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authorJoe Fernandez <joefernandez@google.com>2012-02-09 11:16:20 -0800
committerJoe Fernandez <joefernandez@google.com>2012-02-09 11:16:20 -0800
commita61f842040eadf3e2f09eb5eeaf2955d48adaa32 (patch)
tree432bf3d3f02d011e3b285990504d56d45fa70fc3 /docs/html/resources
parent09ff04d7893a9f49e478bb732ce1ea1b17662a3b (diff)
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docs: OpenGL Tutorials fixed two broken links (Issue 5990696, public android bug: 25132)
Change-Id: I9d504017c507b2e203b8e0448d720714bec32e8c
Diffstat (limited to 'docs/html/resources')
-rw-r--r--docs/html/resources/tutorials/opengl/opengl-es10.jd2
-rw-r--r--docs/html/resources/tutorials/opengl/opengl-es20.jd2
2 files changed, 2 insertions, 2 deletions
diff --git a/docs/html/resources/tutorials/opengl/opengl-es10.jd b/docs/html/resources/tutorials/opengl/opengl-es10.jd
index 3570766..2b44620 100644
--- a/docs/html/resources/tutorials/opengl/opengl-es10.jd
+++ b/docs/html/resources/tutorials/opengl/opengl-es10.jd
@@ -58,7 +58,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a
needs. For more information, see
<a href="{@docRoot}guide/topics/graphics/opengl.html#choosing-version">Choosing an OpenGL API
Version</a>. If you would prefer to use OpenGL ES 2.0, see the <a
-href="{@docRoot}resources/tutorials/opengl/opengl-es20.jd">OpenGL ES 2.0 tutorial</a>.</p>
+href="{@docRoot}resources/tutorials/opengl/opengl-es20.html">OpenGL ES 2.0 tutorial</a>.</p>
<p>Before you start, you should understand how to create a basic Android application. If you do not
know how to create an app, follow the <a href="{@docRoot}resources/tutorials/hello-world.html">Hello
diff --git a/docs/html/resources/tutorials/opengl/opengl-es20.jd b/docs/html/resources/tutorials/opengl/opengl-es20.jd
index 889dd50..dd23dbf 100644
--- a/docs/html/resources/tutorials/opengl/opengl-es20.jd
+++ b/docs/html/resources/tutorials/opengl/opengl-es20.jd
@@ -57,7 +57,7 @@ carefully consider which version of the OpenGL ES API (1.0/1.1 or 2.0) is most a
needs. For more information, see
<a href="{@docRoot}guide/topics/graphics/opengl.html#choosing-version">Choosing an OpenGL API
Version</a>. If you would prefer to use OpenGL ES 1.0, see the <a
-href="{@docRoot}resources/tutorials/opengl/opengl-es10.jd">OpenGL ES 1.0 tutorial</a>.</p>
+href="{@docRoot}resources/tutorials/opengl/opengl-es10.html">OpenGL ES 1.0 tutorial</a>.</p>
<p>Before you start, you should understand how to create a basic Android application. If you do not
know how to create an app, follow the <a href="{@docRoot}resources/tutorials/hello-world.html">Hello