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authorAlex Sakhartchouk <alexst@google.com>2011-01-13 14:53:43 -0800
committerAlex Sakhartchouk <alexst@google.com>2011-01-13 14:53:43 -0800
commitf5c876e82d7cc647ba94d29eb914e64b7977c303 (patch)
tree9aa6100564f31b0c2a60da2fb2cc07bdd5402658 /graphics
parenta3cdaa5337fa573c4c61770195d6232c2e587090 (diff)
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Docs plus removing some junk per API review.
Change-Id: I45f995b656754550be68c78e467071d6e59b348f
Diffstat (limited to 'graphics')
-rw-r--r--graphics/java/android/renderscript/Allocation.java26
-rw-r--r--graphics/java/android/renderscript/FileA3D.java90
-rw-r--r--graphics/java/android/renderscript/Mesh.java4
-rw-r--r--graphics/java/android/renderscript/ProgramFragment.java2
-rw-r--r--graphics/java/android/renderscript/ProgramFragmentFixedFunction.java2
-rw-r--r--graphics/java/android/renderscript/ProgramStore.java8
-rw-r--r--graphics/java/android/renderscript/ProgramVertex.java2
-rw-r--r--graphics/java/android/renderscript/ProgramVertexFixedFunction.java6
-rw-r--r--graphics/java/android/renderscript/Sampler.java12
9 files changed, 102 insertions, 50 deletions
diff --git a/graphics/java/android/renderscript/Allocation.java b/graphics/java/android/renderscript/Allocation.java
index b15121a..579f314 100644
--- a/graphics/java/android/renderscript/Allocation.java
+++ b/graphics/java/android/renderscript/Allocation.java
@@ -503,7 +503,7 @@ public class Allocation extends BaseObj {
* Creates a renderscript allocation with the size specified by
* the type and no mipmaps generated by default
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param type renderscript type describing data layout
* @param usage bit field specifying how the allocation is
* utilized
@@ -519,7 +519,7 @@ public class Allocation extends BaseObj {
* the size specified by the type and no mipmaps generated by
* default
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param type renderscript type describing data layout
*
* @return allocation
@@ -532,7 +532,7 @@ public class Allocation extends BaseObj {
* Creates a renderscript allocation with a specified number of
* given elements
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param e describes what each element of an allocation is
* @param count specifies the number of element in the allocation
* @param usage bit field specifying how the allocation is
@@ -558,7 +558,7 @@ public class Allocation extends BaseObj {
* Creates a renderscript allocation with a specified number of
* given elements
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param e describes what each element of an allocation is
* @param count specifies the number of element in the allocation
*
@@ -598,7 +598,7 @@ public class Allocation extends BaseObj {
/**
* Creates a renderscript allocation from a bitmap
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param b bitmap source for the allocation data
* @param mips specifies desired mipmap behaviour for the
* allocation
@@ -625,7 +625,7 @@ public class Allocation extends BaseObj {
* Creates a non-mipmapped renderscript allocation to use as a
* graphics texture
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param b bitmap source for the allocation data
*
* @return renderscript allocation containing bitmap data
@@ -641,7 +641,7 @@ public class Allocation extends BaseObj {
* horizontal list of cube faces. Each individual face must be
* the same size and power of 2
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param b bitmap with cubemap faces layed out in the following
* format: right, left, top, bottom, front, back
* @param mips specifies desired mipmap behaviour for the cubemap
@@ -690,7 +690,7 @@ public class Allocation extends BaseObj {
* of cube faces. Each individual face must be the same size and
* power of 2
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param b bitmap with cubemap faces layed out in the following
* format: right, left, top, bottom, front, back
*
@@ -708,7 +708,7 @@ public class Allocation extends BaseObj {
* the cube faces. All the faces must be the same size and
* power of 2
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param xpos cubemap face in the positive x direction
* @param xneg cubemap face in the negative x direction
* @param ypos cubemap face in the positive y direction
@@ -776,7 +776,7 @@ public class Allocation extends BaseObj {
* the cube faces. All the faces must be the same size and
* power of 2
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param xpos cubemap face in the positive x direction
* @param xneg cubemap face in the negative x direction
* @param ypos cubemap face in the positive y direction
@@ -803,7 +803,7 @@ public class Allocation extends BaseObj {
* Creates a renderscript allocation from the bitmap referenced
* by resource id
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param res application resources
* @param id resource id to load the data from
* @param mips specifies desired mipmap behaviour for the
@@ -831,7 +831,7 @@ public class Allocation extends BaseObj {
* Creates a non-mipmapped renderscript allocation to use as a
* graphics texture from the bitmap referenced by resource id
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param res application resources
* @param id resource id to load the data from
*
@@ -850,7 +850,7 @@ public class Allocation extends BaseObj {
* Creates a renderscript allocation containing string data
* encoded in UTF-8 format
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
* @param str string to create the allocation from
* @param usage bit field specifying how the allocaiton is
* utilized
diff --git a/graphics/java/android/renderscript/FileA3D.java b/graphics/java/android/renderscript/FileA3D.java
index 90d102c..fe3971a 100644
--- a/graphics/java/android/renderscript/FileA3D.java
+++ b/graphics/java/android/renderscript/FileA3D.java
@@ -28,22 +28,22 @@ import android.util.Log;
import android.util.TypedValue;
/**
+ * FileA3D allows users to load renderscript objects from files
+ * or resources stored on disk. It could be used to load items
+ * such as 3d geometry data converted a renderscript format from
+ * content creation tools. Currently only meshes are supported
+ * in FileA3D.
+ *
+ * When successfully loaded, FileA3D will contain a list of
+ * index entries for all the objects stored inside it.
*
**/
public class FileA3D extends BaseObj {
- // This will go away in the clean up pass,
- // trying to avoid multiproject submits
- public enum ClassID {
-
- UNKNOWN,
- MESH;
-
- public static ClassID toClassID(int intID) {
- return ClassID.values()[intID];
- }
- }
-
+ /**
+ * Specifies what renderscript object type is contained within
+ * the FileA3D IndexEntry
+ **/
public enum EntryType {
UNKNOWN (0),
@@ -59,34 +59,48 @@ public class FileA3D extends BaseObj {
}
}
- // Read only class with index entries
+ /**
+ * IndexEntry contains information about one of the renderscript
+ * objects inside the file's index. It could be used to query the
+ * object's type and name and load the object itself if
+ * necessary.
+ */
public static class IndexEntry {
RenderScript mRS;
int mIndex;
int mID;
String mName;
- ClassID mClassID;
EntryType mEntryType;
BaseObj mLoadedObj;
+ /**
+ * @return name of a renderscript object the index entry
+ * describes
+ */
public String getName() {
return mName;
}
- public ClassID getClassID() {
- return mClassID;
- }
-
+ /**
+ * @return type of a renderscript object the index entry
+ * describes
+ */
public EntryType getEntryType() {
return mEntryType;
}
+ /**
+ * @return renderscript object described by the entry
+ */
public BaseObj getObject() {
mRS.validate();
BaseObj obj = internalCreate(mRS, this);
return obj;
}
+ /**
+ * @return renderscript mesh object described by the entry
+ */
public Mesh getMesh() {
return (Mesh)getObject();
}
@@ -122,7 +136,6 @@ public class FileA3D extends BaseObj {
mID = id;
mName = name;
mEntryType = type;
- mClassID = mEntryType == EntryType.MESH ? ClassID.MESH : ClassID.UNKNOWN;
mLoadedObj = null;
}
}
@@ -152,6 +165,9 @@ public class FileA3D extends BaseObj {
}
}
+ /**
+ * @return the numberof objects stored inside a FileA3D
+ */
public int getIndexEntryCount() {
if(mFileEntries == null) {
return 0;
@@ -159,6 +175,12 @@ public class FileA3D extends BaseObj {
return mFileEntries.length;
}
+ /**
+ * Returns an index entry from the list of all objects inside
+ * FileA3D
+ *
+ * @param index number of the entry from the list to return
+ */
public IndexEntry getIndexEntry(int index) {
if(getIndexEntryCount() == 0 || index < 0 || index >= mFileEntries.length) {
return null;
@@ -166,6 +188,14 @@ public class FileA3D extends BaseObj {
return mFileEntries[index];
}
+ /**
+ * Creates a FileA3D object from an asset stored on disk
+ *
+ * @param rs Context to which the object will belong.
+ * @param mgr asset manager used to load asset
+ * @param path location of the file to load
+ *
+ */
static public FileA3D createFromAsset(RenderScript rs, AssetManager mgr, String path) {
rs.validate();
int fileId = rs.nFileA3DCreateFromAsset(mgr, path);
@@ -178,6 +208,13 @@ public class FileA3D extends BaseObj {
return fa3d;
}
+ /**
+ * Creates a FileA3D object from a file stored on disk
+ *
+ * @param rs Context to which the object will belong.
+ * @param path location of the file to load
+ *
+ */
static public FileA3D createFromFile(RenderScript rs, String path) {
int fileId = rs.nFileA3DCreateFromFile(path);
@@ -189,10 +226,25 @@ public class FileA3D extends BaseObj {
return fa3d;
}
+ /**
+ * Creates a FileA3D object from a file stored on disk
+ *
+ * @param rs Context to which the object will belong.
+ * @param path location of the file to load
+ *
+ */
static public FileA3D createFromFile(RenderScript rs, File path) {
return createFromFile(rs, path.getAbsolutePath());
}
+ /**
+ * Creates a FileA3D object from an application resource
+ *
+ * @param rs Context to which the object will belong.
+ * @param res resource manager used for loading
+ * @param id resource to create FileA3D from
+ *
+ */
static public FileA3D createFromResource(RenderScript rs, Resources res, int id) {
rs.validate();
diff --git a/graphics/java/android/renderscript/Mesh.java b/graphics/java/android/renderscript/Mesh.java
index f1f1237..fcf8178 100644
--- a/graphics/java/android/renderscript/Mesh.java
+++ b/graphics/java/android/renderscript/Mesh.java
@@ -172,7 +172,7 @@ public class Mesh extends BaseObj {
/**
* Creates builder object
- * @param rs
+ * @param rs Context to which the mesh will belong.
* @param usage specifies how the mesh allocations are to be
* handled, whether they need to be uploaded to a
* buffer on the gpu, maintain a cpu copy, etc
@@ -512,7 +512,7 @@ public class Mesh extends BaseObj {
public static final int TEXTURE_0 = 0x0100;
/**
- * @param rs
+ * @param rs Context to which the mesh will belong.
* @param vtxSize specifies whether the vertex is a float2 or
* float3
* @param flags bitfield that is a combination of COLOR, NORMAL,
diff --git a/graphics/java/android/renderscript/ProgramFragment.java b/graphics/java/android/renderscript/ProgramFragment.java
index 14c0c01..333880d 100644
--- a/graphics/java/android/renderscript/ProgramFragment.java
+++ b/graphics/java/android/renderscript/ProgramFragment.java
@@ -36,7 +36,7 @@ public class ProgramFragment extends Program {
/**
* Create a builder object.
*
- * @param rs
+ * @param rs Context to which the program will belong.
*/
public Builder(RenderScript rs) {
super(rs);
diff --git a/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java b/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
index 663bc9f..1af31f8 100644
--- a/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
+++ b/graphics/java/android/renderscript/ProgramFragmentFixedFunction.java
@@ -194,7 +194,7 @@ public class ProgramFragmentFixedFunction extends ProgramFragment {
/**
* Creates a builder for fixed function fragment program
*
- * @param rs
+ * @param rs Context to which the program will belong.
*/
public Builder(RenderScript rs) {
mRS = rs;
diff --git a/graphics/java/android/renderscript/ProgramStore.java b/graphics/java/android/renderscript/ProgramStore.java
index d79900e..9128f9b 100644
--- a/graphics/java/android/renderscript/ProgramStore.java
+++ b/graphics/java/android/renderscript/ProgramStore.java
@@ -149,7 +149,7 @@ public class ProgramStore extends BaseObj {
* - incoming pixels override the value stored in the color
* buffer if it passes the depth test
*
- * @param rs
+ * @param rs Context to which the program will belong.
**/
public static ProgramStore BLEND_NONE_DEPTH_TEST(RenderScript rs) {
if(rs.mProgramStore_BLEND_NONE_DEPTH_TEST == null) {
@@ -170,7 +170,7 @@ public class ProgramStore extends BaseObj {
* - incoming pixels override the value stored in the color
* buffer
*
- * @param rs
+ * @param rs Context to which the program will belong.
**/
public static ProgramStore BLEND_NONE_DEPTH_NONE(RenderScript rs) {
if(rs.mProgramStore_BLEND_NONE_DEPTH_NO_DEPTH == null) {
@@ -194,7 +194,7 @@ public class ProgramStore extends BaseObj {
* following formula
* Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
*
- * @param rs
+ * @param rs Context to which the program will belong.
**/
public static ProgramStore BLEND_ALPHA_DEPTH_TEST(RenderScript rs) {
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_TEST == null) {
@@ -216,7 +216,7 @@ public class ProgramStore extends BaseObj {
* (Dest) using the following formula
* Final.RGB = Source.RGB * Source.A + Dest.RGB * (1 - Source.A)
*
- * @param rs
+ * @param rs Context to which the program will belong.
**/
public static ProgramStore BLEND_ALPHA_DEPTH_NONE(RenderScript rs) {
if(rs.mProgramStore_BLEND_ALPHA_DEPTH_NO_DEPTH == null) {
diff --git a/graphics/java/android/renderscript/ProgramVertex.java b/graphics/java/android/renderscript/ProgramVertex.java
index 7ba8b82..a965b81 100644
--- a/graphics/java/android/renderscript/ProgramVertex.java
+++ b/graphics/java/android/renderscript/ProgramVertex.java
@@ -46,7 +46,7 @@ public class ProgramVertex extends Program {
/**
* Create a builder object.
*
- * @param rs
+ * @param rs Context to which the program will belong.
*/
public Builder(RenderScript rs) {
super(rs);
diff --git a/graphics/java/android/renderscript/ProgramVertexFixedFunction.java b/graphics/java/android/renderscript/ProgramVertexFixedFunction.java
index b9537c7..666c7ec 100644
--- a/graphics/java/android/renderscript/ProgramVertexFixedFunction.java
+++ b/graphics/java/android/renderscript/ProgramVertexFixedFunction.java
@@ -105,7 +105,7 @@ public class ProgramVertexFixedFunction extends ProgramVertex {
/**
* Creates a builder for fixed function vertex program
*
- * @param rs
+ * @param rs Context to which the program will belong.
*/
public Builder(RenderScript rs) {
mRS = rs;
@@ -196,9 +196,9 @@ public class ProgramVertexFixedFunction extends ProgramVertex {
private FieldPacker mIOBuffer;
/**
- * Creates buffer to store fixed function emulation matrices
+ * Creates a buffer to store fixed function emulation matrices
*
- * @param rs
+ * @param rs Context to which the allocation will belong.
**/
public Constants(RenderScript rs) {
Type constInputType = ProgramVertexFixedFunction.Builder.getConstantInputType(rs);
diff --git a/graphics/java/android/renderscript/Sampler.java b/graphics/java/android/renderscript/Sampler.java
index 57a9889..c656d75 100644
--- a/graphics/java/android/renderscript/Sampler.java
+++ b/graphics/java/android/renderscript/Sampler.java
@@ -56,7 +56,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with min and mag set to nearest and wrap modes set to
* clamp.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/
@@ -76,7 +76,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with min and mag set to linear and wrap modes set to
* clamp.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/
@@ -96,7 +96,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with ag set to linear, min linear mipmap linear, and
* to and wrap modes set to clamp.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/
@@ -116,7 +116,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with min and mag set to nearest and wrap modes set to
* wrap.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/
@@ -136,7 +136,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with min and mag set to nearest and wrap modes set to
* wrap.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/
@@ -156,7 +156,7 @@ public class Sampler extends BaseObj {
* Retrieve a sampler with ag set to linear, min linear mipmap linear, and
* to and wrap modes set to wrap.
*
- * @param rs
+ * @param rs Context to which the sampler will belong.
*
* @return Sampler
*/