diff options
author | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:31:44 -0800 |
---|---|---|
committer | The Android Open Source Project <initial-contribution@android.com> | 2009-03-03 19:31:44 -0800 |
commit | 9066cfe9886ac131c34d59ed0e2d287b0e3c0087 (patch) | |
tree | d88beb88001f2482911e3d28e43833b50e4b4e97 /include/private | |
parent | d83a98f4ce9cfa908f5c54bbd70f03eec07e7553 (diff) | |
download | frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.zip frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.tar.gz frameworks_base-9066cfe9886ac131c34d59ed0e2d287b0e3c0087.tar.bz2 |
auto import from //depot/cupcake/@135843
Diffstat (limited to 'include/private')
-rw-r--r-- | include/private/media/AudioTrackShared.h | 83 | ||||
-rw-r--r-- | include/private/media/VideoFrame.h | 127 | ||||
-rw-r--r-- | include/private/opengles/gl_context.h | 632 | ||||
-rw-r--r-- | include/private/ui/LayerState.h | 75 | ||||
-rw-r--r-- | include/private/ui/SharedState.h | 168 | ||||
-rw-r--r-- | include/private/ui/SurfaceFlingerSynchro.h | 76 | ||||
-rw-r--r-- | include/private/utils/Static.h | 58 | ||||
-rw-r--r-- | include/private/utils/binder_module.h | 148 | ||||
-rw-r--r-- | include/private/utils/futex_synchro.h | 60 |
9 files changed, 1427 insertions, 0 deletions
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h new file mode 100644 index 0000000..1991aa7 --- /dev/null +++ b/include/private/media/AudioTrackShared.h @@ -0,0 +1,83 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIO_TRACK_SHARED_H +#define ANDROID_AUDIO_TRACK_SHARED_H + +#include <stdint.h> +#include <sys/types.h> + +#include <utils/threads.h> + +namespace android { + +// ---------------------------------------------------------------------------- + +#define MAX_SAMPLE_RATE 65535 +#define THREAD_PRIORITY_AUDIO_CLIENT (ANDROID_PRIORITY_AUDIO) +// Maximum cumulated timeout milliseconds before restarting audioflinger thread +#define MAX_STARTUP_TIMEOUT_MS 3000 // Longer timeout period at startup to cope with A2DP init time +#define MAX_RUN_TIMEOUT_MS 1000 +#define WAIT_PERIOD_MS 10 + + +struct audio_track_cblk_t +{ + + // The data members are grouped so that members accessed frequently and in the same context + // are in the same line of data cache. + Mutex lock; + Condition cv; + volatile uint32_t user; + volatile uint32_t server; + uint32_t userBase; + uint32_t serverBase; + void* buffers; + uint32_t frameCount; + // Cache line boundary + uint32_t loopStart; + uint32_t loopEnd; + int loopCount; + volatile union { + uint16_t volume[2]; + uint32_t volumeLR; + }; + uint16_t sampleRate; + uint16_t channels; + int16_t flowControlFlag; // underrun (out) or overrrun (in) indication + uint8_t out; // out equals 1 for AudioTrack and 0 for AudioRecord + uint8_t forceReady; + uint16_t bufferTimeoutMs; // Maximum cumulated timeout before restarting audioflinger + uint16_t waitTimeMs; // Cumulated wait time + // Padding ensuring that data buffer starts on a cache line boundary (32 bytes). + // See AudioFlinger::TrackBase constructor + int32_t Padding[3]; + + audio_track_cblk_t(); + uint32_t stepUser(uint32_t frameCount); + bool stepServer(uint32_t frameCount); + void* buffer(uint32_t offset) const; + uint32_t framesAvailable(); + uint32_t framesAvailable_l(); + uint32_t framesReady(); +}; + + +// ---------------------------------------------------------------------------- + +}; // namespace android + +#endif // ANDROID_AUDIO_TRACK_SHARED_H diff --git a/include/private/media/VideoFrame.h b/include/private/media/VideoFrame.h new file mode 100644 index 0000000..9c35274ba --- /dev/null +++ b/include/private/media/VideoFrame.h @@ -0,0 +1,127 @@ +/* +** +** Copyright (C) 2008 The Android Open Source Project +** +** Licensed under the Apache License, Version 2.0 (the "License"); +** you may not use this file except in compliance with the License. +** You may obtain a copy of the License at +** +** http://www.apache.org/licenses/LICENSE-2.0 +** +** Unless required by applicable law or agreed to in writing, software +** distributed under the License is distributed on an "AS IS" BASIS, +** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +** See the License for the specific language governing permissions and +** limitations under the License. +*/ + +#ifndef ANDROID_VIDEO_FRAME_H +#define ANDROID_VIDEO_FRAME_H + +#include <stdint.h> +#include <stdio.h> +#include <stdlib.h> +#include <utils/Log.h> + +namespace android { + +// A simple buffer to hold binary data +class MediaAlbumArt +{ +public: + MediaAlbumArt(): mSize(0), mData(0) {} + + explicit MediaAlbumArt(const char* url) { + mSize = 0; + mData = NULL; + FILE *in = fopen(url, "r"); + if (!in) { + return; + } + fseek(in, 0, SEEK_END); + mSize = ftell(in); // Allocating buffer of size equals to the external file size. + if (mSize == 0 || (mData = new uint8_t[mSize]) == NULL) { + fclose(in); + if (mSize != 0) { + mSize = 0; + } + return; + } + rewind(in); + if (fread(mData, 1, mSize, in) != mSize) { // Read failed. + delete[] mData; + mData = NULL; + mSize = 0; + return; + } + fclose(in); + } + + MediaAlbumArt(const MediaAlbumArt& copy) { + mSize = copy.mSize; + mData = NULL; // initialize it first + if (mSize > 0 && copy.mData != NULL) { + mData = new uint8_t[copy.mSize]; + if (mData != NULL) { + memcpy(mData, copy.mData, mSize); + } else { + mSize = 0; + } + } + } + + ~MediaAlbumArt() { + if (mData != 0) { + delete[] mData; + } + } + + // Intentional public access modifier: + // We have to know the internal structure in order to share it between + // processes? + uint32_t mSize; // Number of bytes in mData + uint8_t* mData; // Actual binary data +}; + +// Represents a color converted (RGB-based) video frame +// with bitmap pixels stored in FrameBuffer +class VideoFrame +{ +public: + VideoFrame(): mWidth(0), mHeight(0), mDisplayWidth(0), mDisplayHeight(0), mSize(0), mData(0) {} + + VideoFrame(const VideoFrame& copy) { + mWidth = copy.mWidth; + mHeight = copy.mHeight; + mDisplayWidth = copy.mDisplayWidth; + mDisplayHeight = copy.mDisplayHeight; + mSize = copy.mSize; + mData = NULL; // initialize it first + if (mSize > 0 && copy.mData != NULL) { + mData = new uint8_t[mSize]; + if (mData != NULL) { + memcpy(mData, copy.mData, mSize); + } else { + mSize = 0; + } + } + } + + ~VideoFrame() { + if (mData != 0) { + delete[] mData; + } + } + + // Intentional public access modifier: + uint32_t mWidth; + uint32_t mHeight; + uint32_t mDisplayWidth; + uint32_t mDisplayHeight; + uint32_t mSize; // Number of bytes in mData + uint8_t* mData; // Actual binary data +}; + +}; // namespace android + +#endif // ANDROID_VIDEO_FRAME_H diff --git a/include/private/opengles/gl_context.h b/include/private/opengles/gl_context.h new file mode 100644 index 0000000..0c7ad46 --- /dev/null +++ b/include/private/opengles/gl_context.h @@ -0,0 +1,632 @@ +/* + * Copyright (C) 2006 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_OPENGLES_CONTEXT_H +#define ANDROID_OPENGLES_CONTEXT_H + +#include <stdint.h> +#include <stddef.h> +#include <sys/types.h> +#include <pthread.h> +#ifdef HAVE_ANDROID_OS +#include <bionic_tls.h> +#endif + +#include <private/pixelflinger/ggl_context.h> + +#include <GLES/gl.h> +#include <GLES/glext.h> + +namespace android { + +const unsigned int OGLES_NUM_COMPRESSED_TEXTURE_FORMATS = 10; + +class EGLTextureObject; +class EGLSurfaceManager; +class EGLBufferObjectManager; + +namespace gl { + +struct ogles_context_t; +struct matrixx_t; +struct transform_t; +struct buffer_t; + +ogles_context_t* getGlContext(); + +template<typename T> +static inline void swap(T& a, T& b) { + T t(a); a = b; b = t; +} +template<typename T> +inline T max(T a, T b) { + return a<b ? b : a; +} +template<typename T> +inline T max(T a, T b, T c) { + return max(a, max(b, c)); +} +template<typename T> +inline T min(T a, T b) { + return a<b ? a : b; +} +template<typename T> +inline T min(T a, T b, T c) { + return min(a, min(b, c)); +} +template<typename T> +inline T min(T a, T b, T c, T d) { + return min(min(a,b), min(c,d)); +} + +// ---------------------------------------------------------------------------- +// vertices +// ---------------------------------------------------------------------------- + +struct vec3_t { + union { + struct { GLfixed x, y, z; }; + struct { GLfixed r, g, b; }; + struct { GLfixed S, T, R; }; + GLfixed v[3]; + }; +}; + +struct vec4_t { + union { + struct { GLfixed x, y, z, w; }; + struct { GLfixed r, g, b, a; }; + struct { GLfixed S, T, R, Q; }; + GLfixed v[4]; + }; +}; + +struct vertex_t { + enum { + // these constant matter for our clipping + CLIP_L = 0x0001, // clipping flags + CLIP_R = 0x0002, + CLIP_B = 0x0004, + CLIP_T = 0x0008, + CLIP_N = 0x0010, + CLIP_F = 0x0020, + + EYE = 0x0040, + RESERVED = 0x0080, + + USER_CLIP_0 = 0x0100, // user clipping flags + USER_CLIP_1 = 0x0200, + USER_CLIP_2 = 0x0400, + USER_CLIP_3 = 0x0800, + USER_CLIP_4 = 0x1000, + USER_CLIP_5 = 0x2000, + + LIT = 0x4000, // lighting has been applied + TT = 0x8000, // texture coords transformed + + FRUSTUM_CLIP_ALL= 0x003F, + USER_CLIP_ALL = 0x3F00, + CLIP_ALL = 0x3F3F, + }; + + // the fields below are arranged to minimize d-cache usage + // we group together, by cache-line, the fields most likely to be used + + union { + vec4_t obj; + vec4_t eye; + }; + vec4_t clip; + + uint32_t flags; + size_t index; // cache tag, and vertex index + GLfixed fog; + uint8_t locked; + uint8_t mru; + uint8_t reserved[2]; + vec4_t window; + + vec4_t color; + vec4_t texture[GGL_TEXTURE_UNIT_COUNT]; + uint32_t reserved1[4]; + + inline void clear() { + flags = index = locked = mru = 0; + } +}; + +struct point_size_t { + GGLcoord size; + GLboolean smooth; +}; + +struct line_width_t { + GGLcoord width; + GLboolean smooth; +}; + +struct polygon_offset_t { + GLfixed factor; + GLfixed units; + GLboolean enable; +}; + +// ---------------------------------------------------------------------------- +// arrays +// ---------------------------------------------------------------------------- + +struct array_t { + typedef void (*fetcher_t)(ogles_context_t*, GLfixed*, const GLvoid*); + fetcher_t fetch; + GLvoid const* physical_pointer; + GLint size; + GLsizei stride; + GLvoid const* pointer; + buffer_t const* bo; + uint16_t type; + GLboolean enable; + GLboolean pad; + GLsizei bounds; + void init(GLint, GLenum, GLsizei, const GLvoid *, const buffer_t*, GLsizei); + inline void resolve(); + inline const GLubyte* element(GLint i) const { + return (const GLubyte*)physical_pointer + i * stride; + } +}; + +struct array_machine_t { + array_t vertex; + array_t normal; + array_t color; + array_t texture[GGL_TEXTURE_UNIT_COUNT]; + uint8_t activeTexture; + uint8_t tmu; + uint16_t cull; + uint32_t flags; + GLenum indicesType; + buffer_t const* array_buffer; + buffer_t const* element_array_buffer; + + void (*compileElements)(ogles_context_t*, vertex_t*, GLint, GLsizei); + void (*compileElement)(ogles_context_t*, vertex_t*, GLint); + + void (*mvp_transform)(transform_t const*, vec4_t*, vec4_t const*); + void (*mv_transform)(transform_t const*, vec4_t*, vec4_t const*); + void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*); + void (*perspective)(ogles_context_t*c, vertex_t* v); + void (*clipVertex)(ogles_context_t* c, vertex_t* nv, + GGLfixed t, const vertex_t* s, const vertex_t* p); + void (*clipEye)(ogles_context_t* c, vertex_t* nv, + GGLfixed t, const vertex_t* s, const vertex_t* p); +}; + +struct vertex_cache_t { + enum { + // must be at least 4 + // 3 vertice for triangles + // or 2 + 2 for indexed triangles w/ cache contention + VERTEX_BUFFER_SIZE = 8, + // must be a power of two and at least 3 + VERTEX_CACHE_SIZE = 64, // 8 KB + + INDEX_BITS = 16, + INDEX_MASK = ((1LU<<INDEX_BITS)-1), + INDEX_SEQ = 1LU<<INDEX_BITS, + }; + vertex_t* vBuffer; + vertex_t* vCache; + uint32_t sequence; + void* base; + uint32_t total; + uint32_t misses; + int64_t startTime; + void init(); + void uninit(); + void clear(); + void dump_stats(GLenum mode); +}; + +// ---------------------------------------------------------------------------- +// fog +// ---------------------------------------------------------------------------- + +struct fog_t { + GLfixed density; + GLfixed start; + GLfixed end; + GLfixed invEndMinusStart; + GLenum mode; + GLfixed (*fog)(ogles_context_t* c, GLfixed z); +}; + +// ---------------------------------------------------------------------------- +// user clip planes +// ---------------------------------------------------------------------------- + +const unsigned int OGLES_MAX_CLIP_PLANES = 6; + +struct clip_plane_t { + vec4_t equation; +}; + +struct user_clip_planes_t { + clip_plane_t plane[OGLES_MAX_CLIP_PLANES]; + uint32_t enable; +}; + +// ---------------------------------------------------------------------------- +// lighting +// ---------------------------------------------------------------------------- + +const unsigned int OGLES_MAX_LIGHTS = 8; + +struct light_t { + vec4_t ambient; + vec4_t diffuse; + vec4_t specular; + vec4_t implicitAmbient; + vec4_t implicitDiffuse; + vec4_t implicitSpecular; + vec4_t position; // position in eye space + vec4_t objPosition; + vec4_t normalizedObjPosition; + vec4_t spotDir; + vec4_t normalizedSpotDir; + GLfixed spotExp; + GLfixed spotCutoff; + GLfixed spotCutoffCosine; + GLfixed attenuation[3]; + GLfixed rConstAttenuation; + GLboolean enable; +}; + +struct material_t { + vec4_t ambient; + vec4_t diffuse; + vec4_t specular; + vec4_t emission; + GLfixed shininess; +}; + +struct light_model_t { + vec4_t ambient; + GLboolean twoSide; +}; + +struct color_material_t { + GLenum face; + GLenum mode; + GLboolean enable; +}; + +struct lighting_t { + light_t lights[OGLES_MAX_LIGHTS]; + material_t front; + light_model_t lightModel; + color_material_t colorMaterial; + uint32_t enabledLights; + GLboolean enable; + vec4_t implicitSceneEmissionAndAmbient; + GLenum shadeModel; + typedef void (*light_fct_t)(ogles_context_t*, vertex_t*); + void (*lightVertex)(ogles_context_t* c, vertex_t* v); + void (*lightTriangle)(ogles_context_t* c, + vertex_t* v0, vertex_t* v1, vertex_t* v2); +}; + +struct culling_t { + GLenum cullFace; + GLenum frontFace; + GLboolean enable; +}; + +// ---------------------------------------------------------------------------- +// textures +// ---------------------------------------------------------------------------- + +struct texture_unit_t { + GLuint name; + EGLTextureObject* texture; + uint8_t dirty; +}; + +struct texture_state_t +{ + texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; + int active; // active tmu + EGLTextureObject* defaultTexture; + GGLContext* ggl; + uint8_t packAlignment; + uint8_t unpackAlignment; +}; + +// ---------------------------------------------------------------------------- +// transformation and matrices +// ---------------------------------------------------------------------------- + +struct matrixf_t; + +struct matrixx_t { + GLfixed m[16]; + void load(const matrixf_t& rhs); +}; + +struct matrix_stack_t; + + +struct matrixf_t { + void loadIdentity(); + void load(const matrixf_t& rhs); + + inline GLfloat* editElements() { return m; } + inline GLfloat const* elements() const { return m; } + + void set(const GLfixed* rhs); + void set(const GLfloat* rhs); + + static void multiply(matrixf_t& r, + const matrixf_t& lhs, const matrixf_t& rhs); + + void dump(const char* what); + +private: + friend struct matrix_stack_t; + GLfloat m[16]; + void load(const GLfixed* rhs); + void load(const GLfloat* rhs); + void multiply(const matrixf_t& rhs); + void translate(GLfloat x, GLfloat y, GLfloat z); + void scale(GLfloat x, GLfloat y, GLfloat z); + void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); +}; + +enum { + OP_IDENTITY = 0x00, + OP_TRANSLATE = 0x01, + OP_UNIFORM_SCALE = 0x02, + OP_SCALE = 0x05, + OP_ROTATE = 0x08, + OP_SKEW = 0x10, + OP_ALL = 0x1F +}; + +struct transform_t { + enum { + FLAGS_2D_PROJECTION = 0x1 + }; + matrixx_t matrix; + uint32_t flags; + uint32_t ops; + + union { + struct { + void (*point2)(transform_t const* t, vec4_t*, vec4_t const*); + void (*point3)(transform_t const* t, vec4_t*, vec4_t const*); + void (*point4)(transform_t const* t, vec4_t*, vec4_t const*); + }; + void (*pointv[3])(transform_t const* t, vec4_t*, vec4_t const*); + }; + + void loadIdentity(); + void picker(); + void dump(const char* what); +}; + +struct mvui_transform_t : public transform_t +{ + void picker(); +}; + +struct matrix_stack_t { + enum { + DO_PICKER = 0x1, + DO_FLOAT_TO_FIXED = 0x2 + }; + transform_t transform; + uint8_t maxDepth; + uint8_t depth; + uint8_t dirty; + uint8_t reserved; + matrixf_t *stack; + uint8_t *ops; + void init(int depth); + void uninit(); + void loadIdentity(); + void load(const GLfixed* rhs); + void load(const GLfloat* rhs); + void multiply(const matrixf_t& rhs); + void translate(GLfloat x, GLfloat y, GLfloat z); + void scale(GLfloat x, GLfloat y, GLfloat z); + void rotate(GLfloat a, GLfloat x, GLfloat y, GLfloat z); + GLint push(); + GLint pop(); + void validate(); + matrixf_t& top() { return stack[depth]; } + const matrixf_t& top() const { return stack[depth]; } + const uint32_t top_ops() const { return ops[depth]; } + inline bool isRigidBody() const { + return !(ops[depth] & ~(OP_TRANSLATE|OP_UNIFORM_SCALE|OP_ROTATE)); + } +}; + +struct vp_transform_t { + transform_t transform; + matrixf_t matrix; + GLfloat zNear; + GLfloat zFar; + void loadIdentity(); +}; + +struct transform_state_t { + enum { + MODELVIEW = 0x01, + PROJECTION = 0x02, + VIEWPORT = 0x04, + TEXTURE = 0x08, + MVUI = 0x10, + MVIT = 0x20, + MVP = 0x40, + }; + matrix_stack_t *current; + matrix_stack_t modelview; + matrix_stack_t projection; + matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT]; + + // modelview * projection + transform_t mvp __attribute__((aligned(32))); + // viewport transformation + vp_transform_t vpt __attribute__((aligned(32))); + // same for 4-D vertices + transform_t mvp4; + // full modelview inverse transpose + transform_t mvit4; + // upper 3x3 of mv-inverse-transpose (for normals) + mvui_transform_t mvui; + + GLenum matrixMode; + GLenum rescaleNormals; + uint32_t dirty; + void invalidate(); + void update_mvp(); + void update_mvit(); + void update_mvui(); +}; + +struct viewport_t { + GLint x; + GLint y; + GLsizei w; + GLsizei h; + struct { + GLint x; + GLint y; + } surfaceport; + struct { + GLint x; + GLint y; + GLsizei w; + GLsizei h; + } scissor; +}; + +// ---------------------------------------------------------------------------- +// Lerping +// ---------------------------------------------------------------------------- + +struct compute_iterators_t +{ + void initTriangle( + vertex_t const* v0, + vertex_t const* v1, + vertex_t const* v2); + + void initLine( + vertex_t const* v0, + vertex_t const* v1); + + inline void initLerp(vertex_t const* v0, uint32_t enables); + + int iteratorsScale(int32_t it[3], + int32_t c0, int32_t c1, int32_t c2) const; + + void iterators1616(GGLfixed it[3], + GGLfixed c0, GGLfixed c1, GGLfixed c2) const; + + void iterators0032(int32_t it[3], + int32_t c0, int32_t c1, int32_t c2) const; + + void iterators0032(int64_t it[3], + int32_t c0, int32_t c1, int32_t c2) const; + + GGLcoord area() const { return m_area; } + +private: + // don't change order of members here -- used by iterators.S + GGLcoord m_dx01, m_dy10, m_dx20, m_dy02; + GGLcoord m_x0, m_y0; + GGLcoord m_area; + uint8_t m_scale; + uint8_t m_area_scale; + uint8_t m_reserved[2]; + +}; + +// ---------------------------------------------------------------------------- +// state +// ---------------------------------------------------------------------------- + +#ifdef HAVE_ANDROID_OS + // We have a dedicated TLS slot in bionic + inline void setGlThreadSpecific(ogles_context_t *value) { + ((uint32_t *)__get_tls())[TLS_SLOT_OPENGL] = (uint32_t)value; + } + inline ogles_context_t* getGlThreadSpecific() { + return (ogles_context_t *)(((unsigned *)__get_tls())[TLS_SLOT_OPENGL]); + } +#else + extern pthread_key_t gGLKey; + inline void setGlThreadSpecific(ogles_context_t *value) { + pthread_setspecific(gGLKey, value); + } + inline ogles_context_t* getGlThreadSpecific() { + return static_cast<ogles_context_t*>(pthread_getspecific(gGLKey)); + } +#endif + + +struct prims_t { + typedef ogles_context_t* GL; + void (*renderPoint)(GL, vertex_t*); + void (*renderLine)(GL, vertex_t*, vertex_t*); + void (*renderTriangle)(GL, vertex_t*, vertex_t*, vertex_t*); +}; + +struct ogles_context_t { + context_t rasterizer; + array_machine_t arrays __attribute__((aligned(32))); + texture_state_t textures; + transform_state_t transforms; + vertex_cache_t vc; + prims_t prims; + culling_t cull; + lighting_t lighting; + user_clip_planes_t clipPlanes; + compute_iterators_t lerp; __attribute__((aligned(32))); + vertex_t current; + vec4_t currentColorClamped; + vec3_t currentNormal; + viewport_t viewport; + point_size_t point; + line_width_t line; + polygon_offset_t polygonOffset; + fog_t fog; + uint32_t perspective : 1; + uint32_t transformTextures : 1; + EGLSurfaceManager* surfaceManager; + EGLBufferObjectManager* bufferObjectManager; + GLenum error; + + static inline ogles_context_t* get() { + return getGlThreadSpecific(); + } + +}; + +}; // namespace gl +}; // namespace android + +#endif // ANDROID_OPENGLES_CONTEXT_H + diff --git a/include/private/ui/LayerState.h b/include/private/ui/LayerState.h new file mode 100644 index 0000000..b6fcd80 --- /dev/null +++ b/include/private/ui/LayerState.h @@ -0,0 +1,75 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_COMPOSER_LAYER_STATE_H +#define ANDROID_COMPOSER_LAYER_STATE_H + +#include <stdint.h> +#include <sys/types.h> + +#include <utils/Errors.h> + +#include <ui/ISurfaceFlingerClient.h> +#include <ui/Region.h> + +#include <private/ui/SharedState.h> + +namespace android { + +class Parcel; + +struct layer_state_t { + + layer_state_t() + : surface(0), what(0), + x(0), y(0), z(0), w(0), h(0), + alpha(0), tint(0), flags(0), mask(0), + reserved(0) + { + matrix.dsdx = matrix.dtdy = 1.0f; + matrix.dsdy = matrix.dtdx = 0.0f; + } + + status_t write(Parcel& output) const; + status_t read(const Parcel& input); + + struct matrix22_t { + float dsdx; + float dtdx; + float dsdy; + float dtdy; + }; + SurfaceID surface; + uint32_t what; + int32_t x; + int32_t y; + uint32_t z; + uint32_t w; + uint32_t h; + float alpha; + uint32_t tint; + uint8_t flags; + uint8_t mask; + uint8_t reserved; + matrix22_t matrix; + // non POD must be last. see write/read + Region transparentRegion; +}; + +}; // namespace android + +#endif // ANDROID_COMPOSER_LAYER_STATE_H + diff --git a/include/private/ui/SharedState.h b/include/private/ui/SharedState.h new file mode 100644 index 0000000..546d0ad --- /dev/null +++ b/include/private/ui/SharedState.h @@ -0,0 +1,168 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_UI_SHARED_STATE_H +#define ANDROID_UI_SHARED_STATE_H + +#include <stdint.h> +#include <sys/types.h> + +#include <utils/threads.h> + +namespace android { + +/* + * These structures are shared between the composer process and its clients + */ + +// --------------------------------------------------------------------------- + +struct surface_info_t { // 4 longs, 16 bytes + enum { + eBufferDirty = 0x01 + }; + uint16_t w; + uint16_t h; + uint16_t stride; + uint16_t bpr; + uint16_t reserved; + uint8_t format; + uint8_t flags; + ssize_t bits_offset; +}; + +// --------------------------------------------------------------------------- + +const uint32_t NUM_LAYERS_MAX = 31; + +enum { // layer_cblk_t swapState + eIndex = 0x00000001, + eFlipRequested = 0x00000002, + + eResizeBuffer0 = 0x00000004, + eResizeBuffer1 = 0x00000008, + eResizeRequested = eResizeBuffer0 | eResizeBuffer1, + + eBusy = 0x00000010, + eLocked = 0x00000020, + eNextFlipPending = 0x00000040, + eInvalidSurface = 0x00000080 +}; + +enum { // layer_cblk_t flags + eLayerNotPosted = 0x00000001, + eNoCopyBack = 0x00000002, + eReserved = 0x0000007C, + eBufferIndexShift = 7, + eBufferIndex = 1<<eBufferIndexShift, +}; + +struct flat_region_t // 40 bytes +{ + int32_t count; + int16_t l; + int16_t t; + int16_t r; + int16_t b; + uint16_t runs[14]; +}; + +struct layer_cblk_t // (128 bytes) +{ + volatile int32_t swapState; // 4 + volatile int32_t flags; // 4 + volatile int32_t identity; // 4 + int32_t reserved; // 4 + surface_info_t surface[2]; // 32 + flat_region_t region[2]; // 80 + + static inline int backBuffer(uint32_t state) { + return ((state & eIndex) ^ ((state & eFlipRequested)>>1)); + } + static inline int frontBuffer(uint32_t state) { + return 1 - backBuffer(state); + } +}; + +// --------------------------------------------------------------------------- + +struct per_client_cblk_t // 4KB max +{ + Mutex lock; + Condition cv; + layer_cblk_t layers[NUM_LAYERS_MAX] __attribute__((aligned(32))); + + enum { + BLOCKING = 0x00000001, + INSPECT = 0x00000002 + }; + + per_client_cblk_t(); + + // these functions are used by the clients + status_t validate(size_t i) const; + int32_t lock_layer(size_t i, uint32_t flags); + uint32_t unlock_layer_and_post(size_t i); + void unlock_layer(size_t i); +}; +// --------------------------------------------------------------------------- + +const uint32_t NUM_DISPLAY_MAX = 4; + +struct display_cblk_t +{ + uint16_t w; + uint16_t h; + uint8_t format; + uint8_t orientation; + uint8_t reserved[2]; + float fps; + float density; + float xdpi; + float ydpi; + uint32_t pad[2]; +}; + +struct surface_flinger_cblk_t // 4KB max +{ + surface_flinger_cblk_t(); + + uint8_t connected; + uint8_t reserved[3]; + uint32_t pad[7]; + + display_cblk_t displays[NUM_DISPLAY_MAX]; +}; + +// --------------------------------------------------------------------------- + +template<bool> struct CTA; +template<> struct CTA<true> { }; + +// compile-time assertions. just to avoid catastrophes. +inline void compile_time_asserts() { + CTA<sizeof(layer_cblk_t) == 128> sizeof__layer_cblk_t__eq_128; + (void)sizeof__layer_cblk_t__eq_128; // we don't want a warning + CTA<sizeof(per_client_cblk_t) <= 4096> sizeof__per_client_cblk_t__le_4096; + (void)sizeof__per_client_cblk_t__le_4096; // we don't want a warning + CTA<sizeof(surface_flinger_cblk_t) <= 4096> sizeof__surface_flinger_cblk_t__le_4096; + (void)sizeof__surface_flinger_cblk_t__le_4096; // we don't want a warning +} + +}; // namespace android + +#endif // ANDROID_UI_SHARED_STATE_H + diff --git a/include/private/ui/SurfaceFlingerSynchro.h b/include/private/ui/SurfaceFlingerSynchro.h new file mode 100644 index 0000000..ff91b61 --- /dev/null +++ b/include/private/ui/SurfaceFlingerSynchro.h @@ -0,0 +1,76 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + + +#ifndef ANDROID_SURFACE_FLINGER_SYNCHRO_H +#define ANDROID_SURFACE_FLINGER_SYNCHRO_H + +#include <stdint.h> +#include <sys/types.h> +#include <utils/Errors.h> +#include <utils/threads.h> +#include <ui/ISurfaceComposer.h> + +namespace android { + +class SurfaceFlinger; + +class SurfaceFlingerSynchro +{ +public: + + // client constructor + SurfaceFlingerSynchro(const sp<ISurfaceComposer>& flinger); + ~SurfaceFlingerSynchro(); + + // signal surfaceflinger for some work + status_t signal(); + +private: + class Barrier { + public: + Barrier(); + ~Barrier(); + void open(); + void close(); + void waitAndClose(); + status_t waitAndClose(nsecs_t timeout); + private: + enum { OPENED, CLOSED }; + mutable Mutex lock; + mutable Condition cv; + volatile int state; + }; + + friend class SurfaceFlinger; + + // server constructor + SurfaceFlingerSynchro(); + + void open(); + + // wait until there is some work to do + status_t wait(); + status_t wait(nsecs_t timeout); + + sp<ISurfaceComposer> mSurfaceComposer; + Barrier mBarrier; +}; + +}; // namespace android + +#endif // ANDROID_SURFACE_FLINGER_SYNCHRO_H + diff --git a/include/private/utils/Static.h b/include/private/utils/Static.h new file mode 100644 index 0000000..f1439b7 --- /dev/null +++ b/include/private/utils/Static.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +// All static variables go here, to control initialization and +// destruction order in the library. + +#include <utils/threads.h> +#include <utils/KeyedVector.h> + +#ifndef LIBUTILS_NATIVE +#include <utils/IBinder.h> +#include <utils/IMemory.h> +#include <utils/ProcessState.h> +#include <utils/IPermissionController.h> +#include <utils/IServiceManager.h> +#endif + +namespace android { +// For TextStream.cpp +extern Vector<int32_t> gTextBuffers; + +// For String8.cpp +extern void initialize_string8(); +extern void terminate_string8(); + +// For String16.cpp +extern void initialize_string16(); +extern void terminate_string16(); + + + +#ifndef LIBUTILS_NATIVE + +// For ProcessState.cpp +extern Mutex gProcessMutex; +extern sp<ProcessState> gProcess; + +// For ServiceManager.cpp +extern Mutex gDefaultServiceManagerLock; +extern sp<IServiceManager> gDefaultServiceManager; +extern sp<IPermissionController> gPermissionController; + +#endif + +} // namespace android diff --git a/include/private/utils/binder_module.h b/include/private/utils/binder_module.h new file mode 100644 index 0000000..fdf327e --- /dev/null +++ b/include/private/utils/binder_module.h @@ -0,0 +1,148 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _BINDER_MODULE_H_ +#define _BINDER_MODULE_H_ + +#ifdef __cplusplus +namespace android { +#endif + +#if defined(HAVE_ANDROID_OS) + +/* obtain structures and constants from the kernel header */ + +#include <sys/ioctl.h> +#include <linux/binder.h> + +#else + +/* Some parts of the simulator need fake versions of this + * stuff in order to compile. Really this should go away + * entirely... + */ + +#define BINDER_CURRENT_PROTOCOL_VERSION 7 + +#define BINDER_TYPE_BINDER 1 +#define BINDER_TYPE_WEAK_BINDER 2 +#define BINDER_TYPE_HANDLE 3 +#define BINDER_TYPE_WEAK_HANDLE 4 +#define BINDER_TYPE_FD 5 + +struct flat_binder_object { + unsigned long type; + unsigned long flags; + union { + void *binder; + signed long handle; + }; + void *cookie; +}; + +struct binder_write_read { + signed long write_size; + signed long write_consumed; + unsigned long write_buffer; + signed long read_size; + signed long read_consumed; + unsigned long read_buffer; +}; + +struct binder_transaction_data { + union { + size_t handle; + void *ptr; + } target; + void *cookie; + unsigned int code; + + unsigned int flags; + pid_t sender_pid; + uid_t sender_euid; + size_t data_size; + size_t offsets_size; + + union { + struct { + const void *buffer; + const void *offsets; + } ptr; + uint8_t buf[8]; + } data; +}; + +enum transaction_flags { + TF_ONE_WAY = 0x01, + TF_ROOT_OBJECT = 0x04, + TF_STATUS_CODE = 0x08, + TF_ACCEPT_FDS = 0x10, +}; + + +enum { + FLAT_BINDER_FLAG_PRIORITY_MASK = 0xff, + FLAT_BINDER_FLAG_ACCEPTS_FDS = 0x100, +}; + +enum BinderDriverReturnProtocol { + BR_ERROR, + BR_OK, + BR_TRANSACTION, + BR_REPLY, + BR_ACQUIRE_RESULT, + BR_DEAD_REPLY, + BR_TRANSACTION_COMPLETE, + BR_INCREFS, + BR_ACQUIRE, + BR_RELEASE, + BR_DECREFS, + BR_ATTEMPT_ACQUIRE, + BR_NOOP, + BR_SPAWN_LOOPER, + BR_FINISHED, + BR_DEAD_BINDER, + BR_CLEAR_DEATH_NOTIFICATION_DONE, + BR_FAILED_REPLY, +}; + +enum BinderDriverCommandProtocol { + BC_TRANSACTION, + BC_REPLY, + BC_ACQUIRE_RESULT, + BC_FREE_BUFFER, + BC_INCREFS, + BC_ACQUIRE, + BC_RELEASE, + BC_DECREFS, + BC_INCREFS_DONE, + BC_ACQUIRE_DONE, + BC_ATTEMPT_ACQUIRE, + BC_REGISTER_LOOPER, + BC_ENTER_LOOPER, + BC_EXIT_LOOPER, + BC_REQUEST_DEATH_NOTIFICATION, + BC_CLEAR_DEATH_NOTIFICATION, + BC_DEAD_BINDER_DONE, +}; + +#endif + +#ifdef __cplusplus +} // namespace android +#endif + +#endif // _BINDER_MODULE_H_ diff --git a/include/private/utils/futex_synchro.h b/include/private/utils/futex_synchro.h new file mode 100644 index 0000000..ac2ab19 --- /dev/null +++ b/include/private/utils/futex_synchro.h @@ -0,0 +1,60 @@ +/* + * Copyright (C) 2008 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef _FUTEX_SYNCHRO_H +#define _FUTEX_SYNCHRO_H + +#ifndef HAVE_FUTEX +#error "HAVE_FUTEX not defined" +#endif + +#define FUTEX_WAIT_INFINITE (0) + +typedef struct futex_mutex_t futex_mutex_t; + +struct futex_mutex_t +{ + volatile int value; +}; + +typedef struct futex_cond_t futex_cond_t; + +struct futex_cond_t +{ + volatile int value; +}; + + +#if __cplusplus +extern "C" { +#endif + +void futex_mutex_init(futex_mutex_t *m); +int futex_mutex_lock(futex_mutex_t *m, unsigned msec); +void futex_mutex_unlock(futex_mutex_t *m); +int futex_mutex_trylock(futex_mutex_t *m); + +void futex_cond_init(futex_cond_t *c); +int futex_cond_wait(futex_cond_t *c, futex_mutex_t *m, unsigned msec); +void futex_cond_signal(futex_cond_t *c); +void futex_cond_broadcast(futex_cond_t *c); + +#if __cplusplus +} // extern "C" +#endif + +#endif // _FUTEX_SYNCHRO_H + |