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authorScott Main <smain@google.com>2011-08-12 12:22:18 -0700
committerScott Main <smain@google.com>2011-10-12 20:52:18 -0700
commit8da119148fb8c20ec49917a6c106a0f731227238 (patch)
tree2a80413e128f9533c8c26aadb0a40ccb4f86bdbd /docs/html/guide/practices
parent63c8a47b7fb8244e8ee9fbcf40a77a30a9c98ca9 (diff)
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cherrypick from hc-mr2 Change-Id: I76de309e70026720d30772ff5b428f7aefc8de4c
docs: add docs about "screenSize" configuration changes Change-Id: I74ca6126d1f61f30014c17c8bd2316c6d05c8aeb
Diffstat (limited to 'docs/html/guide/practices')
-rw-r--r--docs/html/guide/practices/screen-compat-mode.jd6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/html/guide/practices/screen-compat-mode.jd b/docs/html/guide/practices/screen-compat-mode.jd
index a792386..6a77d60 100644
--- a/docs/html/guide/practices/screen-compat-mode.jd
+++ b/docs/html/guide/practices/screen-compat-mode.jd
@@ -48,7 +48,7 @@ Mode</a>.</p>
to resize for larger screens such as tablets. Since Android 1.6, Android has supported a
variety of screen sizes and does most of the work to resize application layouts so that they
properly fit each screen. However, if your application does not successfully follow the guide to
-<a href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple Screens</a>,
+<a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a>,
then it might encounter some rendering issues on larger screens. For applications with this
problem, screen compatibility mode can make the application a little more usable on larger
screens.</p>
@@ -83,7 +83,7 @@ which will usually cause artifacts such as blurring and pixelation in your UI.
<p>This was introduced with Android 3.2 to further
assist applications on the latest tablet devices when the applications have not yet
implemented techniques for <a
-href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple
+href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple
Screens</a>.</p>
<p>In general, large screen devices running Android 3.2 or higher allow users to enable
screen compatibility mode when the application does not <strong>explicitly declare that it supports
@@ -211,7 +211,7 @@ href="{@docRoot}guide/topics/manifest/supports-screens-element.html">{@code
which you should want your application to run&mdash;it causes pixelation and blurring in your UI,
due to zooming. The proper way to make your application work well on large screens is to follow the
guide to <a
-href="{@docRoot}guide/topics/practices/screens_support.html">Supporting Multiple Screens</a> and
+href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a> and
provide alternative layouts for different screen sizes.</p>
<p>By default, when you've set either <a