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author | Jason Sams <rjsams@android.com> | 2010-02-23 17:44:28 -0800 |
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committer | Jason Sams <rjsams@android.com> | 2010-02-23 17:44:28 -0800 |
commit | c2908e60c9b021fb4bb69acff8d49981dd4dade8 (patch) | |
tree | 7b719d7ca8dc804e2906df1d38022ea4f9c22c50 /graphics/jni | |
parent | 7eecbf2085bcfe475daf68090a1a4f47fbb6ec72 (diff) | |
download | frameworks_base-c2908e60c9b021fb4bb69acff8d49981dd4dade8.zip frameworks_base-c2908e60c9b021fb4bb69acff8d49981dd4dade8.tar.gz frameworks_base-c2908e60c9b021fb4bb69acff8d49981dd4dade8.tar.bz2 |
Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain.
Diffstat (limited to 'graphics/jni')
-rw-r--r-- | graphics/jni/android_renderscript_RenderScript.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/graphics/jni/android_renderscript_RenderScript.cpp b/graphics/jni/android_renderscript_RenderScript.cpp index 0ffdf71..cb5a00e 100644 --- a/graphics/jni/android_renderscript_RenderScript.cpp +++ b/graphics/jni/android_renderscript_RenderScript.cpp @@ -444,11 +444,11 @@ nAllocationCreateTyped(JNIEnv *_env, jobject _this, jint e) } static void -nAllocationUploadToTexture(JNIEnv *_env, jobject _this, jint a, jint mip) +nAllocationUploadToTexture(JNIEnv *_env, jobject _this, jint a, jboolean genMip, jint mip) { RsContext con = (RsContext)(_env->GetIntField(_this, gContextId)); - LOG_API("nAllocationUploadToTexture, con(%p), a(%p), mip(%i)", con, (RsAllocation)a, mip); - rsAllocationUploadToTexture(con, (RsAllocation)a, mip); + LOG_API("nAllocationUploadToTexture, con(%p), a(%p), genMip(%i), mip(%i)", con, (RsAllocation)a, genMip, mip); + rsAllocationUploadToTexture(con, (RsAllocation)a, genMip, mip); } static void @@ -1369,7 +1369,7 @@ static JNINativeMethod methods[] = { {"nAllocationCreateFromBitmap", "(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmap }, {"nAllocationCreateFromBitmapBoxed","(IZLandroid/graphics/Bitmap;)I", (void*)nAllocationCreateFromBitmapBoxed }, {"nAllocationCreateFromAssetStream","(IZI)I", (void*)nAllocationCreateFromAssetStream }, -{"nAllocationUploadToTexture", "(II)V", (void*)nAllocationUploadToTexture }, +{"nAllocationUploadToTexture", "(IZI)V", (void*)nAllocationUploadToTexture }, {"nAllocationUploadToBufferObject","(I)V", (void*)nAllocationUploadToBufferObject }, {"nAllocationSubData1D", "(III[II)V", (void*)nAllocationSubData1D_i }, {"nAllocationSubData1D", "(III[SI)V", (void*)nAllocationSubData1D_s }, |