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authorMÃ¥rten Kongstad <marten.kongstad@sonymobile.com>2014-01-31 14:01:52 +0100
committerZoran Jovanovic <zoran.jovanovic@sonymobile.com>2014-02-03 09:47:16 +0100
commit65a05fd56dbc9fd9c2511a97f49c445a748fb3c5 (patch)
treef832a1d344dc2102ebbf247a46dcd2839761161a /include/androidfw/AssetManager.h
parentc064a1b5d9a68bb5513e6ed64a067ab822e98764 (diff)
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New command line tool 'idmap'
Introduce a new tool 'idmap' to handle generation and verification of idmap files. The tool is modelled on 'dexopt', and is intended to be used similarly, notably by 'installd'. See cmds/idmap/idmap.cpp for further documentation on 'idmap'. Note: this commit is interdependent on a commit in project build/ to add 'idmap' to PRODUCT_PACKAGES. Note: the changes to androidfw are only stubs. The actual implementation will be provided in Runtime resource overlay, iteration 2. Change-Id: I7131b74ece1e46c8a9c0a31d103e686aa07da2bb
Diffstat (limited to 'include/androidfw/AssetManager.h')
-rw-r--r--include/androidfw/AssetManager.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h
index a010957..e0c6183 100644
--- a/include/androidfw/AssetManager.h
+++ b/include/androidfw/AssetManager.h
@@ -69,6 +69,7 @@ struct ResTable_config;
*/
class AssetManager : public AAssetManager {
public:
+ static const char* RESOURCES_FILENAME;
typedef enum CacheMode {
CACHE_UNKNOWN = 0,
CACHE_OFF, // don't try to cache file locations
@@ -218,6 +219,13 @@ public:
*/
void getLocales(Vector<String8>* locales) const;
+ /**
+ * Generate idmap data to translate resources IDs between a package and a
+ * corresponding overlay package.
+ */
+ bool createIdmap(const char* targetApkPath, const char* overlayApkPath,
+ uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize);
+
private:
struct asset_path
{