diff options
author | Adam Lesinski <adamlesinski@google.com> | 2014-01-24 13:27:13 -0800 |
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committer | Adam Lesinski <adamlesinski@google.com> | 2014-01-27 10:31:10 -0800 |
commit | 16c4d154dca43c662571129af31b27433b919a32 (patch) | |
tree | ca326aee44fd70c7db61f7a9632c0d29f6565414 /include/androidfw | |
parent | 9ab9b93eae8b2fc747d6101cf0e4c19b2218715f (diff) | |
download | frameworks_base-16c4d154dca43c662571129af31b27433b919a32.zip frameworks_base-16c4d154dca43c662571129af31b27433b919a32.tar.gz frameworks_base-16c4d154dca43c662571129af31b27433b919a32.tar.bz2 |
Revert "move libandroidfw to frameworks/native"
This reverts commit 84b6292c33d71b5739828d08aa8101d1954577f2.
Diffstat (limited to 'include/androidfw')
-rw-r--r-- | include/androidfw/Asset.h | 322 | ||||
-rw-r--r-- | include/androidfw/AssetDir.h | 145 | ||||
-rw-r--r-- | include/androidfw/AssetManager.h | 374 | ||||
-rw-r--r-- | include/androidfw/BackupHelpers.h | 169 | ||||
-rw-r--r-- | include/androidfw/CursorWindow.h | 193 | ||||
-rw-r--r-- | include/androidfw/ObbFile.h | 145 | ||||
-rw-r--r-- | include/androidfw/PowerManager.h | 33 | ||||
-rw-r--r-- | include/androidfw/ResourceTypes.h | 1605 | ||||
-rw-r--r-- | include/androidfw/StreamingZipInflater.h | 84 | ||||
-rw-r--r-- | include/androidfw/ZipFileRO.h | 262 | ||||
-rw-r--r-- | include/androidfw/ZipUtils.h | 67 | ||||
-rw-r--r-- | include/androidfw/misc.h | 49 |
12 files changed, 3448 insertions, 0 deletions
diff --git a/include/androidfw/Asset.h b/include/androidfw/Asset.h new file mode 100644 index 0000000..1fe0e06 --- /dev/null +++ b/include/androidfw/Asset.h @@ -0,0 +1,322 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// +// Class providing access to a read-only asset. Asset objects are NOT +// thread-safe, and should not be shared across threads. +// +#ifndef __LIBS_ASSET_H +#define __LIBS_ASSET_H + +#include <stdio.h> +#include <sys/types.h> + +#include <utils/Compat.h> +#include <utils/Errors.h> +#include <utils/FileMap.h> +#include <utils/String8.h> + +namespace android { + +/* + * Instances of this class provide read-only operations on a byte stream. + * + * Access may be optimized for streaming, random, or whole buffer modes. All + * operations are supported regardless of how the file was opened, but some + * things will be less efficient. [pass that in??] + * + * "Asset" is the base class for all types of assets. The classes below + * provide most of the implementation. The AssetManager uses one of the + * static "create" functions defined here to create a new instance. + */ +class Asset { +public: + virtual ~Asset(void); + + static int32_t getGlobalCount(); + static String8 getAssetAllocations(); + + /* used when opening an asset */ + typedef enum AccessMode { + ACCESS_UNKNOWN = 0, + + /* read chunks, and seek forward and backward */ + ACCESS_RANDOM, + + /* read sequentially, with an occasional forward seek */ + ACCESS_STREAMING, + + /* caller plans to ask for a read-only buffer with all data */ + ACCESS_BUFFER, + } AccessMode; + + /* + * Read data from the current offset. Returns the actual number of + * bytes read, 0 on EOF, or -1 on error. + */ + virtual ssize_t read(void* buf, size_t count) = 0; + + /* + * Seek to the specified offset. "whence" uses the same values as + * lseek/fseek. Returns the new position on success, or (off64_t) -1 + * on failure. + */ + virtual off64_t seek(off64_t offset, int whence) = 0; + + /* + * Close the asset, freeing all associated resources. + */ + virtual void close(void) = 0; + + /* + * Get a pointer to a buffer with the entire contents of the file. + */ + virtual const void* getBuffer(bool wordAligned) = 0; + + /* + * Get the total amount of data that can be read. + */ + virtual off64_t getLength(void) const = 0; + + /* + * Get the total amount of data that can be read from the current position. + */ + virtual off64_t getRemainingLength(void) const = 0; + + /* + * Open a new file descriptor that can be used to read this asset. + * Returns -1 if you can not use the file descriptor (for example if the + * asset is compressed). + */ + virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const = 0; + + /* + * Return whether this asset's buffer is allocated in RAM (not mmapped). + * Note: not virtual so it is safe to call even when being destroyed. + */ + virtual bool isAllocated(void) const { return false; } + + /* + * Get a string identifying the asset's source. This might be a full + * path, it might be a colon-separated list of identifiers. + * + * This is NOT intended to be used for anything except debug output. + * DO NOT try to parse this or use it to open a file. + */ + const char* getAssetSource(void) const { return mAssetSource.string(); } + +protected: + Asset(void); // constructor; only invoked indirectly + + /* handle common seek() housekeeping */ + off64_t handleSeek(off64_t offset, int whence, off64_t curPosn, off64_t maxPosn); + + /* set the asset source string */ + void setAssetSource(const String8& path) { mAssetSource = path; } + + AccessMode getAccessMode(void) const { return mAccessMode; } + +private: + /* these operations are not implemented */ + Asset(const Asset& src); + Asset& operator=(const Asset& src); + + /* AssetManager needs access to our "create" functions */ + friend class AssetManager; + + /* + * Create the asset from a named file on disk. + */ + static Asset* createFromFile(const char* fileName, AccessMode mode); + + /* + * Create the asset from a named, compressed file on disk (e.g. ".gz"). + */ + static Asset* createFromCompressedFile(const char* fileName, + AccessMode mode); + +#if 0 + /* + * Create the asset from a segment of an open file. This will fail + * if "offset" and "length" don't fit within the bounds of the file. + * + * The asset takes ownership of the file descriptor. + */ + static Asset* createFromFileSegment(int fd, off64_t offset, size_t length, + AccessMode mode); + + /* + * Create from compressed data. "fd" should be seeked to the start of + * the compressed data. This could be inside a gzip file or part of a + * Zip archive. + * + * The asset takes ownership of the file descriptor. + * + * This may not verify the validity of the compressed data until first + * use. + */ + static Asset* createFromCompressedData(int fd, off64_t offset, + int compressionMethod, size_t compressedLength, + size_t uncompressedLength, AccessMode mode); +#endif + + /* + * Create the asset from a memory-mapped file segment. + * + * The asset takes ownership of the FileMap. + */ + static Asset* createFromUncompressedMap(FileMap* dataMap, AccessMode mode); + + /* + * Create the asset from a memory-mapped file segment with compressed + * data. "method" is a Zip archive compression method constant. + * + * The asset takes ownership of the FileMap. + */ + static Asset* createFromCompressedMap(FileMap* dataMap, int method, + size_t uncompressedLen, AccessMode mode); + + + /* + * Create from a reference-counted chunk of shared memory. + */ + // TODO + + AccessMode mAccessMode; // how the asset was opened + String8 mAssetSource; // debug string + + Asset* mNext; // linked list. + Asset* mPrev; +}; + + +/* + * =========================================================================== + * + * Innards follow. Do not use these classes directly. + */ + +/* + * An asset based on an uncompressed file on disk. It may encompass the + * entire file or just a piece of it. Access is through fread/fseek. + */ +class _FileAsset : public Asset { +public: + _FileAsset(void); + virtual ~_FileAsset(void); + + /* + * Use a piece of an already-open file. + * + * On success, the object takes ownership of "fd". + */ + status_t openChunk(const char* fileName, int fd, off64_t offset, size_t length); + + /* + * Use a memory-mapped region. + * + * On success, the object takes ownership of "dataMap". + */ + status_t openChunk(FileMap* dataMap); + + /* + * Standard Asset interfaces. + */ + virtual ssize_t read(void* buf, size_t count); + virtual off64_t seek(off64_t offset, int whence); + virtual void close(void); + virtual const void* getBuffer(bool wordAligned); + virtual off64_t getLength(void) const { return mLength; } + virtual off64_t getRemainingLength(void) const { return mLength-mOffset; } + virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const; + virtual bool isAllocated(void) const { return mBuf != NULL; } + +private: + off64_t mStart; // absolute file offset of start of chunk + off64_t mLength; // length of the chunk + off64_t mOffset; // current local offset, 0 == mStart + FILE* mFp; // for read/seek + char* mFileName; // for opening + + /* + * To support getBuffer() we either need to read the entire thing into + * a buffer or memory-map it. For small files it's probably best to + * just read them in. + */ + enum { kReadVsMapThreshold = 4096 }; + + FileMap* mMap; // for memory map + unsigned char* mBuf; // for read + + const void* ensureAlignment(FileMap* map); +}; + + +/* + * An asset based on compressed data in a file. + */ +class _CompressedAsset : public Asset { +public: + _CompressedAsset(void); + virtual ~_CompressedAsset(void); + + /* + * Use a piece of an already-open file. + * + * On success, the object takes ownership of "fd". + */ + status_t openChunk(int fd, off64_t offset, int compressionMethod, + size_t uncompressedLen, size_t compressedLen); + + /* + * Use a memory-mapped region. + * + * On success, the object takes ownership of "fd". + */ + status_t openChunk(FileMap* dataMap, int compressionMethod, + size_t uncompressedLen); + + /* + * Standard Asset interfaces. + */ + virtual ssize_t read(void* buf, size_t count); + virtual off64_t seek(off64_t offset, int whence); + virtual void close(void); + virtual const void* getBuffer(bool wordAligned); + virtual off64_t getLength(void) const { return mUncompressedLen; } + virtual off64_t getRemainingLength(void) const { return mUncompressedLen-mOffset; } + virtual int openFileDescriptor(off64_t* outStart, off64_t* outLength) const { return -1; } + virtual bool isAllocated(void) const { return mBuf != NULL; } + +private: + off64_t mStart; // offset to start of compressed data + off64_t mCompressedLen; // length of the compressed data + off64_t mUncompressedLen; // length of the uncompressed data + off64_t mOffset; // current offset, 0 == start of uncomp data + + FileMap* mMap; // for memory-mapped input + int mFd; // for file input + + class StreamingZipInflater* mZipInflater; // for streaming large compressed assets + + unsigned char* mBuf; // for getBuffer() +}; + +// need: shared mmap version? + +}; // namespace android + +#endif // __LIBS_ASSET_H diff --git a/include/androidfw/AssetDir.h b/include/androidfw/AssetDir.h new file mode 100644 index 0000000..bd89d7d --- /dev/null +++ b/include/androidfw/AssetDir.h @@ -0,0 +1,145 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// +// Access a chunk of the asset hierarchy as if it were a single directory. +// +#ifndef __LIBS_ASSETDIR_H +#define __LIBS_ASSETDIR_H + +#include <androidfw/misc.h> +#include <utils/String8.h> +#include <utils/Vector.h> +#include <utils/SortedVector.h> +#include <sys/types.h> + +namespace android { + +/* + * This provides vector-style access to a directory. We do this rather + * than modeling opendir/readdir access because it's simpler and the + * nature of the operation requires us to have all data on hand anyway. + * + * The list of files will be sorted in ascending order by ASCII value. + * + * The contents are populated by our friend, the AssetManager. + */ +class AssetDir { +public: + AssetDir(void) + : mFileInfo(NULL) + {} + virtual ~AssetDir(void) { + delete mFileInfo; + } + + /* + * Vector-style access. + */ + size_t getFileCount(void) { return mFileInfo->size(); } + const String8& getFileName(int idx) { + return mFileInfo->itemAt(idx).getFileName(); + } + const String8& getSourceName(int idx) { + return mFileInfo->itemAt(idx).getSourceName(); + } + + /* + * Get the type of a file (usually regular or directory). + */ + FileType getFileType(int idx) { + return mFileInfo->itemAt(idx).getFileType(); + } + +private: + /* these operations are not implemented */ + AssetDir(const AssetDir& src); + const AssetDir& operator=(const AssetDir& src); + + friend class AssetManager; + + /* + * This holds information about files in the asset hierarchy. + */ + class FileInfo { + public: + FileInfo(void) {} + FileInfo(const String8& path) // useful for e.g. svect.indexOf + : mFileName(path), mFileType(kFileTypeUnknown) + {} + ~FileInfo(void) {} + FileInfo(const FileInfo& src) { + copyMembers(src); + } + const FileInfo& operator= (const FileInfo& src) { + if (this != &src) + copyMembers(src); + return *this; + } + + void copyMembers(const FileInfo& src) { + mFileName = src.mFileName; + mFileType = src.mFileType; + mSourceName = src.mSourceName; + } + + /* need this for SortedVector; must compare only on file name */ + bool operator< (const FileInfo& rhs) const { + return mFileName < rhs.mFileName; + } + + /* used by AssetManager */ + bool operator== (const FileInfo& rhs) const { + return mFileName == rhs.mFileName; + } + + void set(const String8& path, FileType type) { + mFileName = path; + mFileType = type; + } + + const String8& getFileName(void) const { return mFileName; } + void setFileName(const String8& path) { mFileName = path; } + + FileType getFileType(void) const { return mFileType; } + void setFileType(FileType type) { mFileType = type; } + + const String8& getSourceName(void) const { return mSourceName; } + void setSourceName(const String8& path) { mSourceName = path; } + + /* + * Handy utility for finding an entry in a sorted vector of FileInfo. + * Returns the index of the matching entry, or -1 if none found. + */ + static int findEntry(const SortedVector<FileInfo>* pVector, + const String8& fileName); + + private: + String8 mFileName; // filename only + FileType mFileType; // regular, directory, etc + + String8 mSourceName; // currently debug-only + }; + + /* AssetManager uses this to initialize us */ + void setFileList(SortedVector<FileInfo>* list) { mFileInfo = list; } + + SortedVector<FileInfo>* mFileInfo; +}; + +}; // namespace android + +#endif // __LIBS_ASSETDIR_H diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h new file mode 100644 index 0000000..d95b45e --- /dev/null +++ b/include/androidfw/AssetManager.h @@ -0,0 +1,374 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// +// Asset management class. AssetManager objects are thread-safe. +// +#ifndef __LIBS_ASSETMANAGER_H +#define __LIBS_ASSETMANAGER_H + +#include <androidfw/Asset.h> +#include <androidfw/AssetDir.h> +#include <androidfw/ZipFileRO.h> +#include <utils/KeyedVector.h> +#include <utils/SortedVector.h> +#include <utils/String16.h> +#include <utils/String8.h> +#include <utils/threads.h> +#include <utils/Vector.h> + +/* + * Native-app access is via the opaque typedef struct AAssetManager in the C namespace. + */ +#ifdef __cplusplus +extern "C" { +#endif + +struct AAssetManager { }; + +#ifdef __cplusplus +}; +#endif + + +/* + * Now the proper C++ android-namespace definitions + */ + +namespace android { + +class Asset; // fwd decl for things that include Asset.h first +class ResTable; +struct ResTable_config; + +/* + * Every application that uses assets needs one instance of this. A + * single instance may be shared across multiple threads, and a single + * thread may have more than one instance (the latter is discouraged). + * + * The purpose of the AssetManager is to create Asset objects. To do + * this efficiently it may cache information about the locations of + * files it has seen. This can be controlled with the "cacheMode" + * argument. + * + * The asset hierarchy may be examined like a filesystem, using + * AssetDir objects to peruse a single directory. + */ +class AssetManager : public AAssetManager { +public: + typedef enum CacheMode { + CACHE_UNKNOWN = 0, + CACHE_OFF, // don't try to cache file locations + CACHE_DEFER, // construct cache as pieces are needed + //CACHE_SCAN, // scan full(!) asset hierarchy at init() time + } CacheMode; + + AssetManager(CacheMode cacheMode = CACHE_OFF); + virtual ~AssetManager(void); + + static int32_t getGlobalCount(); + + /* + * Add a new source for assets. This can be called multiple times to + * look in multiple places for assets. It can be either a directory (for + * finding assets as raw files on the disk) or a ZIP file. This newly + * added asset path will be examined first when searching for assets, + * before any that were previously added. + * + * Returns "true" on success, "false" on failure. If 'cookie' is non-NULL, + * then on success, *cookie is set to the value corresponding to the + * newly-added asset source. + */ + bool addAssetPath(const String8& path, void** cookie); + + /* + * Convenience for adding the standard system assets. Uses the + * ANDROID_ROOT environment variable to find them. + */ + bool addDefaultAssets(); + + /* + * Iterate over the asset paths in this manager. (Previously + * added via addAssetPath() and addDefaultAssets().) On first call, + * 'cookie' must be NULL, resulting in the first cookie being returned. + * Each next cookie will be returned there-after, until NULL indicating + * the end has been reached. + */ + void* nextAssetPath(void* cookie) const; + + /* + * Return an asset path in the manager. 'which' must be between 0 and + * countAssetPaths(). + */ + String8 getAssetPath(void* cookie) const; + + /* + * Set the current locale and vendor. The locale can change during + * the lifetime of an AssetManager if the user updates the device's + * language setting. The vendor is less likely to change. + * + * Pass in NULL to indicate no preference. + */ + void setLocale(const char* locale); + void setVendor(const char* vendor); + + /* + * Choose screen orientation for resources values returned. + */ + void setConfiguration(const ResTable_config& config, const char* locale = NULL); + + void getConfiguration(ResTable_config* outConfig) const; + + typedef Asset::AccessMode AccessMode; // typing shortcut + + /* + * Open an asset. + * + * This will search through locale-specific and vendor-specific + * directories and packages to find the file. + * + * The object returned does not depend on the AssetManager. It should + * be freed by calling Asset::close(). + */ + Asset* open(const char* fileName, AccessMode mode); + + /* + * Open a non-asset file as an asset. + * + * This is for opening files that are included in an asset package + * but aren't assets. These sit outside the usual "locale/vendor" + * path hierarchy, and will not be seen by "AssetDir" or included + * in our filename cache. + */ + Asset* openNonAsset(const char* fileName, AccessMode mode); + + /* + * Explicit non-asset file. The file explicitly named by the cookie (the + * resource set to look in) and fileName will be opened and returned. + */ + Asset* openNonAsset(void* cookie, const char* fileName, AccessMode mode); + + /* + * Open a directory within the asset hierarchy. + * + * The contents of the directory are an amalgam of vendor-specific, + * locale-specific, and generic assets stored loosely or in asset + * packages. Depending on the cache setting and previous accesses, + * this call may incur significant disk overhead. + * + * To open the top-level directory, pass in "". + */ + AssetDir* openDir(const char* dirName); + + /* + * Open a directory within a particular path of the asset manager. + * + * The contents of the directory are an amalgam of vendor-specific, + * locale-specific, and generic assets stored loosely or in asset + * packages. Depending on the cache setting and previous accesses, + * this call may incur significant disk overhead. + * + * To open the top-level directory, pass in "". + */ + AssetDir* openNonAssetDir(void* cookie, const char* dirName); + + /* + * Get the type of a file in the asset hierarchy. They will either + * be "regular" or "directory". [Currently only works for "regular".] + * + * Can also be used as a quick test for existence of a file. + */ + FileType getFileType(const char* fileName); + + /* + * Return the complete resource table to find things in the package. + */ + const ResTable& getResources(bool required = true) const; + + /* + * Discard cached filename information. This only needs to be called + * if somebody has updated the set of "loose" files, and we want to + * discard our cached notion of what's where. + */ + void purge(void) { purgeFileNameCacheLocked(); } + + /* + * Return true if the files this AssetManager references are all + * up-to-date (have not been changed since it was created). If false + * is returned, you will need to create a new AssetManager to get + * the current data. + */ + bool isUpToDate(); + + /** + * Get the known locales for this asset manager object. + */ + void getLocales(Vector<String8>* locales) const; + +private: + struct asset_path + { + String8 path; + FileType type; + String8 idmap; + }; + + Asset* openInPathLocked(const char* fileName, AccessMode mode, + const asset_path& path); + Asset* openNonAssetInPathLocked(const char* fileName, AccessMode mode, + const asset_path& path); + Asset* openInLocaleVendorLocked(const char* fileName, AccessMode mode, + const asset_path& path, const char* locale, const char* vendor); + String8 createPathNameLocked(const asset_path& path, const char* locale, + const char* vendor); + String8 createPathNameLocked(const asset_path& path, const char* rootDir); + String8 createZipSourceNameLocked(const String8& zipFileName, + const String8& dirName, const String8& fileName); + + ZipFileRO* getZipFileLocked(const asset_path& path); + Asset* openAssetFromFileLocked(const String8& fileName, AccessMode mode); + Asset* openAssetFromZipLocked(const ZipFileRO* pZipFile, + const ZipEntryRO entry, AccessMode mode, const String8& entryName); + + bool scanAndMergeDirLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, + const asset_path& path, const char* rootDir, const char* dirName); + SortedVector<AssetDir::FileInfo>* scanDirLocked(const String8& path); + bool scanAndMergeZipLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, + const asset_path& path, const char* rootDir, const char* dirName); + void mergeInfoLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, + const SortedVector<AssetDir::FileInfo>* pContents); + + void loadFileNameCacheLocked(void); + void fncScanLocked(SortedVector<AssetDir::FileInfo>* pMergedInfo, + const char* dirName); + bool fncScanAndMergeDirLocked( + SortedVector<AssetDir::FileInfo>* pMergedInfo, + const asset_path& path, const char* locale, const char* vendor, + const char* dirName); + void purgeFileNameCacheLocked(void); + + const ResTable* getResTable(bool required = true) const; + void setLocaleLocked(const char* locale); + void updateResourceParamsLocked() const; + + bool createIdmapFileLocked(const String8& originalPath, const String8& overlayPath, + const String8& idmapPath); + + bool isIdmapStaleLocked(const String8& originalPath, const String8& overlayPath, + const String8& idmapPath); + + Asset* openIdmapLocked(const struct asset_path& ap) const; + + bool getZipEntryCrcLocked(const String8& zipPath, const char* entryFilename, uint32_t* pCrc); + + class SharedZip : public RefBase { + public: + static sp<SharedZip> get(const String8& path); + + ZipFileRO* getZip(); + + Asset* getResourceTableAsset(); + Asset* setResourceTableAsset(Asset* asset); + + ResTable* getResourceTable(); + ResTable* setResourceTable(ResTable* res); + + bool isUpToDate(); + + protected: + ~SharedZip(); + + private: + SharedZip(const String8& path, time_t modWhen); + SharedZip(); // <-- not implemented + + String8 mPath; + ZipFileRO* mZipFile; + time_t mModWhen; + + Asset* mResourceTableAsset; + ResTable* mResourceTable; + + static Mutex gLock; + static DefaultKeyedVector<String8, wp<SharedZip> > gOpen; + }; + + /* + * Manage a set of Zip files. For each file we need a pointer to the + * ZipFile and a time_t with the file's modification date. + * + * We currently only have two zip files (current app, "common" app). + * (This was originally written for 8, based on app/locale/vendor.) + */ + class ZipSet { + public: + ZipSet(void); + ~ZipSet(void); + + /* + * Return a ZipFileRO structure for a ZipFileRO with the specified + * parameters. + */ + ZipFileRO* getZip(const String8& path); + + Asset* getZipResourceTableAsset(const String8& path); + Asset* setZipResourceTableAsset(const String8& path, Asset* asset); + + ResTable* getZipResourceTable(const String8& path); + ResTable* setZipResourceTable(const String8& path, ResTable* res); + + // generate path, e.g. "common/en-US-noogle.zip" + static String8 getPathName(const char* path); + + bool isUpToDate(); + + private: + void closeZip(int idx); + + int getIndex(const String8& zip) const; + mutable Vector<String8> mZipPath; + mutable Vector<sp<SharedZip> > mZipFile; + }; + + // Protect all internal state. + mutable Mutex mLock; + + ZipSet mZipSet; + + Vector<asset_path> mAssetPaths; + char* mLocale; + char* mVendor; + + mutable ResTable* mResources; + ResTable_config* mConfig; + + /* + * Cached data for "loose" files. This lets us avoid poking at the + * filesystem when searching for loose assets. Each entry is the + * "extended partial" path, e.g. "default/default/foo/bar.txt". The + * full set of files is present, including ".EXCLUDE" entries. + * + * We do not cache directory names. We don't retain the ".gz", + * because to our clients "foo" and "foo.gz" both look like "foo". + */ + CacheMode mCacheMode; // is the cache enabled? + bool mCacheValid; // clear when locale or vendor changes + SortedVector<AssetDir::FileInfo> mCache; +}; + +}; // namespace android + +#endif // __LIBS_ASSETMANAGER_H diff --git a/include/androidfw/BackupHelpers.h b/include/androidfw/BackupHelpers.h new file mode 100644 index 0000000..1bb04a7 --- /dev/null +++ b/include/androidfw/BackupHelpers.h @@ -0,0 +1,169 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _UTILS_BACKUP_HELPERS_H +#define _UTILS_BACKUP_HELPERS_H + +#include <utils/Errors.h> +#include <utils/String8.h> +#include <utils/KeyedVector.h> + +namespace android { + +enum { + BACKUP_HEADER_ENTITY_V1 = 0x61746144, // Data (little endian) +}; + +typedef struct { + int type; // BACKUP_HEADER_ENTITY_V1 + int keyLen; // length of the key name, not including the null terminator + int dataSize; // size of the data, not including the padding, -1 means delete +} entity_header_v1; + +struct SnapshotHeader { + int magic0; + int fileCount; + int magic1; + int totalSize; +}; + +struct FileState { + int modTime_sec; + int modTime_nsec; + int mode; + int size; + int crc32; + int nameLen; +}; + +struct FileRec { + String8 file; + bool deleted; + FileState s; +}; + + +/** + * Writes the data. + * + * If an error occurs, it poisons this object and all write calls will fail + * with the error that occurred. + */ +class BackupDataWriter +{ +public: + BackupDataWriter(int fd); + // does not close fd + ~BackupDataWriter(); + + status_t WriteEntityHeader(const String8& key, size_t dataSize); + + /* Note: WriteEntityData will write arbitrary data into the file without + * validation or a previously-supplied header. The full backup implementation + * uses it this way to generate a controlled binary stream that is not + * entity-structured. If the implementation here is changed, either this + * use case must remain valid, or the full backup implementation should be + * adjusted to use some other appropriate mechanism. + */ + status_t WriteEntityData(const void* data, size_t size); + + void SetKeyPrefix(const String8& keyPrefix); + +private: + explicit BackupDataWriter(); + status_t write_padding_for(int n); + + int m_fd; + status_t m_status; + ssize_t m_pos; + int m_entityCount; + String8 m_keyPrefix; +}; + +/** + * Reads the data. + * + * If an error occurs, it poisons this object and all write calls will fail + * with the error that occurred. + */ +class BackupDataReader +{ +public: + BackupDataReader(int fd); + // does not close fd + ~BackupDataReader(); + + status_t Status(); + status_t ReadNextHeader(bool* done, int* type); + + bool HasEntities(); + status_t ReadEntityHeader(String8* key, size_t* dataSize); + status_t SkipEntityData(); // must be called with the pointer at the beginning of the data. + ssize_t ReadEntityData(void* data, size_t size); + +private: + explicit BackupDataReader(); + status_t skip_padding(); + + int m_fd; + bool m_done; + status_t m_status; + ssize_t m_pos; + ssize_t m_dataEndPos; + int m_entityCount; + union { + int type; + entity_header_v1 entity; + } m_header; + String8 m_key; +}; + +int back_up_files(int oldSnapshotFD, BackupDataWriter* dataStream, int newSnapshotFD, + char const* const* files, char const* const *keys, int fileCount); + +int write_tarfile(const String8& packageName, const String8& domain, + const String8& rootPath, const String8& filePath, BackupDataWriter* outputStream); + +class RestoreHelperBase +{ +public: + RestoreHelperBase(); + ~RestoreHelperBase(); + + status_t WriteFile(const String8& filename, BackupDataReader* in); + status_t WriteSnapshot(int fd); + +private: + void* m_buf; + bool m_loggedUnknownMetadata; + KeyedVector<String8,FileRec> m_files; +}; + +#define TEST_BACKUP_HELPERS 1 + +#if TEST_BACKUP_HELPERS +int backup_helper_test_empty(); +int backup_helper_test_four(); +int backup_helper_test_files(); +int backup_helper_test_null_base(); +int backup_helper_test_missing_file(); +int backup_helper_test_data_writer(); +int backup_helper_test_data_reader(); +#endif + +} // namespace android + +#endif // _UTILS_BACKUP_HELPERS_H diff --git a/include/androidfw/CursorWindow.h b/include/androidfw/CursorWindow.h new file mode 100644 index 0000000..8a2979a --- /dev/null +++ b/include/androidfw/CursorWindow.h @@ -0,0 +1,193 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _ANDROID__DATABASE_WINDOW_H +#define _ANDROID__DATABASE_WINDOW_H + +#include <cutils/log.h> +#include <stddef.h> +#include <stdint.h> + +#include <binder/Parcel.h> +#include <utils/String8.h> + +#if LOG_NDEBUG + +#define IF_LOG_WINDOW() if (false) +#define LOG_WINDOW(...) + +#else + +#define IF_LOG_WINDOW() IF_ALOG(LOG_DEBUG, "CursorWindow") +#define LOG_WINDOW(...) ALOG(LOG_DEBUG, "CursorWindow", __VA_ARGS__) + +#endif + +namespace android { + +/** + * This class stores a set of rows from a database in a buffer. The begining of the + * window has first chunk of RowSlots, which are offsets to the row directory, followed by + * an offset to the next chunk in a linked-list of additional chunk of RowSlots in case + * the pre-allocated chunk isn't big enough to refer to all rows. Each row directory has a + * FieldSlot per column, which has the size, offset, and type of the data for that field. + * Note that the data types come from sqlite3.h. + * + * Strings are stored in UTF-8. + */ +class CursorWindow { + CursorWindow(const String8& name, int ashmemFd, + void* data, size_t size, bool readOnly); + +public: + /* Field types. */ + enum { + FIELD_TYPE_NULL = 0, + FIELD_TYPE_INTEGER = 1, + FIELD_TYPE_FLOAT = 2, + FIELD_TYPE_STRING = 3, + FIELD_TYPE_BLOB = 4, + }; + + /* Opaque type that describes a field slot. */ + struct FieldSlot { + private: + int32_t type; + union { + double d; + int64_t l; + struct { + uint32_t offset; + uint32_t size; + } buffer; + } data; + + friend class CursorWindow; + } __attribute((packed)); + + ~CursorWindow(); + + static status_t create(const String8& name, size_t size, CursorWindow** outCursorWindow); + static status_t createFromParcel(Parcel* parcel, CursorWindow** outCursorWindow); + + status_t writeToParcel(Parcel* parcel); + + inline String8 name() { return mName; } + inline size_t size() { return mSize; } + inline size_t freeSpace() { return mSize - mHeader->freeOffset; } + inline uint32_t getNumRows() { return mHeader->numRows; } + inline uint32_t getNumColumns() { return mHeader->numColumns; } + + status_t clear(); + status_t setNumColumns(uint32_t numColumns); + + /** + * Allocate a row slot and its directory. + * The row is initialized will null entries for each field. + */ + status_t allocRow(); + status_t freeLastRow(); + + status_t putBlob(uint32_t row, uint32_t column, const void* value, size_t size); + status_t putString(uint32_t row, uint32_t column, const char* value, size_t sizeIncludingNull); + status_t putLong(uint32_t row, uint32_t column, int64_t value); + status_t putDouble(uint32_t row, uint32_t column, double value); + status_t putNull(uint32_t row, uint32_t column); + + /** + * Gets the field slot at the specified row and column. + * Returns null if the requested row or column is not in the window. + */ + FieldSlot* getFieldSlot(uint32_t row, uint32_t column); + + inline int32_t getFieldSlotType(FieldSlot* fieldSlot) { + return fieldSlot->type; + } + + inline int64_t getFieldSlotValueLong(FieldSlot* fieldSlot) { + return fieldSlot->data.l; + } + + inline double getFieldSlotValueDouble(FieldSlot* fieldSlot) { + return fieldSlot->data.d; + } + + inline const char* getFieldSlotValueString(FieldSlot* fieldSlot, + size_t* outSizeIncludingNull) { + *outSizeIncludingNull = fieldSlot->data.buffer.size; + return static_cast<char*>(offsetToPtr(fieldSlot->data.buffer.offset)); + } + + inline const void* getFieldSlotValueBlob(FieldSlot* fieldSlot, size_t* outSize) { + *outSize = fieldSlot->data.buffer.size; + return offsetToPtr(fieldSlot->data.buffer.offset); + } + +private: + static const size_t ROW_SLOT_CHUNK_NUM_ROWS = 100; + + struct Header { + // Offset of the lowest unused byte in the window. + uint32_t freeOffset; + + // Offset of the first row slot chunk. + uint32_t firstChunkOffset; + + uint32_t numRows; + uint32_t numColumns; + }; + + struct RowSlot { + uint32_t offset; + }; + + struct RowSlotChunk { + RowSlot slots[ROW_SLOT_CHUNK_NUM_ROWS]; + uint32_t nextChunkOffset; + }; + + String8 mName; + int mAshmemFd; + void* mData; + size_t mSize; + bool mReadOnly; + Header* mHeader; + + inline void* offsetToPtr(uint32_t offset) { + return static_cast<uint8_t*>(mData) + offset; + } + + inline uint32_t offsetFromPtr(void* ptr) { + return static_cast<uint8_t*>(ptr) - static_cast<uint8_t*>(mData); + } + + /** + * Allocate a portion of the window. Returns the offset + * of the allocation, or 0 if there isn't enough space. + * If aligned is true, the allocation gets 4 byte alignment. + */ + uint32_t alloc(size_t size, bool aligned = false); + + RowSlot* getRowSlot(uint32_t row); + RowSlot* allocRowSlot(); + + status_t putBlobOrString(uint32_t row, uint32_t column, + const void* value, size_t size, int32_t type); +}; + +}; // namespace android + +#endif diff --git a/include/androidfw/ObbFile.h b/include/androidfw/ObbFile.h new file mode 100644 index 0000000..47559cd --- /dev/null +++ b/include/androidfw/ObbFile.h @@ -0,0 +1,145 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef OBBFILE_H_ +#define OBBFILE_H_ + +#include <stdint.h> +#include <strings.h> + +#include <utils/RefBase.h> +#include <utils/String8.h> + +namespace android { + +// OBB flags (bit 0) +#define OBB_OVERLAY (1 << 0) +#define OBB_SALTED (1 << 1) + +class ObbFile : public RefBase { +protected: + virtual ~ObbFile(); + +public: + ObbFile(); + + bool readFrom(const char* filename); + bool readFrom(int fd); + bool writeTo(const char* filename); + bool writeTo(int fd); + bool removeFrom(const char* filename); + bool removeFrom(int fd); + + const char* getFileName() const { + return mFileName; + } + + const String8 getPackageName() const { + return mPackageName; + } + + void setPackageName(String8 packageName) { + mPackageName = packageName; + } + + int32_t getVersion() const { + return mVersion; + } + + void setVersion(int32_t version) { + mVersion = version; + } + + int32_t getFlags() const { + return mFlags; + } + + void setFlags(int32_t flags) { + mFlags = flags; + } + + const unsigned char* getSalt(size_t* length) const { + if ((mFlags & OBB_SALTED) == 0) { + *length = 0; + return NULL; + } + + *length = sizeof(mSalt); + return mSalt; + } + + bool setSalt(const unsigned char* salt, size_t length) { + if (length != sizeof(mSalt)) { + return false; + } + + memcpy(mSalt, salt, sizeof(mSalt)); + mFlags |= OBB_SALTED; + return true; + } + + bool isOverlay() { + return (mFlags & OBB_OVERLAY) == OBB_OVERLAY; + } + + void setOverlay(bool overlay) { + if (overlay) { + mFlags |= OBB_OVERLAY; + } else { + mFlags &= ~OBB_OVERLAY; + } + } + + static inline uint32_t get4LE(const unsigned char* buf) { + return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24); + } + + static inline void put4LE(unsigned char* buf, uint32_t val) { + buf[0] = val & 0xFF; + buf[1] = (val >> 8) & 0xFF; + buf[2] = (val >> 16) & 0xFF; + buf[3] = (val >> 24) & 0xFF; + } + +private: + /* Package name this ObbFile is associated with */ + String8 mPackageName; + + /* Package version this ObbFile is associated with */ + int32_t mVersion; + + /* Flags for this OBB type. */ + int32_t mFlags; + + /* Whether the file is salted. */ + bool mSalted; + + /* The encryption salt. */ + unsigned char mSalt[8]; + + const char* mFileName; + + size_t mFileSize; + + size_t mFooterStart; + + unsigned char* mReadBuf; + + bool parseObbFile(int fd); +}; + +} +#endif /* OBBFILE_H_ */ diff --git a/include/androidfw/PowerManager.h b/include/androidfw/PowerManager.h new file mode 100644 index 0000000..ba98db0 --- /dev/null +++ b/include/androidfw/PowerManager.h @@ -0,0 +1,33 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _ANDROIDFW_POWER_MANAGER_H +#define _ANDROIDFW_POWER_MANAGER_H + + +namespace android { + +enum { + USER_ACTIVITY_EVENT_OTHER = 0, + USER_ACTIVITY_EVENT_BUTTON = 1, + USER_ACTIVITY_EVENT_TOUCH = 2, + + USER_ACTIVITY_EVENT_LAST = USER_ACTIVITY_EVENT_TOUCH, // Last valid event code. +}; + +} // namespace android + +#endif // _ANDROIDFW_POWER_MANAGER_H diff --git a/include/androidfw/ResourceTypes.h b/include/androidfw/ResourceTypes.h new file mode 100644 index 0000000..97afa59 --- /dev/null +++ b/include/androidfw/ResourceTypes.h @@ -0,0 +1,1605 @@ +/* + * Copyright (C) 2005 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// +// Definitions of resource data structures. +// +#ifndef _LIBS_UTILS_RESOURCE_TYPES_H +#define _LIBS_UTILS_RESOURCE_TYPES_H + +#include <androidfw/Asset.h> +#include <utils/ByteOrder.h> +#include <utils/Errors.h> +#include <utils/String16.h> +#include <utils/Vector.h> + +#include <utils/threads.h> + +#include <stdint.h> +#include <sys/types.h> + +#include <android/configuration.h> + +namespace android { + +/** ******************************************************************** + * PNG Extensions + * + * New private chunks that may be placed in PNG images. + * + *********************************************************************** */ + +/** + * This chunk specifies how to split an image into segments for + * scaling. + * + * There are J horizontal and K vertical segments. These segments divide + * the image into J*K regions as follows (where J=4 and K=3): + * + * F0 S0 F1 S1 + * +-----+----+------+-------+ + * S2| 0 | 1 | 2 | 3 | + * +-----+----+------+-------+ + * | | | | | + * | | | | | + * F2| 4 | 5 | 6 | 7 | + * | | | | | + * | | | | | + * +-----+----+------+-------+ + * S3| 8 | 9 | 10 | 11 | + * +-----+----+------+-------+ + * + * Each horizontal and vertical segment is considered to by either + * stretchable (marked by the Sx labels) or fixed (marked by the Fy + * labels), in the horizontal or vertical axis, respectively. In the + * above example, the first is horizontal segment (F0) is fixed, the + * next is stretchable and then they continue to alternate. Note that + * the segment list for each axis can begin or end with a stretchable + * or fixed segment. + * + * The relative sizes of the stretchy segments indicates the relative + * amount of stretchiness of the regions bordered by the segments. For + * example, regions 3, 7 and 11 above will take up more horizontal space + * than regions 1, 5 and 9 since the horizontal segment associated with + * the first set of regions is larger than the other set of regions. The + * ratios of the amount of horizontal (or vertical) space taken by any + * two stretchable slices is exactly the ratio of their corresponding + * segment lengths. + * + * xDivs and yDivs point to arrays of horizontal and vertical pixel + * indices. The first pair of Divs (in either array) indicate the + * starting and ending points of the first stretchable segment in that + * axis. The next pair specifies the next stretchable segment, etc. So + * in the above example xDiv[0] and xDiv[1] specify the horizontal + * coordinates for the regions labeled 1, 5 and 9. xDiv[2] and + * xDiv[3] specify the coordinates for regions 3, 7 and 11. Note that + * the leftmost slices always start at x=0 and the rightmost slices + * always end at the end of the image. So, for example, the regions 0, + * 4 and 8 (which are fixed along the X axis) start at x value 0 and + * go to xDiv[0] and slices 2, 6 and 10 start at xDiv[1] and end at + * xDiv[2]. + * + * The array pointed to by the colors field lists contains hints for + * each of the regions. They are ordered according left-to-right and + * top-to-bottom as indicated above. For each segment that is a solid + * color the array entry will contain that color value; otherwise it + * will contain NO_COLOR. Segments that are completely transparent + * will always have the value TRANSPARENT_COLOR. + * + * The PNG chunk type is "npTc". + */ +struct Res_png_9patch +{ + Res_png_9patch() : wasDeserialized(false), xDivs(NULL), + yDivs(NULL), colors(NULL) { } + + int8_t wasDeserialized; + int8_t numXDivs; + int8_t numYDivs; + int8_t numColors; + + // These tell where the next section of a patch starts. + // For example, the first patch includes the pixels from + // 0 to xDivs[0]-1 and the second patch includes the pixels + // from xDivs[0] to xDivs[1]-1. + // Note: allocation/free of these pointers is left to the caller. + int32_t* xDivs; + int32_t* yDivs; + + int32_t paddingLeft, paddingRight; + int32_t paddingTop, paddingBottom; + + enum { + // The 9 patch segment is not a solid color. + NO_COLOR = 0x00000001, + + // The 9 patch segment is completely transparent. + TRANSPARENT_COLOR = 0x00000000 + }; + // Note: allocation/free of this pointer is left to the caller. + uint32_t* colors; + + // Convert data from device representation to PNG file representation. + void deviceToFile(); + // Convert data from PNG file representation to device representation. + void fileToDevice(); + // Serialize/Marshall the patch data into a newly malloc-ed block + void* serialize(); + // Serialize/Marshall the patch data + void serialize(void* outData); + // Deserialize/Unmarshall the patch data + static Res_png_9patch* deserialize(const void* data); + // Compute the size of the serialized data structure + size_t serializedSize(); +}; + +/** ******************************************************************** + * Base Types + * + * These are standard types that are shared between multiple specific + * resource types. + * + *********************************************************************** */ + +/** + * Header that appears at the front of every data chunk in a resource. + */ +struct ResChunk_header +{ + // Type identifier for this chunk. The meaning of this value depends + // on the containing chunk. + uint16_t type; + + // Size of the chunk header (in bytes). Adding this value to + // the address of the chunk allows you to find its associated data + // (if any). + uint16_t headerSize; + + // Total size of this chunk (in bytes). This is the chunkSize plus + // the size of any data associated with the chunk. Adding this value + // to the chunk allows you to completely skip its contents (including + // any child chunks). If this value is the same as chunkSize, there is + // no data associated with the chunk. + uint32_t size; +}; + +enum { + RES_NULL_TYPE = 0x0000, + RES_STRING_POOL_TYPE = 0x0001, + RES_TABLE_TYPE = 0x0002, + RES_XML_TYPE = 0x0003, + + // Chunk types in RES_XML_TYPE + RES_XML_FIRST_CHUNK_TYPE = 0x0100, + RES_XML_START_NAMESPACE_TYPE= 0x0100, + RES_XML_END_NAMESPACE_TYPE = 0x0101, + RES_XML_START_ELEMENT_TYPE = 0x0102, + RES_XML_END_ELEMENT_TYPE = 0x0103, + RES_XML_CDATA_TYPE = 0x0104, + RES_XML_LAST_CHUNK_TYPE = 0x017f, + // This contains a uint32_t array mapping strings in the string + // pool back to resource identifiers. It is optional. + RES_XML_RESOURCE_MAP_TYPE = 0x0180, + + // Chunk types in RES_TABLE_TYPE + RES_TABLE_PACKAGE_TYPE = 0x0200, + RES_TABLE_TYPE_TYPE = 0x0201, + RES_TABLE_TYPE_SPEC_TYPE = 0x0202 +}; + +/** + * Macros for building/splitting resource identifiers. + */ +#define Res_VALIDID(resid) (resid != 0) +#define Res_CHECKID(resid) ((resid&0xFFFF0000) != 0) +#define Res_MAKEID(package, type, entry) \ + (((package+1)<<24) | (((type+1)&0xFF)<<16) | (entry&0xFFFF)) +#define Res_GETPACKAGE(id) ((id>>24)-1) +#define Res_GETTYPE(id) (((id>>16)&0xFF)-1) +#define Res_GETENTRY(id) (id&0xFFFF) + +#define Res_INTERNALID(resid) ((resid&0xFFFF0000) != 0 && (resid&0xFF0000) == 0) +#define Res_MAKEINTERNAL(entry) (0x01000000 | (entry&0xFFFF)) +#define Res_MAKEARRAY(entry) (0x02000000 | (entry&0xFFFF)) + +#define Res_MAXPACKAGE 255 + +/** + * Representation of a value in a resource, supplying type + * information. + */ +struct Res_value +{ + // Number of bytes in this structure. + uint16_t size; + + // Always set to 0. + uint8_t res0; + + // Type of the data value. + enum { + // Contains no data. + TYPE_NULL = 0x00, + // The 'data' holds a ResTable_ref, a reference to another resource + // table entry. + TYPE_REFERENCE = 0x01, + // The 'data' holds an attribute resource identifier. + TYPE_ATTRIBUTE = 0x02, + // The 'data' holds an index into the containing resource table's + // global value string pool. + TYPE_STRING = 0x03, + // The 'data' holds a single-precision floating point number. + TYPE_FLOAT = 0x04, + // The 'data' holds a complex number encoding a dimension value, + // such as "100in". + TYPE_DIMENSION = 0x05, + // The 'data' holds a complex number encoding a fraction of a + // container. + TYPE_FRACTION = 0x06, + + // Beginning of integer flavors... + TYPE_FIRST_INT = 0x10, + + // The 'data' is a raw integer value of the form n..n. + TYPE_INT_DEC = 0x10, + // The 'data' is a raw integer value of the form 0xn..n. + TYPE_INT_HEX = 0x11, + // The 'data' is either 0 or 1, for input "false" or "true" respectively. + TYPE_INT_BOOLEAN = 0x12, + + // Beginning of color integer flavors... + TYPE_FIRST_COLOR_INT = 0x1c, + + // The 'data' is a raw integer value of the form #aarrggbb. + TYPE_INT_COLOR_ARGB8 = 0x1c, + // The 'data' is a raw integer value of the form #rrggbb. + TYPE_INT_COLOR_RGB8 = 0x1d, + // The 'data' is a raw integer value of the form #argb. + TYPE_INT_COLOR_ARGB4 = 0x1e, + // The 'data' is a raw integer value of the form #rgb. + TYPE_INT_COLOR_RGB4 = 0x1f, + + // ...end of integer flavors. + TYPE_LAST_COLOR_INT = 0x1f, + + // ...end of integer flavors. + TYPE_LAST_INT = 0x1f + }; + uint8_t dataType; + + // Structure of complex data values (TYPE_UNIT and TYPE_FRACTION) + enum { + // Where the unit type information is. This gives us 16 possible + // types, as defined below. + COMPLEX_UNIT_SHIFT = 0, + COMPLEX_UNIT_MASK = 0xf, + + // TYPE_DIMENSION: Value is raw pixels. + COMPLEX_UNIT_PX = 0, + // TYPE_DIMENSION: Value is Device Independent Pixels. + COMPLEX_UNIT_DIP = 1, + // TYPE_DIMENSION: Value is a Scaled device independent Pixels. + COMPLEX_UNIT_SP = 2, + // TYPE_DIMENSION: Value is in points. + COMPLEX_UNIT_PT = 3, + // TYPE_DIMENSION: Value is in inches. + COMPLEX_UNIT_IN = 4, + // TYPE_DIMENSION: Value is in millimeters. + COMPLEX_UNIT_MM = 5, + + // TYPE_FRACTION: A basic fraction of the overall size. + COMPLEX_UNIT_FRACTION = 0, + // TYPE_FRACTION: A fraction of the parent size. + COMPLEX_UNIT_FRACTION_PARENT = 1, + + // Where the radix information is, telling where the decimal place + // appears in the mantissa. This give us 4 possible fixed point + // representations as defined below. + COMPLEX_RADIX_SHIFT = 4, + COMPLEX_RADIX_MASK = 0x3, + + // The mantissa is an integral number -- i.e., 0xnnnnnn.0 + COMPLEX_RADIX_23p0 = 0, + // The mantissa magnitude is 16 bits -- i.e, 0xnnnn.nn + COMPLEX_RADIX_16p7 = 1, + // The mantissa magnitude is 8 bits -- i.e, 0xnn.nnnn + COMPLEX_RADIX_8p15 = 2, + // The mantissa magnitude is 0 bits -- i.e, 0x0.nnnnnn + COMPLEX_RADIX_0p23 = 3, + + // Where the actual value is. This gives us 23 bits of + // precision. The top bit is the sign. + COMPLEX_MANTISSA_SHIFT = 8, + COMPLEX_MANTISSA_MASK = 0xffffff + }; + + // The data for this item, as interpreted according to dataType. + uint32_t data; + + void copyFrom_dtoh(const Res_value& src); +}; + +/** + * This is a reference to a unique entry (a ResTable_entry structure) + * in a resource table. The value is structured as: 0xpptteeee, + * where pp is the package index, tt is the type index in that + * package, and eeee is the entry index in that type. The package + * and type values start at 1 for the first item, to help catch cases + * where they have not been supplied. + */ +struct ResTable_ref +{ + uint32_t ident; +}; + +/** + * Reference to a string in a string pool. + */ +struct ResStringPool_ref +{ + // Index into the string pool table (uint32_t-offset from the indices + // immediately after ResStringPool_header) at which to find the location + // of the string data in the pool. + uint32_t index; +}; + +/** ******************************************************************** + * String Pool + * + * A set of strings that can be references by others through a + * ResStringPool_ref. + * + *********************************************************************** */ + +/** + * Definition for a pool of strings. The data of this chunk is an + * array of uint32_t providing indices into the pool, relative to + * stringsStart. At stringsStart are all of the UTF-16 strings + * concatenated together; each starts with a uint16_t of the string's + * length and each ends with a 0x0000 terminator. If a string is > + * 32767 characters, the high bit of the length is set meaning to take + * those 15 bits as a high word and it will be followed by another + * uint16_t containing the low word. + * + * If styleCount is not zero, then immediately following the array of + * uint32_t indices into the string table is another array of indices + * into a style table starting at stylesStart. Each entry in the + * style table is an array of ResStringPool_span structures. + */ +struct ResStringPool_header +{ + struct ResChunk_header header; + + // Number of strings in this pool (number of uint32_t indices that follow + // in the data). + uint32_t stringCount; + + // Number of style span arrays in the pool (number of uint32_t indices + // follow the string indices). + uint32_t styleCount; + + // Flags. + enum { + // If set, the string index is sorted by the string values (based + // on strcmp16()). + SORTED_FLAG = 1<<0, + + // String pool is encoded in UTF-8 + UTF8_FLAG = 1<<8 + }; + uint32_t flags; + + // Index from header of the string data. + uint32_t stringsStart; + + // Index from header of the style data. + uint32_t stylesStart; +}; + +/** + * This structure defines a span of style information associated with + * a string in the pool. + */ +struct ResStringPool_span +{ + enum { + END = 0xFFFFFFFF + }; + + // This is the name of the span -- that is, the name of the XML + // tag that defined it. The special value END (0xFFFFFFFF) indicates + // the end of an array of spans. + ResStringPool_ref name; + + // The range of characters in the string that this span applies to. + uint32_t firstChar, lastChar; +}; + +/** + * Convenience class for accessing data in a ResStringPool resource. + */ +class ResStringPool +{ +public: + ResStringPool(); + ResStringPool(const void* data, size_t size, bool copyData=false); + ~ResStringPool(); + + status_t setTo(const void* data, size_t size, bool copyData=false); + + status_t getError() const; + + void uninit(); + + // Return string entry as UTF16; if the pool is UTF8, the string will + // be converted before returning. + inline const char16_t* stringAt(const ResStringPool_ref& ref, size_t* outLen) const { + return stringAt(ref.index, outLen); + } + const char16_t* stringAt(size_t idx, size_t* outLen) const; + + // Note: returns null if the string pool is not UTF8. + const char* string8At(size_t idx, size_t* outLen) const; + + // Return string whether the pool is UTF8 or UTF16. Does not allow you + // to distinguish null. + const String8 string8ObjectAt(size_t idx) const; + + const ResStringPool_span* styleAt(const ResStringPool_ref& ref) const; + const ResStringPool_span* styleAt(size_t idx) const; + + ssize_t indexOfString(const char16_t* str, size_t strLen) const; + + size_t size() const; + size_t styleCount() const; + size_t bytes() const; + + bool isSorted() const; + bool isUTF8() const; + +private: + status_t mError; + void* mOwnedData; + const ResStringPool_header* mHeader; + size_t mSize; + mutable Mutex mDecodeLock; + const uint32_t* mEntries; + const uint32_t* mEntryStyles; + const void* mStrings; + char16_t mutable** mCache; + uint32_t mStringPoolSize; // number of uint16_t + const uint32_t* mStyles; + uint32_t mStylePoolSize; // number of uint32_t +}; + +/** ******************************************************************** + * XML Tree + * + * Binary representation of an XML document. This is designed to + * express everything in an XML document, in a form that is much + * easier to parse on the device. + * + *********************************************************************** */ + +/** + * XML tree header. This appears at the front of an XML tree, + * describing its content. It is followed by a flat array of + * ResXMLTree_node structures; the hierarchy of the XML document + * is described by the occurrance of RES_XML_START_ELEMENT_TYPE + * and corresponding RES_XML_END_ELEMENT_TYPE nodes in the array. + */ +struct ResXMLTree_header +{ + struct ResChunk_header header; +}; + +/** + * Basic XML tree node. A single item in the XML document. Extended info + * about the node can be found after header.headerSize. + */ +struct ResXMLTree_node +{ + struct ResChunk_header header; + + // Line number in original source file at which this element appeared. + uint32_t lineNumber; + + // Optional XML comment that was associated with this element; -1 if none. + struct ResStringPool_ref comment; +}; + +/** + * Extended XML tree node for CDATA tags -- includes the CDATA string. + * Appears header.headerSize bytes after a ResXMLTree_node. + */ +struct ResXMLTree_cdataExt +{ + // The raw CDATA character data. + struct ResStringPool_ref data; + + // The typed value of the character data if this is a CDATA node. + struct Res_value typedData; +}; + +/** + * Extended XML tree node for namespace start/end nodes. + * Appears header.headerSize bytes after a ResXMLTree_node. + */ +struct ResXMLTree_namespaceExt +{ + // The prefix of the namespace. + struct ResStringPool_ref prefix; + + // The URI of the namespace. + struct ResStringPool_ref uri; +}; + +/** + * Extended XML tree node for element start/end nodes. + * Appears header.headerSize bytes after a ResXMLTree_node. + */ +struct ResXMLTree_endElementExt +{ + // String of the full namespace of this element. + struct ResStringPool_ref ns; + + // String name of this node if it is an ELEMENT; the raw + // character data if this is a CDATA node. + struct ResStringPool_ref name; +}; + +/** + * Extended XML tree node for start tags -- includes attribute + * information. + * Appears header.headerSize bytes after a ResXMLTree_node. + */ +struct ResXMLTree_attrExt +{ + // String of the full namespace of this element. + struct ResStringPool_ref ns; + + // String name of this node if it is an ELEMENT; the raw + // character data if this is a CDATA node. + struct ResStringPool_ref name; + + // Byte offset from the start of this structure where the attributes start. + uint16_t attributeStart; + + // Size of the ResXMLTree_attribute structures that follow. + uint16_t attributeSize; + + // Number of attributes associated with an ELEMENT. These are + // available as an array of ResXMLTree_attribute structures + // immediately following this node. + uint16_t attributeCount; + + // Index (1-based) of the "id" attribute. 0 if none. + uint16_t idIndex; + + // Index (1-based) of the "class" attribute. 0 if none. + uint16_t classIndex; + + // Index (1-based) of the "style" attribute. 0 if none. + uint16_t styleIndex; +}; + +struct ResXMLTree_attribute +{ + // Namespace of this attribute. + struct ResStringPool_ref ns; + + // Name of this attribute. + struct ResStringPool_ref name; + + // The original raw string value of this attribute. + struct ResStringPool_ref rawValue; + + // Processesd typed value of this attribute. + struct Res_value typedValue; +}; + +class ResXMLTree; + +class ResXMLParser +{ +public: + ResXMLParser(const ResXMLTree& tree); + + enum event_code_t { + BAD_DOCUMENT = -1, + START_DOCUMENT = 0, + END_DOCUMENT = 1, + + FIRST_CHUNK_CODE = RES_XML_FIRST_CHUNK_TYPE, + + START_NAMESPACE = RES_XML_START_NAMESPACE_TYPE, + END_NAMESPACE = RES_XML_END_NAMESPACE_TYPE, + START_TAG = RES_XML_START_ELEMENT_TYPE, + END_TAG = RES_XML_END_ELEMENT_TYPE, + TEXT = RES_XML_CDATA_TYPE + }; + + struct ResXMLPosition + { + event_code_t eventCode; + const ResXMLTree_node* curNode; + const void* curExt; + }; + + void restart(); + + const ResStringPool& getStrings() const; + + event_code_t getEventType() const; + // Note, unlike XmlPullParser, the first call to next() will return + // START_TAG of the first element. + event_code_t next(); + + // These are available for all nodes: + int32_t getCommentID() const; + const uint16_t* getComment(size_t* outLen) const; + uint32_t getLineNumber() const; + + // This is available for TEXT: + int32_t getTextID() const; + const uint16_t* getText(size_t* outLen) const; + ssize_t getTextValue(Res_value* outValue) const; + + // These are available for START_NAMESPACE and END_NAMESPACE: + int32_t getNamespacePrefixID() const; + const uint16_t* getNamespacePrefix(size_t* outLen) const; + int32_t getNamespaceUriID() const; + const uint16_t* getNamespaceUri(size_t* outLen) const; + + // These are available for START_TAG and END_TAG: + int32_t getElementNamespaceID() const; + const uint16_t* getElementNamespace(size_t* outLen) const; + int32_t getElementNameID() const; + const uint16_t* getElementName(size_t* outLen) const; + + // Remaining methods are for retrieving information about attributes + // associated with a START_TAG: + + size_t getAttributeCount() const; + + // Returns -1 if no namespace, -2 if idx out of range. + int32_t getAttributeNamespaceID(size_t idx) const; + const uint16_t* getAttributeNamespace(size_t idx, size_t* outLen) const; + + int32_t getAttributeNameID(size_t idx) const; + const uint16_t* getAttributeName(size_t idx, size_t* outLen) const; + uint32_t getAttributeNameResID(size_t idx) const; + + // These will work only if the underlying string pool is UTF-8. + const char* getAttributeNamespace8(size_t idx, size_t* outLen) const; + const char* getAttributeName8(size_t idx, size_t* outLen) const; + + int32_t getAttributeValueStringID(size_t idx) const; + const uint16_t* getAttributeStringValue(size_t idx, size_t* outLen) const; + + int32_t getAttributeDataType(size_t idx) const; + int32_t getAttributeData(size_t idx) const; + ssize_t getAttributeValue(size_t idx, Res_value* outValue) const; + + ssize_t indexOfAttribute(const char* ns, const char* attr) const; + ssize_t indexOfAttribute(const char16_t* ns, size_t nsLen, + const char16_t* attr, size_t attrLen) const; + + ssize_t indexOfID() const; + ssize_t indexOfClass() const; + ssize_t indexOfStyle() const; + + void getPosition(ResXMLPosition* pos) const; + void setPosition(const ResXMLPosition& pos); + +private: + friend class ResXMLTree; + + event_code_t nextNode(); + + const ResXMLTree& mTree; + event_code_t mEventCode; + const ResXMLTree_node* mCurNode; + const void* mCurExt; +}; + +/** + * Convenience class for accessing data in a ResXMLTree resource. + */ +class ResXMLTree : public ResXMLParser +{ +public: + ResXMLTree(); + ResXMLTree(const void* data, size_t size, bool copyData=false); + ~ResXMLTree(); + + status_t setTo(const void* data, size_t size, bool copyData=false); + + status_t getError() const; + + void uninit(); + +private: + friend class ResXMLParser; + + status_t validateNode(const ResXMLTree_node* node) const; + + status_t mError; + void* mOwnedData; + const ResXMLTree_header* mHeader; + size_t mSize; + const uint8_t* mDataEnd; + ResStringPool mStrings; + const uint32_t* mResIds; + size_t mNumResIds; + const ResXMLTree_node* mRootNode; + const void* mRootExt; + event_code_t mRootCode; +}; + +/** ******************************************************************** + * RESOURCE TABLE + * + *********************************************************************** */ + +/** + * Header for a resource table. Its data contains a series of + * additional chunks: + * * A ResStringPool_header containing all table values. This string pool + * contains all of the string values in the entire resource table (not + * the names of entries or type identifiers however). + * * One or more ResTable_package chunks. + * + * Specific entries within a resource table can be uniquely identified + * with a single integer as defined by the ResTable_ref structure. + */ +struct ResTable_header +{ + struct ResChunk_header header; + + // The number of ResTable_package structures. + uint32_t packageCount; +}; + +/** + * A collection of resource data types within a package. Followed by + * one or more ResTable_type and ResTable_typeSpec structures containing the + * entry values for each resource type. + */ +struct ResTable_package +{ + struct ResChunk_header header; + + // If this is a base package, its ID. Package IDs start + // at 1 (corresponding to the value of the package bits in a + // resource identifier). 0 means this is not a base package. + uint32_t id; + + // Actual name of this package, \0-terminated. + char16_t name[128]; + + // Offset to a ResStringPool_header defining the resource + // type symbol table. If zero, this package is inheriting from + // another base package (overriding specific values in it). + uint32_t typeStrings; + + // Last index into typeStrings that is for public use by others. + uint32_t lastPublicType; + + // Offset to a ResStringPool_header defining the resource + // key symbol table. If zero, this package is inheriting from + // another base package (overriding specific values in it). + uint32_t keyStrings; + + // Last index into keyStrings that is for public use by others. + uint32_t lastPublicKey; +}; + +/** + * Describes a particular resource configuration. + */ +struct ResTable_config +{ + // Number of bytes in this structure. + uint32_t size; + + union { + struct { + // Mobile country code (from SIM). 0 means "any". + uint16_t mcc; + // Mobile network code (from SIM). 0 means "any". + uint16_t mnc; + }; + uint32_t imsi; + }; + + union { + struct { + // \0\0 means "any". Otherwise, en, fr, etc. + char language[2]; + + // \0\0 means "any". Otherwise, US, CA, etc. + char country[2]; + }; + uint32_t locale; + }; + + enum { + ORIENTATION_ANY = ACONFIGURATION_ORIENTATION_ANY, + ORIENTATION_PORT = ACONFIGURATION_ORIENTATION_PORT, + ORIENTATION_LAND = ACONFIGURATION_ORIENTATION_LAND, + ORIENTATION_SQUARE = ACONFIGURATION_ORIENTATION_SQUARE, + }; + + enum { + TOUCHSCREEN_ANY = ACONFIGURATION_TOUCHSCREEN_ANY, + TOUCHSCREEN_NOTOUCH = ACONFIGURATION_TOUCHSCREEN_NOTOUCH, + TOUCHSCREEN_STYLUS = ACONFIGURATION_TOUCHSCREEN_STYLUS, + TOUCHSCREEN_FINGER = ACONFIGURATION_TOUCHSCREEN_FINGER, + }; + + enum { + DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT, + DENSITY_LOW = ACONFIGURATION_DENSITY_LOW, + DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM, + DENSITY_TV = ACONFIGURATION_DENSITY_TV, + DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH, + DENSITY_XHIGH = ACONFIGURATION_DENSITY_XHIGH, + DENSITY_XXHIGH = ACONFIGURATION_DENSITY_XXHIGH, + DENSITY_XXXHIGH = ACONFIGURATION_DENSITY_XXXHIGH, + DENSITY_NONE = ACONFIGURATION_DENSITY_NONE + }; + + union { + struct { + uint8_t orientation; + uint8_t touchscreen; + uint16_t density; + }; + uint32_t screenType; + }; + + enum { + KEYBOARD_ANY = ACONFIGURATION_KEYBOARD_ANY, + KEYBOARD_NOKEYS = ACONFIGURATION_KEYBOARD_NOKEYS, + KEYBOARD_QWERTY = ACONFIGURATION_KEYBOARD_QWERTY, + KEYBOARD_12KEY = ACONFIGURATION_KEYBOARD_12KEY, + }; + + enum { + NAVIGATION_ANY = ACONFIGURATION_NAVIGATION_ANY, + NAVIGATION_NONAV = ACONFIGURATION_NAVIGATION_NONAV, + NAVIGATION_DPAD = ACONFIGURATION_NAVIGATION_DPAD, + NAVIGATION_TRACKBALL = ACONFIGURATION_NAVIGATION_TRACKBALL, + NAVIGATION_WHEEL = ACONFIGURATION_NAVIGATION_WHEEL, + }; + + enum { + MASK_KEYSHIDDEN = 0x0003, + KEYSHIDDEN_ANY = ACONFIGURATION_KEYSHIDDEN_ANY, + KEYSHIDDEN_NO = ACONFIGURATION_KEYSHIDDEN_NO, + KEYSHIDDEN_YES = ACONFIGURATION_KEYSHIDDEN_YES, + KEYSHIDDEN_SOFT = ACONFIGURATION_KEYSHIDDEN_SOFT, + }; + + enum { + MASK_NAVHIDDEN = 0x000c, + SHIFT_NAVHIDDEN = 2, + NAVHIDDEN_ANY = ACONFIGURATION_NAVHIDDEN_ANY << SHIFT_NAVHIDDEN, + NAVHIDDEN_NO = ACONFIGURATION_NAVHIDDEN_NO << SHIFT_NAVHIDDEN, + NAVHIDDEN_YES = ACONFIGURATION_NAVHIDDEN_YES << SHIFT_NAVHIDDEN, + }; + + union { + struct { + uint8_t keyboard; + uint8_t navigation; + uint8_t inputFlags; + uint8_t inputPad0; + }; + uint32_t input; + }; + + enum { + SCREENWIDTH_ANY = 0 + }; + + enum { + SCREENHEIGHT_ANY = 0 + }; + + union { + struct { + uint16_t screenWidth; + uint16_t screenHeight; + }; + uint32_t screenSize; + }; + + enum { + SDKVERSION_ANY = 0 + }; + + enum { + MINORVERSION_ANY = 0 + }; + + union { + struct { + uint16_t sdkVersion; + // For now minorVersion must always be 0!!! Its meaning + // is currently undefined. + uint16_t minorVersion; + }; + uint32_t version; + }; + + enum { + // screenLayout bits for screen size class. + MASK_SCREENSIZE = 0x0f, + SCREENSIZE_ANY = ACONFIGURATION_SCREENSIZE_ANY, + SCREENSIZE_SMALL = ACONFIGURATION_SCREENSIZE_SMALL, + SCREENSIZE_NORMAL = ACONFIGURATION_SCREENSIZE_NORMAL, + SCREENSIZE_LARGE = ACONFIGURATION_SCREENSIZE_LARGE, + SCREENSIZE_XLARGE = ACONFIGURATION_SCREENSIZE_XLARGE, + + // screenLayout bits for wide/long screen variation. + MASK_SCREENLONG = 0x30, + SHIFT_SCREENLONG = 4, + SCREENLONG_ANY = ACONFIGURATION_SCREENLONG_ANY << SHIFT_SCREENLONG, + SCREENLONG_NO = ACONFIGURATION_SCREENLONG_NO << SHIFT_SCREENLONG, + SCREENLONG_YES = ACONFIGURATION_SCREENLONG_YES << SHIFT_SCREENLONG, + + // screenLayout bits for layout direction. + MASK_LAYOUTDIR = 0xC0, + SHIFT_LAYOUTDIR = 6, + LAYOUTDIR_ANY = ACONFIGURATION_LAYOUTDIR_ANY << SHIFT_LAYOUTDIR, + LAYOUTDIR_LTR = ACONFIGURATION_LAYOUTDIR_LTR << SHIFT_LAYOUTDIR, + LAYOUTDIR_RTL = ACONFIGURATION_LAYOUTDIR_RTL << SHIFT_LAYOUTDIR, + }; + + enum { + // uiMode bits for the mode type. + MASK_UI_MODE_TYPE = 0x0f, + UI_MODE_TYPE_ANY = ACONFIGURATION_UI_MODE_TYPE_ANY, + UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL, + UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK, + UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR, + UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION, + UI_MODE_TYPE_APPLIANCE = ACONFIGURATION_UI_MODE_TYPE_APPLIANCE, + + // uiMode bits for the night switch. + MASK_UI_MODE_NIGHT = 0x30, + SHIFT_UI_MODE_NIGHT = 4, + UI_MODE_NIGHT_ANY = ACONFIGURATION_UI_MODE_NIGHT_ANY << SHIFT_UI_MODE_NIGHT, + UI_MODE_NIGHT_NO = ACONFIGURATION_UI_MODE_NIGHT_NO << SHIFT_UI_MODE_NIGHT, + UI_MODE_NIGHT_YES = ACONFIGURATION_UI_MODE_NIGHT_YES << SHIFT_UI_MODE_NIGHT, + }; + + union { + struct { + uint8_t screenLayout; + uint8_t uiMode; + uint16_t smallestScreenWidthDp; + }; + uint32_t screenConfig; + }; + + union { + struct { + uint16_t screenWidthDp; + uint16_t screenHeightDp; + }; + uint32_t screenSizeDp; + }; + + void copyFromDeviceNoSwap(const ResTable_config& o); + + void copyFromDtoH(const ResTable_config& o); + + void swapHtoD(); + + int compare(const ResTable_config& o) const; + int compareLogical(const ResTable_config& o) const; + + // Flags indicating a set of config values. These flag constants must + // match the corresponding ones in android.content.pm.ActivityInfo and + // attrs_manifest.xml. + enum { + CONFIG_MCC = ACONFIGURATION_MCC, + CONFIG_MNC = ACONFIGURATION_MCC, + CONFIG_LOCALE = ACONFIGURATION_LOCALE, + CONFIG_TOUCHSCREEN = ACONFIGURATION_TOUCHSCREEN, + CONFIG_KEYBOARD = ACONFIGURATION_KEYBOARD, + CONFIG_KEYBOARD_HIDDEN = ACONFIGURATION_KEYBOARD_HIDDEN, + CONFIG_NAVIGATION = ACONFIGURATION_NAVIGATION, + CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION, + CONFIG_DENSITY = ACONFIGURATION_DENSITY, + CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE, + CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE, + CONFIG_VERSION = ACONFIGURATION_VERSION, + CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT, + CONFIG_UI_MODE = ACONFIGURATION_UI_MODE, + CONFIG_LAYOUTDIR = ACONFIGURATION_LAYOUTDIR, + }; + + // Compare two configuration, returning CONFIG_* flags set for each value + // that is different. + int diff(const ResTable_config& o) const; + + // Return true if 'this' is more specific than 'o'. + bool isMoreSpecificThan(const ResTable_config& o) const; + + // Return true if 'this' is a better match than 'o' for the 'requested' + // configuration. This assumes that match() has already been used to + // remove any configurations that don't match the requested configuration + // at all; if they are not first filtered, non-matching results can be + // considered better than matching ones. + // The general rule per attribute: if the request cares about an attribute + // (it normally does), if the two (this and o) are equal it's a tie. If + // they are not equal then one must be generic because only generic and + // '==requested' will pass the match() call. So if this is not generic, + // it wins. If this IS generic, o wins (return false). + bool isBetterThan(const ResTable_config& o, const ResTable_config* requested) const; + + // Return true if 'this' can be considered a match for the parameters in + // 'settings'. + // Note this is asymetric. A default piece of data will match every request + // but a request for the default should not match odd specifics + // (ie, request with no mcc should not match a particular mcc's data) + // settings is the requested settings + bool match(const ResTable_config& settings) const; + + void getLocale(char str[6]) const; + + String8 toString() const; +}; + +/** + * A specification of the resources defined by a particular type. + * + * There should be one of these chunks for each resource type. + * + * This structure is followed by an array of integers providing the set of + * configuration change flags (ResTable_config::CONFIG_*) that have multiple + * resources for that configuration. In addition, the high bit is set if that + * resource has been made public. + */ +struct ResTable_typeSpec +{ + struct ResChunk_header header; + + // The type identifier this chunk is holding. Type IDs start + // at 1 (corresponding to the value of the type bits in a + // resource identifier). 0 is invalid. + uint8_t id; + + // Must be 0. + uint8_t res0; + // Must be 0. + uint16_t res1; + + // Number of uint32_t entry configuration masks that follow. + uint32_t entryCount; + + enum { + // Additional flag indicating an entry is public. + SPEC_PUBLIC = 0x40000000 + }; +}; + +/** + * A collection of resource entries for a particular resource data + * type. Followed by an array of uint32_t defining the resource + * values, corresponding to the array of type strings in the + * ResTable_package::typeStrings string block. Each of these hold an + * index from entriesStart; a value of NO_ENTRY means that entry is + * not defined. + * + * There may be multiple of these chunks for a particular resource type, + * supply different configuration variations for the resource values of + * that type. + * + * It would be nice to have an additional ordered index of entries, so + * we can do a binary search if trying to find a resource by string name. + */ +struct ResTable_type +{ + struct ResChunk_header header; + + enum { + NO_ENTRY = 0xFFFFFFFF + }; + + // The type identifier this chunk is holding. Type IDs start + // at 1 (corresponding to the value of the type bits in a + // resource identifier). 0 is invalid. + uint8_t id; + + // Must be 0. + uint8_t res0; + // Must be 0. + uint16_t res1; + + // Number of uint32_t entry indices that follow. + uint32_t entryCount; + + // Offset from header where ResTable_entry data starts. + uint32_t entriesStart; + + // Configuration this collection of entries is designed for. + ResTable_config config; +}; + +/** + * This is the beginning of information about an entry in the resource + * table. It holds the reference to the name of this entry, and is + * immediately followed by one of: + * * A Res_value structure, if FLAG_COMPLEX is -not- set. + * * An array of ResTable_map structures, if FLAG_COMPLEX is set. + * These supply a set of name/value mappings of data. + */ +struct ResTable_entry +{ + // Number of bytes in this structure. + uint16_t size; + + enum { + // If set, this is a complex entry, holding a set of name/value + // mappings. It is followed by an array of ResTable_map structures. + FLAG_COMPLEX = 0x0001, + // If set, this resource has been declared public, so libraries + // are allowed to reference it. + FLAG_PUBLIC = 0x0002 + }; + uint16_t flags; + + // Reference into ResTable_package::keyStrings identifying this entry. + struct ResStringPool_ref key; +}; + +/** + * Extended form of a ResTable_entry for map entries, defining a parent map + * resource from which to inherit values. + */ +struct ResTable_map_entry : public ResTable_entry +{ + // Resource identifier of the parent mapping, or 0 if there is none. + ResTable_ref parent; + // Number of name/value pairs that follow for FLAG_COMPLEX. + uint32_t count; +}; + +/** + * A single name/value mapping that is part of a complex resource + * entry. + */ +struct ResTable_map +{ + // The resource identifier defining this mapping's name. For attribute + // resources, 'name' can be one of the following special resource types + // to supply meta-data about the attribute; for all other resource types + // it must be an attribute resource. + ResTable_ref name; + + // Special values for 'name' when defining attribute resources. + enum { + // This entry holds the attribute's type code. + ATTR_TYPE = Res_MAKEINTERNAL(0), + + // For integral attributes, this is the minimum value it can hold. + ATTR_MIN = Res_MAKEINTERNAL(1), + + // For integral attributes, this is the maximum value it can hold. + ATTR_MAX = Res_MAKEINTERNAL(2), + + // Localization of this resource is can be encouraged or required with + // an aapt flag if this is set + ATTR_L10N = Res_MAKEINTERNAL(3), + + // for plural support, see android.content.res.PluralRules#attrForQuantity(int) + ATTR_OTHER = Res_MAKEINTERNAL(4), + ATTR_ZERO = Res_MAKEINTERNAL(5), + ATTR_ONE = Res_MAKEINTERNAL(6), + ATTR_TWO = Res_MAKEINTERNAL(7), + ATTR_FEW = Res_MAKEINTERNAL(8), + ATTR_MANY = Res_MAKEINTERNAL(9) + + }; + + // Bit mask of allowed types, for use with ATTR_TYPE. + enum { + // No type has been defined for this attribute, use generic + // type handling. The low 16 bits are for types that can be + // handled generically; the upper 16 require additional information + // in the bag so can not be handled generically for TYPE_ANY. + TYPE_ANY = 0x0000FFFF, + + // Attribute holds a references to another resource. + TYPE_REFERENCE = 1<<0, + + // Attribute holds a generic string. + TYPE_STRING = 1<<1, + + // Attribute holds an integer value. ATTR_MIN and ATTR_MIN can + // optionally specify a constrained range of possible integer values. + TYPE_INTEGER = 1<<2, + + // Attribute holds a boolean integer. + TYPE_BOOLEAN = 1<<3, + + // Attribute holds a color value. + TYPE_COLOR = 1<<4, + + // Attribute holds a floating point value. + TYPE_FLOAT = 1<<5, + + // Attribute holds a dimension value, such as "20px". + TYPE_DIMENSION = 1<<6, + + // Attribute holds a fraction value, such as "20%". + TYPE_FRACTION = 1<<7, + + // Attribute holds an enumeration. The enumeration values are + // supplied as additional entries in the map. + TYPE_ENUM = 1<<16, + + // Attribute holds a bitmaks of flags. The flag bit values are + // supplied as additional entries in the map. + TYPE_FLAGS = 1<<17 + }; + + // Enum of localization modes, for use with ATTR_L10N. + enum { + L10N_NOT_REQUIRED = 0, + L10N_SUGGESTED = 1 + }; + + // This mapping's value. + Res_value value; +}; + +/** + * Convenience class for accessing data in a ResTable resource. + */ +class ResTable +{ +public: + ResTable(); + ResTable(const void* data, size_t size, void* cookie, + bool copyData=false); + ~ResTable(); + + status_t add(const void* data, size_t size, void* cookie, + bool copyData=false, const void* idmap = NULL); + status_t add(Asset* asset, void* cookie, + bool copyData=false, const void* idmap = NULL); + status_t add(ResTable* src); + + status_t getError() const; + + void uninit(); + + struct resource_name + { + const char16_t* package; + size_t packageLen; + const char16_t* type; + const char* type8; + size_t typeLen; + const char16_t* name; + const char* name8; + size_t nameLen; + }; + + bool getResourceName(uint32_t resID, bool allowUtf8, resource_name* outName) const; + + /** + * Retrieve the value of a resource. If the resource is found, returns a + * value >= 0 indicating the table it is in (for use with + * getTableStringBlock() and getTableCookie()) and fills in 'outValue'. If + * not found, returns a negative error code. + * + * Note that this function does not do reference traversal. If you want + * to follow references to other resources to get the "real" value to + * use, you need to call resolveReference() after this function. + * + * @param resID The desired resoruce identifier. + * @param outValue Filled in with the resource data that was found. + * + * @return ssize_t Either a >= 0 table index or a negative error code. + */ + ssize_t getResource(uint32_t resID, Res_value* outValue, bool mayBeBag = false, + uint16_t density = 0, + uint32_t* outSpecFlags = NULL, + ResTable_config* outConfig = NULL) const; + + inline ssize_t getResource(const ResTable_ref& res, Res_value* outValue, + uint32_t* outSpecFlags=NULL) const { + return getResource(res.ident, outValue, false, 0, outSpecFlags, NULL); + } + + ssize_t resolveReference(Res_value* inOutValue, + ssize_t blockIndex, + uint32_t* outLastRef = NULL, + uint32_t* inoutTypeSpecFlags = NULL, + ResTable_config* outConfig = NULL) const; + + enum { + TMP_BUFFER_SIZE = 16 + }; + const char16_t* valueToString(const Res_value* value, size_t stringBlock, + char16_t tmpBuffer[TMP_BUFFER_SIZE], + size_t* outLen); + + struct bag_entry { + ssize_t stringBlock; + ResTable_map map; + }; + + /** + * Retrieve the bag of a resource. If the resoruce is found, returns the + * number of bags it contains and 'outBag' points to an array of their + * values. If not found, a negative error code is returned. + * + * Note that this function -does- do reference traversal of the bag data. + * + * @param resID The desired resource identifier. + * @param outBag Filled inm with a pointer to the bag mappings. + * + * @return ssize_t Either a >= 0 bag count of negative error code. + */ + ssize_t lockBag(uint32_t resID, const bag_entry** outBag) const; + + void unlockBag(const bag_entry* bag) const; + + void lock() const; + + ssize_t getBagLocked(uint32_t resID, const bag_entry** outBag, + uint32_t* outTypeSpecFlags=NULL) const; + + void unlock() const; + + class Theme { + public: + Theme(const ResTable& table); + ~Theme(); + + inline const ResTable& getResTable() const { return mTable; } + + status_t applyStyle(uint32_t resID, bool force=false); + status_t setTo(const Theme& other); + + /** + * Retrieve a value in the theme. If the theme defines this + * value, returns a value >= 0 indicating the table it is in + * (for use with getTableStringBlock() and getTableCookie) and + * fills in 'outValue'. If not found, returns a negative error + * code. + * + * Note that this function does not do reference traversal. If you want + * to follow references to other resources to get the "real" value to + * use, you need to call resolveReference() after this function. + * + * @param resID A resource identifier naming the desired theme + * attribute. + * @param outValue Filled in with the theme value that was + * found. + * + * @return ssize_t Either a >= 0 table index or a negative error code. + */ + ssize_t getAttribute(uint32_t resID, Res_value* outValue, + uint32_t* outTypeSpecFlags = NULL) const; + + /** + * This is like ResTable::resolveReference(), but also takes + * care of resolving attribute references to the theme. + */ + ssize_t resolveAttributeReference(Res_value* inOutValue, + ssize_t blockIndex, uint32_t* outLastRef = NULL, + uint32_t* inoutTypeSpecFlags = NULL, + ResTable_config* inoutConfig = NULL) const; + + void dumpToLog() const; + + private: + Theme(const Theme&); + Theme& operator=(const Theme&); + + struct theme_entry { + ssize_t stringBlock; + uint32_t typeSpecFlags; + Res_value value; + }; + struct type_info { + size_t numEntries; + theme_entry* entries; + }; + struct package_info { + size_t numTypes; + type_info types[]; + }; + + void free_package(package_info* pi); + package_info* copy_package(package_info* pi); + + const ResTable& mTable; + package_info* mPackages[Res_MAXPACKAGE]; + }; + + void setParameters(const ResTable_config* params); + void getParameters(ResTable_config* params) const; + + // Retrieve an identifier (which can be passed to getResource) + // for a given resource name. The 'name' can be fully qualified + // (<package>:<type>.<basename>) or the package or type components + // can be dropped if default values are supplied here. + // + // Returns 0 if no such resource was found, else a valid resource ID. + uint32_t identifierForName(const char16_t* name, size_t nameLen, + const char16_t* type = 0, size_t typeLen = 0, + const char16_t* defPackage = 0, + size_t defPackageLen = 0, + uint32_t* outTypeSpecFlags = NULL) const; + + static bool expandResourceRef(const uint16_t* refStr, size_t refLen, + String16* outPackage, + String16* outType, + String16* outName, + const String16* defType = NULL, + const String16* defPackage = NULL, + const char** outErrorMsg = NULL, + bool* outPublicOnly = NULL); + + static bool stringToInt(const char16_t* s, size_t len, Res_value* outValue); + static bool stringToFloat(const char16_t* s, size_t len, Res_value* outValue); + + // Used with stringToValue. + class Accessor + { + public: + inline virtual ~Accessor() { } + + virtual uint32_t getCustomResource(const String16& package, + const String16& type, + const String16& name) const = 0; + virtual uint32_t getCustomResourceWithCreation(const String16& package, + const String16& type, + const String16& name, + const bool createIfNeeded = false) = 0; + virtual uint32_t getRemappedPackage(uint32_t origPackage) const = 0; + virtual bool getAttributeType(uint32_t attrID, uint32_t* outType) = 0; + virtual bool getAttributeMin(uint32_t attrID, uint32_t* outMin) = 0; + virtual bool getAttributeMax(uint32_t attrID, uint32_t* outMax) = 0; + virtual bool getAttributeEnum(uint32_t attrID, + const char16_t* name, size_t nameLen, + Res_value* outValue) = 0; + virtual bool getAttributeFlags(uint32_t attrID, + const char16_t* name, size_t nameLen, + Res_value* outValue) = 0; + virtual uint32_t getAttributeL10N(uint32_t attrID) = 0; + virtual bool getLocalizationSetting() = 0; + virtual void reportError(void* accessorCookie, const char* fmt, ...) = 0; + }; + + // Convert a string to a resource value. Handles standard "@res", + // "#color", "123", and "0x1bd" types; performs escaping of strings. + // The resulting value is placed in 'outValue'; if it is a string type, + // 'outString' receives the string. If 'attrID' is supplied, the value is + // type checked against this attribute and it is used to perform enum + // evaluation. If 'acccessor' is supplied, it will be used to attempt to + // resolve resources that do not exist in this ResTable. If 'attrType' is + // supplied, the value will be type checked for this format if 'attrID' + // is not supplied or found. + bool stringToValue(Res_value* outValue, String16* outString, + const char16_t* s, size_t len, + bool preserveSpaces, bool coerceType, + uint32_t attrID = 0, + const String16* defType = NULL, + const String16* defPackage = NULL, + Accessor* accessor = NULL, + void* accessorCookie = NULL, + uint32_t attrType = ResTable_map::TYPE_ANY, + bool enforcePrivate = true) const; + + // Perform processing of escapes and quotes in a string. + static bool collectString(String16* outString, + const char16_t* s, size_t len, + bool preserveSpaces, + const char** outErrorMsg = NULL, + bool append = false); + + size_t getBasePackageCount() const; + const char16_t* getBasePackageName(size_t idx) const; + uint32_t getBasePackageId(size_t idx) const; + + // Return the number of resource tables that the object contains. + size_t getTableCount() const; + // Return the values string pool for the resource table at the given + // index. This string pool contains all of the strings for values + // contained in the resource table -- that is the item values themselves, + // but not the names their entries or types. + const ResStringPool* getTableStringBlock(size_t index) const; + // Return unique cookie identifier for the given resource table. + void* getTableCookie(size_t index) const; + + // Return the configurations (ResTable_config) that we know about + void getConfigurations(Vector<ResTable_config>* configs) const; + + void getLocales(Vector<String8>* locales) const; + + // Generate an idmap. + // + // Return value: on success: NO_ERROR; caller is responsible for free-ing + // outData (using free(3)). On failure, any status_t value other than + // NO_ERROR; the caller should not free outData. + status_t createIdmap(const ResTable& overlay, uint32_t originalCrc, uint32_t overlayCrc, + void** outData, size_t* outSize) const; + + enum { + IDMAP_HEADER_SIZE_BYTES = 3 * sizeof(uint32_t), + }; + // Retrieve idmap meta-data. + // + // This function only requires the idmap header (the first + // IDMAP_HEADER_SIZE_BYTES) bytes of an idmap file. + static bool getIdmapInfo(const void* idmap, size_t size, + uint32_t* pOriginalCrc, uint32_t* pOverlayCrc); + + void print(bool inclValues) const; + static String8 normalizeForOutput(const char* input); + +private: + struct Header; + struct Type; + struct Package; + struct PackageGroup; + struct bag_set; + + status_t add(const void* data, size_t size, void* cookie, + Asset* asset, bool copyData, const Asset* idmap); + + ssize_t getResourcePackageIndex(uint32_t resID) const; + ssize_t getEntry( + const Package* package, int typeIndex, int entryIndex, + const ResTable_config* config, + const ResTable_type** outType, const ResTable_entry** outEntry, + const Type** outTypeClass) const; + status_t parsePackage( + const ResTable_package* const pkg, const Header* const header, uint32_t idmap_id); + + void print_value(const Package* pkg, const Res_value& value) const; + + mutable Mutex mLock; + + status_t mError; + + ResTable_config mParams; + + // Array of all resource tables. + Vector<Header*> mHeaders; + + // Array of packages in all resource tables. + Vector<PackageGroup*> mPackageGroups; + + // Mapping from resource package IDs to indices into the internal + // package array. + uint8_t mPackageMap[256]; +}; + +} // namespace android + +#endif // _LIBS_UTILS_RESOURCE_TYPES_H diff --git a/include/androidfw/StreamingZipInflater.h b/include/androidfw/StreamingZipInflater.h new file mode 100644 index 0000000..3ace5d5 --- /dev/null +++ b/include/androidfw/StreamingZipInflater.h @@ -0,0 +1,84 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef __LIBS_STREAMINGZIPINFLATER_H +#define __LIBS_STREAMINGZIPINFLATER_H + +#include <unistd.h> +#include <inttypes.h> +#include <zlib.h> + +#include <utils/Compat.h> + +namespace android { + +class StreamingZipInflater { +public: + static const size_t INPUT_CHUNK_SIZE = 64 * 1024; + static const size_t OUTPUT_CHUNK_SIZE = 64 * 1024; + + // Flavor that pages in the compressed data from a fd + StreamingZipInflater(int fd, off64_t compDataStart, size_t uncompSize, size_t compSize); + + // Flavor that gets the compressed data from an in-memory buffer + StreamingZipInflater(class FileMap* dataMap, size_t uncompSize); + + ~StreamingZipInflater(); + + // read 'count' bytes of uncompressed data from the current position. outBuf may + // be NULL, in which case the data is consumed and discarded. + ssize_t read(void* outBuf, size_t count); + + // seeking backwards requires uncompressing fom the beginning, so is very + // expensive. seeking forwards only requires uncompressing from the current + // position to the destination. + off64_t seekAbsolute(off64_t absoluteInputPosition); + +private: + void initInflateState(); + int readNextChunk(); + + // where to find the uncompressed data + int mFd; + off64_t mInFileStart; // where the compressed data lives in the file + class FileMap* mDataMap; + + z_stream mInflateState; + bool mStreamNeedsInit; + + // output invariants for this asset + uint8_t* mOutBuf; // output buf for decompressed bytes + size_t mOutBufSize; // allocated size of mOutBuf + size_t mOutTotalSize; // total uncompressed size of the blob + + // current output state bookkeeping + off64_t mOutCurPosition; // current position in total offset + size_t mOutLastDecoded; // last decoded byte + 1 in mOutbuf + size_t mOutDeliverable; // next undelivered byte of decoded output in mOutBuf + + // input invariants + uint8_t* mInBuf; + size_t mInBufSize; // allocated size of mInBuf; + size_t mInTotalSize; // total size of compressed data for this blob + + // input state bookkeeping + size_t mInNextChunkOffset; // offset from start of blob at which the next input chunk lies + // the z_stream contains state about input block consumption +}; + +} + +#endif diff --git a/include/androidfw/ZipFileRO.h b/include/androidfw/ZipFileRO.h new file mode 100644 index 0000000..547e36a --- /dev/null +++ b/include/androidfw/ZipFileRO.h @@ -0,0 +1,262 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/* + * Read-only access to Zip archives, with minimal heap allocation. + * + * This is similar to the more-complete ZipFile class, but no attempt + * has been made to make them interchangeable. This class operates under + * a very different set of assumptions and constraints. + * + * One such assumption is that if you're getting file descriptors for + * use with this class as a child of a fork() operation, you must be on + * a pread() to guarantee correct operation. This is because pread() can + * atomically read at a file offset without worrying about a lock around an + * lseek() + read() pair. + */ +#ifndef __LIBS_ZIPFILERO_H +#define __LIBS_ZIPFILERO_H + +#include <utils/Compat.h> +#include <utils/Errors.h> +#include <utils/FileMap.h> +#include <utils/threads.h> + +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <time.h> + +namespace android { + +/* + * Trivial typedef to ensure that ZipEntryRO is not treated as a simple + * integer. We use NULL to indicate an invalid value. + */ +typedef void* ZipEntryRO; + +/* + * Open a Zip archive for reading. + * + * We want "open" and "find entry by name" to be fast operations, and we + * want to use as little memory as possible. We memory-map the file, + * and load a hash table with pointers to the filenames (which aren't + * null-terminated). The other fields are at a fixed offset from the + * filename, so we don't need to extract those (but we do need to byte-read + * and endian-swap them every time we want them). + * + * To speed comparisons when doing a lookup by name, we could make the mapping + * "private" (copy-on-write) and null-terminate the filenames after verifying + * the record structure. However, this requires a private mapping of + * every page that the Central Directory touches. Easier to tuck a copy + * of the string length into the hash table entry. + * + * NOTE: If this is used on file descriptors inherited from a fork() operation, + * you must be on a platform that implements pread() to guarantee correctness + * on the shared file descriptors. + */ +class ZipFileRO { +public: + ZipFileRO() + : mFd(-1), mFileName(NULL), mFileLength(-1), + mDirectoryMap(NULL), + mNumEntries(-1), mDirectoryOffset(-1), + mHashTableSize(-1), mHashTable(NULL) + {} + + ~ZipFileRO(); + + /* + * Open an archive. + */ + status_t open(const char* zipFileName); + + /* + * Find an entry, by name. Returns the entry identifier, or NULL if + * not found. + * + * If two entries have the same name, one will be chosen at semi-random. + */ + ZipEntryRO findEntryByName(const char* fileName) const; + + /* + * Return the #of entries in the Zip archive. + */ + int getNumEntries(void) const { + return mNumEntries; + } + + /* + * Return the Nth entry. Zip file entries are not stored in sorted + * order, and updated entries may appear at the end, so anyone walking + * the archive needs to avoid making ordering assumptions. We take + * that further by returning the Nth non-empty entry in the hash table + * rather than the Nth entry in the archive. + * + * Valid values are [0..numEntries). + * + * [This is currently O(n). If it needs to be fast we can allocate an + * additional data structure or provide an iterator interface.] + */ + ZipEntryRO findEntryByIndex(int idx) const; + + /* + * Copy the filename into the supplied buffer. Returns 0 on success, + * -1 if "entry" is invalid, or the filename length if it didn't fit. The + * length, and the returned string, include the null-termination. + */ + int getEntryFileName(ZipEntryRO entry, char* buffer, int bufLen) const; + + /* + * Get the vital stats for an entry. Pass in NULL pointers for anything + * you don't need. + * + * "*pOffset" holds the Zip file offset of the entry's data. + * + * Returns "false" if "entry" is bogus or if the data in the Zip file + * appears to be bad. + */ + bool getEntryInfo(ZipEntryRO entry, int* pMethod, size_t* pUncompLen, + size_t* pCompLen, off64_t* pOffset, long* pModWhen, long* pCrc32) const; + + /* + * Create a new FileMap object that maps a subset of the archive. For + * an uncompressed entry this effectively provides a pointer to the + * actual data, for a compressed entry this provides the input buffer + * for inflate(). + */ + FileMap* createEntryFileMap(ZipEntryRO entry) const; + + /* + * Uncompress the data into a buffer. Depending on the compression + * format, this is either an "inflate" operation or a memcpy. + * + * Use "uncompLen" from getEntryInfo() to determine the required + * buffer size. + * + * Returns "true" on success. + */ + bool uncompressEntry(ZipEntryRO entry, void* buffer) const; + + /* + * Uncompress the data to an open file descriptor. + */ + bool uncompressEntry(ZipEntryRO entry, int fd) const; + + /* Zip compression methods we support */ + enum { + kCompressStored = 0, // no compression + kCompressDeflated = 8, // standard deflate + }; + + /* + * Utility function: uncompress deflated data, buffer to buffer. + */ + static bool inflateBuffer(void* outBuf, const void* inBuf, + size_t uncompLen, size_t compLen); + + /* + * Utility function: uncompress deflated data, buffer to fd. + */ + static bool inflateBuffer(int fd, const void* inBuf, + size_t uncompLen, size_t compLen); + + /* + * Utility function to convert ZIP's time format to a timespec struct. + */ + static inline void zipTimeToTimespec(long when, struct tm* timespec) { + const long date = when >> 16; + timespec->tm_year = ((date >> 9) & 0x7F) + 80; // Zip is years since 1980 + timespec->tm_mon = (date >> 5) & 0x0F; + timespec->tm_mday = date & 0x1F; + + timespec->tm_hour = (when >> 11) & 0x1F; + timespec->tm_min = (when >> 5) & 0x3F; + timespec->tm_sec = (when & 0x1F) << 1; + } + + /* + * Some basic functions for raw data manipulation. "LE" means + * Little Endian. + */ + static inline unsigned short get2LE(const unsigned char* buf) { + return buf[0] | (buf[1] << 8); + } + static inline unsigned long get4LE(const unsigned char* buf) { + return buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24); + } + +private: + /* these are private and not defined */ + ZipFileRO(const ZipFileRO& src); + ZipFileRO& operator=(const ZipFileRO& src); + + /* locate and parse the central directory */ + bool mapCentralDirectory(void); + + /* parse the archive, prepping internal structures */ + bool parseZipArchive(void); + + /* add a new entry to the hash table */ + void addToHash(const char* str, int strLen, unsigned int hash); + + /* compute string hash code */ + static unsigned int computeHash(const char* str, int len); + + /* convert a ZipEntryRO back to a hash table index */ + int entryToIndex(const ZipEntryRO entry) const; + + /* + * One entry in the hash table. + */ + typedef struct HashEntry { + const char* name; + unsigned short nameLen; + //unsigned int hash; + } HashEntry; + + /* open Zip archive */ + int mFd; + + /* Lock for handling the file descriptor (seeks, etc) */ + mutable Mutex mFdLock; + + /* zip file name */ + char* mFileName; + + /* length of file */ + size_t mFileLength; + + /* mapped file */ + FileMap* mDirectoryMap; + + /* number of entries in the Zip archive */ + int mNumEntries; + + /* CD directory offset in the Zip archive */ + off64_t mDirectoryOffset; + + /* + * We know how many entries are in the Zip archive, so we have a + * fixed-size hash table. We probe for an empty slot. + */ + int mHashTableSize; + HashEntry* mHashTable; +}; + +}; // namespace android + +#endif /*__LIBS_ZIPFILERO_H*/ diff --git a/include/androidfw/ZipUtils.h b/include/androidfw/ZipUtils.h new file mode 100644 index 0000000..42c42b6 --- /dev/null +++ b/include/androidfw/ZipUtils.h @@ -0,0 +1,67 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// +// Miscellaneous zip/gzip utility functions. +// +#ifndef __LIBS_ZIPUTILS_H +#define __LIBS_ZIPUTILS_H + +#include <stdio.h> + +namespace android { + +/* + * Container class for utility functions, primarily for namespace reasons. + */ +class ZipUtils { +public: + /* + * General utility function for uncompressing "deflate" data from a file + * to a buffer. + */ + static bool inflateToBuffer(int fd, void* buf, long uncompressedLen, + long compressedLen); + static bool inflateToBuffer(FILE* fp, void* buf, long uncompressedLen, + long compressedLen); + + /* + * Someday we might want to make this generic and handle bzip2 ".bz2" + * files too. + * + * We could declare gzip to be a sub-class of zip that has exactly + * one always-compressed entry, but we currently want to treat Zip + * and gzip as distinct, so there's no value. + * + * The zlib library has some gzip utilities, but it has no interface + * for extracting the uncompressed length of the file (you do *not* + * want to gzseek to the end). + * + * Pass in a seeked file pointer for the gzip file. If this is a gzip + * file, we set our return values appropriately and return "true" with + * the file seeked to the start of the compressed data. + */ + static bool examineGzip(FILE* fp, int* pCompressionMethod, + long* pUncompressedLen, long* pCompressedLen, unsigned long* pCRC32); + +private: + ZipUtils() {} + ~ZipUtils() {} +}; + +}; // namespace android + +#endif /*__LIBS_ZIPUTILS_H*/ diff --git a/include/androidfw/misc.h b/include/androidfw/misc.h new file mode 100644 index 0000000..5a5a0e2 --- /dev/null +++ b/include/androidfw/misc.h @@ -0,0 +1,49 @@ +/* + * Copyright (C) 2005 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <sys/types.h> + +// +// Handy utility functions and portability code. +// +#ifndef _LIBS_ANDROID_FW_MISC_H +#define _LIBS_ANDROID_FW_MISC_H + +namespace android { + +/* + * Some utility functions for working with files. These could be made + * part of a "File" class. + */ +typedef enum FileType { + kFileTypeUnknown = 0, + kFileTypeNonexistent, // i.e. ENOENT + kFileTypeRegular, + kFileTypeDirectory, + kFileTypeCharDev, + kFileTypeBlockDev, + kFileTypeFifo, + kFileTypeSymlink, + kFileTypeSocket, +} FileType; +/* get the file's type; follows symlinks */ +FileType getFileType(const char* fileName); +/* get the file's modification date; returns -1 w/errno set on failure */ +time_t getFileModDate(const char* fileName); + +}; // namespace android + +#endif // _LIBS_ANDROID_FW_MISC_H |