ol> - <li><a href="#install">Installation</a></li> - <li><a href="#configure">Configuring Eclipse</a></li> - <li><a href="#verify">Verification</a></li> - </ol> - </li> - </ol> - </div> - </div> - - -<div class="contents"> -<div class="textblock"><p>This document explains how to:</p> -<ul> -<li><a href="#install">Get</a> and install the NDK.</li> -<li><a href="#configure">Configure</a> your system and the Eclipse and the Android Development Tool -(ADT) for use with it.</li> -<li><a href="#verify">Verify</a>, using a simple sample, that everything is working as expected. -</li> -</ul> -<p>This document assumes that you are already familiar with Java-based Android development. For more -information on that topic, see the -<a href="/">Android developer site</a>.</p> - -<h2 id="install">Installation</h2> -<p>To install and configure the NDK, follow these steps:</p> -<ol type="1"> -<li>Get and install the <a href="/sdk/index.html">Android SDK</a>.if you -have not already done so.</li> -<li><a href="/tools/sdk/ndk/index.html">Download</a> and unzip the NDK, -making sure to download the correct version for your development platform. You may place the -unzipped directory anywhere on your local drive.</li> -<li>Update your <code>PATH</code> environment variable with the location of the directory that -contains the NDK.</li> -</ol> - - -<h2 id="configure">Configuring Eclipse</h2> -<p>Eclipse must know where the NDK is in order to use it when building your app. Follow these steps -to set the location of the NDK.</p> -<ol type="1"> -<li>Launch Eclipse, which is installed as part of the Android SDK.</li> -<li>Open <b>Window</b> > <b>Preferences</b>.</li> -<li>In the pane on the left side of the <i>Preferences</i> window, select <i>Android</i>. -The <i>Android</i> section expands, revealing a number of subsections.</li> -<li>Select <b>NDK</b>. In the pane on the right side of the <i>Preferences</i> window, browse to -the directory that contains the NDK.</li> -<li>Click <b>OK</b> to return to the <i>Package Explorer</i> display.</li> -</ol> - -<h2 id="verify">Verification</h2> -<h3>Eclipse</h3> -<p>To confirm that you have installed the NDK, set it up correctly, and properly configured Eclipse, -follow these steps:</p> -<ol type="1"> -<li>Import the hello-jni sample from <code><ndk>/samples/</code>, as you would any other Android -project.</li> -<li>In the <i>Project Explorer</i> pane, right-click the project name (<i>HelloJni</i>). A -context menu appears.</li> -<li>From the context menu, select <b>Android Tools</b> > <b>Add Native Support</b>. The -<i>Add Android Native Support</i> window appears.</li> -<li>Accept the default library name (“hello-jni”), and click <b>Finish</b>.</li> -<li>Build and execute the application.</li> -</ol> -<h3>Command line</h3> -<p>Follow these steps to build from the command line:</p> -<ol type="1"> -<li>Change to the root directory of your project.</li> -<li>Execute ndk-build to build the native component of your app. do this by -typing <code>ndk-build</code> at the command prompt.</li> -<li>Build and install your project as you would a regular Android app written in Java. For more -information, see -<a href="/tools/building/index.html">Building and Running</a> and -<a href="/tools/building/building-cmdline.html">Building and Running -from the Command Line</a>.</li> -</ol> - -<p>If you have successfully installed and configured the NDK, the screen on your target device looks -as shown in Figure 1.</p> - -<img src="./images/verification_screen.png" srcset="./images/verification_screen@2x.png 2x" alt="Output: Hello from JNI!" id="figure2" /> - -<p class="img-caption"> -<strong>Figure 1.</strong> Target-device screen after successful launch. -</p> - - </div> - - <div class="content-footer layout-content-row" - itemscope itemtype="http://schema.org/SiteNavigationElement"> - - <div class="paging-links layout-content-col col-10"> - - </div> - <div class="layout-content-col plus-container col-2" > - - <div class="g-plusone" data-size="medium"></div> - - </div> - - </div> - - </div> <!-- end jd-content --> - -<div id="footer" class="wrap" > - - - <div id="copyright"> - - Except as noted, this content is - licensed under <a href="http://creativecommons.org/licenses/by/2.5/"> - Creative Commons Attribution 2.5</a>. For details and - restrictions, see the <a href="/license.html">Content - License</a>. - </div> - - - <div id="footerlinks"> - - <p> - <a href="/about/index.html">About Android</a> | - <a href="/legal.html">Legal</a> | - <a href="/support.html">Support</a> - </p> - </div> - -</div> <!-- end footer --> -</div><!-- end doc-content --> - -</div> <!-- end body-content --> - - - - - - <script src="https://developer.android.com/ytblogger_lists_unified.js" type="text/javascript"></script> - <script src="/jd_lists_unified.js?v=8" type="text/javascript"></script> - <script src="/jd_extras.js?v=10" type="text/javascript"></script> - <script src="/jd_collections.js?v=10" type="text/javascript"></script> - <script src="/jd_tag_helpers.js?v=5" type="text/javascript"></script> - -</body> -</html> - - - diff --git a/docs/html-ndk/ndk/guides/setup.jd b/docs/html-ndk/ndk/guides/setup.jd new file mode 100644 index 0000000..81a33c0 --- /dev/null +++ b/docs/html-ndk/ndk/guides/setup.jd @@ -0,0 +1,94 @@ +page.title=Setup +@jd:body + + +<div id="qv-wrapper"> + <div id="qv"> + <h2>On this page</h2> + + <ol> + <li><a href="#install">Installation</a></li> + <li><a href="#configure">Configuring Eclipse</a></li> + <li><a href="#verify">Verification</a></li> + </ol> + </li> + </ol> + </div> + </div> + + +<div class="contents"> +<div class="textblock"><p>This document explains how to:</p> +<ul> +<li><a href="#install">Get</a> and install the NDK.</li> +<li><a href="#configure">Configure</a> your system and the Eclipse and the Android Development Tool +(ADT) for use with it.</li> +<li><a href="#verify">Verify</a>, using a simple sample, that everything is working as expected. +</li> +</ul> +<p>This document assumes that you are already familiar with Java-based Android development. For more +information on that topic, see the +<a href="{@docRoot}">Android developer site</a>.</p> + +<h2 id="install">Installation</h2> +<p>To install and configure the NDK, follow these steps:</p> +<ol type="1"> +<li>Get and install the <a href="{@docRoot}sdk/index.html">Android SDK</a>.</li> +<li><a href="{@docRoot}ndk/downloads/index.html">Download</a> and +<a href="{@docRoot}ndk/downloads/index.html#extract">extract</a> the NDK, +making sure to download the correct version for your development platform. You may place the +unzipped directory anywhere on your local drive.</li> +<li>Update your {@code PATH} environment variable with the location of the directory that +contains the NDK.</li> +</ol> + + +<h2 id="configure">Configuring Eclipse</h2> +<p>Eclipse must know where the NDK is in order to use it when building your app. Follow these steps +to set the location of the NDK.</p> +<ol type="1"> +<li>Launch Eclipse, which is installed as part of the Android SDK.</li> +<li>Open <b>Window</b> > <b>Preferences</b>.</li> +<li>In the pane on the left side of the <i>Preferences</i> window, select <i>Android</i>. +The <i>Android</i> section expands, revealing a number of subsections.</li> +<li>Select <b>NDK</b>. In the pane on the right side of the <i>Preferences</i> window, browse to +the directory that contains the NDK.</li> +<li>Click <b>OK</b> to return to the <i>Package Explorer</i> display.</li> +</ol> + +<h2 id="verify">Verification</h2> +<h3>Eclipse</h3> +<p>To confirm that you have installed the NDK, set it up correctly, and properly configured Eclipse, +follow these steps:</p> +<ol type="1"> +<li>Import the hello-jni sample from {@code <ndk>/samples/}, as you would any other Android +project.</li> +<li>In the <i>Project Explorer</i> pane, right-click the project name (<i>HelloJni</i>). A +context menu appears.</li> +<li>From the context menu, select <b>Android Tools</b> > <b>Add Native Support</b>. The +<i>Add Android Native Support</i> window appears.</li> +<li>Accept the default library name (“hello-jni”), and click <b>Finish</b>.</li> +<li>Build and execute the application.</li> +</ol> +<h3>Command line</h3> +<p>Follow these steps to build from the command line:</p> +<ol type="1"> +<li>Change to the root directory of your project.</li> +<li>Execute ndk-build to build the native component of your app. do this by +typing {@code ndk-build} at the command prompt.</li> +<li>Build and install your project as you would a regular Android app written in Java. For more +information, see +<a href="{@docRoot}tools/building/index.html">Building and Running</a> and +<a href="{@docRoot}tools/building/building-cmdline.html">Building and Running +from the Command Line</a>.</li> +</ol> + +<p>If you have successfully installed and configured the NDK, the screen on your target device looks +as shown in Figure 1.</p> + +<img src="./images/verification_screen.png" srcset="./images/verification_screen@2x.png 2x" +alt="Output: Hello from JNI!" id="figure1" /> + +<p class="img-caption"> +<strong>Figure 1.</strong> Target-device screen after successful launch. +</p> diff --git a/docs/html-ndk/ndk/guides/stable_apis.jd b/docs/html-ndk/ndk/guides/stable_apis.jd index a3fedcc..cad02ac 100644 --- a/docs/html-ndk/ndk/guides/stable_apis.jd +++ b/docs/html-ndk/ndk/guides/stable_apis.jd @@ -58,7 +58,7 @@ under {@code $NDK/platforms/android-<level>/<abi>/usr/include}. When have a specific new group of headers and libraries for an Android API level, it means that an app targeting that level should use the most recently released NDK assets. For example, there was no new release of NDK headers or libraries for Android API levels 6 and 7. Therefore, -when developing an app targeting Android API level 7, you would use the headers and libraries +when developing an app targeting Android API level 7, you should use the headers and libraries located under {@code android-5/}.</p> <p>Table 1 shows the correspondence between NDK-supported API levels and Android releases.</p> diff --git a/docs/html-ndk/ndk/guides/standalone_toolchain.jd b/docs/html-ndk/ndk/guides/standalone_toolchain.jd index f3777f3..62d22b5 100644 --- a/docs/html-ndk/ndk/guides/standalone_toolchain.jd +++ b/docs/html-ndk/ndk/guides/standalone_toolchain.jd @@ -29,7 +29,7 @@ compiling, linking, and low-level architecture. In addition, the techniques it d unnecessary for most use cases. In most cases, we recommend that you forego using a standalone toolchain, and instead stick to the NDK build system.</p> -<h2 id="syt">Selecting your Toolchain</h2> +<h2 id="syt">Selecting Your Toolchain</h2> <p>Before anything else, you need to decide which processing architecture your standalone toolchain is going to target. Each architecture corresponds to a different toolchain name, as Table 1 shows.</p> @@ -69,7 +69,7 @@ shows.</p> -<h2 id="sys">Selecting your Sysroot</h2> +<h2 id="sys">Selecting Your Sysroot</h2> <p>The next thing you need to do is define your <i>sysroot</i> (A sysroot is a directory containing the system headers and libraries for your target). To define the sysroot, you must must know the Android API level you want to target for native support; available native APIs vary by Android API @@ -86,7 +86,7 @@ SYSROOT=$NDK/platforms/android-22/arch-arm </pre> For more detail about the Android API levels and the respective native APIs they support, see -<a href={docRoot}ndk/guides/stable_apis.html>Stable APIs</a>. +<a href={@docRoot}ndk/guides/stable_apis.html>Android NDK Native APIs</a>. <h2 id="itc">Invoking the Compiler</h2> @@ -307,7 +307,7 @@ platforms.</p> </table> For more information on specifying a 32- or 64-bit instruction host toolchain, see -<a href="{@docRoot}/ndk/guides/ndk-build.html#6432">ndk-build</a>. +<a href="{@docRoot}ndk/guides/ndk-build.html#6432">ndk-build</a>. <p>You may specify {@code stl=stlport} to copy {@code libstlport} instead of the default {@code libgnustl}. If you do so, and you wish to link against the shared library, you must @@ -334,7 +334,7 @@ copy of a C++ STL library, with working exceptions and RTTI support.</p> <p>For more options and details, use {@code --help}.</p> -<h2>Working with Clang</h2> +<h2 id="wwc">Working with Clang</h2> <p>You can install Clang binaries in the standalone installation by using the {@code --llvm-version=<version>} option. {@code <version>} is a LLVM/Clang version number, such as {@code 3.4} or {@code 3.5}. For example: @@ -413,9 +413,9 @@ working properly:</p> section.</p> -<h2>ABI Compatibility</h2> +<h2 id="abi">ABI Compatibility</h2> <p>The machine code that the ARM toolchain generates should be compatible with the official Android -<a href="{docRoot}/ndk/guides/cpu-arch-abis.html">armeabi ABI</a> by default.</p> +{@code armeabi} <a href="{@docRoot}ndk/guides/abis.html">ABI</a> by default.</p> <p>We recommend use of the {@code -mthumb} compiler flag to force the generation of 16-bit Thumb-1 instructions (the default being 32-bit ARM instructions).</p> @@ -467,9 +467,9 @@ NEON functions.</p> <p>You don't have to use any specific compiler flag when targeting the MIPS ABI.</p> -<p>To learn more about ABI support, see <a href="{@docRoot}/ndk/guides/x86.html">x86</a>.</p> +<p>To learn more about ABI support, see <a href="{@docRoot}ndk/guides/x86.html">x86</a>.</p> -<h2>Warnings and Limitations</h2> +<h2 id="war">Warnings and Limitations</h2> <h3>Windows support</h3> <p>The Windows binaries do not depend on Cygwin. This lack of dependency makes them faster. The cost, however, is that they do not understand Cygwin path specifications like diff --git a/docs/html-ndk/ndk/guides/x86-64.jd b/docs/html-ndk/ndk/guides/x86-64.jd index 22f3aaa..c2f0d28 100644 --- a/docs/html-ndk/ndk/guides/x86-64.jd +++ b/docs/html-ndk/ndk/guides/x86-64.jd @@ -41,7 +41,7 @@ libraries that run on the CPU powering his or her device.</p> <h2 id="st">Standalone Toolchain</h2> -<p>It is possible to use the 64-bit x86 toolchain in standalone mode with the NDK. For more +<p>You can use the 64-bit x86 toolchain in standalone mode with the NDK. For more information about doing so, see <a href="{@docRoot}ndk/guides/standalone_toolchain.html"> Standalone Toolchain</a>, under the "Advanced method" section. @@ -49,4 +49,4 @@ Standalone Toolchain</a>, under the "Advanced method" section. <p>The NDK provides native versions of Android APIs for 64-bit x86 machine code starting from Android 5.0 (Android API level 21). If your project files target an older API level, but include {@code x86_64} as a targeted platform, the NDK build script automatically selects the right set of -native platform headers and libraries for you.</p>
\ No newline at end of file +native platform headers and libraries for you.</p> diff --git a/docs/html-ndk/ndk/guides/x86.jd b/docs/html-ndk/ndk/guides/x86.jd index e112a56..3a01b05 100644 --- a/docs/html-ndk/ndk/guides/x86.jd +++ b/docs/html-ndk/ndk/guides/x86.jd @@ -28,7 +28,7 @@ APP_ABI := armeabi armeabi-v7a x86 </pre <p>For more information about defining the {@code APP_ABI} variable, see -<a href="{docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a>.</p> +<a href="{@docRoot}ndk/guides/application_mk.html">{@code Application.mk}</a>.</p> <p>The build system places generated libraries into {@code $PROJECT/libs/x86/}, where {@code $PROJECT} represents your project's root directory, and embeds them in your APK under diff --git a/docs/html-ndk/ndk/index.jd b/docs/html-ndk/ndk/index.jd index f97dbef..fb5e84f 100644 --- a/docs/html-ndk/ndk/index.jd +++ b/docs/html-ndk/ndk/index.jd @@ -13,7 +13,7 @@ footer.hide=1 <div class="col-7of16 cdol-push-1of16"> <h1 class="dac-hero-title">Android NDK</h1> <p class="dac-hero-description"> - The Android NDK is a toolset that lets you implement parts of your app using native code languages such as C and C++. For certain types of apps, this can help you reuse existing code libraries written in those languages. + The Android NDK is a toolset that lets you implement parts of your app using native-code languages such as C and C++. For certain types of apps, this can help you reuse existing code libraries written in those languages. </p> <a class="dac-hero-cta" href="/ndk/guides/index.html"> diff --git a/docs/html-ndk/ndk/reference/index.jd b/docs/html-ndk/ndk/reference/index.jd index a496f19..a89c152 100644 --- a/docs/html-ndk/ndk/reference/index.jd +++ b/docs/html-ndk/ndk/reference/index.jd @@ -1,4 +1,12 @@ -page.title=Reference +page.title=API Reference @jd:body -<p>NDK reference docs
\ No newline at end of file +<p>The API reference for the NDK currently comprises documentation for the base set of +native headers that the NDK provides for Android. These headers, and their associated libraries, +provide functionalities such as:</p> + +<ul> + <li>Using hardware sensors.</li> + <li>Accessing storage.</li> + <li>Handling user input.</li> +</ul>
\ No newline at end of file diff --git a/docs/html-ndk/ndk/samples/downloads.jd b/docs/html-ndk/ndk/samples/downloads.jd new file mode 100644 index 0000000..3e5e3b7 --- /dev/null +++ b/docs/html-ndk/ndk/samples/downloads.jd @@ -0,0 +1,24 @@ +page.title=Samples: Downloads +@jd:body + +<style> + +.landing-button { + min-width: 155px; + text-align: center; +} +</style> + +<p>From this page, you can download samples that provide a look at the NDK in action. A few of the +topics covered are:</p> + +<ul> + <li>Managing your native app's activity lifecycle.</li> + <li>Using native OpenGL on an Android device.</li> + <li>Implementing native audio.</li> + <li>Exporting modules.</li> +</ul> + +<p class="landing-button landing-secondary"><a href="{@docRoot}ndk/samples/samples_download.zip">Download the NDK Samples</a> +</p> + diff --git a/docs/html-ndk/ndk/samples/index.jd b/docs/html-ndk/ndk/samples/index.jd index b333aa7..ce03f1c 100644 --- a/docs/html-ndk/ndk/samples/index.jd +++ b/docs/html-ndk/ndk/samples/index.jd @@ -1,4 +1,13 @@ page.title=Samples @jd:body -<p>NDK samples
\ No newline at end of file +<p>Welcome to the NDK samples area. Here, you can +<a href="{@docRoot}ndk/samples/downloads.html">download</a> a variety of sample apps to help +deepen your understanding of how to use the NDK. There are also detailed +<a href="{@docRoot}ndk/samples/walkthroughs.html">walkthroughs</a> of several +of the apps, providing additional insight into key topics.</p> + +<p>These samples are also contained in the NDK installation package. They reside in +{@code $NDK/samples/}, where {@code $NDK} is the NDK installation root.</p> + + diff --git a/docs/html-ndk/ndk/guides/sample_hellojni.jd b/docs/html-ndk/ndk/samples/sample_hellojni.jd index fa3fb5d..8d11989 100644 --- a/docs/html-ndk/ndk/guides/sample_hellojni.jd +++ b/docs/html-ndk/ndk/samples/sample_hellojni.jd @@ -16,7 +16,7 @@ page.title=Sample: hello-jni </div> </div> -<p>This sample provides a bare-bones look at HelloJNI, a minimal +<p>This sample guides you through HelloJNI, a minimal application built with the NDK. This sample is in the {@code samples/hello-jni/} directory under the root directory of your NDK installation.</p> @@ -120,4 +120,4 @@ that is, the string that the function on the Java side had requested.</p> <pre class="no-pretty-print"> return (*env)->NewStringUTF(env, "Hello from JNI ! Compiled with ABI " ABI "."); -</pre>
\ No newline at end of file +</pre> diff --git a/docs/html-ndk/ndk/guides/sample_na.jd b/docs/html-ndk/ndk/samples/sample_na.jd index 55362cd..a677de5 100644 --- a/docs/html-ndk/ndk/guides/sample_na.jd +++ b/docs/html-ndk/ndk/samples/sample_na.jd @@ -20,7 +20,7 @@ page.title=Sample: native-activity {@code samples/native-activity}. It is a very simple example of a purely native application, with no Java source code. In the absence of any Java source, the Java compiler still creates an executable stub for the virtual machine to run. -The stub serves as a wrapper for the actual, native program, which lives in the {@code .so} +The stub serves as a wrapper for the actual, native program, which is located in the {@code .so} file.</p> <p>The app itself simply renders a color onto the entire screen, and @@ -256,4 +256,4 @@ program calls OpenGL to draw the screen.</p> engine_draw_frame(&engine); } } -</pre>
\ No newline at end of file +</pre> diff --git a/docs/html-ndk/ndk/guides/sample_teapot.jd b/docs/html-ndk/ndk/samples/sample_teapot.jd index 9542a9d..6d19de6 100644 --- a/docs/html-ndk/ndk/guides/sample_teapot.jd +++ b/docs/html-ndk/ndk/samples/sample_teapot.jd @@ -77,7 +77,7 @@ APP_STL := stlport_static {@code samples/Teapot/src/com/sample/teapot}, under the NDK installation root directory. It handles activity lifecycle events, and also enables the app to display text on the screen. The following block of code is most important from the perspective of the native-side implementation: The native -code calls it to display a popup window for text display.</p> +code calls it to display a popup window for displaying text.</p> <pre class="no-pretty-print"> @@ -357,4 +357,4 @@ activity is not yet ready.</p> state->userData = &g_engine; state->onAppCmd = Engine::HandleCmd; state->onInputEvent = Engine::HandleInput; -</pre>
\ No newline at end of file +</pre> diff --git a/docs/html-ndk/ndk/samples/samples_download.zip b/docs/html-ndk/ndk/samples/samples_download.zip Binary files differnew file mode 100644 index 0000000..35265be --- /dev/null +++ b/docs/html-ndk/ndk/samples/samples_download.zip diff --git a/docs/html-ndk/ndk/samples/samples_toc.cs b/docs/html-ndk/ndk/samples/samples_toc.cs index 9a39f04..e0dcf04 100644 --- a/docs/html-ndk/ndk/samples/samples_toc.cs +++ b/docs/html-ndk/ndk/samples/samples_toc.cs @@ -6,13 +6,23 @@ localized titles are added in the language order specified below. ?> - <ul id="nav"> + <li class="nav-section"> + <div class="nav-section-header empty"><a href="<?cs var:toroot ?>ndk/samples/downloads.html"> + <span class="en">Downloads</span></a></div> + </li> + + <li class="nav-section"> + <div class="nav-section-header"> + <a href="<?cs var:toroot ?>ndk/samples/walkthroughs.html"><span class="en"> + Walkthroughs</span></a></div> + <ul> + <li><a href="<?cs var:toroot ?>ndk/samples/sample_hellojni.html">hello-jni</a></li> + <li><a href="<?cs var:toroot ?>ndk/samples/sample_na.html">sample-na</a></li> + <li><a href="<?cs var:toroot ?>ndk/samples/sample_teapot.html">Teapot</a></li> + </ul> + </li> - <li class="nav-section"> - <div class="nav-section-header empty"><a href="/ndk/samples/index.html"><span class="en"> - Samples</span></a></div> - </li> </ul> diff --git a/docs/html-ndk/ndk/samples/walkthroughs.jd b/docs/html-ndk/ndk/samples/walkthroughs.jd new file mode 100644 index 0000000..b214e66 --- /dev/null +++ b/docs/html-ndk/ndk/samples/walkthroughs.jd @@ -0,0 +1,10 @@ +page.title=Samples: Walkthroughs +@jd:body + +<p>This section provides detailed walkthroughs of several key samples. The samples are as +follows:</p> + +<li><a href="{@docRoot}ndk/samples/sample_hellojni.html">hello-jni</a>: A very basic app that illustrates core workings of the NDK.</li> +<li><a href="{@docRoot}ndk/samples/sample_na.html">native-activity</a>: An app that shows the fundamentals of constructing a purely native app. It places particular emphasis on the +{@code android_native_app_glue library}.</li> +<li><a href="<a href="{@docRoot}ndk/samples/sample_teapot.html">Teapot</a>: A simple OpenGL demo, showcasing the <code>ndk_helper</code> class.</li>
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