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authorMathias Agopian <mathias@google.com>2010-05-21 17:24:35 -0700
committerMathias Agopian <mathias@google.com>2010-05-24 18:26:01 -0700
commit2be352adab7f11646fda7c0240e496bbb37f7bd1 (patch)
treee7a168546a256cd4f7c57261690796cf527ae8a2 /include/surfaceflinger/ISurface.h
parent57d89899c9fb978a1c097f298aa94c5db1f61bb6 (diff)
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added the notion of fixed-size buffers
the new native_window_set_buffers_geometry allows to specify a size and format for all buffers to be dequeued. the buffer will be scalled to the window's size. Change-Id: I2c378b85c88d29cdd827a5f319d5c704d79ba381
Diffstat (limited to 'include/surfaceflinger/ISurface.h')
-rw-r--r--include/surfaceflinger/ISurface.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/include/surfaceflinger/ISurface.h b/include/surfaceflinger/ISurface.h
index 9476686..18e7950 100644
--- a/include/surfaceflinger/ISurface.h
+++ b/include/surfaceflinger/ISurface.h
@@ -53,7 +53,8 @@ protected:
public:
DECLARE_META_INTERFACE(Surface);
- virtual sp<GraphicBuffer> requestBuffer(int bufferIdx, int usage) = 0;
+ virtual sp<GraphicBuffer> requestBuffer(int bufferIdx,
+ uint32_t w, uint32_t h, uint32_t format, uint32_t usage) = 0;
virtual status_t setBufferCount(int bufferCount) = 0;
class BufferHeap {