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authorScott Kennedy <skennedy@google.com>2013-01-16 08:39:47 -0800
committerScott Kennedy <skennedy@google.com>2013-01-16 10:07:13 -0800
commita8396686a20ec7219efb3d1e7050c1cd999ec83e (patch)
tree73a2010ed2fc90f9bd97ccec6be06243a94cff15 /docs
parent3c3995f5ab2d0bc38cd06effdd65395a6a9a0ac3 (diff)
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docs: Typos and other fixes
External 42844 External 42778 External 42768 External 42730 External 42720 External 42678 External 39381 Change-Id: Ia9d54ce87dc266650d0620fd3adc63137322e20b
Diffstat (limited to 'docs')
-rw-r--r--docs/html/guide/practices/ui_guidelines/icon_design_action_bar.jd2
-rw-r--r--docs/html/guide/practices/ui_guidelines/icon_design_dialog.jd70
-rw-r--r--docs/html/guide/practices/ui_guidelines/icon_design_launcher.jd2
-rw-r--r--docs/html/guide/practices/ui_guidelines/icon_design_list.jd70
-rw-r--r--docs/html/guide/practices/ui_guidelines/icon_design_status_bar.jd2
-rw-r--r--docs/html/guide/topics/ui/notifiers/toasts.jd2
-rw-r--r--docs/html/training/animation/cardflip.jd4
-rw-r--r--docs/html/training/basics/data-storage/databases.jd4
-rw-r--r--docs/html/training/basics/fragments/fragment-ui.jd2
-rw-r--r--docs/html/training/monitoring-device-state/battery-monitoring.jd14
10 files changed, 96 insertions, 76 deletions
diff --git a/docs/html/guide/practices/ui_guidelines/icon_design_action_bar.jd b/docs/html/guide/practices/ui_guidelines/icon_design_action_bar.jd
index c12b789..9f835a7 100644
--- a/docs/html/guide/practices/ui_guidelines/icon_design_action_bar.jd
+++ b/docs/html/guide/practices/ui_guidelines/icon_design_action_bar.jd
@@ -96,7 +96,7 @@ finished Action Bar icon dimensions for each generalized screen density.</p>
</th>
</tr>
<tr>
- <th style="background-color:#f3f3f3;font-weight:normal">
+ <th>
Action Bar Icon Size
</th>
<td>
diff --git a/docs/html/guide/practices/ui_guidelines/icon_design_dialog.jd b/docs/html/guide/practices/ui_guidelines/icon_design_dialog.jd
index e02cdfc..a2c1459 100644
--- a/docs/html/guide/practices/ui_guidelines/icon_design_dialog.jd
+++ b/docs/html/guide/practices/ui_guidelines/icon_design_dialog.jd
@@ -51,36 +51,46 @@ for suggestions on how to work with multiple sets of icons.</p>
<p class="table-caption"><strong>Table 1.</strong> Summary of finished dialog
icon dimensions for each of the three generalized screen densities.</p>
- <table>
- <tbody>
- <tr>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>Low density screen <em>(ldpi)</em></nobr>
- </th>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>Medium density screen <em>(mdpi)</em></nobr>
- </th>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>High density screen <em>(hdpi)</em><nobr>
- </th>
- </tr>
-
- <tr>
- <td>
- 24 x 24 px
- </td>
- <td>
- 32 x 32 px
- </td>
- <td>
- 48 x 48 px
- </td>
- </tr>
-
- </tbody>
- </table>
-
-
+<table>
+ <tbody>
+ <tr>
+ <th></th>
+ <th>
+ <code>ldpi</code> (120 dpi)<br>
+ <small style="font-weight: normal">(Low density screen)</small>
+ </th>
+ <th>
+ <code>mdpi</code> (160 dpi)<br>
+ <small style="font-weight: normal">(Medium density screen)</small>
+ </th>
+ <th>
+ <code>hdpi</code> (240 dpi)<br>
+ <small style="font-weight: normal">(High density screen)</small>
+ </th>
+ <th>
+ <code>xhdpi</code> (320 dpi)<br>
+ <small style="font-weight: normal">(Extra-high density screen)</small>
+ </th>
+ </tr>
+ <tr>
+ <th style="background-color:#f3f3f3;font-weight:normal">
+ Dialog Icon Size
+ </th>
+ <td>
+ 24 x 24 px
+ </td>
+ <td>
+ 32 x 32 px
+ </td>
+ <td>
+ 48 x 48 px
+ </td>
+ <td>
+ 64 x 64 px
+ </td>
+ </tr>
+ </tbody>
+</table>
<p><strong>Final art must be exported as a transparent PNG file. Do not include
a background color</strong>.</p>
diff --git a/docs/html/guide/practices/ui_guidelines/icon_design_launcher.jd b/docs/html/guide/practices/ui_guidelines/icon_design_launcher.jd
index 200c135..4ec56b1 100644
--- a/docs/html/guide/practices/ui_guidelines/icon_design_launcher.jd
+++ b/docs/html/guide/practices/ui_guidelines/icon_design_launcher.jd
@@ -213,7 +213,7 @@ finished launcher icon dimensions for each generalized screen density.</p>
</th>
</tr>
<tr>
- <th style="background-color:#f3f3f3;font-weight:normal">
+ <th>
Launcher Icon Size
</th>
<td>
diff --git a/docs/html/guide/practices/ui_guidelines/icon_design_list.jd b/docs/html/guide/practices/ui_guidelines/icon_design_list.jd
index 2fbce87..38ceb85 100644
--- a/docs/html/guide/practices/ui_guidelines/icon_design_list.jd
+++ b/docs/html/guide/practices/ui_guidelines/icon_design_list.jd
@@ -53,36 +53,46 @@ for suggestions on how to work with multiple sets of icons.</p>
<p class="table-caption"><strong>Table 1.</strong> Summary of finished list view
icon dimensions for each of the three generalized screen densities.</p>
- <table>
- <tbody>
- <tr>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>Low density screen <em>(ldpi)</em></nobr>
- </th>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>Medium density screen <em>(mdpi)</em></nobr>
- </th>
- <th style="background-color:#f3f3f3;font-weight:normal">
- <nobr>High density screen <em>(hdpi)</em><nobr>
- </th>
- </tr>
-
- <tr>
- <td>
- 24 x 24 px
- </td>
- <td>
- 32 x 32 px
- </td>
- <td>
- 48 x 48 px
- </td>
- </tr>
-
- </tbody>
- </table>
-
-
+<table>
+ <tbody>
+ <tr>
+ <th></th>
+ <th>
+ <code>ldpi</code> (120 dpi)<br>
+ <small style="font-weight: normal">(Low density screen)</small>
+ </th>
+ <th>
+ <code>mdpi</code> (160 dpi)<br>
+ <small style="font-weight: normal">(Medium density screen)</small>
+ </th>
+ <th>
+ <code>hdpi</code> (240 dpi)<br>
+ <small style="font-weight: normal">(High density screen)</small>
+ </th>
+ <th>
+ <code>xhdpi</code> (320 dpi)<br>
+ <small style="font-weight: normal">(Extra-high density screen)</small>
+ </th>
+ </tr>
+ <tr>
+ <th style="background-color:#f3f3f3;font-weight:normal">
+ List View Icon Size
+ </th>
+ <td>
+ 24 x 24 px
+ </td>
+ <td>
+ 32 x 32 px
+ </td>
+ <td>
+ 48 x 48 px
+ </td>
+ <td>
+ 64 x 64 px
+ </td>
+ </tr>
+ </tbody>
+</table>
<p><strong>Final art must be exported as a transparent PNG file. Do not include
a background color</strong>.</p>
diff --git a/docs/html/guide/practices/ui_guidelines/icon_design_status_bar.jd b/docs/html/guide/practices/ui_guidelines/icon_design_status_bar.jd
index 8c15777..4cd4db3 100644
--- a/docs/html/guide/practices/ui_guidelines/icon_design_status_bar.jd
+++ b/docs/html/guide/practices/ui_guidelines/icon_design_status_bar.jd
@@ -155,7 +155,7 @@ finished icon dimensions for each generalized screen density.</p>
</th>
</tr>
<tr>
- <th style="background-color:#f3f3f3;font-weight:normal">
+ <th>
Status Bar Icon Size<br><small>(Android 3.0 and Later)</small>
</th>
<td>
diff --git a/docs/html/guide/topics/ui/notifiers/toasts.jd b/docs/html/guide/topics/ui/notifiers/toasts.jd
index 92c146a..e5d4a0a 100644
--- a/docs/html/guide/topics/ui/notifiers/toasts.jd
+++ b/docs/html/guide/topics/ui/notifiers/toasts.jd
@@ -105,7 +105,7 @@ with the following XML (saved as <em>toast_layout.xml</em>):</p>
&lt;/LinearLayout>
</pre>
-<p>Notice that the ID of the LinearLayout element is "toast_layout". You must use this
+<p>Notice that the ID of the LinearLayout element is "toast_layout_root". You must use this
ID to inflate the layout from the XML, as shown here:</p>
<pre>
diff --git a/docs/html/training/animation/cardflip.jd b/docs/html/training/animation/cardflip.jd
index ab3eb3a..0fccd57 100644
--- a/docs/html/training/animation/cardflip.jd
+++ b/docs/html/training/animation/cardflip.jd
@@ -60,7 +60,7 @@ trainingnavtop=true
<code>animator/card_flip_right_out.xml</code>
</li>
<li>
- <code>animator/card_flip_right_in.xml</code>
+ <code>animator/card_flip_left_in.xml</code>
</li>
<li>
<code>animator/card_flip_left_out.xml</code>
@@ -362,4 +362,4 @@ private void flipCard() {
// Commit the transaction.
.commit();
}
-</pre> \ No newline at end of file
+</pre>
diff --git a/docs/html/training/basics/data-storage/databases.jd b/docs/html/training/basics/data-storage/databases.jd
index 8b11983..fbefce4 100644
--- a/docs/html/training/basics/data-storage/databases.jd
+++ b/docs/html/training/basics/data-storage/databases.jd
@@ -286,7 +286,7 @@ immune to SQL injection.</p>
// Define 'where' part of query.
String selection = FeedReaderContract.FeedEntry.COLUMN_NAME_ENTRY_ID + &quot; LIKE ?&quot;;
// Specify arguments in placeholder order.
-String[] selelectionArgs = { String.valueOf(rowId) };
+String[] selectionArgs = { String.valueOf(rowId) };
// Issue SQL statement.
db.delete(table_name, selection, selectionArgs);
</pre>
@@ -311,7 +311,7 @@ values.put(FeedReaderContract.FeedEntry.COLUMN_NAME_TITLE, title);
// Which row to update, based on the ID
String selection = FeedReaderContract.FeedEntry.COLUMN_NAME_ENTRY_ID + &quot; LIKE ?&quot;;
-String[] selelectionArgs = { String.valueOf(rowId) };
+String[] selectionArgs = { String.valueOf(rowId) };
int count = db.update(
FeedReaderDbHelper.FeedEntry.TABLE_NAME,
diff --git a/docs/html/training/basics/fragments/fragment-ui.jd b/docs/html/training/basics/fragments/fragment-ui.jd
index 4ec4de5..1e134ca 100644
--- a/docs/html/training/basics/fragments/fragment-ui.jd
+++ b/docs/html/training/basics/fragments/fragment-ui.jd
@@ -47,7 +47,7 @@ tablet which has a wider screen size to display more information to the user.</p
<img src="{@docRoot}images/training/basics/fragments-screen-mock.png" alt="" />
<p class="img-caption"><strong>Figure 1.</strong> Two fragments, displayed in different
-configurations for the same activity on different screen sizes. On a large screen, both fragment
+configurations for the same activity on different screen sizes. On a large screen, both fragments
fit side by side, but on a handset device, only one fragment fits at a time so the fragments must
replace each other as the user navigates.</p>
diff --git a/docs/html/training/monitoring-device-state/battery-monitoring.jd b/docs/html/training/monitoring-device-state/battery-monitoring.jd
index c963a18..a202566 100644
--- a/docs/html/training/monitoring-device-state/battery-monitoring.jd
+++ b/docs/html/training/monitoring-device-state/battery-monitoring.jd
@@ -65,9 +65,9 @@ boolean isCharging = status == BatteryManager.BATTERY_STATUS_CHARGING ||
status == BatteryManager.BATTERY_STATUS_FULL;
// How are we charging?
-int chargePlug = battery.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);
-boolean usbCharge = chargePlug == BATTERY_PLUGGED_USB;
-boolean acCharge = chargePlug == BATTERY_PLUGGED_AC;</pre>
+int chargePlug = batteryStatus.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);
+boolean usbCharge = chargePlug == BatteryManager.BATTERY_PLUGGED_USB;
+boolean acCharge = chargePlug == BatteryManager.BATTERY_PLUGGED_AC;</pre>
<p>Typically you should maximize the rate of your background updates in the case where the device is
connected to an AC charger, reduce the rate if the charge is over USB, and lower it
@@ -105,8 +105,8 @@ the current charging state and method as described in the previous step.</p>
status == BatteryManager.BATTERY_STATUS_FULL;
int chargePlug = intent.getIntExtra(BatteryManager.EXTRA_PLUGGED, -1);
- boolean usbCharge = chargePlug == BATTERY_PLUGGED_USB;
- boolean acCharge = chargePlug == BATTERY_PLUGGED_AC;
+ boolean usbCharge = chargePlug == BatteryManager.BATTERY_PLUGGED_USB;
+ boolean acCharge = chargePlug == BatteryManager.BATTERY_PLUGGED_AC;
}
}</pre>
@@ -119,8 +119,8 @@ the rate of your background updates if the battery charge is below a certain lev
<p>You can find the current battery charge by extracting the current battery level and scale from
the battery status intent as shown here:</p>
-<pre>int level = battery.getIntExtra(BatteryManager.EXTRA_LEVEL, -1);
-int scale = battery.getIntExtra(BatteryManager.EXTRA_SCALE, -1);
+<pre>int level = batteryStatus.getIntExtra(BatteryManager.EXTRA_LEVEL, -1);
+int scale = batteryStatus.getIntExtra(BatteryManager.EXTRA_SCALE, -1);
float batteryPct = level / (float)scale;</pre>