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authorLuan Nguyen <luann@google.com>2015-06-30 12:13:48 -0700
committerLuan Nguyen <luann@google.com>2015-06-30 14:13:14 -0700
commit6cfe6a8d382002fc9bae18aac4d32f13d49d4324 (patch)
tree28f4a4e8e6a8a22a9026351746b3355ca1a46404 /docs
parent041e01bbdffa85b9b5ffba201d36bd566eaa2651 (diff)
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docs: Move scale Bitmap code to onSurfaceChanged
bug: 21099578 Change-Id: I5e8d1c6c1757ec512ff2695689bc5b8c2c88706f
Diffstat (limited to 'docs')
-rw-r--r--docs/html/training/wearables/watch-faces/drawing.jd27
1 files changed, 17 insertions, 10 deletions
diff --git a/docs/html/training/wearables/watch-faces/drawing.jd b/docs/html/training/wearables/watch-faces/drawing.jd
index 8b6de76..30a7a6f 100644
--- a/docs/html/training/wearables/watch-faces/drawing.jd
+++ b/docs/html/training/wearables/watch-faces/drawing.jd
@@ -457,9 +457,23 @@ watch face. The bounds take into account any inset areas, such as the "chin" on
round devices. You can use this canvas to draw your watch face directly as follows:</p>
<ol>
-<li>If this is the first invocation of the
-<a href="{@docRoot}reference/android/support/wearable/watchface/CanvasWatchFaceService.Engine.html#onDraw(android.graphics.Canvas, android.graphics.Rect)"><code>onDraw()</code></a>
-method, scale your background to fit.</li>
+<li>Override the
+<a href="{@docRoot}reference/android/support/wearable/watchface/CanvasWatchFaceService.Engine.html#onSurfaceChanged(android.view.SurfaceHolder, int, int, int)"><code>onSurfaceChanged()</code></a>
+method to scale your background to fit the device any time the view changes.
+<pre>
+&#64;Override
+public void onSurfaceChanged(
+ SurfaceHolder holder, int format, int width, int height) {
+ if (mBackgroundScaledBitmap == null
+ || mBackgroundScaledBitmap.getWidth() != width
+ || mBackgroundScaledBitmap.getHeight() != height) {
+ mBackgroundScaledBitmap = Bitmap.createScaledBitmap(mBackgroundBitmap,
+ width, height, true /* filter */);
+ }
+ super.onSurfaceChanged(holder, format, width, height);
+}
+</pre>
+</li>
<li>Check whether the device is in ambient mode or interactive mode.</li>
<li>Perform any required graphic computations.</li>
<li>Draw your background bitmap on the canvas.</li>
@@ -482,13 +496,6 @@ public void onDraw(Canvas canvas, Rect bounds) {
int width = bounds.width();
int height = bounds.height();
- // Draw the background, scaled to fit.
- if (mBackgroundScaledBitmap == null
- || mBackgroundScaledBitmap.getWidth() != width
- || mBackgroundScaledBitmap.getHeight() != height) {
- mBackgroundScaledBitmap = Bitmap.createScaledBitmap(mBackgroundBitmap,
- width, height, true);
- }
canvas.drawBitmap(mBackgroundScaledBitmap, 0, 0, null);
// Find the center. Ignore the window insets so that, on round watches