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| author | Dirk Dougherty <ddougherty@google.com> | 2014-09-26 14:52:48 -0700 |
|---|---|---|
| committer | Dirk Dougherty <ddougherty@google.com> | 2014-09-26 17:43:14 -0700 |
| commit | eb81afbe293eb3e7e07d207bda9522cc61bf2a23 (patch) | |
| tree | d936afbceb14b6c886f9b8bb2d9c27b441a6515e /docs/html/distribute/stories | |
| parent | b8a60dada505d79341cfa4cc2b9906d892e8298b (diff) | |
| download | frameworks_base-eb81afbe293eb3e7e07d207bda9522cc61bf2a23.zip frameworks_base-eb81afbe293eb3e7e07d207bda9522cc61bf2a23.tar.gz frameworks_base-eb81afbe293eb3e7e07d207bda9522cc61bf2a23.tar.bz2 | |
Doc change: Add new index page for games stories.
Change-Id: Icd9de0715c8a77333fd73a46f31c3ad81d0b951b
Diffstat (limited to 'docs/html/distribute/stories')
| -rw-r--r-- | docs/html/distribute/stories/games.jd | 264 |
1 files changed, 23 insertions, 241 deletions
diff --git a/docs/html/distribute/stories/games.jd b/docs/html/distribute/stories/games.jd index 1a482b1..2351eed 100644 --- a/docs/html/distribute/stories/games.jd +++ b/docs/html/distribute/stories/games.jd @@ -1,246 +1,28 @@ page.title=Developer Stories: Google Play Game Services -meta.tags="google play, developer story, games, global" +meta.tags="google play, story, stories, games, global" page.image=/images/distribute/glu-ew-gpgames.jpg -page.metaDescription=How gaming studios are using Google Play game services to deliver new gaming experiences for their users. +page.metaDescription=How game studios are using Google Play game services to deliver new gaming experiences for their users. @jd:body -<p>One of the goals of <a href="https://developers.google.com/games/">Google -Play game services</a> is to allow developers to focus on what they’re good at -as game developers — creating great gaming experiences for their users, by -building on top of what Google is good at: mobile and cloud services. Integral -to that is an easy integration process, one that provides a whole host of -features with little engineering work required.</p> - -<p>The gaming studios below understood the opportunity that Google Play game -services unlocked, and are starting to see real results following their -successful integrations. </p> - -<div style="margin-bottom:2em;"><!-- START STORY --> - -<h3>Concrete Software — Straightforward, easy to implement</h3> - -<img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px; - -moz-border-radius: 5px; - border-radius: 5px height:78px; - width: 78px; - float: left; - margin: 12px 20px 9px 20px;" - src="http://lh6.ggpht.com/_UOay5HBxf077suKYzmikU2IbnYOJub3X0inz-LoUsVh4TX758BEyArjoR7owXijkAA=w124"> - -<div style="list-style: none;height:100%; - float: right; - border-top: 1px solid #9C0; - width: 220px; - margin: 4px 20px;padding: .5em;"> - - <h5>About the developer</h5> - <ul> - <li><a href="https://play.google.com/store/apps/developer?id=Concrete%20Software%2C%20Inc.">Concrete Software</a>, - makers of <a href="https://play.google.com/store/apps/details?id=com.concretesoftware.pbachallenge_androidmarket&hl=en">PBA - Bowling Challenge</a></li> - <li>Added support for multiplayer, leaderboards and achievements through Google Play game - services</li> - </ul> - - <h5>Results</h5> - <ul> - <li>Session lengths have increased more than 15%</li> - </ul> - - <div style="padding:.5em 0 0 1em;"> - <a href="https://play.google.com/store/apps/details?id=com.concretesoftware.pbachallenge_androidmarket&hl=en"> - <img alt="Android app on Google Play" src="{@docRoot}images/brand/en_generic_rgb_wo_45.png" /> - </a> - </div> -</div> - -<div style="line-height:1.4em;"> -<p style="margin-top:0;margin-bottom:12px;">Concrete Software added several -features from Google Play game services into one of their top titles, -<a href="https://play.google.com/store/apps/details?id=com.concretesoftware.pbachallenge_androidmarket">PBA -Bowling Challenge</a>, including support for multiplayer, leaderboards, and -achievements.</p> - -<p>So far, their users have loved the new additions: average session length -is up more than 15%. Keith Pichelman, CEO of Concrete Software, explains: </p> - -<p>"The Google Play game services were straightforward and easy to implement. We -had been researching options for multiplayer services, so when Google Play game -services came out, it was an easy decision for us. Not only were they easy to -integrate, but the features have worked flawlessly. </p> - -<p>"PBA Bowling Challenge now has real-time multiplayer which our users instantly -were thrilled with; you can see in the reviews how people immediately raved about -the new game experience. </p> - -<p>"We also included achievements, leaderboards, and most recently cloud -synchronization from the Google Play game services as well. Using the game -services in PBA Bowling Challenge was a huge success, enough so that we are now -going back to our other titles, adding the features to them as well."</p> -</div> - -<div style="clear:both;margin-top:40px;width:auto;"> - - <img src="{@docRoot}images/distribute/concrete-pbc-gpgames.jpg"> - - <div style="width:600px;margin-top:0px;padding:0 90px;"> - <p class="image-caption"><span style="font-weight:500;">Session lengths up:</span> - After adding support for multiplayer with Google Play game services, Concrete - Software saw an increase in session lengths of more than 15% for PBA Bowling - Challenge.</p> - </div> -</div> -</div> <!-- END STORY --> - -<div style="margin:3em auto"><!-- START STORY --> - -<h3>Glu: It’s a must-have for all titles</h3> - -<img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px; - -moz-border-radius: 5px; - border-radius: 5px height:78px; - width: 78px; - float: left; - margin: 12px 20px 30px 20px;" - src="http://lh4.ggpht.com/Q7mQJsdhulW4_s039R9aaRhQkGnyzLkhF00j5EnyhHOivijnyi7P7b5A8qG0xk1r-jQ=w124"> - -<div style="list-style: none;height:100%; - float: right; - border-top: 1px solid #9C0; - width: 220px; - margin: 4px 20px;padding: .5em;"> - - <h5>About the developer</h5> - <ul> - <li><a href="https://play.google.com/store/apps/developer?id=Glu+Mobile">Glu - Mobile</a>, creators of <a href="https://play.google.com/store/apps/details?id=com.glu.ewarriors2">Eternity - Warriors 2</a></li> - <li>Has already integrated 5 titles with Google Play game services</li> - </ul> - - <h5>Results</h5> - <ul> - <li>In Eternity Warriors 2, 7-day user retention is up 40%</li> - <li>20% increase in play sessions per day as well</li> - </ul> - - <div style="padding:.5em 0 0 1em;"> - <a href="https://play.google.com/store/apps/details?id=com.glu.ewarriors2"> - <img alt="Android app on Google Play" src="{@docRoot}images/brand/en_generic_rgb_wo_45.png" /> - </a> - </div> -</div> - -<div style="line-height:1.4em;"> -<p style="margin-top:0;margin-bottom:12px;">Glu was one of the first developers -to integrate Google Play game services, with -<a href="https://play.google.com/store/apps/details?id=com.glu.ewarriors2">Eternity -Warriors 2</a>. Based on this first success, Glu has integrated game services -into several more games, including Samurai vs. Zombies 2, Frontline Commando: -D-Day, Contract Killer 2, and Zombies Ate My Friends.</p> - -<p>Already supported in Eternity Warriors 2, they’ve seen a 40% increase in 7-day -user retention and a 20% increase in play sessions per day. Sourabh Ahuja, Glu's -Vice President of Android Development, explains:</p> - -<p>“Multiplayer, leaderboards, achievements — these are all things that we -had to build individually for our titles. The availability of these features in -Google Play game services helps us make our games stickier, and it’s awesome that -it comes directly from Google. </p> - -<p>"It’s flexible enough that we were able to make it interoperable with our -in-house systems. We look forward to utilizing game services extensively across -our portfolio."</p> -</div> - -<div style="clear:both;margin-top:40px;width:auto;"> - - <img src="{@docRoot}images/distribute/glu-ew-gpgames.jpg"></a> - - <div style="width:600px;margin-top:0px;padding:0 90px;"> - <p class="image-caption"><span style="font-weight:500;">User retention up:</span> - Glu saw a 40% increase in 7-day user retention for Eternity Warriors 2 after - integrating with Google Play game services.</p> - </div> -</div> -</div> <!-- END STORY --> - - -<div style="margin-bottom:2em;"><!-- START STORY --> - -<h3>Vector-Unit: An awesome multiplayer experience</h3> - -<img alt="" class="screenshot thumbnail" style="-webkit-border-radius: 5px; - -moz-border-radius: 5px; - border-radius: 5px height:78px; - width: 78px; - float: left; - margin: 12px 20px 9px 20px;" src= - "http://lh3.ggpht.com/dTUrKLffqXHJtPuIlp8fjDhROuzrTcpidbNFprugR65hMrPLX7Omd8SGop0xMXXKzcw=w124"> - -<div style="list-style: none;height:100%; - float: right; - border-top: 1px solid #9C0; - width: 220px; - margin: 4px 20px;padding: .5em;"> - - <h5>About the developer</h5> - <ul> - <li><a href="https://play.google.com/store/apps/developer?id=Vector+Unit">Vector - Unit</a>, creators of <a href="https://play.google.com/store/apps/details?id=com.vectorunit.red">Riptide - GP2</a></li> - <li>Added multiplayer to Riptide GP2 through Google Play game services </li> - </ul> - - <h5>Results</h5> - <ul> - <li>With an easy multiplayer solution, they were able to focus on the - gameplay</li> - <li>Early reviews of Riptide GP2 called multiplayer “one of the sweetest - cherries on top!”</li> - </ul> - - <div style="padding:.5em 0 0 1em;"> - <a href="https://play.google.com/store/apps/details?id=com.vectorunit.red"> - <img alt="Android app on Google Play" src="{@docRoot}images/brand/en_generic_rgb_wo_45.png" /> - </a> - </div> -</div> - -<div style="line-height:1.4em;"> -<p style="margin-top:0;margin-bottom:12px;">Vector Unit just launched their -latest title, <a href="https://play.google.com/store/apps/details?id=com.vectorunit.red">Riptide -GP2</a>, with Google Play game services integration, and it has one of the strongest -integrations of multiplayer yet. Early reviews call multiplayer “one of the sweetest -cherries on top!”.</p> - -<p>Ralf Knoesel, CTO of Vector Unit, tells more about how they've used Google Play game -services:</p> - -<p>“We wanted to provide a really compelling multiplayer experience for our users, and -Google Play game services allowed us to do just that. With multiplayer, you can show off -your skills and your custom-tuned hydro jet in 4-way online battles with friends and -players around the world. </p> - -<p>"By providing an easy way to power this multiplayer experience, we were able to focus -on making the gameplay come alive — like the stunts, which are more daring and -slicker than ever (with more of them to master), or the realistic detail of the water -splashing against the camera lens.”</p> - -</div> - -<div style="clear:both;margin-top:40px;width:auto;"> - - <img src="{@docRoot}images/distribute/vector-unit-rt-gpgames.jpg"></a> - - <div style="width:600px;margin-top:0px;padding:0 90px;"> - <p class="image-caption"><span style="font-weight:500;">Multiplayer and more:</span> - Google Play game services helped Vector Unit pack an awesome multiplayer experience - into Riptide GP 2, so they could focus on building a great gaming experience.</p> - </div> -</div> -</div> <!-- END STORY --> - - - +<p> + <a href="https://developers.google.com/games/">Google Play game services</a> + lets you add great social features to your games quickly, without having to + build them yourself. You can add multiplayer, game invites, quests, and a + variety of other features — all from within your app. Google provides + cross-platform game and player infrastructure for you, as well as insights + and analytics to help you understand the activities of users in your games. +</p> + +<p> + The case study presentations below highlight how top game studios are taking + advantage of Google Play game services — the features they've added and + the results they are seeing. Each deck (PDF) is focused on a single game and + how it uses a specific Google Play gemes feature. +</p> + +<div class="resource-widget resource-flow-layout col-13" + data-query="collection:distribute/stories/games" + data-sortOrder="-timestamp" + data-cardSizes="18x12" + data-maxResults="32"></div>
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