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authorMathias Agopian <mathias@google.com>2010-02-02 18:48:15 -0800
committerMathias Agopian <mathias@google.com>2010-02-03 12:13:15 -0800
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fix [2133133] Software OpenGL ES Lighting is buggy (GL Gears washed out bug)
A typo caused GL_AMBIENT_AND_DIFFUSE to only set the the ambient color. Fix another typo which caused the viewer position to be wrong for specular highlights. Switch back to eye-space lighting, since there are still some issues with some demos (San Angeles in particular).
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