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author | John Reck <jreck@google.com> | 2013-12-13 14:25:19 -0800 |
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committer | John Reck <jreck@google.com> | 2013-12-13 17:07:36 -0800 |
commit | 3dfe19f72cbd95b201e89376ae1810c5c9229b00 (patch) | |
tree | 89d6b3f646bf29b766010041b180bb952588f32d /graphics/java/android/renderscript/ScriptIntrinsicHistogram.java | |
parent | ed62560f69d8a5445d2cae253937f3e4a4900b12 (diff) | |
download | frameworks_base-3dfe19f72cbd95b201e89376ae1810c5c9229b00.zip frameworks_base-3dfe19f72cbd95b201e89376ae1810c5c9229b00.tar.gz frameworks_base-3dfe19f72cbd95b201e89376ae1810c5c9229b00.tar.bz2 |
Add drawGlFunctor support to RenderThread
Add gl functor to the prototype support to allow
webview team to begin playing with RT
Also create RemoteGLRenderer to avoid needing to make
breaking changes to GLRenderer. Currently the differences
are mainly around mFunctorsRunnable and how it queues itself up
Change-Id: I1ca39056189b68cd7b8dded4dd5889d331f6660a
Diffstat (limited to 'graphics/java/android/renderscript/ScriptIntrinsicHistogram.java')
0 files changed, 0 insertions, 0 deletions