diff options
author | Michael Wright <michaelwr@google.com> | 2013-04-10 21:12:00 -0700 |
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committer | Michael Wright <michaelwr@google.com> | 2013-04-22 17:01:51 -0700 |
commit | a44dd26a75e24cc021802288fb81f4761e47be6b (patch) | |
tree | ce61491d8a35cc7a61af5597f6709b3c92504a54 /include/android_runtime | |
parent | c3d0a81a4a1809446bc1fa9abc9b5b74b01e676e (diff) | |
download | frameworks_base-a44dd26a75e24cc021802288fb81f4761e47be6b.zip frameworks_base-a44dd26a75e24cc021802288fb81f4761e47be6b.tar.gz frameworks_base-a44dd26a75e24cc021802288fb81f4761e47be6b.tar.bz2 |
Rewrite input handling for native applications
Bug: 8473020
Change-Id: Ic4353d8924ab877bec21aff8c2dba9fe725bf906
Diffstat (limited to 'include/android_runtime')
-rw-r--r-- | include/android_runtime/android_app_NativeActivity.h | 103 | ||||
-rw-r--r-- | include/android_runtime/android_view_InputQueue.h | 85 |
2 files changed, 85 insertions, 103 deletions
diff --git a/include/android_runtime/android_app_NativeActivity.h b/include/android_runtime/android_app_NativeActivity.h index 7977c23..e096e91 100644 --- a/include/android_runtime/android_app_NativeActivity.h +++ b/include/android_runtime/android_app_NativeActivity.h @@ -17,7 +17,6 @@ #ifndef _ANDROID_APP_NATIVEACTIVITY_H #define _ANDROID_APP_NATIVEACTIVITY_H -#include <androidfw/InputTransport.h> #include <utils/Looper.h> #include <android/native_activity.h> @@ -43,106 +42,4 @@ extern void android_NativeActivity_hideSoftInput( } // namespace android - -/* - * NDK input queue API. - * - * Here is the event flow: - * 1. Event arrives in input consumer, and is returned by getEvent(). - * 2. Application calls preDispatchEvent(): - * a. Event is assigned a sequence ID and enqueued in mPreDispatchingKeys. - * b. Main thread picks up event, hands to input method. - * c. Input method eventually returns sequence # and whether it was handled. - * d. finishPreDispatch() is called to enqueue the information. - * e. next getEvent() call will: - * - finish any pre-dispatch events that the input method handled - * - return the next pre-dispatched event that the input method didn't handle. - * f. (A preDispatchEvent() call on this event will now return false). - * 3. Application calls finishEvent() with whether it was handled. - * - If handled is true, the event is finished. - * - If handled is false, the event is put on mUnhandledKeys, and: - * a. Main thread receives event from consumeUnhandledEvent(). - * b. Java sends event through default key handler. - * c. event is finished. - */ -struct AInputQueue { -public: - /* Creates a consumer associated with an input channel. */ - explicit AInputQueue(const android::sp<android::InputChannel>& channel, int workWrite); - - /* Destroys the consumer and releases its input channel. */ - ~AInputQueue(); - - void attachLooper(ALooper* looper, int ident, ALooper_callbackFunc callback, void* data); - - void detachLooper(); - - int32_t hasEvents(); - - int32_t getEvent(AInputEvent** outEvent); - - bool preDispatchEvent(AInputEvent* event); - - void finishEvent(AInputEvent* event, bool handled, bool didDefaultHandling); - - // ---------------------------------------------------------- - - inline android::InputConsumer& getConsumer() { return mConsumer; } - - void dispatchEvent(android::KeyEvent* event); - - void finishPreDispatch(int seq, bool handled); - - android::KeyEvent* consumeUnhandledEvent(); - android::KeyEvent* consumePreDispatchingEvent(int* outSeq); - - android::KeyEvent* createKeyEvent(); - - int mWorkWrite; - -private: - void doUnhandledKey(android::KeyEvent* keyEvent); - bool preDispatchKey(android::KeyEvent* keyEvent); - void wakeupDispatchLocked(); - - android::PooledInputEventFactory mPooledInputEventFactory; - android::InputConsumer mConsumer; - android::sp<android::Looper> mLooper; - - int mDispatchKeyRead; - int mDispatchKeyWrite; - - struct in_flight_event { - android::InputEvent* event; - int seq; // internal sequence number for synthetic pre-dispatch events - uint32_t finishSeq; // sequence number for sendFinishedSignal, or 0 if finish not required - }; - - struct finish_pre_dispatch { - int seq; - bool handled; - }; - - android::Mutex mLock; - - int mSeq; - - // All input events that are actively being processed. - android::Vector<in_flight_event> mInFlightEvents; - - // Key events that the app didn't handle, and are pending for - // delivery to the activity's default key handling. - android::Vector<android::KeyEvent*> mUnhandledKeys; - - // Keys that arrived in the Java framework and need to be - // dispatched to the app. - android::Vector<android::KeyEvent*> mDispatchingKeys; - - // Key events that are pending to be pre-dispatched to the IME. - android::Vector<in_flight_event> mPreDispatchingKeys; - - // Event sequence numbers that we have finished pre-dispatching. - android::Vector<finish_pre_dispatch> mFinishPreDispatches; -}; - #endif // _ANDROID_APP_NATIVEACTIVITY_H diff --git a/include/android_runtime/android_view_InputQueue.h b/include/android_runtime/android_view_InputQueue.h new file mode 100644 index 0000000..ba2d02d --- /dev/null +++ b/include/android_runtime/android_view_InputQueue.h @@ -0,0 +1,85 @@ +/* + * Copyright (C) 2013 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _ANDROID_VIEW_INPUTQUEUE_H +#define _ANDROID_VIEW_INPUTQUEUE_H + +#include <androidfw/Input.h> +#include <utils/Looper.h> +#include <utils/TypeHelpers.h> +#include <utils/Vector.h> + +#include "JNIHelp.h" + +/* + * Declare a concrete type for the NDK's AInputQueue forward declaration + */ +struct AInputQueue{ +}; + +namespace android { + +class InputQueue : public AInputQueue, public MessageHandler { +public: + virtual ~InputQueue(); + + void attachLooper(Looper* looper, int ident, ALooper_callbackFunc callback, void* data); + + void detachLooper(); + + bool hasEvents(); + + status_t getEvent(InputEvent** outEvent); + + bool preDispatchEvent(InputEvent* event); + + void finishEvent(InputEvent* event, bool handled); + + KeyEvent* createKeyEvent(); + + MotionEvent* createMotionEvent(); + + void recycleInputEvent(InputEvent* event); + + void enqueueEvent(InputEvent* event); + + static InputQueue* createQueue(jobject inputQueueObj, const sp<Looper>& looper); + +protected: + virtual void handleMessage(const Message& message); + +private: + InputQueue(jobject inputQueueObj, const sp<Looper>& looper, + int readDispatchFd, int writeDispatchFd); + + void detachLooperLocked(); + + jobject mInputQueueWeakGlobal; + int mDispatchReadFd; + int mDispatchWriteFd; + Vector<Looper*> mAppLoopers; + sp<Looper> mDispatchLooper; + sp<WeakMessageHandler> mHandler; + PooledInputEventFactory mPooledInputEventFactory; + // Guards the pending and finished event vectors + mutable Mutex mLock; + Vector<InputEvent*> mPendingEvents; + Vector<key_value_pair_t<InputEvent*, bool> > mFinishedEvents; +}; + +} // namespace android + +#endif |