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authorquddusc <quddusc@google.com>2013-02-27 14:44:18 -0800
committerquddusc <quddusc@google.com>2013-02-27 15:41:08 -0800
commit5319f312aaec57f5a3b82a99bb08d6ae4d60f3da (patch)
treec5081b9009b48d5e24b1b133ee31aaa1b7b23303 /docs
parent8da34d97868c888b3f8aa230627ab3b2b87d8d11 (diff)
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docs: Fix IABv3 AIDL installation instructions for Eclipse users.
Bug: 8282080 Change-Id: I094a3b4ac7e241009e75bae457f34a0a32accde1
Diffstat (limited to 'docs')
-rwxr-xr-xdocs/html/google/play/billing/billing_integrate.jd50
-rw-r--r--docs/html/google/play/billing/billing_subscriptions.jd21
-rw-r--r--docs/html/training/in-app-billing/preparing-iab-app.jd8
3 files changed, 46 insertions, 33 deletions
diff --git a/docs/html/google/play/billing/billing_integrate.jd b/docs/html/google/play/billing/billing_integrate.jd
index 297e906..3365cfc 100755
--- a/docs/html/google/play/billing/billing_integrate.jd
+++ b/docs/html/google/play/billing/billing_integrate.jd
@@ -40,31 +40,63 @@ parent.link=index.html
<p class="note"><strong>Note:</strong> To see a complete implementation and learn how to test your application, see the <a href="{@docRoot}training/in-app-billing/index.html">Selling In-app Products</a> training class. The training class provides a complete sample In-app Billing application, including convenience classes to handle key tasks related to setting up your connection, sending billing requests and processing responses from Google Play, and managing background threading so that you can make In-app Billing calls from your main activity.</p>
-<p>Before you start, be sure that you read the <a href="{@docRoot}google/play/billing/billing_overview.html">In-app Billing Overview</a> to familiarize yourself with concepts that will make it easier for you to implement In-app Billing.</p>
+<p>Before you start, be sure that you read the <a href="{@docRoot}google/play/billing/billing_overview.html">In-app Billing Overview</a> to familiarize yourself with
+concepts that will make it easier for you to implement In-app Billing.</p>
-<p>To implement In-app Billing in your application, you need to do the following:</p>
+<p>To implement In-app Billing in your application, you need to do the
+following:</p>
<ol>
<li>Add the In-app Billing library to your project.</li>
<li>Update your {@code AndroidManifest.xml} file.</li>
- <li>Create a {@code ServiceConnection} and bind it to {@code IInAppBillingService}.</li>
- <li>Send In-app Billing requests from your application to {@code IInAppBillingService}.</li>
+ <li>Create a {@code ServiceConnection} and bind it to
+{@code IInAppBillingService}.</li>
+ <li>Send In-app Billing requests from your application to
+{@code IInAppBillingService}.</li>
<li>Handle In-app Billing responses from Google Play.</li>
</ol>
<h2 id="billing-add-aidl">Adding the AIDL file to your project</h2>
-<p>The {@code TriviaDriva} sample application contains an Android Interface Definition Language (AIDL) file which defines the interface to Google Play's In-app Billing service. When you add this file to your project, the Android build environment creates an interface file (<code>IIAppBillingService.java</code>). You can then use this interface to make billing requests by invoking IPC method calls.</p>
+<p>{@code IInAppBillingService.aidl} is an Android Interface Definition
+Language (AIDL) file that defines the interface to the In-app Billing Version
+3 service. You will use this interface to make billing requests by invoking IPC
+method calls.</p>
+<p>To get the AIDL file:</p>
+<ol>
+<li>Open the <a href="{@docRoot}tools/help/sdk-manager.html">Android SDK Manager</a>.</li>
+<li>In the SDK Manager, expand the {@code Extras} section.</li>
+<li>Select <strong>Google Play Billing Library</strong>.</li>
+<li>Click <strong>Install packages</strong> to complete the download.</li>
+</ol>
+<p>The {@code IInAppBillingService.aidl} file will be installed to {@code &lt;sdk&gt;/extras/google/play_billing/}.</p>
-<p>To add the In-app Billing Version 3 library to your project:</p>
+<p>To add the AIDL to your project:</p>
<ol>
<li>Copy the {@code IInAppBillingService.aidl} file to your Android project.
<ul>
- <li>If you are using Eclipse: Import the {@code IInAppBillingService.aidl} file into your {@code /src} directory. Eclipse automatically generates the interface file when you build your project.</li>
- <li>If you are developing in a non-Eclipse environment: Create the following directory {@code /src/com/android/vending/billing} and copy the {@code IInAppBillingService.aidl} file into this directory. Put the AIDL file into your project and use the Ant tool to build your project so that the
+ <li>If you are using Eclipse:
+ <ol type="a">
+ <li>If you are starting from an existing Android project, open the project
+in Eclipse. If you are creating a new Android project from scratch, click
+<strong>File</strong> &gt; <strong>New</strong> &gt; <strong>Android Application
+Project</strong>, then follow the instructions in the <strong>New Android
+Application</strong> wizard to create a new project in your workspace.</li>
+ <li>In the {@code /src} directory, click <strong>File</strong> &gt;
+<strong>New</strong> &gt; <strong>Package</strong>, then create a package named {@code com.android.vending.billing}.</li>
+ <li>Copy the {@code IInAppBillingService.aidl} file from {@code &lt;sdk&gt;/extras/google/play_billing/} and paste it into the {@code src/com.android.vending.billing/}
+folder in your workspace.</li>
+ </ol>
+ </li>
+ <li>If you are developing in a non-Eclipse environment: Create the following
+directory {@code /src/com/android/vending/billing} and copy the
+{@code IInAppBillingService.aidl} file into this directory. Put the AIDL file
+into your project and use the Ant tool to build your project so that the
<code>IInAppBillingService.java</code> file gets generated.</li>
</ul>
</li>
-<li>Build your application. You should see a generated file named {@code IInAppBillingService.java} in the {@code /gen} directory of your project.</li>
+<li>Build your application. You should see a generated file named
+{@code IInAppBillingService.java} in the {@code /gen} directory of your
+project.</li>
</ol>
diff --git a/docs/html/google/play/billing/billing_subscriptions.jd b/docs/html/google/play/billing/billing_subscriptions.jd
index c2bbb49..2840dbc 100644
--- a/docs/html/google/play/billing/billing_subscriptions.jd
+++ b/docs/html/google/play/billing/billing_subscriptions.jd
@@ -3,26 +3,7 @@ parent.title=In-app Billing
parent.link=index.html
@jd:body
-<!--notice block -->
- <div style="background-color:#fffbd9;width:100%;margin-bottom:1em;padding:8px 8px 1px;">
- <p><em>15 February 2013</em></p>
- <p>In-app Billing V3 now supports subscriptions and you can get
- started developing today. A small app update is currently being
- rolled out to Android devices. This process is automatic and
- most devices will get the update in the next few days. However,
- if you wish to get the update today to start developing right
- away, simply reboot your device. </p>
-
- <p>However, we recommend that you <em>do not publish</em> an app with
- V3 subscriptions until all Android devices have received the update. We'll
- notify you here that all devices have received the update and its safe
- to publish your apps that use V3 subscriptions. </p>
- </div>
-
-<!-- Use non-standard wrapper to support notice block. Restore standard
- wrapper when notice is removed. -->
-<!--<div id="qv-wrapper"> -->
-<div id="qv-wrapper" style="margin-top:.25em;">
+<div id="qv-wrapper">
<div id="qv">
<h2>Quickview</h2>
<ul>
diff --git a/docs/html/training/in-app-billing/preparing-iab-app.jd b/docs/html/training/in-app-billing/preparing-iab-app.jd
index ab33ccc..491a79d 100644
--- a/docs/html/training/in-app-billing/preparing-iab-app.jd
+++ b/docs/html/training/in-app-billing/preparing-iab-app.jd
@@ -33,15 +33,15 @@ next.link=list-iab-products.html
<p>Before you can start using the In-app Billing service, you'll need to add the library that contains the In-app Billing Version 3 API to your Android project. You also need to setting the permissions for your application to communicate with Google Play. In addition, you'll need to establish a connection between your application and Google Play. You should also verify that the In-app Billing API version that you are using in your application is supported by Google Play.</p>
<h2 id="GetSample">Download the Sample Application</h2>
-<p>In this training class, you will use a reference implementation for the In-app Billing Version 3 API called the {@code TrivialDrive} sample application. The sample includes convenience classes to quickly set up the In-app Billing service, marshal and unmarshal data types, and handle In-app Billing requests from the main thread of your application. </p>
+<p>In this training class, you will use a reference implementation for the In-app Billing Version 3 API called the {@code TrivialDrive} sample application. The sample includes convenience classes to quickly set up the In-app Billing service, marshal and unmarshal data types, and handle In-app Billing requests from the main thread of your application.</p>
<p>To download the sample application:</p>
<ol>
<li>Open the <a href="{@docRoot}tools/help/sdk-manager.html">Android SDK Manager</a>.</li>
<li>In the SDK Manager, expand the {@code Extras} section.</li>
-<li>Select <strong>Google Play Billing Library</strong>. Make sure to select the download for In-app Billing Version 3 or above.</li>
-<li>Click <strong>Install</strong> to complete the download.</li>
+<li>Select <strong>Google Play Billing Library</strong>.</li>
+<li>Click <strong>Install packages</strong> to complete the download.</li>
</ol>
-<p>The sample files will be installed to {@code /your/sdk/location/extras/google/play_billing/in-app-billing-v03}.</p>
+<p>The sample files will be installed to {@code &lt;sdk&gt;/extras/google/play_billing/}.</p>
<h2 id="AddToDevConsole">Add Your Application to the Developer Console</h2>
<p>The Google Play Developer Console is where you publish your In-app Billing application and manage the various digital goods that are available for purchase from your application. When you create a new application entry in the Developer Console, it automatically generates a public license key for your application. You will need this key to establish a trusted connection from your application to the Google Play servers. You only need to generate this key once per application, and don’t need to repeat these steps when you update the APK file for your application.</p>