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authorRich Slogar <rslogar@google.com>2015-02-19 18:55:25 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2015-02-19 18:55:26 +0000
commitb87aa6cb96341ab32d21f5340f1064fcaa607920 (patch)
tree75604d314115a93a62bd3f3bed3b3272dde9d368 /docs/html/training
parentf4f059d423add55516a8ea4bb1522f1329039e47 (diff)
parent0f44b94d5d32b02ecaeb106cb3960bc245a189b7 (diff)
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Merge "docs: mipmap link updates" into lmp-docs
Diffstat (limited to 'docs/html/training')
-rw-r--r--docs/html/training/multiscreen/screendensities.jd2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/html/training/multiscreen/screendensities.jd b/docs/html/training/multiscreen/screendensities.jd
index 1fc5904..64e70fd 100644
--- a/docs/html/training/multiscreen/screendensities.jd
+++ b/docs/html/training/multiscreen/screendensities.jd
@@ -154,7 +154,7 @@ appropriate bitmap based on the screen's dpi.</p>
<p class="note"><strong>Note:</strong> You should place all launcher icons in the
<code>res/mipmap-[density]/</code> folders, rather than <code>drawable/</code> folders to ensure
launcher apps use the best resolution icon. For more information about using the mipmap folders, see
-<a href="{@docRoot}tools/project/index.html#mipmap">Managing Projects Overview</a>.</p>
+<a href="{@docRoot}tools/projects/index.html#mipmap">Managing Projects Overview</a>.</p>
<p>For more tips and guidelines for creating icon assets for your application, see the <a
href="{@docRoot}guide/practices/ui_guidelines/icon_design.html">Icon Design