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author | Dirk Dougherty <ddougherty@google.com> | 2013-01-28 20:34:17 -0800 |
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committer | Dirk Dougherty <ddougherty@google.com> | 2013-02-04 13:39:38 -0800 |
commit | 2623157244ae397fcaeecc46fab83a307b49b48f (patch) | |
tree | 91cc13f25eb601c0e043fee00185bf7ef65fd0ee /docs/html/guide | |
parent | 8a72b6e0db11dec73253b938defc2847a8c8234d (diff) | |
download | frameworks_base-2623157244ae397fcaeecc46fab83a307b49b48f.zip frameworks_base-2623157244ae397fcaeecc46fab83a307b49b48f.tar.gz frameworks_base-2623157244ae397fcaeecc46fab83a307b49b48f.tar.bz2 |
Doc change: add redirects file (yaml) for use in devsite docs builds.
Change-Id: I87d922bd4959c093544caf2addcb322ca7208fe8
Diffstat (limited to 'docs/html/guide')
-rw-r--r-- | docs/html/guide/index.jd | 56 | ||||
-rw-r--r-- | docs/html/guide/topics/graphics/renderscript.html | 10 |
2 files changed, 0 insertions, 66 deletions
diff --git a/docs/html/guide/index.jd b/docs/html/guide/index.jd deleted file mode 100644 index fea7027..0000000 --- a/docs/html/guide/index.jd +++ /dev/null @@ -1,56 +0,0 @@ -page.title=App Components -page.landing=true -page.landing.intro=Android's application framework lets you create extremely rich and innovative apps using a set of reusable components. This section explains how Android apps work and how you use components to build them. -page.landing.image=images/ui/ui_index.png - -@jd:body - -<div class="landing-docs"> - - <div class="col-6"> - <h3>Blog Articles</h3> - - <a href="http://android-developers.blogspot.com/2012/05/using-dialogfragments.html"> - <h4>Using DialogFragments</h4> - <p>In this post, I’ll show how to use DialogFragments with the v4 support library (for backward compatibility on pre-Honeycomb devices) to show a simple edit dialog and return a result to the calling Activity using an interface.</p> - </a> - - <a href="http://android-developers.blogspot.com/2011/03/fragments-for-all.html"> - <h4>Fragments For All</h4> - <p>Today we’ve released a static library that exposes the same Fragments API (as well as the new LoaderManager and a few other classes) so that applications compatible with Android 1.6 or later can use fragments to create tablet-compatible user interfaces. </p> - </a> - - <a -href="http://android-developers.blogspot.com/2010/07/multithreading-for-performance.html"> - <h4>Multithreading for Performance</h4> - <p>A good practice in creating responsive applications is to make sure your main UI thread -does the minimum amount of work. Any potentially long task that may hang your application should be -handled in a different thread.</p> - </a> - </div> - - <div class="col-6"> - <h3>Training</h3> - - <a href="http://developer.android.com/training/basics/activity-lifecycle/index.html"> - <h4>Managing the Activity Lifecycle</h4> - <p>This class explains important lifecycle callback methods that each Activity - instance receives and how you can use them so your activity does what the user expects and does not consume system - resources when your activity doesn't need them.</p> - </a> - - <a href="http://developer.android.com/training/basics/fragments/index.html"> - <h4>Building a Dynamic UI with Fragments</h4> - <p>This class shows you how to create a dynamic user experience with fragments and optimize -your app's user experience for devices with different screen sizes, all while continuing to support -devices running versions as old as Android 1.6.</p> - </a> - - <a href="http://developer.android.com/training/sharing/index.html"> - <h4>Sharing Content</h4> - <p>This class covers some common ways you can send and receive content between - applications using Intent APIs and the ActionProvider object.</p> - </a> - </div> - -</div>
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