summaryrefslogtreecommitdiffstats
path: root/include/androidfw
diff options
context:
space:
mode:
authorAdam Lesinski <adamlesinski@google.com>2014-01-24 13:27:13 -0800
committerAdam Lesinski <adamlesinski@google.com>2014-01-27 10:31:10 -0800
commit16c4d154dca43c662571129af31b27433b919a32 (patch)
treeca326aee44fd70c7db61f7a9632c0d29f6565414 /include/androidfw
parent9ab9b93eae8b2fc747d6101cf0e4c19b2218715f (diff)
downloadframeworks_base-16c4d154dca43c662571129af31b27433b919a32.zip
frameworks_base-16c4d154dca43c662571129af31b27433b919a32.tar.gz
frameworks_base-16c4d154dca43c662571129af31b27433b919a32.tar.bz2
Revert "move libandroidfw to frameworks/native"
This reverts commit 84b6292c33d71b5739828d08aa8101d1954577f2.
Diffstat (limited to 'include/androidfw')
-rw-r--r--include/androidfw/Asset.h322
-rw-r--r--include/androidfw/AssetDir.h145
-rw-r--r--include/androidfw/AssetManager.h374
-rw-r--r--include/androidfw/BackupHelpers.h169
-rw-r--r--include/androidfw/CursorWindow.h193
-rw-r--r--include/androidfw/ObbFile.h145
-rw-r--r--include/androidfw/PowerManager.h33
-rw-r--r--include/androidfw/ResourceTypes.h1605
-rw-r--r--include/androidfw/StreamingZipInflater.h84
-rw-r--r--include/androidfw/ZipFileRO.h262
-rw-r--r--include/androidfw/ZipUtils.h67
-rw-r--r--include/androidfw/misc.h49
12 files changed, 3448 insertions, 0 deletions
diff --git a/include/androidfw/Asset.h b/include/androidfw/Asset.h
new file mode 100644
index 0000000..1fe0e06
--- /dev/null
+++ b/include/androidfw/Asset.h
@@ -0,0 +1,322 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Class providing access to a read-only asset. Asset objects are NOT
+// thread-safe, and should not be shared across threads.
+//
+#ifndef __LIBS_ASSET_H
+#define __LIBS_ASSET_H
+
+#include <stdio.h>
+#include <sys/types.h>
+
+#include <utils/Compat.h>
+#include <utils/Errors.h>
+#include <utils/FileMap.h>
+#include <utils/String8.h>
+
+namespace android {
+
+/*
+ * Instances of this class provide read-only operations on a byte stream.
+ *
+ * Access may be optimized for streaming, random, or whole buffer modes. All
+ * operations are supported regardless of how the file was opened, but some
+ * things will be less efficient. [pass that in??]
+ *
+ * "Asset" is the base class for all types of assets. The classes below
+ * provide most of the implementation. The AssetManager uses one of the
+ * static "create" functions defined here to create a new instance.
+ */
+class Asset {
+public:
+ virtual ~Asset(void);
+
+ static int32_t getGlobalCount();
+ static String8 getAssetAllocations();
+
+ /* used when opening an asset */
+ typedef enum AccessMode {
+ ACCESS_UNKNOWN = 0,
+
+ /* read chunks, and seek forward and backward */
+ ACCESS_RANDOM,
+
+ /* read sequentially, with an occasional forward seek */
+ ACCESS_STREAMING,
+
+ /* caller plans to ask for a read-only buffer with all data */
+ ACCESS_BUFFER,
+ } AccessMode;
+
+ /*
+ * Read data from the current offset. Returns the actual number of
+ * bytes read, 0 on EOF, or -1 on error.
+ */
+ virtual ssize_t read(void* buf, size_t count) = 0;
+
+ /*
+ * Seek to the specified offset. "whence" uses the same values as
+ * lseek/fseek. Returns the new position on success, or (off64_t) -1
+ * on failure.
+ */
+ virtual off64_t seek(off64_t offset, int whence) = 0;
+
+ /*
+ * Close the asset, freeing all associated resources.
+ */
+ virtual void close(void) = 0;
+
+ /*
+ * Get a pointer to a buffer with the entire contents of the file.
+ */
+ virtual const void* getBuffer(bool wordAligned) = 0;
+
+ /*
+ * Get the total amount of data that can be read.
+ */
+ virtual off64_t getLength(void) const = 0;
+
+ /*
+ * Get the total amount of data that can be read from the current position.
+ */
+ virtual off64_t getRemainingLength(void) const = 0;
+
+ /*
+ * Open a new file descriptor that can be used to read this asset.
+ * Returns -1 if you can not use the file descriptor (for example if the
+ * asset is compressed).
+ */
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const = 0;
+
+ /*
+ * Return whether this asset's buffer is allocated in RAM (not mmapped).
+ * Note: not virtual so it is safe to call even when being destroyed.
+ */
+ virtual bool isAllocated(void) const { return false; }
+
+ /*
+ * Get a string identifying the asset's source. This might be a full
+ * path, it might be a colon-separated list of identifiers.
+ *
+ * This is NOT intended to be used for anything except debug output.
+ * DO NOT try to parse this or use it to open a file.
+ */
+ const char* getAssetSource(void) const { return mAssetSource.string(); }
+
+protected:
+ Asset(void); // constructor; only invoked indirectly
+
+ /* handle common seek() housekeeping */
+ off64_t handleSeek(off64_t offset, int whence, off64_t curPosn, off64_t maxPosn);
+
+ /* set the asset source string */
+ void setAssetSource(const String8& path) { mAssetSource = path; }
+
+ AccessMode getAccessMode(void) const { return mAccessMode; }
+
+private:
+ /* these operations are not implemented */
+ Asset(const Asset& src);
+ Asset& operator=(const Asset& src);
+
+ /* AssetManager needs access to our "create" functions */
+ friend class AssetManager;
+
+ /*
+ * Create the asset from a named file on disk.
+ */
+ static Asset* createFromFile(const char* fileName, AccessMode mode);
+
+ /*
+ * Create the asset from a named, compressed file on disk (e.g. ".gz").
+ */
+ static Asset* createFromCompressedFile(const char* fileName,
+ AccessMode mode);
+
+#if 0
+ /*
+ * Create the asset from a segment of an open file. This will fail
+ * if "offset" and "length" don't fit within the bounds of the file.
+ *
+ * The asset takes ownership of the file descriptor.
+ */
+ static Asset* createFromFileSegment(int fd, off64_t offset, size_t length,
+ AccessMode mode);
+
+ /*
+ * Create from compressed data. "fd" should be seeked to the start of
+ * the compressed data. This could be inside a gzip file or part of a
+ * Zip archive.
+ *
+ * The asset takes ownership of the file descriptor.
+ *
+ * This may not verify the validity of the compressed data until first
+ * use.
+ */
+ static Asset* createFromCompressedData(int fd, off64_t offset,
+ int compressionMethod, size_t compressedLength,
+ size_t uncompressedLength, AccessMode mode);
+#endif
+
+ /*
+ * Create the asset from a memory-mapped file segment.
+ *
+ * The asset takes ownership of the FileMap.
+ */
+ static Asset* createFromUncompressedMap(FileMap* dataMap, AccessMode mode);
+
+ /*
+ * Create the asset from a memory-mapped file segment with compressed
+ * data. "method" is a Zip archive compression method constant.
+ *
+ * The asset takes ownership of the FileMap.
+ */
+ static Asset* createFromCompressedMap(FileMap* dataMap, int method,
+ size_t uncompressedLen, AccessMode mode);
+
+
+ /*
+ * Create from a reference-counted chunk of shared memory.
+ */
+ // TODO
+
+ AccessMode mAccessMode; // how the asset was opened
+ String8 mAssetSource; // debug string
+
+ Asset* mNext; // linked list.
+ Asset* mPrev;
+};
+
+
+/*
+ * ===========================================================================
+ *
+ * Innards follow. Do not use these classes directly.
+ */
+
+/*
+ * An asset based on an uncompressed file on disk. It may encompass the
+ * entire file or just a piece of it. Access is through fread/fseek.
+ */
+class _FileAsset : public Asset {
+public:
+ _FileAsset(void);
+ virtual ~_FileAsset(void);
+
+ /*
+ * Use a piece of an already-open file.
+ *
+ * On success, the object takes ownership of "fd".
+ */
+ status_t openChunk(const char* fileName, int fd, off64_t offset, size_t length);
+
+ /*
+ * Use a memory-mapped region.
+ *
+ * On success, the object takes ownership of "dataMap".
+ */
+ status_t openChunk(FileMap* dataMap);
+
+ /*
+ * Standard Asset interfaces.
+ */
+ virtual ssize_t read(void* buf, size_t count);
+ virtual off64_t seek(off64_t offset, int whence);
+ virtual void close(void);
+ virtual const void* getBuffer(bool wordAligned);
+ virtual off64_t getLength(void) const { return mLength; }
+ virtual off64_t getRemainingLength(void) const { return mLength-mOffset; }
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const;
+ virtual bool isAllocated(void) const { return mBuf != NULL; }
+
+private:
+ off64_t mStart; // absolute file offset of start of chunk
+ off64_t mLength; // length of the chunk
+ off64_t mOffset; // current local offset, 0 == mStart
+ FILE* mFp; // for read/seek
+ char* mFileName; // for opening
+
+ /*
+ * To support getBuffer() we either need to read the entire thing into
+ * a buffer or memory-map it. For small files it's probably best to
+ * just read them in.
+ */
+ enum { kReadVsMapThreshold = 4096 };
+
+ FileMap* mMap; // for memory map
+ unsigned char* mBuf; // for read
+
+ const void* ensureAlignment(FileMap* map);
+};
+
+
+/*
+ * An asset based on compressed data in a file.
+ */
+class _CompressedAsset : public Asset {
+public:
+ _CompressedAsset(void);
+ virtual ~_CompressedAsset(void);
+
+ /*
+ * Use a piece of an already-open file.
+ *
+ * On success, the object takes ownership of "fd".
+ */
+ status_t openChunk(int fd, off64_t offset, int compressionMethod,
+ size_t uncompressedLen, size_t compressedLen);
+
+ /*
+ * Use a memory-mapped region.
+ *
+ * On success, the object takes ownership of "fd".
+ */
+ status_t openChunk(FileMap* dataMap, int compressionMethod,
+ size_t uncompressedLen);
+
+ /*
+ * Standard Asset interfaces.
+ */
+ virtual ssize_t read(void* buf, size_t count);
+ virtual off64_t seek(off64_t offset, int whence);
+ virtual void close(void);
+ virtual const void* getBuffer(bool wordAligned);
+ virtual off64_t getLength(void) const { return mUncompressedLen; }
+ virtual off64_t getRemainingLength(void) const { return mUncompressedLen-mOffset; }
+ virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const { return -1; }
+ virtual bool isAllocated(void) const { return mBuf != NULL; }
+
+private:
+ off64_t mStart; // offset to start of compressed data
+ off64_t mCompressedLen; // length of the compressed data
+ off64_t mUncompressedLen; // length of the uncompressed data
+ off64_t mOffset; // current offset, 0 == start of uncomp data
+
+ FileMap* mMap; // for memory-mapped input
+ int mFd; // for file input
+
+ class StreamingZipInflater* mZipInflater; // for streaming large compressed assets
+
+ unsigned char* mBuf; // for getBuffer()
+};
+
+// need: shared mmap version?
+
+}; // namespace android
+
+#endif // __LIBS_ASSET_H
diff --git a/include/androidfw/AssetDir.h b/include/androidfw/AssetDir.h
new file mode 100644
index 0000000..bd89d7d
--- /dev/null
+++ b/include/androidfw/AssetDir.h
@@ -0,0 +1,145 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Access a chunk of the asset hierarchy as if it were a single directory.
+//
+#ifndef __LIBS_ASSETDIR_H
+#define __LIBS_ASSETDIR_H
+
+#include <androidfw/misc.h>
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <sys/types.h>
+
+namespace android {
+
+/*
+ * This provides vector-style access to a directory. We do this rather
+ * than modeling opendir/readdir access because it's simpler and the
+ * nature of the operation requires us to have all data on hand anyway.
+ *
+ * The list of files will be sorted in ascending order by ASCII value.
+ *
+ * The contents are populated by our friend, the AssetManager.
+ */
+class AssetDir {
+public:
+ AssetDir(void)
+ : mFileInfo(NULL)
+ {}
+ virtual ~AssetDir(void) {
+ delete mFileInfo;
+ }
+
+ /*
+ * Vector-style access.
+ */
+ size_t getFileCount(void) { return mFileInfo->size(); }
+ const String8& getFileName(int idx) {
+ return mFileInfo->itemAt(idx).getFileName();
+ }
+ const String8& getSourceName(int idx) {
+ return mFileInfo->itemAt(idx).getSourceName();
+ }
+
+ /*
+ * Get the type of a file (usually regular or directory).
+ */
+ FileType getFileType(int idx) {
+ return mFileInfo->itemAt(idx).getFileType();
+ }
+
+private:
+ /* these operations are not implemented */
+ AssetDir(const AssetDir& src);
+ const AssetDir& operator=(const AssetDir& src);
+
+ friend class AssetManager;
+
+ /*
+ * This holds information about files in the asset hierarchy.
+ */
+ class FileInfo {
+ public:
+ FileInfo(void) {}
+ FileInfo(const String8& path) // useful for e.g. svect.indexOf
+ : mFileName(path), mFileType(kFileTypeUnknown)
+ {}
+ ~FileInfo(void) {}
+ FileInfo(const FileInfo& src) {
+ copyMembers(src);
+ }
+ const FileInfo& operator= (const FileInfo& src) {
+ if (this != &src)
+ copyMembers(src);
+ return *this;
+ }
+
+ void copyMembers(const FileInfo& src) {
+ mFileName = src.mFileName;
+ mFileType = src.mFileType;
+ mSourceName = src.mSourceName;
+ }
+
+ /* need this for SortedVector; must compare only on file name */
+ bool operator< (const FileInfo& rhs) const {
+ return mFileName < rhs.mFileName;
+ }
+
+ /* used by AssetManager */
+ bool operator== (const FileInfo& rhs) const {
+ return mFileName == rhs.mFileName;
+ }
+
+ void set(const String8& path, FileType type) {
+ mFileName = path;
+ mFileType = type;
+ }
+
+ const String8& getFileName(void) const { return mFileName; }
+ void setFileName(const String8& path) { mFileName = path; }
+
+ FileType getFileType(void) const { return mFileType; }
+ void setFileType(FileType type) { mFileType = type; }
+
+ const String8& getSourceName(void) const { return mSourceName; }
+ void setSourceName(const String8& path) { mSourceName = path; }
+
+ /*
+ * Handy utility for finding an entry in a sorted vector of FileInfo.
+ * Returns the index of the matching entry, or -1 if none found.
+ */
+ static int findEntry(const SortedVector<FileInfo>* pVector,
+ const String8& fileName);
+
+ private:
+ String8 mFileName; // filename only
+ FileType mFileType; // regular, directory, etc
+
+ String8 mSourceName; // currently debug-only
+ };
+
+ /* AssetManager uses this to initialize us */
+ void setFileList(SortedVector<FileInfo>* list) { mFileInfo = list; }
+
+ SortedVector<FileInfo>* mFileInfo;
+};
+
+}; // namespace android
+
+#endif // __LIBS_ASSETDIR_H
diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h
new file mode 100644
index 0000000..d95b45e
--- /dev/null
+++ b/include/androidfw/AssetManager.h
@@ -0,0 +1,374 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Asset management class. AssetManager objects are thread-safe.
+//
+#ifndef __LIBS_ASSETMANAGER_H
+#define __LIBS_ASSETMANAGER_H
+
+#include <androidfw/Asset.h>
+#include <androidfw/AssetDir.h>
+#include <androidfw/ZipFileRO.h>
+#include <utils/KeyedVector.h>
+#include <utils/SortedVector.h>
+#include <utils/String16.h>
+#include <utils/String8.h>
+#include <utils/threads.h>
+#include <utils/Vector.h>
+
+/*
+ * Native-app access is via the opaque typedef struct AAssetManager in the C namespace.
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct AAssetManager { };
+
+#ifdef __cplusplus
+};
+#endif
+
+
+/*
+ * Now the proper C++ android-namespace definitions
+ */
+
+namespace android {
+
+class Asset; // fwd decl for things that include Asset.h first
+class ResTable;
+struct ResTable_config;
+
+/*
+ * Every application that uses assets needs one instance of this. A
+ * single instance may be shared across multiple threads, and a single
+ * thread may have more than one instance (the latter is discouraged).
+ *
+ * The purpose of the AssetManager is to create Asset objects. To do
+ * this efficiently it may cache information about the locations of
+ * files it has seen. This can be controlled with the "cacheMode"
+ * argument.
+ *
+ * The asset hierarchy may be examined like a filesystem, using
+ * AssetDir objects to peruse a single directory.
+ */
+class AssetManager : public AAssetManager {
+public:
+ typedef enum CacheMode {
+ CACHE_UNKNOWN = 0,
+ CACHE_OFF, // don't try to cache file locations
+ CACHE_DEFER, // construct cache as pieces are needed
+ //CACHE_SCAN, // scan full(!) asset hierarchy at init() time
+ } CacheMode;
+
+ AssetManager(CacheMode cacheMode = CACHE_OFF);
+ virtual ~AssetManager(void);
+
+ static int32_t getGlobalCount();
+
+ /*
+ * Add a new source for assets. This can be called multiple times to
+ * look in multiple places for assets. It can be either a directory (for
+ * finding assets as raw files on the disk) or a ZIP file. This newly
+ * added asset path will be examined first when searching for assets,
+ * before any that were previously added.
+ *
+ * Returns "true" on success, "false" on failure. If 'cookie' is non-NULL,
+ * then on success, *cookie is set to the value corresponding to the
+ * newly-added asset source.
+ */
+ bool addAssetPath(const String8& path, void** cookie);
+
+ /*
+ * Convenience for adding the standard system assets. Uses the
+ * ANDROID_ROOT environment variable to find them.
+ */
+ bool addDefaultAssets();
+
+ /*
+ * Iterate over the asset paths in this manager. (Previously
+ * added via addAssetPath() and addDefaultAssets().) On first call,
+ * 'cookie' must be NULL, resulting in the first cookie being returned.
+ * Each next cookie will be returned there-after, until NULL indicating
+ * the end has been reached.
+ */
+ void* nextAssetPath(void* cookie) const;
+
+ /*
+ * Return an asset path in the manager. 'which' must be between 0 and
+ * countAssetPaths().
+ */
+ String8 getAssetPath(void* cookie) const;
+
+ /*
+ * Set the current locale and vendor. The locale can change during
+ * the lifetime of an AssetManager if the user updates the device's
+ * language setting. The vendor is less likely to change.
+ *
+ * Pass in NULL to indicate no preference.
+ */
+ void setLocale(const char* locale);
+ void setVendor(const char* vendor);
+
+ /*
+ * Choose screen orientation for resources values returned.
+ */
+ void setConfiguration(const ResTable_config& config, const char* locale = NULL);
+
+ void getConfiguration(ResTable_config* outConfig) const;
+
+ typedef Asset::AccessMode AccessMode; // typing shortcut
+
+ /*
+ * Open an asset.
+ *
+ * This will search through locale-specific and vendor-specific
+ * directories and packages to find the file.
+ *
+ * The object returned does not depend on the AssetManager. It should
+ * be freed by calling Asset::close().
+ */
+ Asset* open(const char* fileName, AccessMode mode);
+
+ /*
+ * Open a non-asset file as an asset.
+ *
+ * This is for opening files that are included in an asset package
+ * but aren't assets. These sit outside the usual "locale/vendor"
+ * path hierarchy, and will not be seen by "AssetDir" or included
+ * in our filename cache.
+ */
+ Asset* openNonAsset(const char* fileName, AccessMode mode);
+
+ /*
+ * Explicit non-asset file. The file explicitly named by the cookie (the
+ * resource set to look in) and fileName will be opened and returned.
+ */
+ Asset* openNonAsset(void* cookie, const char* fileName, AccessMode mode);
+
+ /*
+ * Open a directory within the asset hierarchy.
+ *
+ * The contents of the directory are an amalgam of vendor-specific,
+ * locale-specific, and generic assets stored loosely or in asset
+ * packages. Depending on the cache setting and previous accesses,
+ * this call may incur significant disk overhead.
+ *
+ * To open the top-level directory, pass in "".
+ */
+ AssetDir* openDir(const char* dirName);
+
+ /*
+ * Open a directory within a particular path of the asset manager.
+ *
+ * The contents of the directory are an amalgam of vendor-specific,
+ * locale-specific, and generic assets stored loosely or in asset
+ * packages. Depending on the cache setting and previous accesses,
+ * this call may incur significant disk overhead.
+ *
+ * To open the top-level directory, pass in "".
+ */
+ AssetDir* openNonAssetDir(void* cookie, const char* dirName);
+
+ /*
+ * Get the type of a file in the asset hierarchy. They will either
+ * be "regular" or "directory". [Currently only works for "regular".]
+ *
+ * Can also be used as a quick test for existence of a file.
+ */
+ FileType getFileType(const char* fileName);
+
+ /*
+ * Return the complete resource table to find things in the package.
+ */
+ const ResTable& getResources(bool required = true) const;
+
+ /*
+ * Discard cached filename information. This only needs to be called
+ * if somebody has updated the set of "loose" files, and we want to
+ * discard our cached notion of what's where.
+ */
+ void purge(void) { purgeFileNameCacheLocked(); }
+
+ /*
+ * Return true if the files this AssetManager references are all
+ * up-to-date (have not been changed since it was created). If false
+ * is returned, you will need to create a new AssetManager to get
+ * the current data.
+ */
+ bool isUpToDate();
+
+ /**
+ * Get the known locales for this asset manager object.
+ */
+ void getLocales(Vector<String8>* locales) const;
+
+private:
+ struct asset_path
+ {
+ String8 path;
+ FileType type;
+ String8 idmap;
+ };
+
+ Asset* openInPathLocked(const char* fileName, AccessMode mode,
+ const asset_path& path);
+ Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode,
+ const asset_path& path);
+ Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode,
+ const asset_path& path, const char* locale, const char* vendor);
+ String8 createPathNameLocked(const asset_path& path, const char* locale,
+ const char* vendor);
+ String8 createPathNameLocked(const asset_path& path, const char* rootDir);
+ String8 createZipSourceNameLocked(const String8& zipFileName,
+ const String8& dirName, const String8& fileName);
+
+ ZipFileRO* getZipFileLocked(const asset_path& path);
+ Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode);
+ Asset* openAssetFromZipLocked(const ZipFileRO* pZipFile,
+ const ZipEntryRO entry, AccessMode mode, const String8& entryName);
+
+ bool scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
+ const asset_path& path, const char* rootDir, const char* dirName);
+ SortedVector<AssetDir::FileInfo>* scanDirLocked(const String8& path);
+ bool scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
+ const asset_path& path, const char* rootDir, const char* dirName);
+ void mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
+ const SortedVector<AssetDir::FileInfo>* pContents);
+
+ void loadFileNameCacheLocked(void);
+ void fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo,
+ const char* dirName);
+ bool fncScanAndMergeDirLocked(
+ SortedVector<AssetDir::FileInfo>* pMergedInfo,
+ const asset_path& path, const char* locale, const char* vendor,
+ const char* dirName);
+ void purgeFileNameCacheLocked(void);
+
+ const ResTable* getResTable(bool required = true) const;
+ void setLocaleLocked(const char* locale);
+ void updateResourceParamsLocked() const;
+
+ bool createIdmapFileLocked(const String8& originalPath, const String8& overlayPath,
+ const String8& idmapPath);
+
+ bool isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath,
+ const String8& idmapPath);
+
+ Asset* openIdmapLocked(const struct asset_path& ap) const;
+
+ bool getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename, uint32_t* pCrc);
+
+ class SharedZip : public RefBase {
+ public:
+ static sp<SharedZip> get(const String8& path);
+
+ ZipFileRO* getZip();
+
+ Asset* getResourceTableAsset();
+ Asset* setResourceTableAsset(Asset* asset);
+
+ ResTable* getResourceTable();
+ ResTable* setResourceTable(ResTable* res);
+
+ bool isUpToDate();
+
+ protected:
+ ~SharedZip();
+
+ private:
+ SharedZip(const String8& path, time_t modWhen);
+ SharedZip(); // <-- not implemented
+
+ String8 mPath;
+ ZipFileRO* mZipFile;
+ time_t mModWhen;
+
+ Asset* mResourceTableAsset;
+ ResTable* mResourceTable;
+
+ static Mutex gLock;
+ static DefaultKeyedVector<String8, wp<SharedZip> > gOpen;
+ };
+
+ /*
+ * Manage a set of Zip files. For each file we need a pointer to the
+ * ZipFile and a time_t with the file's modification date.
+ *
+ * We currently only have two zip files (current app, "common" app).
+ * (This was originally written for 8, based on app/locale/vendor.)
+ */
+ class ZipSet {
+ public:
+ ZipSet(void);
+ ~ZipSet(void);
+
+ /*
+ * Return a ZipFileRO structure for a ZipFileRO with the specified
+ * parameters.
+ */
+ ZipFileRO* getZip(const String8& path);
+
+ Asset* getZipResourceTableAsset(const String8& path);
+ Asset* setZipResourceTableAsset(const String8& path, Asset* asset);
+
+ ResTable* getZipResourceTable(const String8& path);
+ ResTable* setZipResourceTable(const String8& path, ResTable* res);
+
+ // generate path, e.g. "common/en-US-noogle.zip"
+ static String8 getPathName(const char* path);
+
+ bool isUpToDate();
+
+ private:
+ void closeZip(int idx);
+
+ int getIndex(const String8& zip) const;
+ mutable Vector<String8> mZipPath;
+ mutable Vector<sp<SharedZip> > mZipFile;
+ };
+
+ // Protect all internal state.
+ mutable Mutex mLock;
+
+ ZipSet mZipSet;
+
+ Vector<asset_path> mAssetPaths;
+ char* mLocale;
+ char* mVendor;
+
+ mutable ResTable* mResources;
+ ResTable_config* mConfig;
+
+ /*
+ * Cached data for "loose" files. This lets us avoid poking at the
+ * filesystem when searching for loose assets. Each entry is the
+ * "extended partial" path, e.g. "default/default/foo/bar.txt". The
+ * full set of files is present, including ".EXCLUDE" entries.
+ *
+ * We do not cache directory names. We don't retain the ".gz",
+ * because to our clients "foo" and "foo.gz" both look like "foo".
+ */
+ CacheMode mCacheMode; // is the cache enabled?
+ bool mCacheValid; // clear when locale or vendor changes
+ SortedVector<AssetDir::FileInfo> mCache;
+};
+
+}; // namespace android
+
+#endif // __LIBS_ASSETMANAGER_H
diff --git a/include/androidfw/BackupHelpers.h b/include/androidfw/BackupHelpers.h
new file mode 100644
index 0000000..1bb04a7
--- /dev/null
+++ b/include/androidfw/BackupHelpers.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UTILS_BACKUP_HELPERS_H
+#define _UTILS_BACKUP_HELPERS_H
+
+#include <utils/Errors.h>
+#include <utils/String8.h>
+#include <utils/KeyedVector.h>
+
+namespace android {
+
+enum {
+ BACKUP_HEADER_ENTITY_V1 = 0x61746144, // Data (little endian)
+};
+
+typedef struct {
+ int type; // BACKUP_HEADER_ENTITY_V1
+ int keyLen; // length of the key name, not including the null terminator
+ int dataSize; // size of the data, not including the padding, -1 means delete
+} entity_header_v1;
+
+struct SnapshotHeader {
+ int magic0;
+ int fileCount;
+ int magic1;
+ int totalSize;
+};
+
+struct FileState {
+ int modTime_sec;
+ int modTime_nsec;
+ int mode;
+ int size;
+ int crc32;
+ int nameLen;
+};
+
+struct FileRec {
+ String8 file;
+ bool deleted;
+ FileState s;
+};
+
+
+/**
+ * Writes the data.
+ *
+ * If an error occurs, it poisons this object and all write calls will fail
+ * with the error that occurred.
+ */
+class BackupDataWriter
+{
+public:
+ BackupDataWriter(int fd);
+ // does not close fd
+ ~BackupDataWriter();
+
+ status_t WriteEntityHeader(const String8& key, size_t dataSize);
+
+ /* Note: WriteEntityData will write arbitrary data into the file without
+ * validation or a previously-supplied header. The full backup implementation
+ * uses it this way to generate a controlled binary stream that is not
+ * entity-structured. If the implementation here is changed, either this
+ * use case must remain valid, or the full backup implementation should be
+ * adjusted to use some other appropriate mechanism.
+ */
+ status_t WriteEntityData(const void* data, size_t size);
+
+ void SetKeyPrefix(const String8& keyPrefix);
+
+private:
+ explicit BackupDataWriter();
+ status_t write_padding_for(int n);
+
+ int m_fd;
+ status_t m_status;
+ ssize_t m_pos;
+ int m_entityCount;
+ String8 m_keyPrefix;
+};
+
+/**
+ * Reads the data.
+ *
+ * If an error occurs, it poisons this object and all write calls will fail
+ * with the error that occurred.
+ */
+class BackupDataReader
+{
+public:
+ BackupDataReader(int fd);
+ // does not close fd
+ ~BackupDataReader();
+
+ status_t Status();
+ status_t ReadNextHeader(bool* done, int* type);
+
+ bool HasEntities();
+ status_t ReadEntityHeader(String8* key, size_t* dataSize);
+ status_t SkipEntityData(); // must be called with the pointer at the beginning of the data.
+ ssize_t ReadEntityData(void* data, size_t size);
+
+private:
+ explicit BackupDataReader();
+ status_t skip_padding();
+
+ int m_fd;
+ bool m_done;
+ status_t m_status;
+ ssize_t m_pos;
+ ssize_t m_dataEndPos;
+ int m_entityCount;
+ union {
+ int type;
+ entity_header_v1 entity;
+ } m_header;
+ String8 m_key;
+};
+
+int back_up_files(int oldSnapshotFD, BackupDataWriter* dataStream, int newSnapshotFD,
+ char const* const* files, char const* const *keys, int fileCount);
+
+int write_tarfile(const String8& packageName, const String8& domain,
+ const String8& rootPath, const String8& filePath, BackupDataWriter* outputStream);
+
+class RestoreHelperBase
+{
+public:
+ RestoreHelperBase();
+ ~RestoreHelperBase();
+
+ status_t WriteFile(const String8& filename, BackupDataReader* in);
+ status_t WriteSnapshot(int fd);
+
+private:
+ void* m_buf;
+ bool m_loggedUnknownMetadata;
+ KeyedVector<String8,FileRec> m_files;
+};
+
+#define TEST_BACKUP_HELPERS 1
+
+#if TEST_BACKUP_HELPERS
+int backup_helper_test_empty();
+int backup_helper_test_four();
+int backup_helper_test_files();
+int backup_helper_test_null_base();
+int backup_helper_test_missing_file();
+int backup_helper_test_data_writer();
+int backup_helper_test_data_reader();
+#endif
+
+} // namespace android
+
+#endif // _UTILS_BACKUP_HELPERS_H
diff --git a/include/androidfw/CursorWindow.h b/include/androidfw/CursorWindow.h
new file mode 100644
index 0000000..8a2979a
--- /dev/null
+++ b/include/androidfw/CursorWindow.h
@@ -0,0 +1,193 @@
+/*
+ * Copyright (C) 2006 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROID__DATABASE_WINDOW_H
+#define _ANDROID__DATABASE_WINDOW_H
+
+#include <cutils/log.h>
+#include <stddef.h>
+#include <stdint.h>
+
+#include <binder/Parcel.h>
+#include <utils/String8.h>
+
+#if LOG_NDEBUG
+
+#define IF_LOG_WINDOW() if (false)
+#define LOG_WINDOW(...)
+
+#else
+
+#define IF_LOG_WINDOW() IF_ALOG(LOG_DEBUG, "CursorWindow")
+#define LOG_WINDOW(...) ALOG(LOG_DEBUG, "CursorWindow", __VA_ARGS__)
+
+#endif
+
+namespace android {
+
+/**
+ * This class stores a set of rows from a database in a buffer. The begining of the
+ * window has first chunk of RowSlots, which are offsets to the row directory, followed by
+ * an offset to the next chunk in a linked-list of additional chunk of RowSlots in case
+ * the pre-allocated chunk isn't big enough to refer to all rows. Each row directory has a
+ * FieldSlot per column, which has the size, offset, and type of the data for that field.
+ * Note that the data types come from sqlite3.h.
+ *
+ * Strings are stored in UTF-8.
+ */
+class CursorWindow {
+ CursorWindow(const String8& name, int ashmemFd,
+ void* data, size_t size, bool readOnly);
+
+public:
+ /* Field types. */
+ enum {
+ FIELD_TYPE_NULL = 0,
+ FIELD_TYPE_INTEGER = 1,
+ FIELD_TYPE_FLOAT = 2,
+ FIELD_TYPE_STRING = 3,
+ FIELD_TYPE_BLOB = 4,
+ };
+
+ /* Opaque type that describes a field slot. */
+ struct FieldSlot {
+ private:
+ int32_t type;
+ union {
+ double d;
+ int64_t l;
+ struct {
+ uint32_t offset;
+ uint32_t size;
+ } buffer;
+ } data;
+
+ friend class CursorWindow;
+ } __attribute((packed));
+
+ ~CursorWindow();
+
+ static status_t create(const String8& name, size_t size, CursorWindow** outCursorWindow);
+ static status_t createFromParcel(Parcel* parcel, CursorWindow** outCursorWindow);
+
+ status_t writeToParcel(Parcel* parcel);
+
+ inline String8 name() { return mName; }
+ inline size_t size() { return mSize; }
+ inline size_t freeSpace() { return mSize - mHeader->freeOffset; }
+ inline uint32_t getNumRows() { return mHeader->numRows; }
+ inline uint32_t getNumColumns() { return mHeader->numColumns; }
+
+ status_t clear();
+ status_t setNumColumns(uint32_t numColumns);
+
+ /**
+ * Allocate a row slot and its directory.
+ * The row is initialized will null entries for each field.
+ */
+ status_t allocRow();
+ status_t freeLastRow();
+
+ status_t putBlob(uint32_t row, uint32_t column, const void* value, size_t size);
+ status_t putString(uint32_t row, uint32_t column, const char* value, size_t sizeIncludingNull);
+ status_t putLong(uint32_t row, uint32_t column, int64_t value);
+ status_t putDouble(uint32_t row, uint32_t column, double value);
+ status_t putNull(uint32_t row, uint32_t column);
+
+ /**
+ * Gets the field slot at the specified row and column.
+ * Returns null if the requested row or column is not in the window.
+ */
+ FieldSlot* getFieldSlot(uint32_t row, uint32_t column);
+
+ inline int32_t getFieldSlotType(FieldSlot* fieldSlot) {
+ return fieldSlot->type;
+ }
+
+ inline int64_t getFieldSlotValueLong(FieldSlot* fieldSlot) {
+ return fieldSlot->data.l;
+ }
+
+ inline double getFieldSlotValueDouble(FieldSlot* fieldSlot) {
+ return fieldSlot->data.d;
+ }
+
+ inline const char* getFieldSlotValueString(FieldSlot* fieldSlot,
+ size_t* outSizeIncludingNull) {
+ *outSizeIncludingNull = fieldSlot->data.buffer.size;
+ return static_cast<char*>(offsetToPtr(fieldSlot->data.buffer.offset));
+ }
+
+ inline const void* getFieldSlotValueBlob(FieldSlot* fieldSlot, size_t* outSize) {
+ *outSize = fieldSlot->data.buffer.size;
+ return offsetToPtr(fieldSlot->data.buffer.offset);
+ }
+
+private:
+ static const size_t ROW_SLOT_CHUNK_NUM_ROWS = 100;
+
+ struct Header {
+ // Offset of the lowest unused byte in the window.
+ uint32_t freeOffset;
+
+ // Offset of the first row slot chunk.
+ uint32_t firstChunkOffset;
+
+ uint32_t numRows;
+ uint32_t numColumns;
+ };
+
+ struct RowSlot {
+ uint32_t offset;
+ };
+
+ struct RowSlotChunk {
+ RowSlot slots[ROW_SLOT_CHUNK_NUM_ROWS];
+ uint32_t nextChunkOffset;
+ };
+
+ String8 mName;
+ int mAshmemFd;
+ void* mData;
+ size_t mSize;
+ bool mReadOnly;
+ Header* mHeader;
+
+ inline void* offsetToPtr(uint32_t offset) {
+ return static_cast<uint8_t*>(mData) + offset;
+ }
+
+ inline uint32_t offsetFromPtr(void* ptr) {
+ return static_cast<uint8_t*>(ptr) - static_cast<uint8_t*>(mData);
+ }
+
+ /**
+ * Allocate a portion of the window. Returns the offset
+ * of the allocation, or 0 if there isn't enough space.
+ * If aligned is true, the allocation gets 4 byte alignment.
+ */
+ uint32_t alloc(size_t size, bool aligned = false);
+
+ RowSlot* getRowSlot(uint32_t row);
+ RowSlot* allocRowSlot();
+
+ status_t putBlobOrString(uint32_t row, uint32_t column,
+ const void* value, size_t size, int32_t type);
+};
+
+}; // namespace android
+
+#endif
diff --git a/include/androidfw/ObbFile.h b/include/androidfw/ObbFile.h
new file mode 100644
index 0000000..47559cd
--- /dev/null
+++ b/include/androidfw/ObbFile.h
@@ -0,0 +1,145 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef OBBFILE_H_
+#define OBBFILE_H_
+
+#include <stdint.h>
+#include <strings.h>
+
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+
+namespace android {
+
+// OBB flags (bit 0)
+#define OBB_OVERLAY (1 << 0)
+#define OBB_SALTED (1 << 1)
+
+class ObbFile : public RefBase {
+protected:
+ virtual ~ObbFile();
+
+public:
+ ObbFile();
+
+ bool readFrom(const char* filename);
+ bool readFrom(int fd);
+ bool writeTo(const char* filename);
+ bool writeTo(int fd);
+ bool removeFrom(const char* filename);
+ bool removeFrom(int fd);
+
+ const char* getFileName() const {
+ return mFileName;
+ }
+
+ const String8 getPackageName() const {
+ return mPackageName;
+ }
+
+ void setPackageName(String8 packageName) {
+ mPackageName = packageName;
+ }
+
+ int32_t getVersion() const {
+ return mVersion;
+ }
+
+ void setVersion(int32_t version) {
+ mVersion = version;
+ }
+
+ int32_t getFlags() const {
+ return mFlags;
+ }
+
+ void setFlags(int32_t flags) {
+ mFlags = flags;
+ }
+
+ const unsigned char* getSalt(size_t* length) const {
+ if ((mFlags & OBB_SALTED) == 0) {
+ *length = 0;
+ return NULL;
+ }
+
+ *length = sizeof(mSalt);
+ return mSalt;
+ }
+
+ bool setSalt(const unsigned char* salt, size_t length) {
+ if (length != sizeof(mSalt)) {
+ return false;
+ }
+
+ memcpy(mSalt, salt, sizeof(mSalt));
+ mFlags |= OBB_SALTED;
+ return true;
+ }
+
+ bool isOverlay() {
+ return (mFlags & OBB_OVERLAY) == OBB_OVERLAY;
+ }
+
+ void setOverlay(bool overlay) {
+ if (overlay) {
+ mFlags |= OBB_OVERLAY;
+ } else {
+ mFlags &= ~OBB_OVERLAY;
+ }
+ }
+
+ static inline uint32_t get4LE(const unsigned char* buf) {
+ return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
+ }
+
+ static inline void put4LE(unsigned char* buf, uint32_t val) {
+ buf[0] = val & 0xFF;
+ buf[1] = (val >> 8) & 0xFF;
+ buf[2] = (val >> 16) & 0xFF;
+ buf[3] = (val >> 24) & 0xFF;
+ }
+
+private:
+ /* Package name this ObbFile is associated with */
+ String8 mPackageName;
+
+ /* Package version this ObbFile is associated with */
+ int32_t mVersion;
+
+ /* Flags for this OBB type. */
+ int32_t mFlags;
+
+ /* Whether the file is salted. */
+ bool mSalted;
+
+ /* The encryption salt. */
+ unsigned char mSalt[8];
+
+ const char* mFileName;
+
+ size_t mFileSize;
+
+ size_t mFooterStart;
+
+ unsigned char* mReadBuf;
+
+ bool parseObbFile(int fd);
+};
+
+}
+#endif /* OBBFILE_H_ */
diff --git a/include/androidfw/PowerManager.h b/include/androidfw/PowerManager.h
new file mode 100644
index 0000000..ba98db0
--- /dev/null
+++ b/include/androidfw/PowerManager.h
@@ -0,0 +1,33 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _ANDROIDFW_POWER_MANAGER_H
+#define _ANDROIDFW_POWER_MANAGER_H
+
+
+namespace android {
+
+enum {
+ USER_ACTIVITY_EVENT_OTHER = 0,
+ USER_ACTIVITY_EVENT_BUTTON = 1,
+ USER_ACTIVITY_EVENT_TOUCH = 2,
+
+ USER_ACTIVITY_EVENT_LAST = USER_ACTIVITY_EVENT_TOUCH, // Last valid event code.
+};
+
+} // namespace android
+
+#endif // _ANDROIDFW_POWER_MANAGER_H
diff --git a/include/androidfw/ResourceTypes.h b/include/androidfw/ResourceTypes.h
new file mode 100644
index 0000000..97afa59
--- /dev/null
+++ b/include/androidfw/ResourceTypes.h
@@ -0,0 +1,1605 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Definitions of resource data structures.
+//
+#ifndef _LIBS_UTILS_RESOURCE_TYPES_H
+#define _LIBS_UTILS_RESOURCE_TYPES_H
+
+#include <androidfw/Asset.h>
+#include <utils/ByteOrder.h>
+#include <utils/Errors.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include <utils/threads.h>
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <android/configuration.h>
+
+namespace android {
+
+/** ********************************************************************
+ * PNG Extensions
+ *
+ * New private chunks that may be placed in PNG images.
+ *
+ *********************************************************************** */
+
+/**
+ * This chunk specifies how to split an image into segments for
+ * scaling.
+ *
+ * There are J horizontal and K vertical segments. These segments divide
+ * the image into J*K regions as follows (where J=4 and K=3):
+ *
+ * F0 S0 F1 S1
+ * +-----+----+------+-------+
+ * S2| 0 | 1 | 2 | 3 |
+ * +-----+----+------+-------+
+ * | | | | |
+ * | | | | |
+ * F2| 4 | 5 | 6 | 7 |
+ * | | | | |
+ * | | | | |
+ * +-----+----+------+-------+
+ * S3| 8 | 9 | 10 | 11 |
+ * +-----+----+------+-------+
+ *
+ * Each horizontal and vertical segment is considered to by either
+ * stretchable (marked by the Sx labels) or fixed (marked by the Fy
+ * labels), in the horizontal or vertical axis, respectively. In the
+ * above example, the first is horizontal segment (F0) is fixed, the
+ * next is stretchable and then they continue to alternate. Note that
+ * the segment list for each axis can begin or end with a stretchable
+ * or fixed segment.
+ *
+ * The relative sizes of the stretchy segments indicates the relative
+ * amount of stretchiness of the regions bordered by the segments. For
+ * example, regions 3, 7 and 11 above will take up more horizontal space
+ * than regions 1, 5 and 9 since the horizontal segment associated with
+ * the first set of regions is larger than the other set of regions. The
+ * ratios of the amount of horizontal (or vertical) space taken by any
+ * two stretchable slices is exactly the ratio of their corresponding
+ * segment lengths.
+ *
+ * xDivs and yDivs point to arrays of horizontal and vertical pixel
+ * indices. The first pair of Divs (in either array) indicate the
+ * starting and ending points of the first stretchable segment in that
+ * axis. The next pair specifies the next stretchable segment, etc. So
+ * in the above example xDiv[0] and xDiv[1] specify the horizontal
+ * coordinates for the regions labeled 1, 5 and 9. xDiv[2] and
+ * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that
+ * the leftmost slices always start at x=0 and the rightmost slices
+ * always end at the end of the image. So, for example, the regions 0,
+ * 4 and 8 (which are fixed along the X axis) start at x value 0 and
+ * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at
+ * xDiv[2].
+ *
+ * The array pointed to by the colors field lists contains hints for
+ * each of the regions. They are ordered according left-to-right and
+ * top-to-bottom as indicated above. For each segment that is a solid
+ * color the array entry will contain that color value; otherwise it
+ * will contain NO_COLOR. Segments that are completely transparent
+ * will always have the value TRANSPARENT_COLOR.
+ *
+ * The PNG chunk type is "npTc".
+ */
+struct Res_png_9patch
+{
+ Res_png_9patch() : wasDeserialized(false), xDivs(NULL),
+ yDivs(NULL), colors(NULL) { }
+
+ int8_t wasDeserialized;
+ int8_t numXDivs;
+ int8_t numYDivs;
+ int8_t numColors;
+
+ // These tell where the next section of a patch starts.
+ // For example, the first patch includes the pixels from
+ // 0 to xDivs[0]-1 and the second patch includes the pixels
+ // from xDivs[0] to xDivs[1]-1.
+ // Note: allocation/free of these pointers is left to the caller.
+ int32_t* xDivs;
+ int32_t* yDivs;
+
+ int32_t paddingLeft, paddingRight;
+ int32_t paddingTop, paddingBottom;
+
+ enum {
+ // The 9 patch segment is not a solid color.
+ NO_COLOR = 0x00000001,
+
+ // The 9 patch segment is completely transparent.
+ TRANSPARENT_COLOR = 0x00000000
+ };
+ // Note: allocation/free of this pointer is left to the caller.
+ uint32_t* colors;
+
+ // Convert data from device representation to PNG file representation.
+ void deviceToFile();
+ // Convert data from PNG file representation to device representation.
+ void fileToDevice();
+ // Serialize/Marshall the patch data into a newly malloc-ed block
+ void* serialize();
+ // Serialize/Marshall the patch data
+ void serialize(void* outData);
+ // Deserialize/Unmarshall the patch data
+ static Res_png_9patch* deserialize(const void* data);
+ // Compute the size of the serialized data structure
+ size_t serializedSize();
+};
+
+/** ********************************************************************
+ * Base Types
+ *
+ * These are standard types that are shared between multiple specific
+ * resource types.
+ *
+ *********************************************************************** */
+
+/**
+ * Header that appears at the front of every data chunk in a resource.
+ */
+struct ResChunk_header
+{
+ // Type identifier for this chunk. The meaning of this value depends
+ // on the containing chunk.
+ uint16_t type;
+
+ // Size of the chunk header (in bytes). Adding this value to
+ // the address of the chunk allows you to find its associated data
+ // (if any).
+ uint16_t headerSize;
+
+ // Total size of this chunk (in bytes). This is the chunkSize plus
+ // the size of any data associated with the chunk. Adding this value
+ // to the chunk allows you to completely skip its contents (including
+ // any child chunks). If this value is the same as chunkSize, there is
+ // no data associated with the chunk.
+ uint32_t size;
+};
+
+enum {
+ RES_NULL_TYPE = 0x0000,
+ RES_STRING_POOL_TYPE = 0x0001,
+ RES_TABLE_TYPE = 0x0002,
+ RES_XML_TYPE = 0x0003,
+
+ // Chunk types in RES_XML_TYPE
+ RES_XML_FIRST_CHUNK_TYPE = 0x0100,
+ RES_XML_START_NAMESPACE_TYPE= 0x0100,
+ RES_XML_END_NAMESPACE_TYPE = 0x0101,
+ RES_XML_START_ELEMENT_TYPE = 0x0102,
+ RES_XML_END_ELEMENT_TYPE = 0x0103,
+ RES_XML_CDATA_TYPE = 0x0104,
+ RES_XML_LAST_CHUNK_TYPE = 0x017f,
+ // This contains a uint32_t array mapping strings in the string
+ // pool back to resource identifiers. It is optional.
+ RES_XML_RESOURCE_MAP_TYPE = 0x0180,
+
+ // Chunk types in RES_TABLE_TYPE
+ RES_TABLE_PACKAGE_TYPE = 0x0200,
+ RES_TABLE_TYPE_TYPE = 0x0201,
+ RES_TABLE_TYPE_SPEC_TYPE = 0x0202
+};
+
+/**
+ * Macros for building/splitting resource identifiers.
+ */
+#define Res_VALIDID(resid) (resid != 0)
+#define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0)
+#define Res_MAKEID(package, type, entry) \
+ (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF))
+#define Res_GETPACKAGE(id) ((id>>24)-1)
+#define Res_GETTYPE(id) (((id>>16)&0xFF)-1)
+#define Res_GETENTRY(id) (id&0xFFFF)
+
+#define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0)
+#define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF))
+#define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF))
+
+#define Res_MAXPACKAGE 255
+
+/**
+ * Representation of a value in a resource, supplying type
+ * information.
+ */
+struct Res_value
+{
+ // Number of bytes in this structure.
+ uint16_t size;
+
+ // Always set to 0.
+ uint8_t res0;
+
+ // Type of the data value.
+ enum {
+ // Contains no data.
+ TYPE_NULL = 0x00,
+ // The 'data' holds a ResTable_ref, a reference to another resource
+ // table entry.
+ TYPE_REFERENCE = 0x01,
+ // The 'data' holds an attribute resource identifier.
+ TYPE_ATTRIBUTE = 0x02,
+ // The 'data' holds an index into the containing resource table's
+ // global value string pool.
+ TYPE_STRING = 0x03,
+ // The 'data' holds a single-precision floating point number.
+ TYPE_FLOAT = 0x04,
+ // The 'data' holds a complex number encoding a dimension value,
+ // such as "100in".
+ TYPE_DIMENSION = 0x05,
+ // The 'data' holds a complex number encoding a fraction of a
+ // container.
+ TYPE_FRACTION = 0x06,
+
+ // Beginning of integer flavors...
+ TYPE_FIRST_INT = 0x10,
+
+ // The 'data' is a raw integer value of the form n..n.
+ TYPE_INT_DEC = 0x10,
+ // The 'data' is a raw integer value of the form 0xn..n.
+ TYPE_INT_HEX = 0x11,
+ // The 'data' is either 0 or 1, for input "false" or "true" respectively.
+ TYPE_INT_BOOLEAN = 0x12,
+
+ // Beginning of color integer flavors...
+ TYPE_FIRST_COLOR_INT = 0x1c,
+
+ // The 'data' is a raw integer value of the form #aarrggbb.
+ TYPE_INT_COLOR_ARGB8 = 0x1c,
+ // The 'data' is a raw integer value of the form #rrggbb.
+ TYPE_INT_COLOR_RGB8 = 0x1d,
+ // The 'data' is a raw integer value of the form #argb.
+ TYPE_INT_COLOR_ARGB4 = 0x1e,
+ // The 'data' is a raw integer value of the form #rgb.
+ TYPE_INT_COLOR_RGB4 = 0x1f,
+
+ // ...end of integer flavors.
+ TYPE_LAST_COLOR_INT = 0x1f,
+
+ // ...end of integer flavors.
+ TYPE_LAST_INT = 0x1f
+ };
+ uint8_t dataType;
+
+ // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION)
+ enum {
+ // Where the unit type information is. This gives us 16 possible
+ // types, as defined below.
+ COMPLEX_UNIT_SHIFT = 0,
+ COMPLEX_UNIT_MASK = 0xf,
+
+ // TYPE_DIMENSION: Value is raw pixels.
+ COMPLEX_UNIT_PX = 0,
+ // TYPE_DIMENSION: Value is Device Independent Pixels.
+ COMPLEX_UNIT_DIP = 1,
+ // TYPE_DIMENSION: Value is a Scaled device independent Pixels.
+ COMPLEX_UNIT_SP = 2,
+ // TYPE_DIMENSION: Value is in points.
+ COMPLEX_UNIT_PT = 3,
+ // TYPE_DIMENSION: Value is in inches.
+ COMPLEX_UNIT_IN = 4,
+ // TYPE_DIMENSION: Value is in millimeters.
+ COMPLEX_UNIT_MM = 5,
+
+ // TYPE_FRACTION: A basic fraction of the overall size.
+ COMPLEX_UNIT_FRACTION = 0,
+ // TYPE_FRACTION: A fraction of the parent size.
+ COMPLEX_UNIT_FRACTION_PARENT = 1,
+
+ // Where the radix information is, telling where the decimal place
+ // appears in the mantissa. This give us 4 possible fixed point
+ // representations as defined below.
+ COMPLEX_RADIX_SHIFT = 4,
+ COMPLEX_RADIX_MASK = 0x3,
+
+ // The mantissa is an integral number -- i.e., 0xnnnnnn.0
+ COMPLEX_RADIX_23p0 = 0,
+ // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn
+ COMPLEX_RADIX_16p7 = 1,
+ // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn
+ COMPLEX_RADIX_8p15 = 2,
+ // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn
+ COMPLEX_RADIX_0p23 = 3,
+
+ // Where the actual value is. This gives us 23 bits of
+ // precision. The top bit is the sign.
+ COMPLEX_MANTISSA_SHIFT = 8,
+ COMPLEX_MANTISSA_MASK = 0xffffff
+ };
+
+ // The data for this item, as interpreted according to dataType.
+ uint32_t data;
+
+ void copyFrom_dtoh(const Res_value& src);
+};
+
+/**
+ * This is a reference to a unique entry (a ResTable_entry structure)
+ * in a resource table. The value is structured as: 0xpptteeee,
+ * where pp is the package index, tt is the type index in that
+ * package, and eeee is the entry index in that type. The package
+ * and type values start at 1 for the first item, to help catch cases
+ * where they have not been supplied.
+ */
+struct ResTable_ref
+{
+ uint32_t ident;
+};
+
+/**
+ * Reference to a string in a string pool.
+ */
+struct ResStringPool_ref
+{
+ // Index into the string pool table (uint32_t-offset from the indices
+ // immediately after ResStringPool_header) at which to find the location
+ // of the string data in the pool.
+ uint32_t index;
+};
+
+/** ********************************************************************
+ * String Pool
+ *
+ * A set of strings that can be references by others through a
+ * ResStringPool_ref.
+ *
+ *********************************************************************** */
+
+/**
+ * Definition for a pool of strings. The data of this chunk is an
+ * array of uint32_t providing indices into the pool, relative to
+ * stringsStart. At stringsStart are all of the UTF-16 strings
+ * concatenated together; each starts with a uint16_t of the string's
+ * length and each ends with a 0x0000 terminator. If a string is >
+ * 32767 characters, the high bit of the length is set meaning to take
+ * those 15 bits as a high word and it will be followed by another
+ * uint16_t containing the low word.
+ *
+ * If styleCount is not zero, then immediately following the array of
+ * uint32_t indices into the string table is another array of indices
+ * into a style table starting at stylesStart. Each entry in the
+ * style table is an array of ResStringPool_span structures.
+ */
+struct ResStringPool_header
+{
+ struct ResChunk_header header;
+
+ // Number of strings in this pool (number of uint32_t indices that follow
+ // in the data).
+ uint32_t stringCount;
+
+ // Number of style span arrays in the pool (number of uint32_t indices
+ // follow the string indices).
+ uint32_t styleCount;
+
+ // Flags.
+ enum {
+ // If set, the string index is sorted by the string values (based
+ // on strcmp16()).
+ SORTED_FLAG = 1<<0,
+
+ // String pool is encoded in UTF-8
+ UTF8_FLAG = 1<<8
+ };
+ uint32_t flags;
+
+ // Index from header of the string data.
+ uint32_t stringsStart;
+
+ // Index from header of the style data.
+ uint32_t stylesStart;
+};
+
+/**
+ * This structure defines a span of style information associated with
+ * a string in the pool.
+ */
+struct ResStringPool_span
+{
+ enum {
+ END = 0xFFFFFFFF
+ };
+
+ // This is the name of the span -- that is, the name of the XML
+ // tag that defined it. The special value END (0xFFFFFFFF) indicates
+ // the end of an array of spans.
+ ResStringPool_ref name;
+
+ // The range of characters in the string that this span applies to.
+ uint32_t firstChar, lastChar;
+};
+
+/**
+ * Convenience class for accessing data in a ResStringPool resource.
+ */
+class ResStringPool
+{
+public:
+ ResStringPool();
+ ResStringPool(const void* data, size_t size, bool copyData=false);
+ ~ResStringPool();
+
+ status_t setTo(const void* data, size_t size, bool copyData=false);
+
+ status_t getError() const;
+
+ void uninit();
+
+ // Return string entry as UTF16; if the pool is UTF8, the string will
+ // be converted before returning.
+ inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const {
+ return stringAt(ref.index, outLen);
+ }
+ const char16_t* stringAt(size_t idx, size_t* outLen) const;
+
+ // Note: returns null if the string pool is not UTF8.
+ const char* string8At(size_t idx, size_t* outLen) const;
+
+ // Return string whether the pool is UTF8 or UTF16. Does not allow you
+ // to distinguish null.
+ const String8 string8ObjectAt(size_t idx) const;
+
+ const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const;
+ const ResStringPool_span* styleAt(size_t idx) const;
+
+ ssize_t indexOfString(const char16_t* str, size_t strLen) const;
+
+ size_t size() const;
+ size_t styleCount() const;
+ size_t bytes() const;
+
+ bool isSorted() const;
+ bool isUTF8() const;
+
+private:
+ status_t mError;
+ void* mOwnedData;
+ const ResStringPool_header* mHeader;
+ size_t mSize;
+ mutable Mutex mDecodeLock;
+ const uint32_t* mEntries;
+ const uint32_t* mEntryStyles;
+ const void* mStrings;
+ char16_t mutable** mCache;
+ uint32_t mStringPoolSize; // number of uint16_t
+ const uint32_t* mStyles;
+ uint32_t mStylePoolSize; // number of uint32_t
+};
+
+/** ********************************************************************
+ * XML Tree
+ *
+ * Binary representation of an XML document. This is designed to
+ * express everything in an XML document, in a form that is much
+ * easier to parse on the device.
+ *
+ *********************************************************************** */
+
+/**
+ * XML tree header. This appears at the front of an XML tree,
+ * describing its content. It is followed by a flat array of
+ * ResXMLTree_node structures; the hierarchy of the XML document
+ * is described by the occurrance of RES_XML_START_ELEMENT_TYPE
+ * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array.
+ */
+struct ResXMLTree_header
+{
+ struct ResChunk_header header;
+};
+
+/**
+ * Basic XML tree node. A single item in the XML document. Extended info
+ * about the node can be found after header.headerSize.
+ */
+struct ResXMLTree_node
+{
+ struct ResChunk_header header;
+
+ // Line number in original source file at which this element appeared.
+ uint32_t lineNumber;
+
+ // Optional XML comment that was associated with this element; -1 if none.
+ struct ResStringPool_ref comment;
+};
+
+/**
+ * Extended XML tree node for CDATA tags -- includes the CDATA string.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_cdataExt
+{
+ // The raw CDATA character data.
+ struct ResStringPool_ref data;
+
+ // The typed value of the character data if this is a CDATA node.
+ struct Res_value typedData;
+};
+
+/**
+ * Extended XML tree node for namespace start/end nodes.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_namespaceExt
+{
+ // The prefix of the namespace.
+ struct ResStringPool_ref prefix;
+
+ // The URI of the namespace.
+ struct ResStringPool_ref uri;
+};
+
+/**
+ * Extended XML tree node for element start/end nodes.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_endElementExt
+{
+ // String of the full namespace of this element.
+ struct ResStringPool_ref ns;
+
+ // String name of this node if it is an ELEMENT; the raw
+ // character data if this is a CDATA node.
+ struct ResStringPool_ref name;
+};
+
+/**
+ * Extended XML tree node for start tags -- includes attribute
+ * information.
+ * Appears header.headerSize bytes after a ResXMLTree_node.
+ */
+struct ResXMLTree_attrExt
+{
+ // String of the full namespace of this element.
+ struct ResStringPool_ref ns;
+
+ // String name of this node if it is an ELEMENT; the raw
+ // character data if this is a CDATA node.
+ struct ResStringPool_ref name;
+
+ // Byte offset from the start of this structure where the attributes start.
+ uint16_t attributeStart;
+
+ // Size of the ResXMLTree_attribute structures that follow.
+ uint16_t attributeSize;
+
+ // Number of attributes associated with an ELEMENT. These are
+ // available as an array of ResXMLTree_attribute structures
+ // immediately following this node.
+ uint16_t attributeCount;
+
+ // Index (1-based) of the "id" attribute. 0 if none.
+ uint16_t idIndex;
+
+ // Index (1-based) of the "class" attribute. 0 if none.
+ uint16_t classIndex;
+
+ // Index (1-based) of the "style" attribute. 0 if none.
+ uint16_t styleIndex;
+};
+
+struct ResXMLTree_attribute
+{
+ // Namespace of this attribute.
+ struct ResStringPool_ref ns;
+
+ // Name of this attribute.
+ struct ResStringPool_ref name;
+
+ // The original raw string value of this attribute.
+ struct ResStringPool_ref rawValue;
+
+ // Processesd typed value of this attribute.
+ struct Res_value typedValue;
+};
+
+class ResXMLTree;
+
+class ResXMLParser
+{
+public:
+ ResXMLParser(const ResXMLTree& tree);
+
+ enum event_code_t {
+ BAD_DOCUMENT = -1,
+ START_DOCUMENT = 0,
+ END_DOCUMENT = 1,
+
+ FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE,
+
+ START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE,
+ END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE,
+ START_TAG = RES_XML_START_ELEMENT_TYPE,
+ END_TAG = RES_XML_END_ELEMENT_TYPE,
+ TEXT = RES_XML_CDATA_TYPE
+ };
+
+ struct ResXMLPosition
+ {
+ event_code_t eventCode;
+ const ResXMLTree_node* curNode;
+ const void* curExt;
+ };
+
+ void restart();
+
+ const ResStringPool& getStrings() const;
+
+ event_code_t getEventType() const;
+ // Note, unlike XmlPullParser, the first call to next() will return
+ // START_TAG of the first element.
+ event_code_t next();
+
+ // These are available for all nodes:
+ int32_t getCommentID() const;
+ const uint16_t* getComment(size_t* outLen) const;
+ uint32_t getLineNumber() const;
+
+ // This is available for TEXT:
+ int32_t getTextID() const;
+ const uint16_t* getText(size_t* outLen) const;
+ ssize_t getTextValue(Res_value* outValue) const;
+
+ // These are available for START_NAMESPACE and END_NAMESPACE:
+ int32_t getNamespacePrefixID() const;
+ const uint16_t* getNamespacePrefix(size_t* outLen) const;
+ int32_t getNamespaceUriID() const;
+ const uint16_t* getNamespaceUri(size_t* outLen) const;
+
+ // These are available for START_TAG and END_TAG:
+ int32_t getElementNamespaceID() const;
+ const uint16_t* getElementNamespace(size_t* outLen) const;
+ int32_t getElementNameID() const;
+ const uint16_t* getElementName(size_t* outLen) const;
+
+ // Remaining methods are for retrieving information about attributes
+ // associated with a START_TAG:
+
+ size_t getAttributeCount() const;
+
+ // Returns -1 if no namespace, -2 if idx out of range.
+ int32_t getAttributeNamespaceID(size_t idx) const;
+ const uint16_t* getAttributeNamespace(size_t idx, size_t* outLen) const;
+
+ int32_t getAttributeNameID(size_t idx) const;
+ const uint16_t* getAttributeName(size_t idx, size_t* outLen) const;
+ uint32_t getAttributeNameResID(size_t idx) const;
+
+ // These will work only if the underlying string pool is UTF-8.
+ const char* getAttributeNamespace8(size_t idx, size_t* outLen) const;
+ const char* getAttributeName8(size_t idx, size_t* outLen) const;
+
+ int32_t getAttributeValueStringID(size_t idx) const;
+ const uint16_t* getAttributeStringValue(size_t idx, size_t* outLen) const;
+
+ int32_t getAttributeDataType(size_t idx) const;
+ int32_t getAttributeData(size_t idx) const;
+ ssize_t getAttributeValue(size_t idx, Res_value* outValue) const;
+
+ ssize_t indexOfAttribute(const char* ns, const char* attr) const;
+ ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen,
+ const char16_t* attr, size_t attrLen) const;
+
+ ssize_t indexOfID() const;
+ ssize_t indexOfClass() const;
+ ssize_t indexOfStyle() const;
+
+ void getPosition(ResXMLPosition* pos) const;
+ void setPosition(const ResXMLPosition& pos);
+
+private:
+ friend class ResXMLTree;
+
+ event_code_t nextNode();
+
+ const ResXMLTree& mTree;
+ event_code_t mEventCode;
+ const ResXMLTree_node* mCurNode;
+ const void* mCurExt;
+};
+
+/**
+ * Convenience class for accessing data in a ResXMLTree resource.
+ */
+class ResXMLTree : public ResXMLParser
+{
+public:
+ ResXMLTree();
+ ResXMLTree(const void* data, size_t size, bool copyData=false);
+ ~ResXMLTree();
+
+ status_t setTo(const void* data, size_t size, bool copyData=false);
+
+ status_t getError() const;
+
+ void uninit();
+
+private:
+ friend class ResXMLParser;
+
+ status_t validateNode(const ResXMLTree_node* node) const;
+
+ status_t mError;
+ void* mOwnedData;
+ const ResXMLTree_header* mHeader;
+ size_t mSize;
+ const uint8_t* mDataEnd;
+ ResStringPool mStrings;
+ const uint32_t* mResIds;
+ size_t mNumResIds;
+ const ResXMLTree_node* mRootNode;
+ const void* mRootExt;
+ event_code_t mRootCode;
+};
+
+/** ********************************************************************
+ * RESOURCE TABLE
+ *
+ *********************************************************************** */
+
+/**
+ * Header for a resource table. Its data contains a series of
+ * additional chunks:
+ * * A ResStringPool_header containing all table values. This string pool
+ * contains all of the string values in the entire resource table (not
+ * the names of entries or type identifiers however).
+ * * One or more ResTable_package chunks.
+ *
+ * Specific entries within a resource table can be uniquely identified
+ * with a single integer as defined by the ResTable_ref structure.
+ */
+struct ResTable_header
+{
+ struct ResChunk_header header;
+
+ // The number of ResTable_package structures.
+ uint32_t packageCount;
+};
+
+/**
+ * A collection of resource data types within a package. Followed by
+ * one or more ResTable_type and ResTable_typeSpec structures containing the
+ * entry values for each resource type.
+ */
+struct ResTable_package
+{
+ struct ResChunk_header header;
+
+ // If this is a base package, its ID. Package IDs start
+ // at 1 (corresponding to the value of the package bits in a
+ // resource identifier). 0 means this is not a base package.
+ uint32_t id;
+
+ // Actual name of this package, \0-terminated.
+ char16_t name[128];
+
+ // Offset to a ResStringPool_header defining the resource
+ // type symbol table. If zero, this package is inheriting from
+ // another base package (overriding specific values in it).
+ uint32_t typeStrings;
+
+ // Last index into typeStrings that is for public use by others.
+ uint32_t lastPublicType;
+
+ // Offset to a ResStringPool_header defining the resource
+ // key symbol table. If zero, this package is inheriting from
+ // another base package (overriding specific values in it).
+ uint32_t keyStrings;
+
+ // Last index into keyStrings that is for public use by others.
+ uint32_t lastPublicKey;
+};
+
+/**
+ * Describes a particular resource configuration.
+ */
+struct ResTable_config
+{
+ // Number of bytes in this structure.
+ uint32_t size;
+
+ union {
+ struct {
+ // Mobile country code (from SIM). 0 means "any".
+ uint16_t mcc;
+ // Mobile network code (from SIM). 0 means "any".
+ uint16_t mnc;
+ };
+ uint32_t imsi;
+ };
+
+ union {
+ struct {
+ // \0\0 means "any". Otherwise, en, fr, etc.
+ char language[2];
+
+ // \0\0 means "any". Otherwise, US, CA, etc.
+ char country[2];
+ };
+ uint32_t locale;
+ };
+
+ enum {
+ ORIENTATION_ANY = ACONFIGURATION_ORIENTATION_ANY,
+ ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT,
+ ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND,
+ ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE,
+ };
+
+ enum {
+ TOUCHSCREEN_ANY = ACONFIGURATION_TOUCHSCREEN_ANY,
+ TOUCHSCREEN_NOTOUCH = ACONFIGURATION_TOUCHSCREEN_NOTOUCH,
+ TOUCHSCREEN_STYLUS = ACONFIGURATION_TOUCHSCREEN_STYLUS,
+ TOUCHSCREEN_FINGER = ACONFIGURATION_TOUCHSCREEN_FINGER,
+ };
+
+ enum {
+ DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
+ DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
+ DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
+ DENSITY_TV = ACONFIGURATION_DENSITY_TV,
+ DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
+ DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH,
+ DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH,
+ DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH,
+ DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
+ };
+
+ union {
+ struct {
+ uint8_t orientation;
+ uint8_t touchscreen;
+ uint16_t density;
+ };
+ uint32_t screenType;
+ };
+
+ enum {
+ KEYBOARD_ANY = ACONFIGURATION_KEYBOARD_ANY,
+ KEYBOARD_NOKEYS = ACONFIGURATION_KEYBOARD_NOKEYS,
+ KEYBOARD_QWERTY = ACONFIGURATION_KEYBOARD_QWERTY,
+ KEYBOARD_12KEY = ACONFIGURATION_KEYBOARD_12KEY,
+ };
+
+ enum {
+ NAVIGATION_ANY = ACONFIGURATION_NAVIGATION_ANY,
+ NAVIGATION_NONAV = ACONFIGURATION_NAVIGATION_NONAV,
+ NAVIGATION_DPAD = ACONFIGURATION_NAVIGATION_DPAD,
+ NAVIGATION_TRACKBALL = ACONFIGURATION_NAVIGATION_TRACKBALL,
+ NAVIGATION_WHEEL = ACONFIGURATION_NAVIGATION_WHEEL,
+ };
+
+ enum {
+ MASK_KEYSHIDDEN = 0x0003,
+ KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY,
+ KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO,
+ KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES,
+ KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT,
+ };
+
+ enum {
+ MASK_NAVHIDDEN = 0x000c,
+ SHIFT_NAVHIDDEN = 2,
+ NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN,
+ NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN,
+ NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN,
+ };
+
+ union {
+ struct {
+ uint8_t keyboard;
+ uint8_t navigation;
+ uint8_t inputFlags;
+ uint8_t inputPad0;
+ };
+ uint32_t input;
+ };
+
+ enum {
+ SCREENWIDTH_ANY = 0
+ };
+
+ enum {
+ SCREENHEIGHT_ANY = 0
+ };
+
+ union {
+ struct {
+ uint16_t screenWidth;
+ uint16_t screenHeight;
+ };
+ uint32_t screenSize;
+ };
+
+ enum {
+ SDKVERSION_ANY = 0
+ };
+
+ enum {
+ MINORVERSION_ANY = 0
+ };
+
+ union {
+ struct {
+ uint16_t sdkVersion;
+ // For now minorVersion must always be 0!!! Its meaning
+ // is currently undefined.
+ uint16_t minorVersion;
+ };
+ uint32_t version;
+ };
+
+ enum {
+ // screenLayout bits for screen size class.
+ MASK_SCREENSIZE = 0x0f,
+ SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY,
+ SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL,
+ SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL,
+ SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE,
+ SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE,
+
+ // screenLayout bits for wide/long screen variation.
+ MASK_SCREENLONG = 0x30,
+ SHIFT_SCREENLONG = 4,
+ SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG,
+ SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG,
+ SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG,
+
+ // screenLayout bits for layout direction.
+ MASK_LAYOUTDIR = 0xC0,
+ SHIFT_LAYOUTDIR = 6,
+ LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR,
+ LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR,
+ LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR,
+ };
+
+ enum {
+ // uiMode bits for the mode type.
+ MASK_UI_MODE_TYPE = 0x0f,
+ UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY,
+ UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
+ UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
+ UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
+ UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
+ UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE,
+
+ // uiMode bits for the night switch.
+ MASK_UI_MODE_NIGHT = 0x30,
+ SHIFT_UI_MODE_NIGHT = 4,
+ UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT,
+ UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT,
+ UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT,
+ };
+
+ union {
+ struct {
+ uint8_t screenLayout;
+ uint8_t uiMode;
+ uint16_t smallestScreenWidthDp;
+ };
+ uint32_t screenConfig;
+ };
+
+ union {
+ struct {
+ uint16_t screenWidthDp;
+ uint16_t screenHeightDp;
+ };
+ uint32_t screenSizeDp;
+ };
+
+ void copyFromDeviceNoSwap(const ResTable_config& o);
+
+ void copyFromDtoH(const ResTable_config& o);
+
+ void swapHtoD();
+
+ int compare(const ResTable_config& o) const;
+ int compareLogical(const ResTable_config& o) const;
+
+ // Flags indicating a set of config values. These flag constants must
+ // match the corresponding ones in android.content.pm.ActivityInfo and
+ // attrs_manifest.xml.
+ enum {
+ CONFIG_MCC = ACONFIGURATION_MCC,
+ CONFIG_MNC = ACONFIGURATION_MCC,
+ CONFIG_LOCALE = ACONFIGURATION_LOCALE,
+ CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN,
+ CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD,
+ CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN,
+ CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION,
+ CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
+ CONFIG_DENSITY = ACONFIGURATION_DENSITY,
+ CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
+ CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
+ CONFIG_VERSION = ACONFIGURATION_VERSION,
+ CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
+ CONFIG_UI_MODE = ACONFIGURATION_UI_MODE,
+ CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR,
+ };
+
+ // Compare two configuration, returning CONFIG_* flags set for each value
+ // that is different.
+ int diff(const ResTable_config& o) const;
+
+ // Return true if 'this' is more specific than 'o'.
+ bool isMoreSpecificThan(const ResTable_config& o) const;
+
+ // Return true if 'this' is a better match than 'o' for the 'requested'
+ // configuration. This assumes that match() has already been used to
+ // remove any configurations that don't match the requested configuration
+ // at all; if they are not first filtered, non-matching results can be
+ // considered better than matching ones.
+ // The general rule per attribute: if the request cares about an attribute
+ // (it normally does), if the two (this and o) are equal it's a tie. If
+ // they are not equal then one must be generic because only generic and
+ // '==requested' will pass the match() call. So if this is not generic,
+ // it wins. If this IS generic, o wins (return false).
+ bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const;
+
+ // Return true if 'this' can be considered a match for the parameters in
+ // 'settings'.
+ // Note this is asymetric. A default piece of data will match every request
+ // but a request for the default should not match odd specifics
+ // (ie, request with no mcc should not match a particular mcc's data)
+ // settings is the requested settings
+ bool match(const ResTable_config& settings) const;
+
+ void getLocale(char str[6]) const;
+
+ String8 toString() const;
+};
+
+/**
+ * A specification of the resources defined by a particular type.
+ *
+ * There should be one of these chunks for each resource type.
+ *
+ * This structure is followed by an array of integers providing the set of
+ * configuration change flags (ResTable_config::CONFIG_*) that have multiple
+ * resources for that configuration. In addition, the high bit is set if that
+ * resource has been made public.
+ */
+struct ResTable_typeSpec
+{
+ struct ResChunk_header header;
+
+ // The type identifier this chunk is holding. Type IDs start
+ // at 1 (corresponding to the value of the type bits in a
+ // resource identifier). 0 is invalid.
+ uint8_t id;
+
+ // Must be 0.
+ uint8_t res0;
+ // Must be 0.
+ uint16_t res1;
+
+ // Number of uint32_t entry configuration masks that follow.
+ uint32_t entryCount;
+
+ enum {
+ // Additional flag indicating an entry is public.
+ SPEC_PUBLIC = 0x40000000
+ };
+};
+
+/**
+ * A collection of resource entries for a particular resource data
+ * type. Followed by an array of uint32_t defining the resource
+ * values, corresponding to the array of type strings in the
+ * ResTable_package::typeStrings string block. Each of these hold an
+ * index from entriesStart; a value of NO_ENTRY means that entry is
+ * not defined.
+ *
+ * There may be multiple of these chunks for a particular resource type,
+ * supply different configuration variations for the resource values of
+ * that type.
+ *
+ * It would be nice to have an additional ordered index of entries, so
+ * we can do a binary search if trying to find a resource by string name.
+ */
+struct ResTable_type
+{
+ struct ResChunk_header header;
+
+ enum {
+ NO_ENTRY = 0xFFFFFFFF
+ };
+
+ // The type identifier this chunk is holding. Type IDs start
+ // at 1 (corresponding to the value of the type bits in a
+ // resource identifier). 0 is invalid.
+ uint8_t id;
+
+ // Must be 0.
+ uint8_t res0;
+ // Must be 0.
+ uint16_t res1;
+
+ // Number of uint32_t entry indices that follow.
+ uint32_t entryCount;
+
+ // Offset from header where ResTable_entry data starts.
+ uint32_t entriesStart;
+
+ // Configuration this collection of entries is designed for.
+ ResTable_config config;
+};
+
+/**
+ * This is the beginning of information about an entry in the resource
+ * table. It holds the reference to the name of this entry, and is
+ * immediately followed by one of:
+ * * A Res_value structure, if FLAG_COMPLEX is -not- set.
+ * * An array of ResTable_map structures, if FLAG_COMPLEX is set.
+ * These supply a set of name/value mappings of data.
+ */
+struct ResTable_entry
+{
+ // Number of bytes in this structure.
+ uint16_t size;
+
+ enum {
+ // If set, this is a complex entry, holding a set of name/value
+ // mappings. It is followed by an array of ResTable_map structures.
+ FLAG_COMPLEX = 0x0001,
+ // If set, this resource has been declared public, so libraries
+ // are allowed to reference it.
+ FLAG_PUBLIC = 0x0002
+ };
+ uint16_t flags;
+
+ // Reference into ResTable_package::keyStrings identifying this entry.
+ struct ResStringPool_ref key;
+};
+
+/**
+ * Extended form of a ResTable_entry for map entries, defining a parent map
+ * resource from which to inherit values.
+ */
+struct ResTable_map_entry : public ResTable_entry
+{
+ // Resource identifier of the parent mapping, or 0 if there is none.
+ ResTable_ref parent;
+ // Number of name/value pairs that follow for FLAG_COMPLEX.
+ uint32_t count;
+};
+
+/**
+ * A single name/value mapping that is part of a complex resource
+ * entry.
+ */
+struct ResTable_map
+{
+ // The resource identifier defining this mapping's name. For attribute
+ // resources, 'name' can be one of the following special resource types
+ // to supply meta-data about the attribute; for all other resource types
+ // it must be an attribute resource.
+ ResTable_ref name;
+
+ // Special values for 'name' when defining attribute resources.
+ enum {
+ // This entry holds the attribute's type code.
+ ATTR_TYPE = Res_MAKEINTERNAL(0),
+
+ // For integral attributes, this is the minimum value it can hold.
+ ATTR_MIN = Res_MAKEINTERNAL(1),
+
+ // For integral attributes, this is the maximum value it can hold.
+ ATTR_MAX = Res_MAKEINTERNAL(2),
+
+ // Localization of this resource is can be encouraged or required with
+ // an aapt flag if this is set
+ ATTR_L10N = Res_MAKEINTERNAL(3),
+
+ // for plural support, see android.content.res.PluralRules#attrForQuantity(int)
+ ATTR_OTHER = Res_MAKEINTERNAL(4),
+ ATTR_ZERO = Res_MAKEINTERNAL(5),
+ ATTR_ONE = Res_MAKEINTERNAL(6),
+ ATTR_TWO = Res_MAKEINTERNAL(7),
+ ATTR_FEW = Res_MAKEINTERNAL(8),
+ ATTR_MANY = Res_MAKEINTERNAL(9)
+
+ };
+
+ // Bit mask of allowed types, for use with ATTR_TYPE.
+ enum {
+ // No type has been defined for this attribute, use generic
+ // type handling. The low 16 bits are for types that can be
+ // handled generically; the upper 16 require additional information
+ // in the bag so can not be handled generically for TYPE_ANY.
+ TYPE_ANY = 0x0000FFFF,
+
+ // Attribute holds a references to another resource.
+ TYPE_REFERENCE = 1<<0,
+
+ // Attribute holds a generic string.
+ TYPE_STRING = 1<<1,
+
+ // Attribute holds an integer value. ATTR_MIN and ATTR_MIN can
+ // optionally specify a constrained range of possible integer values.
+ TYPE_INTEGER = 1<<2,
+
+ // Attribute holds a boolean integer.
+ TYPE_BOOLEAN = 1<<3,
+
+ // Attribute holds a color value.
+ TYPE_COLOR = 1<<4,
+
+ // Attribute holds a floating point value.
+ TYPE_FLOAT = 1<<5,
+
+ // Attribute holds a dimension value, such as "20px".
+ TYPE_DIMENSION = 1<<6,
+
+ // Attribute holds a fraction value, such as "20%".
+ TYPE_FRACTION = 1<<7,
+
+ // Attribute holds an enumeration. The enumeration values are
+ // supplied as additional entries in the map.
+ TYPE_ENUM = 1<<16,
+
+ // Attribute holds a bitmaks of flags. The flag bit values are
+ // supplied as additional entries in the map.
+ TYPE_FLAGS = 1<<17
+ };
+
+ // Enum of localization modes, for use with ATTR_L10N.
+ enum {
+ L10N_NOT_REQUIRED = 0,
+ L10N_SUGGESTED = 1
+ };
+
+ // This mapping's value.
+ Res_value value;
+};
+
+/**
+ * Convenience class for accessing data in a ResTable resource.
+ */
+class ResTable
+{
+public:
+ ResTable();
+ ResTable(const void* data, size_t size, void* cookie,
+ bool copyData=false);
+ ~ResTable();
+
+ status_t add(const void* data, size_t size, void* cookie,
+ bool copyData=false, const void* idmap = NULL);
+ status_t add(Asset* asset, void* cookie,
+ bool copyData=false, const void* idmap = NULL);
+ status_t add(ResTable* src);
+
+ status_t getError() const;
+
+ void uninit();
+
+ struct resource_name
+ {
+ const char16_t* package;
+ size_t packageLen;
+ const char16_t* type;
+ const char* type8;
+ size_t typeLen;
+ const char16_t* name;
+ const char* name8;
+ size_t nameLen;
+ };
+
+ bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const;
+
+ /**
+ * Retrieve the value of a resource. If the resource is found, returns a
+ * value >= 0 indicating the table it is in (for use with
+ * getTableStringBlock() and getTableCookie()) and fills in 'outValue'. If
+ * not found, returns a negative error code.
+ *
+ * Note that this function does not do reference traversal. If you want
+ * to follow references to other resources to get the "real" value to
+ * use, you need to call resolveReference() after this function.
+ *
+ * @param resID The desired resoruce identifier.
+ * @param outValue Filled in with the resource data that was found.
+ *
+ * @return ssize_t Either a >= 0 table index or a negative error code.
+ */
+ ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false,
+ uint16_t density = 0,
+ uint32_t* outSpecFlags = NULL,
+ ResTable_config* outConfig = NULL) const;
+
+ inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue,
+ uint32_t* outSpecFlags=NULL) const {
+ return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL);
+ }
+
+ ssize_t resolveReference(Res_value* inOutValue,
+ ssize_t blockIndex,
+ uint32_t* outLastRef = NULL,
+ uint32_t* inoutTypeSpecFlags = NULL,
+ ResTable_config* outConfig = NULL) const;
+
+ enum {
+ TMP_BUFFER_SIZE = 16
+ };
+ const char16_t* valueToString(const Res_value* value, size_t stringBlock,
+ char16_t tmpBuffer[TMP_BUFFER_SIZE],
+ size_t* outLen);
+
+ struct bag_entry {
+ ssize_t stringBlock;
+ ResTable_map map;
+ };
+
+ /**
+ * Retrieve the bag of a resource. If the resoruce is found, returns the
+ * number of bags it contains and 'outBag' points to an array of their
+ * values. If not found, a negative error code is returned.
+ *
+ * Note that this function -does- do reference traversal of the bag data.
+ *
+ * @param resID The desired resource identifier.
+ * @param outBag Filled inm with a pointer to the bag mappings.
+ *
+ * @return ssize_t Either a >= 0 bag count of negative error code.
+ */
+ ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const;
+
+ void unlockBag(const bag_entry* bag) const;
+
+ void lock() const;
+
+ ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag,
+ uint32_t* outTypeSpecFlags=NULL) const;
+
+ void unlock() const;
+
+ class Theme {
+ public:
+ Theme(const ResTable& table);
+ ~Theme();
+
+ inline const ResTable& getResTable() const { return mTable; }
+
+ status_t applyStyle(uint32_t resID, bool force=false);
+ status_t setTo(const Theme& other);
+
+ /**
+ * Retrieve a value in the theme. If the theme defines this
+ * value, returns a value >= 0 indicating the table it is in
+ * (for use with getTableStringBlock() and getTableCookie) and
+ * fills in 'outValue'. If not found, returns a negative error
+ * code.
+ *
+ * Note that this function does not do reference traversal. If you want
+ * to follow references to other resources to get the "real" value to
+ * use, you need to call resolveReference() after this function.
+ *
+ * @param resID A resource identifier naming the desired theme
+ * attribute.
+ * @param outValue Filled in with the theme value that was
+ * found.
+ *
+ * @return ssize_t Either a >= 0 table index or a negative error code.
+ */
+ ssize_t getAttribute(uint32_t resID, Res_value* outValue,
+ uint32_t* outTypeSpecFlags = NULL) const;
+
+ /**
+ * This is like ResTable::resolveReference(), but also takes
+ * care of resolving attribute references to the theme.
+ */
+ ssize_t resolveAttributeReference(Res_value* inOutValue,
+ ssize_t blockIndex, uint32_t* outLastRef = NULL,
+ uint32_t* inoutTypeSpecFlags = NULL,
+ ResTable_config* inoutConfig = NULL) const;
+
+ void dumpToLog() const;
+
+ private:
+ Theme(const Theme&);
+ Theme& operator=(const Theme&);
+
+ struct theme_entry {
+ ssize_t stringBlock;
+ uint32_t typeSpecFlags;
+ Res_value value;
+ };
+ struct type_info {
+ size_t numEntries;
+ theme_entry* entries;
+ };
+ struct package_info {
+ size_t numTypes;
+ type_info types[];
+ };
+
+ void free_package(package_info* pi);
+ package_info* copy_package(package_info* pi);
+
+ const ResTable& mTable;
+ package_info* mPackages[Res_MAXPACKAGE];
+ };
+
+ void setParameters(const ResTable_config* params);
+ void getParameters(ResTable_config* params) const;
+
+ // Retrieve an identifier (which can be passed to getResource)
+ // for a given resource name. The 'name' can be fully qualified
+ // (<package>:<type>.<basename>) or the package or type components
+ // can be dropped if default values are supplied here.
+ //
+ // Returns 0 if no such resource was found, else a valid resource ID.
+ uint32_t identifierForName(const char16_t* name, size_t nameLen,
+ const char16_t* type = 0, size_t typeLen = 0,
+ const char16_t* defPackage = 0,
+ size_t defPackageLen = 0,
+ uint32_t* outTypeSpecFlags = NULL) const;
+
+ static bool expandResourceRef(const uint16_t* refStr, size_t refLen,
+ String16* outPackage,
+ String16* outType,
+ String16* outName,
+ const String16* defType = NULL,
+ const String16* defPackage = NULL,
+ const char** outErrorMsg = NULL,
+ bool* outPublicOnly = NULL);
+
+ static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue);
+ static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue);
+
+ // Used with stringToValue.
+ class Accessor
+ {
+ public:
+ inline virtual ~Accessor() { }
+
+ virtual uint32_t getCustomResource(const String16& package,
+ const String16& type,
+ const String16& name) const = 0;
+ virtual uint32_t getCustomResourceWithCreation(const String16& package,
+ const String16& type,
+ const String16& name,
+ const bool createIfNeeded = false) = 0;
+ virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0;
+ virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0;
+ virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0;
+ virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0;
+ virtual bool getAttributeEnum(uint32_t attrID,
+ const char16_t* name, size_t nameLen,
+ Res_value* outValue) = 0;
+ virtual bool getAttributeFlags(uint32_t attrID,
+ const char16_t* name, size_t nameLen,
+ Res_value* outValue) = 0;
+ virtual uint32_t getAttributeL10N(uint32_t attrID) = 0;
+ virtual bool getLocalizationSetting() = 0;
+ virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0;
+ };
+
+ // Convert a string to a resource value. Handles standard "@res",
+ // "#color", "123", and "0x1bd" types; performs escaping of strings.
+ // The resulting value is placed in 'outValue'; if it is a string type,
+ // 'outString' receives the string. If 'attrID' is supplied, the value is
+ // type checked against this attribute and it is used to perform enum
+ // evaluation. If 'acccessor' is supplied, it will be used to attempt to
+ // resolve resources that do not exist in this ResTable. If 'attrType' is
+ // supplied, the value will be type checked for this format if 'attrID'
+ // is not supplied or found.
+ bool stringToValue(Res_value* outValue, String16* outString,
+ const char16_t* s, size_t len,
+ bool preserveSpaces, bool coerceType,
+ uint32_t attrID = 0,
+ const String16* defType = NULL,
+ const String16* defPackage = NULL,
+ Accessor* accessor = NULL,
+ void* accessorCookie = NULL,
+ uint32_t attrType = ResTable_map::TYPE_ANY,
+ bool enforcePrivate = true) const;
+
+ // Perform processing of escapes and quotes in a string.
+ static bool collectString(String16* outString,
+ const char16_t* s, size_t len,
+ bool preserveSpaces,
+ const char** outErrorMsg = NULL,
+ bool append = false);
+
+ size_t getBasePackageCount() const;
+ const char16_t* getBasePackageName(size_t idx) const;
+ uint32_t getBasePackageId(size_t idx) const;
+
+ // Return the number of resource tables that the object contains.
+ size_t getTableCount() const;
+ // Return the values string pool for the resource table at the given
+ // index. This string pool contains all of the strings for values
+ // contained in the resource table -- that is the item values themselves,
+ // but not the names their entries or types.
+ const ResStringPool* getTableStringBlock(size_t index) const;
+ // Return unique cookie identifier for the given resource table.
+ void* getTableCookie(size_t index) const;
+
+ // Return the configurations (ResTable_config) that we know about
+ void getConfigurations(Vector<ResTable_config>* configs) const;
+
+ void getLocales(Vector<String8>* locales) const;
+
+ // Generate an idmap.
+ //
+ // Return value: on success: NO_ERROR; caller is responsible for free-ing
+ // outData (using free(3)). On failure, any status_t value other than
+ // NO_ERROR; the caller should not free outData.
+ status_t createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc,
+ void** outData, size_t* outSize) const;
+
+ enum {
+ IDMAP_HEADER_SIZE_BYTES = 3 * sizeof(uint32_t),
+ };
+ // Retrieve idmap meta-data.
+ //
+ // This function only requires the idmap header (the first
+ // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file.
+ static bool getIdmapInfo(const void* idmap, size_t size,
+ uint32_t* pOriginalCrc, uint32_t* pOverlayCrc);
+
+ void print(bool inclValues) const;
+ static String8 normalizeForOutput(const char* input);
+
+private:
+ struct Header;
+ struct Type;
+ struct Package;
+ struct PackageGroup;
+ struct bag_set;
+
+ status_t add(const void* data, size_t size, void* cookie,
+ Asset* asset, bool copyData, const Asset* idmap);
+
+ ssize_t getResourcePackageIndex(uint32_t resID) const;
+ ssize_t getEntry(
+ const Package* package, int typeIndex, int entryIndex,
+ const ResTable_config* config,
+ const ResTable_type** outType, const ResTable_entry** outEntry,
+ const Type** outTypeClass) const;
+ status_t parsePackage(
+ const ResTable_package* const pkg, const Header* const header, uint32_t idmap_id);
+
+ void print_value(const Package* pkg, const Res_value& value) const;
+
+ mutable Mutex mLock;
+
+ status_t mError;
+
+ ResTable_config mParams;
+
+ // Array of all resource tables.
+ Vector<Header*> mHeaders;
+
+ // Array of packages in all resource tables.
+ Vector<PackageGroup*> mPackageGroups;
+
+ // Mapping from resource package IDs to indices into the internal
+ // package array.
+ uint8_t mPackageMap[256];
+};
+
+} // namespace android
+
+#endif // _LIBS_UTILS_RESOURCE_TYPES_H
diff --git a/include/androidfw/StreamingZipInflater.h b/include/androidfw/StreamingZipInflater.h
new file mode 100644
index 0000000..3ace5d5
--- /dev/null
+++ b/include/androidfw/StreamingZipInflater.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef __LIBS_STREAMINGZIPINFLATER_H
+#define __LIBS_STREAMINGZIPINFLATER_H
+
+#include <unistd.h>
+#include <inttypes.h>
+#include <zlib.h>
+
+#include <utils/Compat.h>
+
+namespace android {
+
+class StreamingZipInflater {
+public:
+ static const size_t INPUT_CHUNK_SIZE = 64 * 1024;
+ static const size_t OUTPUT_CHUNK_SIZE = 64 * 1024;
+
+ // Flavor that pages in the compressed data from a fd
+ StreamingZipInflater(int fd, off64_t compDataStart, size_t uncompSize, size_t compSize);
+
+ // Flavor that gets the compressed data from an in-memory buffer
+ StreamingZipInflater(class FileMap* dataMap, size_t uncompSize);
+
+ ~StreamingZipInflater();
+
+ // read 'count' bytes of uncompressed data from the current position. outBuf may
+ // be NULL, in which case the data is consumed and discarded.
+ ssize_t read(void* outBuf, size_t count);
+
+ // seeking backwards requires uncompressing fom the beginning, so is very
+ // expensive. seeking forwards only requires uncompressing from the current
+ // position to the destination.
+ off64_t seekAbsolute(off64_t absoluteInputPosition);
+
+private:
+ void initInflateState();
+ int readNextChunk();
+
+ // where to find the uncompressed data
+ int mFd;
+ off64_t mInFileStart; // where the compressed data lives in the file
+ class FileMap* mDataMap;
+
+ z_stream mInflateState;
+ bool mStreamNeedsInit;
+
+ // output invariants for this asset
+ uint8_t* mOutBuf; // output buf for decompressed bytes
+ size_t mOutBufSize; // allocated size of mOutBuf
+ size_t mOutTotalSize; // total uncompressed size of the blob
+
+ // current output state bookkeeping
+ off64_t mOutCurPosition; // current position in total offset
+ size_t mOutLastDecoded; // last decoded byte + 1 in mOutbuf
+ size_t mOutDeliverable; // next undelivered byte of decoded output in mOutBuf
+
+ // input invariants
+ uint8_t* mInBuf;
+ size_t mInBufSize; // allocated size of mInBuf;
+ size_t mInTotalSize; // total size of compressed data for this blob
+
+ // input state bookkeeping
+ size_t mInNextChunkOffset; // offset from start of blob at which the next input chunk lies
+ // the z_stream contains state about input block consumption
+};
+
+}
+
+#endif
diff --git a/include/androidfw/ZipFileRO.h b/include/androidfw/ZipFileRO.h
new file mode 100644
index 0000000..547e36a
--- /dev/null
+++ b/include/androidfw/ZipFileRO.h
@@ -0,0 +1,262 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+/*
+ * Read-only access to Zip archives, with minimal heap allocation.
+ *
+ * This is similar to the more-complete ZipFile class, but no attempt
+ * has been made to make them interchangeable. This class operates under
+ * a very different set of assumptions and constraints.
+ *
+ * One such assumption is that if you're getting file descriptors for
+ * use with this class as a child of a fork() operation, you must be on
+ * a pread() to guarantee correct operation. This is because pread() can
+ * atomically read at a file offset without worrying about a lock around an
+ * lseek() + read() pair.
+ */
+#ifndef __LIBS_ZIPFILERO_H
+#define __LIBS_ZIPFILERO_H
+
+#include <utils/Compat.h>
+#include <utils/Errors.h>
+#include <utils/FileMap.h>
+#include <utils/threads.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+#include <time.h>
+
+namespace android {
+
+/*
+ * Trivial typedef to ensure that ZipEntryRO is not treated as a simple
+ * integer. We use NULL to indicate an invalid value.
+ */
+typedef void* ZipEntryRO;
+
+/*
+ * Open a Zip archive for reading.
+ *
+ * We want "open" and "find entry by name" to be fast operations, and we
+ * want to use as little memory as possible. We memory-map the file,
+ * and load a hash table with pointers to the filenames (which aren't
+ * null-terminated). The other fields are at a fixed offset from the
+ * filename, so we don't need to extract those (but we do need to byte-read
+ * and endian-swap them every time we want them).
+ *
+ * To speed comparisons when doing a lookup by name, we could make the mapping
+ * "private" (copy-on-write) and null-terminate the filenames after verifying
+ * the record structure. However, this requires a private mapping of
+ * every page that the Central Directory touches. Easier to tuck a copy
+ * of the string length into the hash table entry.
+ *
+ * NOTE: If this is used on file descriptors inherited from a fork() operation,
+ * you must be on a platform that implements pread() to guarantee correctness
+ * on the shared file descriptors.
+ */
+class ZipFileRO {
+public:
+ ZipFileRO()
+ : mFd(-1), mFileName(NULL), mFileLength(-1),
+ mDirectoryMap(NULL),
+ mNumEntries(-1), mDirectoryOffset(-1),
+ mHashTableSize(-1), mHashTable(NULL)
+ {}
+
+ ~ZipFileRO();
+
+ /*
+ * Open an archive.
+ */
+ status_t open(const char* zipFileName);
+
+ /*
+ * Find an entry, by name. Returns the entry identifier, or NULL if
+ * not found.
+ *
+ * If two entries have the same name, one will be chosen at semi-random.
+ */
+ ZipEntryRO findEntryByName(const char* fileName) const;
+
+ /*
+ * Return the #of entries in the Zip archive.
+ */
+ int getNumEntries(void) const {
+ return mNumEntries;
+ }
+
+ /*
+ * Return the Nth entry. Zip file entries are not stored in sorted
+ * order, and updated entries may appear at the end, so anyone walking
+ * the archive needs to avoid making ordering assumptions. We take
+ * that further by returning the Nth non-empty entry in the hash table
+ * rather than the Nth entry in the archive.
+ *
+ * Valid values are [0..numEntries).
+ *
+ * [This is currently O(n). If it needs to be fast we can allocate an
+ * additional data structure or provide an iterator interface.]
+ */
+ ZipEntryRO findEntryByIndex(int idx) const;
+
+ /*
+ * Copy the filename into the supplied buffer. Returns 0 on success,
+ * -1 if "entry" is invalid, or the filename length if it didn't fit. The
+ * length, and the returned string, include the null-termination.
+ */
+ int getEntryFileName(ZipEntryRO entry, char* buffer, int bufLen) const;
+
+ /*
+ * Get the vital stats for an entry. Pass in NULL pointers for anything
+ * you don't need.
+ *
+ * "*pOffset" holds the Zip file offset of the entry's data.
+ *
+ * Returns "false" if "entry" is bogus or if the data in the Zip file
+ * appears to be bad.
+ */
+ bool getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen,
+ size_t* pCompLen, off64_t* pOffset, long* pModWhen, long* pCrc32) const;
+
+ /*
+ * Create a new FileMap object that maps a subset of the archive. For
+ * an uncompressed entry this effectively provides a pointer to the
+ * actual data, for a compressed entry this provides the input buffer
+ * for inflate().
+ */
+ FileMap* createEntryFileMap(ZipEntryRO entry) const;
+
+ /*
+ * Uncompress the data into a buffer. Depending on the compression
+ * format, this is either an "inflate" operation or a memcpy.
+ *
+ * Use "uncompLen" from getEntryInfo() to determine the required
+ * buffer size.
+ *
+ * Returns "true" on success.
+ */
+ bool uncompressEntry(ZipEntryRO entry, void* buffer) const;
+
+ /*
+ * Uncompress the data to an open file descriptor.
+ */
+ bool uncompressEntry(ZipEntryRO entry, int fd) const;
+
+ /* Zip compression methods we support */
+ enum {
+ kCompressStored = 0, // no compression
+ kCompressDeflated = 8, // standard deflate
+ };
+
+ /*
+ * Utility function: uncompress deflated data, buffer to buffer.
+ */
+ static bool inflateBuffer(void* outBuf, const void* inBuf,
+ size_t uncompLen, size_t compLen);
+
+ /*
+ * Utility function: uncompress deflated data, buffer to fd.
+ */
+ static bool inflateBuffer(int fd, const void* inBuf,
+ size_t uncompLen, size_t compLen);
+
+ /*
+ * Utility function to convert ZIP's time format to a timespec struct.
+ */
+ static inline void zipTimeToTimespec(long when, struct tm* timespec) {
+ const long date = when >> 16;
+ timespec->tm_year = ((date >> 9) & 0x7F) + 80; // Zip is years since 1980
+ timespec->tm_mon = (date >> 5) & 0x0F;
+ timespec->tm_mday = date & 0x1F;
+
+ timespec->tm_hour = (when >> 11) & 0x1F;
+ timespec->tm_min = (when >> 5) & 0x3F;
+ timespec->tm_sec = (when & 0x1F) << 1;
+ }
+
+ /*
+ * Some basic functions for raw data manipulation. "LE" means
+ * Little Endian.
+ */
+ static inline unsigned short get2LE(const unsigned char* buf) {
+ return buf[0] | (buf[1] << 8);
+ }
+ static inline unsigned long get4LE(const unsigned char* buf) {
+ return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
+ }
+
+private:
+ /* these are private and not defined */
+ ZipFileRO(const ZipFileRO& src);
+ ZipFileRO& operator=(const ZipFileRO& src);
+
+ /* locate and parse the central directory */
+ bool mapCentralDirectory(void);
+
+ /* parse the archive, prepping internal structures */
+ bool parseZipArchive(void);
+
+ /* add a new entry to the hash table */
+ void addToHash(const char* str, int strLen, unsigned int hash);
+
+ /* compute string hash code */
+ static unsigned int computeHash(const char* str, int len);
+
+ /* convert a ZipEntryRO back to a hash table index */
+ int entryToIndex(const ZipEntryRO entry) const;
+
+ /*
+ * One entry in the hash table.
+ */
+ typedef struct HashEntry {
+ const char* name;
+ unsigned short nameLen;
+ //unsigned int hash;
+ } HashEntry;
+
+ /* open Zip archive */
+ int mFd;
+
+ /* Lock for handling the file descriptor (seeks, etc) */
+ mutable Mutex mFdLock;
+
+ /* zip file name */
+ char* mFileName;
+
+ /* length of file */
+ size_t mFileLength;
+
+ /* mapped file */
+ FileMap* mDirectoryMap;
+
+ /* number of entries in the Zip archive */
+ int mNumEntries;
+
+ /* CD directory offset in the Zip archive */
+ off64_t mDirectoryOffset;
+
+ /*
+ * We know how many entries are in the Zip archive, so we have a
+ * fixed-size hash table. We probe for an empty slot.
+ */
+ int mHashTableSize;
+ HashEntry* mHashTable;
+};
+
+}; // namespace android
+
+#endif /*__LIBS_ZIPFILERO_H*/
diff --git a/include/androidfw/ZipUtils.h b/include/androidfw/ZipUtils.h
new file mode 100644
index 0000000..42c42b6
--- /dev/null
+++ b/include/androidfw/ZipUtils.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+//
+// Miscellaneous zip/gzip utility functions.
+//
+#ifndef __LIBS_ZIPUTILS_H
+#define __LIBS_ZIPUTILS_H
+
+#include <stdio.h>
+
+namespace android {
+
+/*
+ * Container class for utility functions, primarily for namespace reasons.
+ */
+class ZipUtils {
+public:
+ /*
+ * General utility function for uncompressing "deflate" data from a file
+ * to a buffer.
+ */
+ static bool inflateToBuffer(int fd, void* buf, long uncompressedLen,
+ long compressedLen);
+ static bool inflateToBuffer(FILE* fp, void* buf, long uncompressedLen,
+ long compressedLen);
+
+ /*
+ * Someday we might want to make this generic and handle bzip2 ".bz2"
+ * files too.
+ *
+ * We could declare gzip to be a sub-class of zip that has exactly
+ * one always-compressed entry, but we currently want to treat Zip
+ * and gzip as distinct, so there's no value.
+ *
+ * The zlib library has some gzip utilities, but it has no interface
+ * for extracting the uncompressed length of the file (you do *not*
+ * want to gzseek to the end).
+ *
+ * Pass in a seeked file pointer for the gzip file. If this is a gzip
+ * file, we set our return values appropriately and return "true" with
+ * the file seeked to the start of the compressed data.
+ */
+ static bool examineGzip(FILE* fp, int* pCompressionMethod,
+ long* pUncompressedLen, long* pCompressedLen, unsigned long* pCRC32);
+
+private:
+ ZipUtils() {}
+ ~ZipUtils() {}
+};
+
+}; // namespace android
+
+#endif /*__LIBS_ZIPUTILS_H*/
diff --git a/include/androidfw/misc.h b/include/androidfw/misc.h
new file mode 100644
index 0000000..5a5a0e2
--- /dev/null
+++ b/include/androidfw/misc.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2005 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <sys/types.h>
+
+//
+// Handy utility functions and portability code.
+//
+#ifndef _LIBS_ANDROID_FW_MISC_H
+#define _LIBS_ANDROID_FW_MISC_H
+
+namespace android {
+
+/*
+ * Some utility functions for working with files. These could be made
+ * part of a "File" class.
+ */
+typedef enum FileType {
+ kFileTypeUnknown = 0,
+ kFileTypeNonexistent, // i.e. ENOENT
+ kFileTypeRegular,
+ kFileTypeDirectory,
+ kFileTypeCharDev,
+ kFileTypeBlockDev,
+ kFileTypeFifo,
+ kFileTypeSymlink,
+ kFileTypeSocket,
+} FileType;
+/* get the file's type; follows symlinks */
+FileType getFileType(const char* fileName);
+/* get the file's modification date; returns -1 w/errno set on failure */
+time_t getFileModDate(const char* fileName);
+
+}; // namespace android
+
+#endif // _LIBS_ANDROID_FW_MISC_H