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author | Scott Main <> | 2009-04-25 14:04:54 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-04-25 14:04:54 -0700 |
commit | 6fc27f79b4efb0a8fdaf393eb35fe5925541a893 (patch) | |
tree | 8e7d4a137847a63d1151ad8447475bce470dbe1d /docs/html/guide | |
parent | 47f3a7ae793d271b6731436eb854fc8ae7cb9871 (diff) | |
download | frameworks_base-6fc27f79b4efb0a8fdaf393eb35fe5925541a893.zip frameworks_base-6fc27f79b4efb0a8fdaf393eb35fe5925541a893.tar.gz frameworks_base-6fc27f79b4efb0a8fdaf393eb35fe5925541a893.tar.bz2 |
AI 147793: cleanup broken links and delete all innacurate info in apidemo pages
BUG=1810005
Automated import of CL 147793
Diffstat (limited to 'docs/html/guide')
-rw-r--r-- | docs/html/guide/topics/graphics/opengl.jd | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/docs/html/guide/topics/graphics/opengl.jd b/docs/html/guide/topics/graphics/opengl.jd index eb2932d..901980d 100644 --- a/docs/html/guide/topics/graphics/opengl.jd +++ b/docs/html/guide/topics/graphics/opengl.jd @@ -26,10 +26,7 @@ ES API. However, it may not be identical, so watch out for deviations.</p> <li>In your View's onDraw() method, get a handle to a GL object, and use its methods to perform GL operations.</li> </ol> -<p>For an example of this usage model (based on the classic GL ColorCube), -see -<a href="{@docRoot}guide/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceView.html">com.android.samples.graphics.GLSurfaceView.java</a> -in the ApiDemos sample code project. A slightly more sophisticated version showing how to use +<p>For an example of this usage model (based on the classic GL ColorCube), showing how to use it with threads can be found in <a href="{@docRoot}guide/samples/ApiDemos/src/com/example/android/apis/graphics/GLSurfaceViewActivity.html">com.android.samples.graphics.GLSurfaceViewActivity.java</a>. </p> |