diff options
author | Scott Main <smain@google.com> | 2010-04-07 10:50:20 -0700 |
---|---|---|
committer | Scott Main <smain@google.com> | 2010-06-29 17:13:02 -0700 |
commit | b4d2e42a8508a09f944b13f27c043952eef6c1cc (patch) | |
tree | 674d73c4194b7921ad28eacc3ed3088cc59fbf87 /docs/html/guide | |
parent | 4fb91d9f1bede8ad49365913804532ca57206455 (diff) | |
download | frameworks_base-b4d2e42a8508a09f944b13f27c043952eef6c1cc.zip frameworks_base-b4d2e42a8508a09f944b13f27c043952eef6c1cc.tar.gz frameworks_base-b4d2e42a8508a09f944b13f27c043952eef6c1cc.tar.bz2 |
docs: revise menu guide to focus more on using menu resources
instead of defining menus in code.
And revise some style.
Change-Id: I0a5a19a51062d72cdb9045c9607cab04b69f554c
Diffstat (limited to 'docs/html/guide')
-rw-r--r-- | docs/html/guide/topics/ui/menus.jd | 892 |
1 files changed, 510 insertions, 382 deletions
diff --git a/docs/html/guide/topics/ui/menus.jd b/docs/html/guide/topics/ui/menus.jd index cf3c7de..b4e467c 100644 --- a/docs/html/guide/topics/ui/menus.jd +++ b/docs/html/guide/topics/ui/menus.jd @@ -5,198 +5,324 @@ parent.link=index.html <div id="qv-wrapper"> <div id="qv"> - <h2>Key classes</h2> - <ol> - <li>{@link android.view.Menu}</li> - <li>{@link android.view.ContextMenu}</li> - <li>{@link android.view.SubMenu}</li> - </ol> <h2>In this document</h2> <ol> - <li><a href="#options-menu">Options Menu</a></li> - <li><a href="#context-menu">Context Menu</a></li> - <li><a href="#submenu">Submenu</a></li> - <li><a href="#xml">Define Menus in XML</a></li> - <li><a href="#features">Menu Features</a> + <li><a href="#xml">Defining Menus</a></li> + <li><a href="#Inflating">Inflating a Menu Resource</a> + <li><a href="#options-menu">Creating an Options Menu</a> + <ol> + <li><a href="#ChangingTheMenu">Changing the menu when it opens</a></li> + </ol> + </li> + <li><a href="#context-menu">Creating a Context Menu</a></li> + <li><a href="#submenu">Creating a Submenu</a></li> + <li><a href="#features">Other Menu Features</a> <ol> <li><a href="#groups">Menu groups</a></li> <li><a href="#checkable">Checkable menu items</a></li> <li><a href="#shortcuts">Shortcut keys</a></li> - <li><a href="#intents">Menu item intents</a></li> + <li><a href="#intents">Intents for menu items</a></li> </ol> </li> </ol> + + <h2>Key classes</h2> + <ol> + <li>{@link android.view.Menu}</li> + <li>{@link android.view.MenuItem}</li> + <li>{@link android.view.ContextMenu}</li> + <li>{@link android.view.SubMenu}</li> + </ol> + + <h2>See also</h2> + <ol> + <li><a href="{@docRoot}guide/topics/resources/menu-resource.html">Menu Resource</a></li> + </ol> </div> </div> -<p>Menus are an important part of any application. They provide familiar interfaces -that reveal application functions and settings. Android offers an easy programming interface -for developers to provide standardized application menus for various situations.</p> +<p>Menus are an important part of an application that provide a familiar interface for the user +to access application functions and settings. Android offers an easy programming interface +for you to provide application menus in your application.</p> -<p>Android offers three fundamental types of application menus:</p> +<p>Android provides three types of application menus:</p> <dl> <dt><strong>Options Menu</strong></dt> - <dd>This is the primary set of menu items for an Activity. It is revealed by pressing - the device MENU key. Within the Options Menu are two groups of menu items: + <dd>The primary menu for an Activity, which appears when the user presses + the device MENU key. Within the Options Menu are two groups: <dl style="margin-top:1em"> <dt><em>Icon Menu</em></dt> - <dd>This is the collection of items initially visible at the bottom of the screen + <dd>The menu items visible at the bottom of the screen at the press of the MENU key. It supports a maximum of six menu items. These are the only menu items that support icons and the only menu items that <em>do not</em> support checkboxes or radio buttons.</dd> <dt><em>Expanded Menu</em></dt> - <dd>This is a vertical list of items exposed by the "More" menu item from the Icon Menu. - It exists only when the Icon Menu becomes over-loaded and is comprised of the sixth - Option Menu item and the rest.</dd> + <dd>The vertical list of menu items exposed by the "More" menu item in the Icon Menu. + When the Icon Menu is full, the expanded menu is comprised of the sixth + menu item and the rest.</dd> </dl> </dd> <dt><strong>Context Menu</strong></dt> - <dd>This is a floating list of menu items that may appear when you perform a long-press on a View - (such as a list item). </dd> + <dd>A floating list of menu items that appears when the user performs a long-press on a View. +</dd> <dt><strong>Submenu</strong></dt> - <dd>This is a floating list of menu items that is revealed by an item in the Options Menu - or a Context Menu. A Submenu item cannot support nested Submenus. </dd> + <dd>A floating list of menu items that the user opens by pressing a menu item in the Options +Menu or a context menu. A submenu item cannot support a nested submenu. </dd> </dl> -<h2 id="options-menu">Options Menu</h2> -<img align="right" src="{@docRoot}images/options_menu.png" /> -<p>The Options Menu is opened by pressing the device MENU key. -When opened, the Icon Menu is displayed, which holds the first six menu items. -If more than six items are added to the Options Menu, then those that can't fit -in the Icon Menu are revealed in the Expanded Menu, via the "More" menu item. The Expanded Menu -is automatically added when there are more than six items.</p> -<p>The Options Menu is where you should include basic application functions -and any necessary navigation items (e.g., to a home screen or application settings). -You can also add <a href="#submenu">Submenus</a> for organizing topics -and including extra menu functionality.</p> - -<p>When this menu is opened for the first time, -the Android system will call the Activity <code>{@link android.app.Activity#onCreateOptionsMenu(Menu) -onCreateOptionsMenu()}</code> callback method. Override this method in your Activity -and populate the {@link android.view.Menu} object given to you. You can populate the menu by -inflating a menu resource that was <a href="#xml">defined in XML</a>, or by calling -<code>{@link android.view.Menu#add(CharSequence) add()}</code> -for each item you'd like in the menu. This method adds a {@link android.view.MenuItem}, and returns the -newly created object to you. You can use the returned MenuItem to set additional properties like -an icon, a keyboard shortcut, an intent, and other settings for the item.</p> - -<p>There are multiple <code>{@link android.view.Menu#add(CharSequence) add()}</code> methods. -Usually, you'll want to use one that accepts an <var>itemId</var> argument. -This is a unique integer that allows you to identify the item during a callback.</p> - -<p>When a menu item is selected from the Options Menu, you will receive a callback to the -<code>{@link android.app.Activity#onOptionsItemSelected(MenuItem) onOptionsItemSelected()}</code> -method of your Activity. This callback passes you the -<code>MenuItem</code> that has been selected. You can identify the item by requesting the -<var>itemId</var>, with <code>{@link android.view.MenuItem#getItemId() getItemId()}</code>, -which returns the integer that was assigned with the <code>add()</code> method. Once you identify -the menu item, you can take the appropriate action.</p> - -<p>Here's an example of this procedure, inside an Activity, wherein we create an -Options Menu and handle item selections:</p> +<h2 id="xml">Defining Menus</h2> + +<p>Instead of instantiating {@link android.view.Menu} objects in your application code, you should +define a menu and all its items in an XML <a +href="{@docRoot}guide/topics/resources/menu-resource.html">menu resource</a>, then inflate the menu +resource (load it as a programmable object) in your application code. Defining your menus in XML is +a good practice because it separates your interface design from your application code (the same as +when you <a href="{@docRoot}guide/topics/ui/declaring-layout.html">define your Activity +layout</a>).</p> + +<p>To define a menu, create an XML file inside your project's <code>res/menu/</code> +directory and build the menu with the following elements:</p> +<dl> + <dt><code><menu></code></dt> + <dd>Creates a {@link android.view.Menu}, which is a container for menu items. It must be +the root node and holds one or more of the following elements. You can also nest this element +in an {@code <item>} to create a submenu.</dd> + <dt><code><item></code></dt> + <dd>Creates a {@link android.view.MenuItem}, which represents a single item in a menu.</dd> + <dt><code><group></code></dt> + <dd>An optional, invisible container for {@code <item>} elements. It allows you to +categorize menu items so they share properties such as active state and visibility. See <a +href="#groups">Menu groups</a>.</dd> +</dl> +<p>For example, here is a file in <code>res/menu/</code> named <code>game_menu.xml</code>:</p> <pre> -/* Creates the menu items */ +<?xml version="1.0" encoding="utf-8"?> +<menu xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:id="@+id/new_game" + android:icon="@drawable/ic_new_game" + android:title="@string/new_game" /> + <item android:id="@+id/quit" + android:icon="@drawable/ic_quit" + android:title="@string/quit" /> +</menu> +</pre> + +<p>This example defines a menu with two menu items. Each item includes the attributes:</p> +<dl> + <dt>{@code android:id}</dt> + <dd>A resource ID that's unique to the item so that the application can recognize the item when +the user selects it.</dd> + <dt>{@code android:icon}</dt> + <dd>A drawable resource that is the icon visible to the user.</dd> + <dt>{@code android:title}</dt> + <dd>A string resource that is the title visible to the user.</dd> +</dl> + +<p>For more about the XML syntax and attributes for a menu resource, see the <a +href="{@docRoot}guide/topics/resources/menu-resource.html">Menu Resource</a> reference.</p> + + +<h2 id="Inflating">Inflating a Menu Resource</h2> + +<p>You can inflate your menu resource (convert the XML resource into a programmable object) using +{@link android.view.MenuInflater#inflate(int,Menu) MenuInflater.inflate()}. For +example, the following code inflates the <code>game_menu.xml</code> file defined above during the +{@link android.app.Activity#onCreateOptionsMenu(Menu) onCreateOptionsMenu()} callback method, to be +used for the Options Menu:</p> + +<pre> +@Override public boolean onCreateOptionsMenu(Menu menu) { - menu.add(0, MENU_NEW_GAME, 0, "New Game"); - menu.add(0, MENU_QUIT, 0, "Quit"); + MenuInflater inflater = getMenuInflater(); + inflater.inflate(R.menu.game_menu, menu); return true; } +</pre> + +<p>The {@link android.app.Activity#getMenuInflater()} method returns a {@link +android.view.MenuInflater} for the Activity. With this object, you can call {@link +android.view.MenuInflater#inflate(int,Menu) inflate()}, which inflates a menu resource into a +{@link android.view.Menu} object. In this example, the menu resource defined by +<code>game_menu.xml</code> +is inflated into the {@link android.view.Menu} that was passed into {@link +android.app.Activity#onCreateOptionsMenu(Menu) onCreateOptionsMenu()}. (This callback method for +creating an option menu is discussed more in the next section.)</p> + + + +<h2 id="options-menu">Creating an Options Menu</h2> + +<div class="figure" style="width:200px"> + <img src="{@docRoot}images/options_menu.png" height="300" alt="" /> + <p class="img-caption"><strong>Figure 1.</strong> Screenshot of an Options Menu.</p> +</div> + + +<p>The Options Menu is where you should include basic application functions +and necessary navigation items (for example, a button +to open application settings). The user +can open the Options Menu with the device MENU key. +Figure 1 shows a screenshot of an Options Menu.</p> + +<p>When opened, the first visible portion of the Options Menu is called the Icon Menu. It +holds the first six menu items. +If you add more than six items to the Options Menu, Android places the sixth item and those after it +into the Expanded Menu, which the user can open with the "More" menu item.</p> + +<p>When the user opens the Options Menu for the first time, Android calls your Activity's +{@link android.app.Activity#onCreateOptionsMenu(Menu) +onCreateOptionsMenu()} method. Override this method in your Activity +and populate the {@link android.view.Menu} that is passed into the method. Populate the +{@link android.view.Menu} by inflating a menu resource as described in <a +href="#Inflating">Inflating a Menu Resource</a>. (You can +also populate the menu in code, using {@link android.view.Menu#add(int,int,int,int) +add()} to add menu items.)</p> + +<p>When the user selects a menu item from the Options Menu, the system calls your Activity's +{@link android.app.Activity#onOptionsItemSelected(MenuItem) onOptionsItemSelected()} +method. This method passes the +{@link android.view.MenuItem} that the user selected. You can identify the menu item by calling +{@link android.view.MenuItem#getItemId()}, which returns the unique ID for the menu +item (defined by the {@code android:id} attribute in the menu resource or with an integer passed +to the {@link android.view.Menu#add(int,int,int,int) add()} method). You can match this ID +against known menu items and perform the appropriate action.</p> + +<p>For example:</p> -/* Handles item selections */ +<pre> +@Override public boolean onOptionsItemSelected(MenuItem item) { + // Handle item selection switch (item.getItemId()) { - case MENU_NEW_GAME: + case R.id.new_game: newGame(); return true; - case MENU_QUIT: + case R.id.quit: quit(); return true; + default: + return super.onOptionsItemSelected(item); } - return false; } </pre> -<p>The <code>add()</code> method used in this sample takes four arguments: -<var>groupId</var>, <var>itemId</var>, <var>order</var>, and <var>title</var>. -The <var>groupId</var> allows you to associate this menu item with a group of other items -(more about <a href="#groups">Menu groups</a>, below) — in -this example, we ignore it. <var>itemId</var> is a unique integer that we give the -MenuItem so that can identify it in the next callback. <var>order</var> allows us to -define the display order of the item — by default, they are displayed by the -order in which we add them. <var>title</var> is, of course, the name that goes on the -menu item (this can also be a -<a href="{@docRoot}guide/topics/resources/available-resources.html#stringresources">string resource</a>, -and we recommend you do it that way for easier localization).</p> - -<p class="note"><strong>Tip:</strong> -If you have several menu items that can be grouped together with a title, -consider organizing them into a <a href="#submenu">Submenu</a>.</p> - -<h3>Adding icons</h3> -<p>Icons can also be added to items that appears in the Icon Menu with -<code>{@link android.view.MenuItem#setIcon(Drawable) setIcon()}</code>. For example:</p> -<pre> -menu.add(0, MENU_QUIT, 0, "Quit") - .setIcon(R.drawable.menu_quit_icon);</pre> - -<h3>Modifying the menu</h3> -<p>If you want to sometimes re-write the Options Menu as it is opened, override the -<code>{@link android.app.Activity#onPrepareOptionsMenu(Menu) onPrepareOptionsMenu()}</code> method, which is -called each time the menu is opened. This will pass you the Menu object, just like the -<code>onCreateOptionsMenu()</code> callback. This is useful if you'd like to add or remove -menu options depending on the current state of an application or game.</p> +<p>In this example, {@link android.view.MenuItem#getItemId()} queries the ID for the selected menu +item and the switch statement compares the ID against the resource IDs that were assigned to menu +items in the XML resource. When a switch case successfully handles the item, it +returns "true" to indicate that the item selection was handled. Otherwise, the default statement +passes the menu item to the super class in +case it can handle the item selected. (If you've directly extended the {@link android.app.Activity} +class, then the super class returns "false", but it's a good practice to +pass unhandled menu items to the super class instead of directly returning "false".)</p> + +<p class="note"><strong>Tip:</strong> If your application contains multiple activities and +some of them provide the same Options Menu, consider creating +an Activity that implements nothing except the {@link android.app.Activity#onCreateOptionsMenu(Menu) +onCreateOptionsMenu()} and {@link android.app.Activity#onOptionsItemSelected(MenuItem) +onOptionsItemSelected()} methods. Then extend this class for each Activity that should share the +same Options Menu. This way, you have to manage only one set of code for handling menu +actions and each decendent class inherits the menu behaviors.<br/><br/> +If you want to add menu items to one of your decendent activities, +override {@link android.app.Activity#onCreateOptionsMenu(Menu) +onCreateOptionsMenu()} in that Activity. Call {@code super.onCreateOptionsMenu(menu)} so the +original menu items are created, then add new menu items with {@link +android.view.Menu#add(int,int,int,int) menu.add()}. You can also override the super class's +behavior for individual menu items.</p> + + +<h3 id="ChangingTheMenu">Changing the menu when it opens</h3> + +<p>The {@link android.app.Activity#onCreateOptionsMenu(Menu) onCreateOptionsMenu()} method is +called only the first time the Options Menu is opened. The system keeps and re-uses the {@link +android.view.Menu} you define in this method until your Activity is destroyed. If you want to change +the Options Menu each time it opens, you must override the +{@link android.app.Activity#onPrepareOptionsMenu(Menu) onPrepareOptionsMenu()} method. This passes +you the {@link android.view.Menu} object as it currently exists. This is useful if you'd like to +remove, add, disable, or enable menu items depending on the current state of your application.</p> <p class="note"><strong>Note:</strong> -When changing items in the menu, it's bad practice to do so based on the currently selected item. -Keep in mind that, when in touch mode, there will not be a selected (or focused) item. Instead, you -should use a <a href="#context-menu">Context Menu</a> for such behaviors, when you want to provide -functionality based on a particular item in the UI.</p> - - -<h2 id="context-menu">Context Menu</h2> -<p>The Android context menu is similar, in concept, to the menu revealed with a "right-click" on a PC. -When a view is registered to a context menu, -performing a "long-press" (press and hold for about two seconds) on the object -will reveal a floating menu that provides functions relating to that item. -Context menus can be registered to any View object, -however, they are most often used for items in a -{@link android.widget.ListView}, which helpfully indicates the presence of the context menu -by transforming the background color of the ListView item when pressed. -(The items in the phone's contact list offer an example of this feature.) -</p> - -<p class="note"><strong>Note:</strong> Context menu items do not support icons or shortcut keys.</p> - -<p>To create a context menu, you must override the Activity's context menu callback methods: -<code>{@link android.app.Activity#onCreateContextMenu(ContextMenu,View,ContextMenuInfo) onCreateContextMenu()}</code> and -<code>{@link android.app.Activity#onContextItemSelected(MenuItem) onContextItemSelected()}</code>. -Inside the <code>onCreateContextMenu()</code> callback method, you can add menu items using one of the -<code>{@link android.view.Menu#add(CharSequence) add()}</code> methods, or by -inflating a menu resource that was <a href="#xml">defined in XML</a>. -Then, register a {@link android.view.ContextMenu} for the View, with -<code>{@link android.app.Activity#registerForContextMenu(View) registerForContextMenu()}</code>.</p> - -<p>For example, here is some code that can be used with the -<a href="{@docRoot}resources/tutorials/notepad/index.html">Notepad application</a> -to add a context menu for each note in the list:</p> +You should never change items in the Options Menu based on the {@link android.view.View} currently +in focus. When in touch mode (when the user is not using a trackball or d-pad), Views +cannot take focus, so you should never use focus as the basis for modifying +items in the Options Menu. If you want to provide menu items that are context-sensitive to a {@link +android.view.View}, use a <a href="#context-menu">Context Menu</a>.</p> + + + +<h2 id="context-menu">Creating a Context Menu</h2> + +<p>A context menu is conceptually similar to the menu displayed when the user performs a +"right-click" on a PC. You should use a context menu to provide the user access to +actions that pertain to a specific item in the user interface. On Android, a context menu is +displayed when the user performs a "long press" (press and hold) on an item.</p> + +<p>You can create a context menu for any View, though context menus are most often used for items in +a {@link android.widget.ListView}. When the user performs a long-press on an item in a ListView and +the list is registered to provide a context menu, the list item signals to the user that a context +menu is available by animating its background color—it transitions from +orange to white before opening the context menu. (The Contacts application demonstrates this +feature.)</p> + +<div class="sidebox-wrapper"> +<div class="sidebox"> +<h3>Register a ListView</h3> +<p>If your Activity uses a {@link android.widget.ListView} and +you want all list items to provide a context menu, register all items for a context +menu by passing the {@link android.widget.ListView} to {@link +android.app.Activity#registerForContextMenu(View) registerForContextMenu()}. For +example, if you're using a {@link android.app.ListActivity}, register all list items like this:</p> +<p><code>registerForContextMenu({@link android.app.ListActivity#getListView()});</code></p> +</div> +</div> + +<p>In order for a View to provide a context menu, you must "register" the view for a context +menu. Call {@link android.app.Activity#registerForContextMenu(View) registerForContextMenu()} and +pass it the {@link android.view.View} you want to give a context menu. When this View then +receives a long-press, it displays a context menu.</p> + +<p>To define the context menu's appearance and behavior, override your Activity's context menu +callback methods, {@link android.app.Activity#onCreateContextMenu(ContextMenu,View,ContextMenuInfo) +onCreateContextMenu()} and +{@link android.app.Activity#onContextItemSelected(MenuItem) onContextItemSelected()}.</p> + +<p>For example, here's an {@link +android.app.Activity#onCreateContextMenu(ContextMenu,View,ContextMenuInfo) +onCreateContextMenu()} that uses the {@code context_menu.xml} menu resource:</p> <pre> +@Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); - menu.add(0, EDIT_ID, 0, "Edit"); - menu.add(0, DELETE_ID, 0, "Delete"); + MenuInflater inflater = getMenuInflater(); + inflater.inflate(R.menu.context_menu, menu); } +</pre> + +<p>{@link android.view.MenuInflater} is used to inflate the context menu from a <a +href="{@docRoot}guide/topics/resources/menu-resource.html">menu resource</a>. (You can also use +{@link android.view.Menu#add(int,int,int,int) add()} to add menu items.) The callback method +parameters include the {@link android.view.View} +that the user selected and a {@link android.view.ContextMenu.ContextMenuInfo} object that provides +additional information about the item selected. You might use these parameters to determine +which context menu should be created, but in this example, all context menus for the Activity are +the same.</p> + +<p>Then when the user selects an item from the context menu, the system calls {@link +android.app.Activity#onContextItemSelected(MenuItem) onContextItemSelected()}. Here is an example +of how you can handle selected items:</p> +<pre> +@Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); switch (item.getItemId()) { - case EDIT_ID: + case R.id.edit: editNote(info.id); return true; - case DELETE_ID: + case R.id.delete: deleteNote(info.id); return true; default: @@ -205,285 +331,276 @@ public boolean onContextItemSelected(MenuItem item) { } </pre> -<p>In <code>onCreateContextMenu()</code>, we are given not only the ContextMenu to -which we will add {@link android.view.MenuItem}s, but also the {@link android.view.View} -that was selected and a {@link android.view.ContextMenu.ContextMenuInfo ContextMenuInfo} object, -which provides additional information about the object that was selected. -In this example, nothing special is done in <code>onCreateContextMenu()</code> — just -a couple items are added as usual. In the <code>onContextItemSelected()</code> -callback, we request the {@link android.widget.AdapterView.AdapterContextMenuInfo AdapterContextMenuInfo} -from the {@code MenuItem}, which provides information about the currently selected item. -All we need from -this is the list ID for the selected item, so whether editing a note or deleting it, -we find the ID with the {@code AdapterContextMenuInfo.info} field of the object. This ID -is passed to the <code>editNote()</code> and <code>deleteNote()</code> methods to perform -the respective action.</p> - -<p>Now, to register this context menu for all the items in a {@link android.widget.ListView}, -we pass the entire {@code ListView} to the -<code>{@link android.app.Activity#registerForContextMenu(View)}</code> method:</p> - -<pre>registerForContextMenu(getListView());</pre> -<p>Remember, you can pass any View object to register a context menu. Here, -<code>{@link android.app.ListActivity#getListView()}</code> returns the ListView -object used in the Notepad application's {@link android.app.ListActivity}. As such, each item -in the list is registered to this context menu.</p> - - - -<h2 id="submenu">Submenus</h2> -<p>A sub menu can be added within any menu, except another sub menu. -These are very useful when your application has a lot of functions that may be -organized in topics, like the items in a PC application's menu bar (File, Edit, View, etc.).</p> - -<p>A sub menu is created by adding it to an existing {@link android.view.Menu} -with <code>{@link android.view.Menu#addSubMenu(CharSequence) addSubMenu()}</code>. -This returns a {@link android.view.SubMenu} object (an extension of {@link android.view.Menu}). -You can then add additional items to this menu, with the normal routine, using -the <code>{@link android.view.Menu#add(CharSequence) add()}</code> methods. For example:</p> +<p>The structure of this code is similar to the example for <a href="#options-menu">Creating an +Options Menu</a>, in which {@link android.view.MenuItem#getItemId()} queries the ID for the selected +menu item and a switch statement matches the item to the IDs that are defined in the menu resource. +And like the options menu example, the default statement calls the super class in case it +can handle menu items not handled here, if necessary.</p> -<pre> -public boolean onCreateOptionsMenu(Menu menu) { - boolean result = super.onCreateOptionsMenu(menu); +<p>In this example, the selected item is an item from a {@link android.widget.ListView}. To +perform an action on the selected item, the application needs to know the list +ID for the selected item (it's position in the ListView). To get the ID, the application calls +{@link android.view.MenuItem#getMenuInfo()}, which returns a {@link +android.widget.AdapterView.AdapterContextMenuInfo} object that includes the list ID for the +selected item in the {@link android.widget.AdapterView.AdapterContextMenuInfo#id id} field. The +local methods <code>editNote()</code> and <code>deleteNote()</code> methods accept this list ID to +perform an action on the data specified by the list ID.</p> - SubMenu fileMenu = menu.addSubMenu("File"); - SubMenu editMenu = menu.addSubMenu("Edit"); - fileMenu.add("new"); - fileMenu.add("open"); - fileMenu.add("save"); - editMenu.add("undo"); - editMenu.add("redo"); +<p class="note"><strong>Note:</strong> Items in a context menu do not support icons or shortcut +keys.</p> - return result; -} -</pre> -<p>Callbacks for items selected in a sub menu are made to the parent menu's callback method. -For the example above, selections in the sub menu will be handled by the -<code>onOptionsItemSelected()</code> callback.</p> -<p>You can also add Submenus when you <a href="#xml">define the parent menu in XML</a>.</p> -<h2 id="xml">Define Menus in XML</h2> -<p>Just like Android UI layouts, you can define application menus in XML, then inflate them -in your menu's <code>onCreate...()</code> callback method. This makes your application code cleaner and -separates more interface design into XML, which is easier to visualize.</p> +<h2 id="submenu">Creating Submenus</h2> -<p>To start, create a new folder in your project <code>res/</code> directory called <code>menu</code>. -This is where you should keep all XML files that define your application menus.</p> +<p>A submenu is a menu that the user can open by selecting an item in another menu. You can add a +submenu to any menu (except a submenu). Submenus are useful when your application has a lot of +functions that can be organized into topics, like items in a PC application's menu bar (File, Edit, +View, etc.).</p> -<p>In a menu XML layout, there are -three valid elements: <code><menu></code>, <code><group></code> and <code><item></code>. The -<code>item</code> and <code>group</code> elements must be children of a <code>menu</code>, but <code>item</code> -elements may also be the children of a <code>group</code>, and another <code>menu</code> element may be the child -of an <code>item</code> (to create a Submenu). Of course, the root node of any file -must be a <code>menu</code> element.</p> +<p>When creating your <a href="{@docRoot}guide/topics/resources/menu-resource.html">menu +resource</a>, you can create a submenu by adding a {@code <menu>} element as the child of an +{@code <item>}. For example:</p> -<p>As an example, we'll define the same menu created in the <a href="#options-menu">Options Menu</a> section, -above. We start with an XML file named <code>options_menu.xml</code> inside the <code>res/menu/</code> folder:</p> <pre> -<menu xmlns:android="http://schemas.android.com/apk/res/android"> - <item android:id="@+id/new_game" - android:title="New Game" /> - <item android:id="@+id/quit" - android:title="Quit" /> -</menu> +<?xml version="1.0" encoding="utf-8"?> +<menu xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:id="@+id/file" + android:icon="@drawable/file" + android:title="@string/file" > + <!-- "file" submenu --> + <menu"> + <item android:id="@+id/new" + android:title="@string/new" /> + <item android:id="@+id/open" + android:title="@string/open" /> + </menu> + </item> +</menu> </pre> -<p>Then, in the <code>onCreateOptionsMenu()</code> method, we inflate this resource using -<code>{@link android.view.MenuInflater#inflate(int,Menu) MenuInflater.inflate()}</code>:</p> -<pre> -public boolean onCreateOptionsMenu(Menu menu) { - MenuInflater inflater = getMenuInflater(); - inflater.inflate(R.menu.options_menu, menu); - return true; -} -</pre> +<p>When the user selects an item from a submenu, the parent menu's respective on-item-selected +callback method receives the event. For instance, if the above menu is applied as an Options Menu, +then the {@link android.app.Activity#onOptionsItemSelected(MenuItem) onOptionsItemSelected()} method +is called when a submenu item is selected.</p> -<p>The <code>{@link android.app.Activity#getMenuInflater()}</code> method returns the {@link android.view.MenuInflater} -for our activity's context. We then call <code>{@link android.view.MenuInflater#inflate(int,Menu) inflate()}</code>, -passing it a pointer to our menu resource and the Menu object given by the callback.</code></p> +<p>You can also use {@link android.view.Menu#addSubMenu(int,int,int,int) addSubMenu()} to +dynamically add a {@link android.view.SubMenu} to an existing {@link android.view.Menu}. This +returns the new {@link android.view.SubMenu} object, to which you can add +submenu items, using {@link android.view.Menu#add(int,int,int,int) add()}</p> -<p>While this small sample may seem like more effort, compared to creating the menu items in the -<code>onCreateOptionsMenu()</code> method, this will save a lot of trouble when dealing with more items -and it keeps your application code clean.</p> -<p>You can define <a href="#groups">menu groups</a> by wrapping <code>item</code> elements in a <code>group</code> -element, and create Submenus by nesting another <code>menu</code> inside an <code>item</code>. -Each element also supports all the necessary attributes to control features like shortcut keys, -checkboxes, icons, and more. To learn about these attributes and more about the XML syntax, see the Menus -topic in the <a href="{@docRoot}guide/topics/resources/available-resources.html#menus">Available -Resource Types</a> document.</p> -<h2 id="features">Menu Features</h2> -<p>Here are some other features that can be applied to most menu items.</p> +<h2 id="features">Other Menu Features</h2> + +<p>Here are some other features that you can apply to most menu items.</p> <h3 id="groups">Menu groups</h3> -<p>When adding new items to a menu, you can optionally include each item in a group. -A menu group is a collection of menu items that can share certain traits, like -whether they are visible, enabled, or checkable.</p> - -<p>A group is defined by an integer (or a resource id, in XML). A menu item is added to the group when it is -added to the menu, using one of the <code>add()</code> methods that accepts a <var>groupId</var> -as an argument, such as <code>{@link android.view.Menu#add(int,int,int,int)}</code>.</p> - -<p>You can show or hide the entire group with -<code>{@link android.view.Menu#setGroupVisible(int,boolean) setGroupVisible()}</code>; -enable or disable the group with -<code>{@link android.view.Menu#setGroupEnabled(int,boolean) setGroupEnabled()}</code>; -and set whether the items can be checkable with -<code>{@link android.view.Menu#setGroupCheckable(int,boolean,boolean) setGroupCheckable()}</code>. -</p> + +<p>A menu group is a collection of menu items that share certain traits. With a group, you +can:</p> +<ul> + <li>Show or hide all items with {@link android.view.Menu#setGroupVisible(int,boolean) +setGroupVisible()}</li> + <li>Enable or disable all items with {@link android.view.Menu#setGroupEnabled(int,boolean) +setGroupEnabled()}</li> + <li>Specify whether all items are checkable with {@link +android.view.Menu#setGroupCheckable(int,boolean,boolean) setGroupCheckable()}</li> +</ul> + +<p>You can create a group by nesting {@code <item>} elements inside a {@code <group>} +element in your menu resource or by specifying a group ID with the the {@link +android.view.Menu#add(int,int,int,int) add()} method.</p> + +<p>Here's an example menu resource that includes a group:</p> + +<pre> +<?xml version="1.0" encoding="utf-8"?> +<menu xmlns:android="http://schemas.android.com/apk/res/android"> + <item android:id="@+id/item1" + android:icon="@drawable/item1" + android:title="@string/item1" /> + <!-- menu group --> + <group android:id="@+id/group1"> + <item android:id="@+id/groupItem1" + android:title="@string/groupItem1" /> + <item android:id="@+id/groupItem2" + android:title="@string/groupItem2" /> + </group> +</menu> +</pre> + +<p>The items that are in the group appear the same as the first item that is not in a +group—all three items in the menu are siblings. However, you can modify the traits of the two +items in the group by referencing the group ID and using the methods listed above.</p> + <h3 id="checkable">Checkable menu items</h3> -<img align="right" src="{@docRoot}images/radio_buttons.png" alt="" /> -<p>Any menu item can be used as an interface for turning options on and off. This can -be indicated with a checkbox for stand-alone options, or radio buttons for groups of -mutually exclusive options (see the screenshot, to the right).</p> -<p class="note"><strong>Note:</strong> Menu items in the Icon Menu cannot +<div class="figure" style="width:200px"> + <img src="{@docRoot}images/radio_buttons.png" height="300" alt="" /> + <p class="img-caption"><strong>Figure 2.</strong> Screenshot of checkable menu items</p> +</div> + +<p>A menu can be useful as an interface for turning options on and off, using a checkbox for +stand-alone options, or radio buttons for groups of +mutually exclusive options. Figure 2 shows a submenu with items that are checkable with radio +buttons.</p> + +<p class="note"><strong>Note:</strong> Menu items in the Icon Menu (from the Options Menu) cannot display a checkbox or radio button. If you choose to make items in the Icon Menu checkable, -then you must personally indicate the state by swapping the icon and/or text -each time the state changes between on and off.</p> +you must manually indicate the checked state by swapping the icon and/or text +each time the state changes.</p> + +<p>You can define the checkable behavior for individual menu items using the {@code +android:checkable} attribute in the {@code <item>} element, or for an entire group with +the {@code android:checkableBehavior} attribute in the {@code <group>} element. For +example, all items in this menu group are checkable with a radio button:</p> -<p>To make a single item checkable, use the <code>{@link android.view.MenuItem#setCheckable(boolean) -setCheckable()}</code> method, like so:</p> <pre> -menu.add(0, VIBRATE_SETTING_ID, 0, "Vibrate") - .setCheckable(true); +<?xml version="1.0" encoding="utf-8"?> +<menu xmlns:android="http://schemas.android.com/apk/res/android"> + <group android:checkableBehavior="single"> + <item android:id="@+id/red" + android:title="@string/red" /> + <item android:id="@+id/blue" + android:title="@string/blue" /> + </group> +</menu> </pre> -<p>This will display a checkbox with the menu item (unless it's in the Icon Menu). When the item -is selected, the <code>onOptionsItemSelected()</code> callback is called as usual. It is here that -you must set the state of the checkbox. You can query the current state of the item with -<code>{@link android.view.MenuItem#isChecked()}</code> and set the checked state with -<code>{@link android.view.MenuItem#setChecked(boolean) setChecked()}</code>. -Here's what this looks like inside the -<code>onOptionsItemSelected()</code> callback:</p> + +<p>The {@code android:checkableBehavior} attribute accepts either: +<dl> + <dt>{@code single}</dt> + <dd>Only one item from the group can be checked (radio buttons)</dd> + <dt>{@code all}</dt> + <dd>All items can be checked (checkboxes)</dd> + <dt>{@code none}</dt> + <dd>No items are checkable</dd> +</dl> + +<p>You can apply a default checked state to an item using the {@code android:checked} attribute in +the {@code <item>} element and change it in code with the {@link +android.view.MenuItem#setChecked(boolean) setChecked()} method.</p> + +<p>When a checkable item is selected, the system calls your respective item-selected callback method +(such as {@link android.app.Activity#onOptionsItemSelected(MenuItem) onOptionsItemSelected()}). It +is here that you must set the state of the checkbox, because a checkbox or radio button does not +change its state automatically. You can query the current state of the item (as it was before the +user selected it) with {@link android.view.MenuItem#isChecked()} and then set the checked state with +{@link android.view.MenuItem#setChecked(boolean) setChecked()}. For example:</p> + <pre> -switch (item.getItemId()) { -case VIBRATE_SETTING_ID: - if (item.isChecked()) item.setChecked(false); - else item.setChecked(true); - return true; -... +@Override +public boolean onOptionsItemSelected(MenuItem item) { + switch (item.getItemId()) { + case R.id.vibrate: + case R.id.dont_vibrate: + if (item.isChecked()) item.setChecked(false); + else item.setChecked(true); + return true; + default: + return super.onOptionsItemSelected(item); + } } </pre> -<p>To make a group of mutually exclusive radio button items, simply -assign the same group ID to each menu item -and call <code>{@link android.view.Menu#setGroupCheckable(int,boolean,boolean) -setGroupCheckable()}</code>. In this case, you don't need to call <code>setCheckable()</code> -on each menu items, because the group as a whole is set checkable. Here's an example of -two mutually exclusive options in a Submenu:</p> -<pre> -SubMenu subMenu = menu.addSubMenu("Color"); -subMenu.add(COLOR_MENU_GROUP, COLOR_RED_ID, 0, "Red"); -subMenu.add(COLOR_MENU_GROUP, COLOR_BLUE_ID, 0, "Blue"); -subMenu.setGroupCheckable(COLOR_MENU_GROUP, true, true); -</pre> -<p>In the <code>setGroupCheckable()</code> method, the first argument is the group ID -that we want to set checkable. The second argument is whether we want the group items -to be checkable. The last one is whether we want each item to be exclusively checkable -(if we set this <em>false</em>, then all the items will be checkboxes instead of radio buttons). -When the group is set to be exclusive (radio buttons), each time a new item is selected, -all other are automatically de-selected.</p> -<p> +<p>If you don't set the checked state this way, then the visible state of the item (the checkbox or +radio button) will not +change when the user selects it. When you do set the state, the Activity preserves the checked state +of the item so that when the user opens the menu later, the checked state that you +set is visible.</p> <p class="note"><strong>Note:</strong> -Checkable menu items are intended to be used only on a per-session basis and not saved to the device -(e.g., the <em>Map mode</em> setting in the Maps application is not saved — screenshot above). -If there are application settings that you would like to save for the user, -then you should store the data using <a href="#{@docRoot}guide/topics/data/data-storage.html#pref">Preferences</a>, -and manage them with a {@link android.preference.PreferenceActivity}.</p> +Checkable menu items are intended to be used only on a per-session basis and not saved after the +application is destroyed. If you have application settings that you would like to save for the user, +you should store the data using <a +href="#{@docRoot}guide/topics/data/data-storage.html#pref">Shared Preferences</a>.</p> <h3 id="shortcuts">Shortcut keys</h3> -<p>Quick access shortcut keys using letters and/or numbers can be added to menu items with -<code>setAlphabeticShortcut(char)</code> (to set char shortcut), <code>setNumericShortcut(int)</code> -(to set numeric shortcut), -or <code>setShortcut(char,int)</code> (to set both)</code>. Case is <em>not</em> sensitive. -For example:</p> -<pre> -menu.add(0, MENU_QUIT, 0, "Quit") - .setAlphabeticShortcut('q'); -</pre> -<p>Now, when the menu is open (or while holding the MENU key), pressing the "q" key will -select this item.</p> -<p>This shortcut key will be displayed as a tip in the menu item, below the menu item name -(except for items in the Icon Menu).</p> -<p class="note"><strong>Note:</strong> Shortcuts cannot be added to items in a Context Menu.</p> - - -<h3 id="intents">Menu item intents</h3> -<p>If you've read the <a href="{@docRoot}guide/topics/fundamentals.html">Application -Fundamentals</a>, then you're at least a little familiar -with Android Intents. These allow applications to bind with each other, share information, -and perform user tasks cooperatively. Just like your application might fire an Intent to launch a web browser, -an email client, or another Activity in your application, -you can perform such actions from within a menu. -There are two ways to do this: define an Intent and assign it to a single menu item, or -define an Intent and allow Android to search the device for activities and dynamically add a -menu item for each one that meets the Intent criteria.</p> - -<p>For more information on creating Intents and providing your application's services to other applications, -read the <a href="/guide/topics/intents/intents-filters.html">Intents -and Intent Filters</a> document.</p> - -<h4>Set an intent for a single menu item</h4> -<p>If you want to offer a specific menu item that launches a new Activity, then you -can specifically define an Intent for the menu item with the -<code>{@link android.view.MenuItem#setIntent(Intent) -setIntent()}</code> method.</p> - -<p>For example, inside the <code>{@link android.app.Activity#onCreateOptionsMenu(Menu) -onCreateOptionsMenu()}</code> method, you can define a new menu item with an Intent like this:</p> -<pre> -MenuItem menuItem = menu.add(0, PHOTO_PICKER_ID, 0, "Select Photo"); -menuItem.setIntent(new Intent(this, PhotoPicker.class)); -</pre> -<p>Android will automatically launch the Activity when the item is selected.</p> - -<p class="note"><strong>Note:</strong> This will not return a result to your Activity. -If you wish to be returned a result, then do not use <code>setIntent()</code>. -Instead, handle the selection as usual in the <code>onOptionsMenuItemSelected()</code> -or <code>onContextMenuItemSelected()</code> callback and call -<code>{@link android.app.Activity#startActivityForResult(Intent,int) startActivityForResult()}</code>. -</p> - -<h4>Dynamically add intents</h4> - -<p>If there are potentially multiple activities that are relevant to your current -Activity or selected item, then the application can dynamically add menu items that execute other -services.</p> -<p>During menu creation, define an Intent with the category <var>Intent.ALTERNATIVE_CATEGORY</var> and/or -<var>Intent.SELECTED_ALTERNATIVE</var>, the MIME type currently selected (if any), and any other -requirements, the same way as you would satisfy an intent filter to open a new -Activity. Then call -<code>{@link android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) -addIntentOptions()}</code> to have Android search for any services meeting those requirements -and add them to the menu for you. If there are no applications installed -that satisfy the Intent, then no additional menu items are added.</p> +<p>You can add quick-access shortcut keys using letters and/or numbers to menu items with the +{@code android:alphabeticShortcut} and {@code android:numericShortcut} attributes in the {@code +<item>} element. You can also use the methods {@link +android.view.MenuItem#setAlphabeticShortcut(char)} and {@link +android.view.MenuItem#setNumericShortcut(char)}. Shortcut keys are <em>not</em> +case sensitive.</p> + +<p>For example, if you apply the "s" character as an alphabetic shortcut to a "save" menu item, then +when the menu is open (or while the user holds the MENU key) and the user presses the "s" key, +the "save" menu item is selected.</p> + +<p>This shortcut key is displayed as a tip in the menu item, below the menu item name +(except for items in the Icon Menu, which are displayed only if the user holds the MENU +key).</p> + +<p class="note"><strong>Note:</strong> Shortcut keys for menu items only work on devices with a +hardware keyboard. Shortcuts cannot be added to items in a Context Menu.</p> + + +<h3 id="intents">Intents for menu items</h3> + +<p>Sometimes you'll want a menu item to launch an Activity using an Intent (whether it's an +Actvitity in your application or another application). When you know the Intent you want to use and +have a specific menu item that should initiate the Intent, you can execute the Intent with {@link +android.app.Activity#startActivity(Intent) startActivity()} during the appropriate on-item-selected +callback method (such as the {@link android.app.Activity#onOptionsItemSelected(MenuItem) +onOptionsItemSelected()} callback).</p> + +<p>However, if you are not certain that the user's device +contains an application that handles the Intent, then adding a menu item that executes the +Intent can result in a non-functioning menu item, because the Intent might not resolve to an +Activity that accepts it. To solve this, Android lets you dynamically add menu items to your menu +when Android finds activities on the device that handle your Intent.</p> + +<p>If you're not familiar with creating Intents, read the <a +href="/guide/topics/intents/intents-filters.html">Intents and Intent Filters</a>.</p> + + +<h4>Dynamically adding Intents</h4> + +<p>When you don't know if the user's device has an application that handles a specific Intent, +you can define the Intent and let Android search the device for activities that accept the Intent. +When it finds activies that handle the Intent, it adds a menu item for +each one to your menu and attaches the appropriate Intent to open the Activity when the user +selects it.</p> + +<p>To add menu items based on available activities that accept an Intent:</p> +<ol> + <li>Define an +Intent with the category {@link android.content.Intent#CATEGORY_ALTERNATIVE} and/or +{@link android.content.Intent#CATEGORY_SELECTED_ALTERNATIVE}, plus any other requirements.</li> + <li>Call {@link +android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) +Menu.addIntentOptions()}. Android then searches for any applications that can perform the Intent +and adds them to your menu.</li> +</ol> + +<p>If there are no applications installed +that satisfy the Intent, then no menu items are added.</p> <p class="note"><strong>Note:</strong> -<var>SELECTED_ALTERNATIVE</var> is used to handle the currently selected element on the -screen. So, it should only be used when creating a Menu in <code>onCreateContextMenu()</code> or -<code>onPrepareOptionsMenu()</code>, which is called every time the Options Menu is opened.</p> +{@link android.content.Intent#CATEGORY_SELECTED_ALTERNATIVE} is used to handle the currently +selected element on the screen. So, it should only be used when creating a Menu in {@link +android.app.Activity#onCreateContextMenu(ContextMenu,View,ContextMenuInfo) +onCreateContextMenu()}.</p> -<p>Here's an example demonstrating how an application would search for -additional services to display on its menu.</p> +<p>For example:</p> <pre> +@Override public boolean onCreateOptionsMenu(Menu menu){ super.onCreateOptionsMenu(menu); // Create an Intent that describes the requirements to fulfill, to be included - // in our menu. The offering app must include a category value of Intent.CATEGORY_ALTERNATIVE. - Intent intent = new Intent(null, getIntent().getData()); + // in our menu. The offering app must include a category value of Intent.CATEGORY_ALTERNATIVE. + Intent intent = new Intent(null, dataUri); intent.addCategory(Intent.CATEGORY_ALTERNATIVE); - - // Search for, and populate the menu with, acceptable offering applications. + + // Search and populate the menu with acceptable offering applications. menu.addIntentOptions( - thisClass.INTENT_OPTIONS, // Menu group + R.id.intent_group, // Menu group to which new items will be added 0, // Unique item ID (none) 0, // Order for the items (none) this.getComponentName(), // The current Activity name @@ -495,17 +612,27 @@ public boolean onCreateOptionsMenu(Menu menu){ return true; }</pre> -<p>For each Activity found that provides an Intent Filter matching the Intent defined, a menu -item will be added, using the <var>android:label</var> value of the intent filter as the text -for the menu item. -The <code>{@link android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) addIntentOptions()}</code> method will also return the number of menu items added.</p> -<p>Also be aware that, when <code>addIntentOptions()</code> is called, it will override any and all -menu items in the menu group specified in the first argument.</p> - -<p>If you wish to offer the services of your Activity to other application menus, then you -only need to define an intent filter as usual. Just be sure to include the <var>ALTERNATIVE</var> and/or -<var>SELECTED_ALTERNATIVE</var> values in the <var>name</var> attribute of -a <code><category></code> element in the intent filter. For example:</p> +<p>For each Activity found that provides an Intent filter matching the Intent defined, a menu +item is added, using the value in the Intent filter's <code>android:label</code> as the +menu item title and the application icon as the menu item icon. The +{@link android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) +addIntentOptions()} method returns the number of menu items added.</p> + +<p class="note"><strong>Note:</strong> When you call {@link +android.view.Menu#addIntentOptions(int,int,int,ComponentName,Intent[],Intent,int,MenuItem[]) +addIntentOptions()}, it overrides any and all menu items by the menu group specified in the first +argument.</p> + + +<h4>Allowing your Activity to be added to menus</h4> + +<p>You can also offer the services of your Activity to other applications, so your +application can be included in the menu of others (reverse the roles described above).</p> + +<p>To be included in other application menus, you need to define an Intent +filter as usual, but be sure to include the {@link android.content.Intent#CATEGORY_ALTERNATIVE} +and/or {@link android.content.Intent#CATEGORY_SELECTED_ALTERNATIVE} values for the Intent filter +category. For example:</p> <pre> <intent-filter label="Resize Image"> ... @@ -514,9 +641,10 @@ a <code><category></code> element in the intent filter. For example:</p> ... </intent-filter> </pre> -<p>read more about writing intent filters in the + +<p>Read more about writing Intent filters in the <a href="/guide/topics/intents/intents-filters.html">Intents and Intent Filters</a> document.</p> <p>For a sample application using this technique, see the -<a href="{@docRoot}resources/samples/NotePad/index.html">Note Pad</a> -sample code.</p> +<a href="{@docRoot}resources/samples/NotePad/src/com/example/android/notepad/NoteEditor.html">Note +Pad</a> sample code.</p> |