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author | Dirk Dougherty <> | 2009-04-21 01:05:41 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-04-21 01:05:41 -0700 |
commit | 5ed91c81709e6c4734c82dc6b9230c1d7d8c7436 (patch) | |
tree | aab82568c9b7eadd0c2e3ad12789015ce12a363c /docs/html | |
parent | e90232b1daed8f0a5167bc0b4843a2be2386ef81 (diff) | |
download | frameworks_base-5ed91c81709e6c4734c82dc6b9230c1d7d8c7436.zip frameworks_base-5ed91c81709e6c4734c82dc6b9230c1d7d8c7436.tar.gz frameworks_base-5ed91c81709e6c4734c82dc6b9230c1d7d8c7436.tar.bz2 |
AI 147083: am: CL 147081 Add document describing AVDs and usage. (doc change only)
Original author: ddougherty
Merged from: //branches/cupcake/...
Automated import of CL 147083
Diffstat (limited to 'docs/html')
-rw-r--r-- | docs/html/guide/developing/tools/avd.jd | 496 |
1 files changed, 496 insertions, 0 deletions
diff --git a/docs/html/guide/developing/tools/avd.jd b/docs/html/guide/developing/tools/avd.jd new file mode 100644 index 0000000..7ba7968 --- /dev/null +++ b/docs/html/guide/developing/tools/avd.jd @@ -0,0 +1,496 @@ +page.title=Android Virtual Devices +@jd:body + +<div id="qv-wrapper"> +<div id="qv"> + + <h2>AVD quickview</h2> + <ul> + <li>You need to create an AVD to run any app in the Android emulator</li> + <li>Each AVD is a completely independent virtual device, with its own + hardware options, system image, and data storage. + <li>You create AVD configurations to model different device environments + in the Android emulator.</li> + </ul> + <h2>In this document</h2> + <ol> + <li><a href="#creating">Creating an AVD</a> + <ol> + <li><a href="#listingtargets">Listing targets</a></li> + <li><a href="#selectingtarget">Selecting a target</a></li> + <li><a href="#createavd">Creating the AVD</a></li> + <li><a href="#hardwareopts">Setting hardware emulation options</a></li> + <li><a href="#location">Default location of the AVD files</a></li> + <li><a href="#createavdopts">Command-line options, create avd</a></li> + </ol> + </li> + <li><a href="#managing">Managing AVDs</a> + <ol> + <li><a href="#moving">Moving an AVD</a></li> + <li><a href="#updating">Deleting an AVD</a></li> + <li><a href="#deleting">Deleting an AVD</a></li> + </ol> + </li> + <li><a href="#options">Command-line options</a></li> + </ol> + <h2>See Also</h2> + <ol> + <li>Android <a href="{@docRoot}guide/developing/tools/emulator.html">Emulator</a></li> + </ol> +</div> +</div> + +<p>Android Virtual Devices (AVDs) are configurations of emulator options that let +you better model an actual device.</p> + +<p>Each AVD is made up of: </p> + +<ul> +<li>A hardware profile. You can set options to define the hardware +features of the virtual device. For example, you can define whether the device +has a camera, whether it uses a physical QWERTY keyboard or a dialing pad, how +much memory it has, and so on. </li> +<li>A mapping to a system image. You can define what version of the +Android platform will run on the virtual device. You can choose a version of the +standard Android platform or the system image packaged with an SDK add-on.</li> +<li>Other options. You can specify the emulator skin you want to use +with the AVD, which lets you control the screen dimensions, appearance, and so +on. You can also specify the emulated SD card to use with the AVD.</li> +<li>A dedicated storage area on your development machine, in which is stored the +device's user data (installed applications, settings, and so on) and emulated SD +card.</li> +</ul> + +<p>You can create as many AVDs as you need, based on the types of devices you +want to model and the Android platforms and external libraries you want to run +your application on. </p> + +<p>In addition to the options in an AVD configuration, you can also +specify emulator command-line options at launch or by using the emulator +console to change behaviors or characteristics at run time. For a complete +reference of emulator options, please see the <a +href="{@docRoot}/guide/developing/tools/emulator.html">Emulator</a> +documentation. </p> + +<p>To create and manage AVDs, you use the android tool provided in the Android +SDK. For more information about how to work with AVDs from inside +your development environment, see <a +href="{@docRoot}guide/developing/eclipse-adt.html">Developing in Eclipse with +ADT</a> or <a href="{@docRoot}guide/developing/other-ide.html">Developing in +Other IDEs</a>, as appropriate for your environment.</p> + +<h2 id="creating">Creating an AVD</h2> + +<div class="sidebox">The Android SDK does not include any preconfigured AVDs, so +you need to create an AVD before you can run any application in the emulator +(even the Hello World application). </div> + +<p>To create an AVD, you use the android tool, a command-line utility +available in the <code><sdk>/tools/</code> directory. Managing AVDs is one +of the two main function of the android tool (the other is creating and updating +Android projects). Open a terminal window and change to the +<code><sdk>/tools/</code> directory, if needed</p> + +<p>To create each AVD, you issue the command <code>android avd create</code>, +with options that specify a name for the new AVD and the system image you want +to run on the emulator when the AVD is invoked. You can specify other options on +the command line also, such as to create an emulated SD card for the new AVD, set +the emulator skin to use, or set a custom location for the AVD's files.</p> + +<p>Here's the command-line usage for creating an AVD: </p> + +<pre>android -n <name> -t <targetID> [-<option> <value>] ... </pre> + +<p>You can use any name you want for the AVD, but since you are likely to be +creating multiple AVDs, you should choose a name that lets you recognize the +general characteristics offered by the AVD. </p> + +<p>As shown in the usage above, you must use the <code>-t</code> (or +<code>--target</code>) argument when creating a new AVD. The argument sets up a +mapping between the AVD and the system image that you want to use whenever the +AVD is invoked. You can specify any Android system image that is available in +your local SDK — it can be the system image of a standard Android platform +version or that of any SDK add-on. Later, when applications use the AVD, they'll +be running on the system that you specify in the <code>-t</code> argument.<p> + +<p>To specify the system image to use, you refer to its <em>target ID</em> +— an integer — as assigned by the android tool. The target ID is not +derived from the system image name, version, or API Level, or other attribute, +so you need to have the android tool list the available system images and the +target ID of each, as described in the next section. You should do this +<em>before</em> you run the <code>android create avd</code> command. +</p> + +<h3 id="listingtargets">Listing targets</h3> + +<p>To generate a list of system image targets, use this command: </p> + +<pre>android list targets</pre> + +<p>The android tool scans the <code><sdk>/platforms</code> and +<code><sdk>/add-ons</code> directories looking for valid system images and +then generates the list of targets. Here's an example of the command output: +</p> + +<pre>Available Android targets: +id:1 + Name: Android 1.1 + Type: platform + API level: 2 + Skins: HVGA (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P +id:2 + Name: Android 1.5 + Type: platform + API level: 3 + Skins: HVGA (default), HVGA-L, HVGA-P, QVGA-L, QVGA-P +id:3 + Name: Google APIs + Type: add-on + Vendor: Google Inc. + Description: Android + Google APIs + Based on Android 1.5 (API level 3) + Libraries: + * com.google.android.maps (maps.jar) + API for Google Maps + Skins: HVGA (default), HVGA-L, QVGA-P, HVGA-P, QVGA-L</pre> + +<h3 id="selectingtarget">Selecting a target</h3> + +<p>Once you have generated the list of targets available, you can look at the +characteristics of each system image — name, API Level, external +libraries, and so on — and determine which target is appropriate for the +new AVD. </p> + +<p>Keep these points in mind when you are selecting a system image target for +your AVD:</p> +<ul> +<li>The API Level of the target is important, because your application will not +be able to run on a system image whose API Level is less than that required by +your application, as specified in the <code>minSdkVersion</code> attribute of +the application's manifest file. For more information about the relationship +between system API Level and application <code>minSdkVersion</code>, see <a +href="{@docRoot}guide/publishing/versioning.html#minsdkversion">Specifying +Minimum System API Version</a>. +<li>Creating at least one AVD that uses a target whose API Level is greater than +that required by your application is strongly encouraged, because it allows you to +test the forward-compatibility of your application. Forward-compatibility +testing ensures that, when users who have downloaded your application receive a +system update, your application will continue to function normally. </li> +<li>If your application declares a <code>uses-library</code> element in its +manifest file, the application can only run on a system image in which that +external library is present. If you want your application to run on the AVD you +are creating, check the application's <code>uses-library</code> element and +select a system image target that includes that library. + +</ul> + +<h3 id="createavd">Creating the AVD</h3> + +<p>When you've selected the target you want to use and made a note of its ID, +use the <code>android create avd</code> command to create the AVD, supplying the +target ID as the <code>-t</code> argument. Here's an example that creates an +AVD with name "my_android1.5" and target ID "2" (the standard Android 1.5 +system image in the list above): </p> + +<pre>android create avd -n my_android1.5 -t 2</pre> + +<p>If the target you selected was a standard Android system image ("Type: +platform"), the android tool next asks you whether you want to create a custom +hardware profile. </p> + +<pre>Android 1.5 is a basic Android platform. +Do you wish to create a custom hardware profile [no]</pre> + +<p>If you want to set custom hardware emulation options for the AVD, enter +"yes" and set values as needed. If you want to use the default hardware +emulation options for the AVD, just press the return key (the default is "no"). +The android tool creates the AVD with name and system image mapping you +requested, with the options you specified. + +<p class="note">If you are creating an AVD whose target is an SDK add-on, +the android tool does not allow you to set hardware emulation options. It +assumes that the provider of the add-on has set emulation options appropriately +for the device that the add-on is modeling, and so prevents you from resetting +the options. </p> + +<p>For a list of options you can use in the <code>android create avd</code> +command, see the table in <a href="#options">Command-line options for AVDs</a>, +at the bottom of +this page. </p> + +<h3 id="hardwareopts">Setting hardware emulation options</h3> + +<p>When are creating a new AVD that uses a standard Android system image ("Type: +platform"), the android tool lets you set hardware emulation options for virtual +device. The table below lists the options available and the default values, as +well as the names of properties that store the emulated hardware options in the AVD's +configuration file (the config.ini file in the AVD's local directory). </p> + + +<table> +<tr> +<th>Characteristic</th> +<th>Description</th> +<th>Property</th> +</tr> + +<tr> +<td>Device ram size</td> +<td>The amount of physical RAM on the device, in megabytes. Default value is "96". +<td>hw.ramSize</td> +</tr> + +<tr> +<td>Touch-screen support</td> +<td>Whether there is a touch screen or not on the device. Default value is "yes".</td> +<td>hw.touchScreen + + +<tr> +<td>Trackball support </td> +<td>Whether there is a trackball on the device. Default value is "yes".</td> +<td>hw.trackBall</td> +</tr> + +<tr> +<td>Keyboard support</td> +<td>Whether the device has a QWERTY keyboard. Default value is "yes".</td> +<td>hw.keyboard</td> +</tr> + +<tr> +<td>DPad support</td> +<td>Whether the device has DPad keys. Default value is "yes".</td> +<td>hw.dPad</td> +</tr> + +<tr> +<td>GSM modem support</td> +<td>Whether there is a GSM modem in the device. Default value is "yes".</td> +<td>hw.gsmModem</td> +</tr> + +<tr> +<td>Camera support</td> +<td>Whether the device has a camera. Default value is "no".</td> +<td>hw.camera</td> +</tr> + +<tr> +<td>Maximum horizontal camera pixels</td> +<td>Default value is "640".</td> +<td>hw.camera.maxHorizontalPixels</td> +</tr> + +<tr> +<td>Maximum vertical camera pixels</td> +<td>Default value is "480".</td> +<td>hw.camera.maxVerticalPixels</td> +</tr> + +<tr> +<td>GPS support</td> +<td>Whether there is a GPS in the device. Default value is "yes".</td> +<td>hw.gps</td> +</tr> + +<tr> +<td>Battery support</td> +<td>Whether the device can run on a battery. Default value is "yes".</td> +<td>hw.battery</td> +</tr> + +<tr> +<td>Accelerometer</td> +<td>Whether there is an accelerometer in the device. Default value is "yes".</td> +<td>hw.accelerometer</td> +</tr> + +<tr> +<td>Audio recording support</td> +<td>Whether the device can record audio. Default value is "yes".</td> +<td>hw.audioInput</td> +</tr> + +<tr> +<td>Audio playback support</td> +<td>Whether the device can play audio. Default value is "yes".</td> +<td>hw.audioOutput</td> +</tr> + +<tr> +<td>SD Card support</td> +<td>Whether the device supports insertion/removal of virtual SD Cards. Default value is "yes".</td> +<td>hw.sdCard</td> +</tr> + +<tr> +<td>Cache partition support</td> +<td>Whether we use a /cache partition on the device. Default value is "yes".</td> +<td>disk.cachePartition</td> +</tr> + +<tr> +<td>Cache partition size</td> +<td>Default value is "66MB".</td> +<td>disk.cachePartition.size </td> +</tr> +</table> + +<h3 id="location">Default location of the AVD files</h3> + +<p>When you create an AVD, the android tool creates a dedicated directory for it +on your development computer. The directory contains the AVD configuration file, +the user data image and SD card image (if available), and any other files +associated with the device. Note that the directory does not contain a system +image — instead, the AVD configuration file contains a mapping to the +system image, which it loads when the AVD is launched. </p> + +<p>The android tool also creates a <AVD name>.ini file for the AVD at the +root of the .android/avd directory on your computer. The file specifies the +location of the AVD directory and always remains at the root the .android +directory.</p> + +<p>By default, the android tool creates the AVD directory inside +<code>~/.android/avd/</code> (on Linux/Mac), <code>C:\Documents and +Settings\<user>\.android\</code> on Windows XP, and +<code>C:\Users\<user>\.android\</code> on Windows Vista. +If you want to use a custom location for the AVD directory, you +can do so by using the <code>-p <path></code> option when +you create the AVD: </p> + +<pre>android create avd -n my_android1.5 -t 2 -p path/to/my/avd</pre> + +<p>If the .android directory is hosted on a network drive, we recommend using +the <code>-p</code> option to place the AVD directory in another location. +The AVD's .ini file remains in the .android directory on the network +drive, regardless of the location of the AVD directory. </p> + +<h3 id="moving">Moving an AVD</h3> + +<p>If you want to move or rename an AVD, you can do so using this command:</p> + +<pre>android move avd -n <name> [-<option> <value>] ...</pre> + +<p>The options for this command are listed in <a href="#options">Command-line +options for AVDs</a> at the bottom of this page. </p> + +<h3 id="updating">Updating an AVD</h3> + +<p>If, for any reason, the platform/add-on root folder has its name changed (maybe because the user has installed an update of the platform/add-on) then the AVD will not be able to load the system image that it is mapped to. In this case, the <code>android list targets</code> command will produce this output: + +<pre>The following Android Virtual Devices could not be loaded: +Name: foo +Path: <path>/.android/avd/foo.avd +Error: Invalid value in image.sysdir. Run 'android update avd -n foo' </pre> + +<p>To fix this error, use the <code>android update avd</code> command to recompute the path to the system images.</p> + +<h3 id="deleting">Deleting an AVD</h3> + +<p>You can use the android tool to delete an AVD. Here is the command usage:</p> + +<pre>android delete avd -n <name> </pre> + +<p>When you issue the command, the android tool looks for an AVD matching the +specified name deletes the AVD's directory and files. </p> + + +<h2 id="options">Command-line options for AVDs</h2> + +<p>The table below lists the command-line options you can use with the +android tool. </p> + + +<table> +<tr> + <th width="15%">Action</th> + <th width="20%">Option</th> + <th width="30%">Description</th> + <th>Comments</th> +</tr> + + +<tr> + <td><code>list avds</code></td> + <td> </td> + <td>List all known AVDs, with name, path, target, and skin. </td> + <td> </td> +</tr> +<tr> + <td rowspan="6"><code>create avd</code></td> + <td><code>-n <name> or <br></code></td> + <td>The name for the AVD.</td> + <td>Required</td> +</tr> +<tr> + <td><code>-t <targetID></code></td> + <td>Target ID of the system image to use with the new AVD.</td> + <td>Required. To obtain a list of available targets, use <code>android list + targets</code>.</td> +</tr> +<tr> + <td><code>-c <path></code> or <br> + <code>-c <size>[K|M]</code></td> + <td>The path to the SD card image to use with this AVD or the size of a new SD + card image to create for this AVD.</td> + <td>Examples: <code>-c path/to/sdcard</code> or <code>-c 1000M</code></td> +</tr> +<tr> + <td><code>-f</code></td> + <td>Force creation of the AVD</td> + <td>By default, if the name of the AVD being created matches that of an + existing AVD, the android tool will not create the new AVD or overwrite + the existing AVD. If you specify the <code>-f</code> option, however, the + android tool will automatically overwrite any existing AVD that has the + same name as the new AVD. The files and data of the existing AVD are + deleted. </td> +</tr> + +<tr> + <td><code>-p <path></code></td> + <td>Path to the location at which to create the directory for this AVD's +files.</td> + <td> </td> +</tr> +<tr> + <td><code>-s <name></code> or <br> + <code>-s <dimensions></code> </td> + <td>The skin to use for this AVD, identified by name or dimensions.</td> + <td>The android tool scans for a matching skin by name or dimension in the +<code>skins/</code> directory of the target referenced in the <code>-t +<targetID></code> argument. Example: <code>-s HVGA-L</code></td> +</tr> +<tr> + <td><code>delete avd</code></td> + <td><code>-n <name></code></td> + <td>Delete the specified AVD.</td> + <td>Required</td> +</tr> +<tr> + <td rowspan="3"><code>move avd</code></td> + <td><code>-n <name></code></td> + <td>The name of the AVD to move.</td> + <td>Required</td> +</tr> +<tr> + <td><code>-p <path></code></td> + <td>The path to the new location for the AVD.</td> + <td> </td> +</tr> +<tr> + <td><code>-r <new-name></code></td> + <td>Rename the AVD.</td> + <td> </td> +</tr> +<tr> + <td><code>update avds</code></td> + <td> </td> + <td>Recompute the paths to all system images.</td> + <td> </td> +</tr> + + + +</table> + |