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author | Mathias Agopian <mathias@google.com> | 2010-03-11 15:06:54 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2010-03-11 15:06:54 -0800 |
commit | 2f7540e78f2a0952ddbbd9b953e186b90f401734 (patch) | |
tree | a507541a85465b755372d2e8e638dc0fe3a5bb92 /include/surfaceflinger | |
parent | f6331a497455fdb6618bf4c634c9326695304c24 (diff) | |
download | frameworks_base-2f7540e78f2a0952ddbbd9b953e186b90f401734.zip frameworks_base-2f7540e78f2a0952ddbbd9b953e186b90f401734.tar.gz frameworks_base-2f7540e78f2a0952ddbbd9b953e186b90f401734.tar.bz2 |
implement connect/disconnect in our native_window_t implementations
the framebuffer implementation doesn't do anything special with this
but the surfaceflinger implementation makes sure the surface is not used
by two APIs simultaneously.
Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
Diffstat (limited to 'include/surfaceflinger')
-rw-r--r-- | include/surfaceflinger/Surface.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/include/surfaceflinger/Surface.h b/include/surfaceflinger/Surface.h index 9808832..0279d84 100644 --- a/include/surfaceflinger/Surface.h +++ b/include/surfaceflinger/Surface.h @@ -210,9 +210,16 @@ private: status_t dequeueBuffer(sp<GraphicBuffer>* buffer); + void dispatch_setUsage(va_list args); + int dispatch_connect(va_list args); + int dispatch_disconnect(va_list args); void setUsage(uint32_t reqUsage); + int connect(int api); + int disconnect(int api); + uint32_t getUsage() const; + int getConnectedApi() const; // constants sp<SurfaceComposerClient> mClient; @@ -227,6 +234,7 @@ private: // protected by mSurfaceLock Rect mSwapRectangle; uint32_t mUsage; + int mConnected; // protected by mSurfaceLock. These are also used from lock/unlock // but in that case, they must be called form the same thread. |