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| author | Joe Fernandez <joefernandez@google.com> | 2014-10-07 22:55:44 -0700 |
|---|---|---|
| committer | Joe Fernandez <joefernandez@google.com> | 2014-10-12 22:31:41 -0700 |
| commit | cd2445a9aa1159dead4107a770b898c8305aed19 (patch) | |
| tree | 2ca46312be081034ea1c0bb1136407594ed412f1 /docs/html/preview | |
| parent | 15edcda56ba12ad04a286f4d07f2b6fe0b1c5e38 (diff) | |
| download | frameworks_base-cd2445a9aa1159dead4107a770b898c8305aed19.zip frameworks_base-cd2445a9aa1159dead4107a770b898c8305aed19.tar.gz frameworks_base-cd2445a9aa1159dead4107a770b898c8305aed19.tar.bz2 | |
docs: Migrate TV Design docs to main DAC-Design area
Change-Id: Ie9ba7e519ccdf46b58010d5ff11b4042134b7a57
Diffstat (limited to 'docs/html/preview')
| -rw-r--r-- | docs/html/preview/tv/design/images/apps-games-rows.jpg | bin | 82048 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/atv-framed-med.png | bin | 324206 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/atv-home.jpg | bin | 197369 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/focus.png | bin | 7729 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/icon.png | bin | 1679 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/overscan.png | bin | 116254 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/recommendations.png | bin | 237004 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/search.jpg | bin | 8344 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/images/settings.jpg | bin | 19094 -> 0 bytes | |||
| -rw-r--r-- | docs/html/preview/tv/design/index.jd | 70 | ||||
| -rw-r--r-- | docs/html/preview/tv/design/patterns.jd | 86 | ||||
| -rw-r--r-- | docs/html/preview/tv/design/principles.jd | 33 | ||||
| -rw-r--r-- | docs/html/preview/tv/design/style.jd | 101 |
13 files changed, 0 insertions, 290 deletions
diff --git a/docs/html/preview/tv/design/images/apps-games-rows.jpg b/docs/html/preview/tv/design/images/apps-games-rows.jpg Binary files differdeleted file mode 100644 index 5023655..0000000 --- a/docs/html/preview/tv/design/images/apps-games-rows.jpg +++ /dev/null diff --git a/docs/html/preview/tv/design/images/atv-framed-med.png b/docs/html/preview/tv/design/images/atv-framed-med.png Binary files differdeleted file mode 100644 index e06f6e7..0000000 --- a/docs/html/preview/tv/design/images/atv-framed-med.png +++ /dev/null diff --git a/docs/html/preview/tv/design/images/atv-home.jpg b/docs/html/preview/tv/design/images/atv-home.jpg Binary files differdeleted file mode 100644 index 4b25bab..0000000 --- a/docs/html/preview/tv/design/images/atv-home.jpg +++ /dev/null diff --git a/docs/html/preview/tv/design/images/focus.png b/docs/html/preview/tv/design/images/focus.png Binary files differdeleted file mode 100644 index df61f4d..0000000 --- a/docs/html/preview/tv/design/images/focus.png +++ /dev/null diff --git a/docs/html/preview/tv/design/images/icon.png b/docs/html/preview/tv/design/images/icon.png Binary files differdeleted file mode 100644 index ae34e18..0000000 --- a/docs/html/preview/tv/design/images/icon.png +++ /dev/null diff --git a/docs/html/preview/tv/design/images/overscan.png b/docs/html/preview/tv/design/images/overscan.png Binary files differdeleted file mode 100644 index fb7e4bc..0000000 --- a/docs/html/preview/tv/design/images/overscan.png +++ /dev/null diff --git a/docs/html/preview/tv/design/images/recommendations.png b/docs/html/preview/tv/design/images/recommendations.png Binary files differdeleted file mode 100644 index 942cd10..0000000 --- a/docs/html/preview/tv/design/images/recommendations.png +++ /dev/null diff --git a/docs/html/preview/tv/design/images/search.jpg b/docs/html/preview/tv/design/images/search.jpg Binary files differdeleted file mode 100644 index c034939..0000000 --- a/docs/html/preview/tv/design/images/search.jpg +++ /dev/null diff --git a/docs/html/preview/tv/design/images/settings.jpg b/docs/html/preview/tv/design/images/settings.jpg Binary files differdeleted file mode 100644 index 1c5bf31..0000000 --- a/docs/html/preview/tv/design/images/settings.jpg +++ /dev/null diff --git a/docs/html/preview/tv/design/index.jd b/docs/html/preview/tv/design/index.jd deleted file mode 100644 index 58bfd5e..0000000 --- a/docs/html/preview/tv/design/index.jd +++ /dev/null @@ -1,70 +0,0 @@ -page.title=Design for TV -header.justLinks=1 -footer.hide=1 -@jd:body - - -<p>The Android TV platform user interface provides the launch pad for your app's big screen - experience. It's important to understand how your app is presented in the main user interface and - how your app can help users get to the content they want quickly.</p> - -<p class="note"> - <strong>Important:</strong> There are specific requirements your app must meet in order to - qualify as an Android TV app on Google Play. For more information, see the requirements listed - in <a href="{@docRoot}preview/tv/publish/index.html">Publishing TV Apps</a>. -</p> - -<h2>Home Screen</h2> - -<p>The Home Screen is the start of the user experience, providing search, content - recommendations, and access to apps and settings. This screen provides a rich and cinematic - overview of apps and content.</p> - -<img src="{@docRoot}preview/tv/design/images/atv-home.jpg" alt="TV Home screen" /> - - -<h2>Search</h2> - -<p>By bringing the power of Google search to the big screen, Android TV makes new, dynamic - connections between content. A favorite movie may lead to the discovery of a new music artist, - planning a trip to Paris might surface new YouTube content and photos.</p> - -<img src="{@docRoot}preview/tv/design/images/search.jpg" alt="Recommendations Row" /> - -<p>To learn more about searching within your app, see - <a href="{@docRoot}preview/tv/ui/in-app-search.html">Searching in TV Apps</a>. - -<h2>Recommendations</h2> - -<p>The recommendations row on Android TV is a central feature of the Home Screen that allows - users quick access to dynamic and relevant content for their media-consumption activities. The - row is optimized for quick browsing of personalized content and activity resumption (on the - device and across devices), while also providing a way for users to act on meaningful new - content.</p> - -<img src="{@docRoot}preview/tv/design/images/recommendations.png" alt="Recommendations Row" /> - -<p> - Recommendations are based on the user’s recent and frequent usage behaviors, as well as - expressed content preferences. They appear as cards that represent a system or app action, - notification, activity, or piece of actionable media. Your app can provide suggestions for the - recommendations row to help get your content noticed. To learn more, see - <a href="{@docRoot}preview/tv/ui/recommendations.html">Recommendations</a>. -</p> - - -<h2>Apps and Games</h2> - -<p>Apps and Games rows both have special areas on the Home Screen. Within their respective - areas, Apps and Games titles are ordered to reflect the user’s recent usage.</p> - -<img src="{@docRoot}preview/tv/design/images/apps-games-rows.jpg" alt="Apps and Games Rows" /> - - -<h2>Settings</h2> - -<p>Access to Settings is found at the bottom of the Home Screen. From here, the user can access - Android and device-specific settings. -</p> - -<img src="{@docRoot}preview/tv/design/images/settings.jpg" alt="Settings Row" /> diff --git a/docs/html/preview/tv/design/patterns.jd b/docs/html/preview/tv/design/patterns.jd deleted file mode 100644 index 48faee9..0000000 --- a/docs/html/preview/tv/design/patterns.jd +++ /dev/null @@ -1,86 +0,0 @@ -page.title=Patterns for TV -page.tags="design" -@jd:body - -<p>As a developer of apps for TV, you should follow certain patterns to enable users to - quickly understand and operate your app. This section describes recommended design patterns - for TV apps.</p> - -<h2>Navigation, Focus and Selection</h2> - -<p>Users typically navigate TV devices using a directional pad (D-Pad). This type of controller - limits movement to up, down, left, and right. As you design your app for TV, make sure your - user interface has clear paths for two-axis navigation by aligning objects in lists and - grids.</p> - -<img src="{@docRoot}preview/tv/design/images/focus.png" alt="TV navigation and focus diagram" /> - -<p>A key aspect of making your application work well with a D-Pad controller is to make sure - that there is always an object that is obviously in focus. Your app must clearly indicate - what object is focused, so users can easily see what action they can take. Use scale, shadow - brightness, opacity, animation or a combination of these attributes to help users see a focused - object.</p> - - -<h2>Icons</h2> - -<p>Apps on TV devices require some additional icon images for presentation in the system - user interface, including home screen launcher images (banners) and recommendation icons. - The visual specifications for these icons are shown below.</p> - - -<h3>Banners</h3> - -<p>App Banners represent your app on the home screen of TV devices and serve and as a way for - users to launch your app. Here are specific requirements for a banner image: -</p> - -<ul> - <li>Size: 320 x 180 px, xhdpi resource</li> - <li>Text should be included in the image. If your app is available in more than one - language, you must provide versions of the banner image for each supported language.</li> -</ul> - - -<h3>Recommendation Icons</h3> - -<p>Recommendation cards include a small icon that is imposed over a colored background. - An example and specifications for this icon are shown below:</p> - -<img src="{@docRoot}preview/tv/design/images/icon.png" alt="Recommendation icon examples" /> - -<p>Here are the requirements for recommendation icons:</p> - -<ul> - <li>Monocolor: size 16x16dp, white (#fff) icon with transparent background, PNG format</li> - <li>Graphics should be centered within the icon image</li> -</ul> - -<p class="note"> - <strong>Note:</strong> Your app icon image may be desaturated and blended for some card - displays. -</p> - - -<h2>Background Images</h2> - -<p>Background images are displayed in the background of your app to provide additional visual - interest, information, or branding. The BrowseFragment and DetailsFragment classes in the Leanback - support library provide specific support for background images and for updating them as items gain - and lose focus. Here are the specific requirements for background images:</p> - -<ul> - <li>Full color, 1920 x 1080 pixels</li> -</ul> - -<p class="note"> - <strong>Note:</strong> If the image does not meet this requirement, it is scaled to fit. -</p> - -<h2>Audio Feedback</h2> - -<p>Sounds on Android TV bring a cinematic quality to the interaction experience. You should - consider adding sounds for user actions or to provide feedback when a user is only partially - visually engaged with the screen (e.g., because they are distracted or multitasking). - You should also consider using sounds as alternatives to visual messages, for example to indicate - that a user has reached the end of a list or is trying to navigate to an undefined location.</p> diff --git a/docs/html/preview/tv/design/principles.jd b/docs/html/preview/tv/design/principles.jd deleted file mode 100644 index 106fa96..0000000 --- a/docs/html/preview/tv/design/principles.jd +++ /dev/null @@ -1,33 +0,0 @@ -page.title=Creative Vision for TV -@jd:body - -<p>Users bring a specific set of expectations when watching TV, versus - interacting with a phone or tablet. These guidelines have been developed by the Android User - Experience Team to guide creation of the Android TV platform and the apps that run on it.</p> - -<h2>Casual Consumption</h2> - -<p>The TV is an entertainment interface, not a computer or mobile device. Optimize for - activities that put content at the center: from the casual posture of movie-watching, to - immersive gameplay, to hanging out with friends in a living room.</p> - -<p>Users expect immediate access to content when they turn on a TV. Get users into the action - fast, be it the big game, their favorite show, or a game with friends. The next piece of content - to watch or play should only be a click or two away.</p> - - -<h2>Cinematic Experience</h2> - -<p>Create immersive experiences for the user. Design for as little user interface and as much - content as possible on each screen. Use visual imagery, movement, and sound to inform and delight - users. Avoid using on-screen text to convey information and purpose. Tell your story with pictures - and sound.</p> - - -<h2>Simplicity</h2> - -<p>Android TV is simple and magical. It’s all about finding and enjoying content and - apps with the least amount of friction. Minimize the number of navigation steps required to - perform actions. Build apps with the fewest screens possible between app entry and content - immersion. Avoid making users enter text whenever possible, and use voice interfaces when you - require text input.</p> diff --git a/docs/html/preview/tv/design/style.jd b/docs/html/preview/tv/design/style.jd deleted file mode 100644 index 67a7096..0000000 --- a/docs/html/preview/tv/design/style.jd +++ /dev/null @@ -1,101 +0,0 @@ -page.title=Style for TV -page.tags="design" -@jd:body - - -<p>Follow these style guidelines to create beautiful, functional apps for TV.</p> - - -<h2>Layouts</h2> - -<p>The difference between a TV experience that feels right and one that does not greatly depends - on the number, spacing, and size of on-screen elements. Although TV sizes and resolutions have - steadily increased over time, users expect TV experiences to be relatively simple and - uncluttered.</p> - -<p>The additional resolution and screen area afforded by modern displays is best used to display - things at better quality, rather than greater quantity. For example, use your layouts to show - large, beautiful pieces of content, or to resize type for both easy reading and generous spacing. -</p> - -<p>If you are creating an app for browsing and playing content, use the prebuilt fragments in the - Leanback support library. These layouts have been built specifically for use on TV devices with - the guidance of the Android User Experience team. For more information on using these classes, - see the <a href="{@docRoot}preview/tv/build-ui/index.html">User Interfaces</a> guide. -</p> - -<p>Here are some additional recommendations for creating functional and attractive layouts for TV - apps:</p> - -<ul> - <li>Design layouts for landscape orientation. TV screens always use this - orientation.</li> - <li>Design your artwork assets for best viewing at HD resolution (1920 x 1080 pixels).</li> - <li>Put on-screen navigational controls on the left or right side of the screen, and - save the vertical space for content.</li> - <li>Use Fragments to create UIs that are divided into sections, and use view groups - like GridView instead of ListView to make better use of the horizontal screen space.</li> - <li>Avoid a cluttered interface by adding sufficient margins between layout controls.</li> -</ul> - - -<h3>Overscan</h3> - -<p>During the evolution of TV technology, overscan originally described an area of TV content - outside of a safe zone that most TVs could reliably display. Even on some of today’s HDTV flat - screens, areas outside that zone may not be visible.</p> - -<img src="{@docRoot}preview/tv/design/images/overscan.png" alt="Overscan borders for TV" /> - -<p>Build a 10% margin into your TV screen designs to account for overscan area the TV may not - display correctly. On a 1920 x 1080 pixel screen, this margin should be a minimum of 27px from the - top and bottom edges and a minimum of 48px from the right and left edges of the picture.</p> - - -<h2>Color</h2> - -<p>Color rendering on televisions can be imprecise compared to computer monitors or mobile - devices. LCD and Plasma TVs often apply smoothing and sharpening filters, and color rendering may - not match what you see on a computer screen.</p> - -<p>Subtle hue or brightness differences between elements may disappear or be over-emphasized on - TV screens. Some color gradient combinations will show bands. You should avoid pure whites on - large areas of the screen. For highly saturated colors (especially reds, greens and blues) you - should review them when used to fill significant areas of the screen. You - should also avoid using very dark or muddy colors, as TV settings may display these colors with - exaggerated contrast, causing them to be indistinguishable.</p> - - -<h2>Typography</h2> - -<p>The text and controls in a TV application's UI should be easily visible and navigable from a - distance. The minimum recommended font size for TV is 12sp. The default text size setting should - be 18sp. We recommend the following guidelines for TV apps:</p> - -<ul> - <li><strong>Card Titles:</strong> Roboto Condensed 16sp</li> - <li><strong>Card Subtext:</strong> Roboto Condensed 12sp</li> - <li><strong>Browse Screen Title:</strong> Roboto Regular 44sp</li> - <li><strong>Browse Category Title:</strong> Roboto Condensed 20sp</li> - <li><strong>Details Content Titles:</strong> Roboto Regular 34sp</li> - <li><strong>Details Subtext:</strong> Roboto Regular 14sp</li> -</ul> - -<p>Some TVs have strong sharpness and contrast settings as their defaults. These picture - settings make thin and light typefaces look jagged and make the text difficult for people to read. - Therefore you should avoid thin or light typefaces on TV.</p> - -<h2>Text</h2> - -<p>Use text in TV apps sparingly. The position of users relative to a TV screen - (typically about 10 feet away) makes it harder for users to read text. Users also don't expect to - read much in a TV environment. Follow these tips for the best handling of text in your app:</p> - -<ul> - <li>Break text into small chunks that users can quickly scan.</li> - <li>Use light text on a dark background. This style is easier to read on a TV.</li> - <li>Avoid lightweight fonts or fonts that have both very narrow and very broad - strokes. Use simple sans-serif fonts and anti-aliasing to increase readability.</li> - <li>Use layout-relative sizing rather than absolute sizing, and density-independent - pixel units instead of absolute pixel units.</li> -</ul> |
