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authorkmccormick <kmccormick@google.com>2013-04-01 18:08:28 -0700
committerkmccormick <kmccormick@google.com>2013-04-02 16:22:39 -0700
commit3b9f0aa058e95fa0c998f787a8f4f7225e9850c0 (patch)
tree141f36973a61d2a380520c3fe0045011ccb08c45 /docs/html/tools
parent2ab257231fe774748298ab92f78564a5e19f23f0 (diff)
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Doc update: Misc doc bugs
"Bug: 6515524" Change-Id: I1c8334e22637e9b55377a8743178bd5aa34ee9cd
Diffstat (limited to 'docs/html/tools')
-rw-r--r--docs/html/tools/debugging/ddms.jd2
-rw-r--r--docs/html/tools/device.jd2
-rw-r--r--docs/html/tools/projects/index.jd10
-rwxr-xr-xdocs/html/tools/testing/testing_android.jd4
-rw-r--r--docs/html/tools/workflow/index.jd2
5 files changed, 10 insertions, 10 deletions
diff --git a/docs/html/tools/debugging/ddms.jd b/docs/html/tools/debugging/ddms.jd
index 3d6324b..f641aad 100644
--- a/docs/html/tools/debugging/ddms.jd
+++ b/docs/html/tools/debugging/ddms.jd
@@ -54,7 +54,7 @@ parent.link=index.html
<p>When DDMS starts, it connects to <a href="{@docRoot}tools/help/adb.html">adb</a>.
When a device is connected, a VM monitoring service is created between
<code>adb</code> and DDMS, which notifies DDMS when a VM on the device is started or terminated. Once a VM
- is running, DDMS retrieves the the VM's process ID (pid), via <code>adb</code>, and opens a connection to the
+ is running, DDMS retrieves the VM's process ID (pid), via <code>adb</code>, and opens a connection to the
VM's debugger, through the adb daemon (adbd) on the device. DDMS can now talk to the VM using a
custom wire protocol.</p>
diff --git a/docs/html/tools/device.jd b/docs/html/tools/device.jd
index 9bdaf47..c7827b2 100644
--- a/docs/html/tools/device.jd
+++ b/docs/html/tools/device.jd
@@ -30,7 +30,7 @@ device directly from Eclipse or from the command line with ADB. If
you don't yet have a device, check with the service providers in your area to determine which
Android-powered devices are available.</p>
-<p>If you want a SIM-unlocked phone, then you might consider the Google Nexus S. To find a place
+<p>If you want a SIM-unlocked phone, then you might consider a Nexus phone. To find a place
to purchase the Nexus S and other Android-powered devices, visit <a
href="http://www.google.com/phone/detail/nexus-s">google.com/phone</a>.</p>
diff --git a/docs/html/tools/projects/index.jd b/docs/html/tools/projects/index.jd
index 6a49ac9..439d3be 100644
--- a/docs/html/tools/projects/index.jd
+++ b/docs/html/tools/projects/index.jd
@@ -68,12 +68,12 @@ page.title=Managing Projects
<code>src<em>/your/package/namespace/ActivityName</em>.java</code>. All other source code
files (such as <code>.java</code> or <code>.aidl</code> files) go here as well.</dd>
- <dt><code>bin</code></dt>
+ <dt><code>bin/</code></dt>
<dd>Output directory of the build. This is where you can find the final <code>.apk</code> file and other
compiled resources.</dd>
- <dt><code>jni</code></dt>
+ <dt><code>jni/</code></dt>
<dd>Contains native code sources developed using the Android NDK. For more information, see the
<a href="{@docRoot}tools/sdk/ndk/index.html">Android NDK documentation</a>.</dd>
@@ -88,7 +88,7 @@ page.title=Managing Projects
<dd>This is empty. You can use it to store raw asset files. Files that you save here are
compiled into an <code>.apk</code> file as-is, and the original filename is preserved. You can navigate this
directory in the same way as a typical file system using URIs and read files as a stream of
- bytes using the the {@link android.content.res.AssetManager}. For example, this is a good
+ bytes using the {@link android.content.res.AssetManager}. For example, this is a good
location for textures and game data.</dd>
<dt><code>res/</code></dt>
@@ -114,7 +114,7 @@ page.title=Managing Projects
<dt><code>drawable/</code></dt>
<dd>For bitmap files (PNG, JPEG, or GIF), 9-Patch image files, and XML files that describe
- Drawable shapes or a Drawable objects that contain multiple states (normal, pressed, or
+ Drawable shapes or Drawable objects that contain multiple states (normal, pressed, or
focused). See the <a href=
"{@docRoot}guide/topics/resources/drawable-resource.html">Drawable</a> resource type.</dd>
@@ -251,7 +251,7 @@ used.</dd>
code and resources as a standard Android project, stored in the same way. For example, source
code in the library project can access its own resources through its <code>R</code> class.</p>
- <p>However, a library project differs from an standard Android application project in that you
+ <p>However, a library project differs from a standard Android application project in that you
cannot compile it directly to its own <code>.apk</code> and run it on an Android device.
Similarly, you cannot export the library project to a self-contained JAR file, as you would do
for a true library. Instead, you must compile the library indirectly, by referencing the
diff --git a/docs/html/tools/testing/testing_android.jd b/docs/html/tools/testing/testing_android.jd
index acf5ec2..10843e8 100755
--- a/docs/html/tools/testing/testing_android.jd
+++ b/docs/html/tools/testing/testing_android.jd
@@ -111,14 +111,14 @@ parent.link=index.html
</li>
<li>
The SDK tools for building and tests are available in Eclipse with ADT, and also in
- command-line form for use with other IDES. These tools get information from the project of
+ command-line form for use with other IDEs. These tools get information from the project of
the application under test and use this information to automatically create the build files,
manifest file, and directory structure for the test package.
</li>
<li>
The SDK also provides
<a href="{@docRoot}tools/help/monkeyrunner_concepts.html">monkeyrunner</a>, an API
- testing devices with Python programs, and <a
+ for testing devices with Python programs, and <a
href="{@docRoot}tools/help/monkey.html">UI/Application Exerciser Monkey</a>,
a command-line tool for stress-testing UIs by sending pseudo-random events to a device.
</li>
diff --git a/docs/html/tools/workflow/index.jd b/docs/html/tools/workflow/index.jd
index 5ae06e6..784b212 100644
--- a/docs/html/tools/workflow/index.jd
+++ b/docs/html/tools/workflow/index.jd
@@ -34,7 +34,7 @@ development steps encompass four development phases, which include:</p>
</li>
<li><strong>Development</strong>
<p>During this phase you set up and develop your Android project, which contains all of the
- source code and resource files for your application. For more informations, see
+ source code and resource files for your application. For more information, see
<a href="{@docRoot}tools/projects/index.html">Create an Android project</a>.</p>
</li>
<li><strong>Debugging and Testing</strong>