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authorTim Murray <timmurray@google.com>2013-03-14 12:11:18 -0700
committerTim Murray <timmurray@google.com>2013-03-25 18:22:20 -0700
commitd72f932b8cbf461ebb79c249ce92b9b811122190 (patch)
tree2e89f77cf54e7b88b94773b04aa558f12aae0489 /graphics/java/android/renderscript/ProgramVertex.java
parentaad37a1eeb4dcd35500a382401b889d34f6430d2 (diff)
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Remove all public mention of RS graphics from docs.
Change-Id: I50b29c89ae80ba3ae7b12dc60fee8585e17ed560
Diffstat (limited to 'graphics/java/android/renderscript/ProgramVertex.java')
-rw-r--r--graphics/java/android/renderscript/ProgramVertex.java21
1 files changed, 12 insertions, 9 deletions
diff --git a/graphics/java/android/renderscript/ProgramVertex.java b/graphics/java/android/renderscript/ProgramVertex.java
index 2bd5124..50e32f6 100644
--- a/graphics/java/android/renderscript/ProgramVertex.java
+++ b/graphics/java/android/renderscript/ProgramVertex.java
@@ -14,7 +14,8 @@
* limitations under the License.
*/
- /**
+/**
+ * @hide
* <p>The Renderscript vertex program, also known as a vertex shader, describes a stage in
* the graphics pipeline responsible for manipulating geometric data in a user-defined way.
* The object is constructed by providing the Renderscript system with the following data:</p>
@@ -43,6 +44,7 @@ import android.util.Log;
/**
+ * @hide
* @deprecated in API 16
* ProgramVertex, also know as a vertex shader, describes a
* stage in the graphics pipeline responsible for manipulating
@@ -76,14 +78,15 @@ public class ProgramVertex extends Program {
}
/**
- * @deprecated in API 16
- * Builder class for creating ProgramVertex objects.
- * The builder starts empty and the user must minimally provide
- * the GLSL shader code, and the varying inputs. Constant, or
- * uniform parameters to the shader may optionally be provided as
- * well.
- *
- **/
+ * @hide
+ * @deprecated in API 16
+ * Builder class for creating ProgramVertex objects.
+ * The builder starts empty and the user must minimally provide
+ * the GLSL shader code, and the varying inputs. Constant, or
+ * uniform parameters to the shader may optionally be provided as
+ * well.
+ *
+ **/
public static class Builder extends BaseProgramBuilder {
/**
* @deprecated in API 16