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author | Jeff Brown <jeffbrown@google.com> | 2010-11-10 16:53:45 -0800 |
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committer | Jeff Brown <jeffbrown@google.com> | 2010-11-12 14:53:43 -0800 |
commit | 46e75294d540fe807d78aec2582ae02cc38c7d42 (patch) | |
tree | 260678b7532242c8dd31e3aba47710e9516a3c12 /include/ui | |
parent | 1a22bdb01ac4068c2876fe2d02f3c4c729669a1c (diff) | |
download | frameworks_base-46e75294d540fe807d78aec2582ae02cc38c7d42.zip frameworks_base-46e75294d540fe807d78aec2582ae02cc38c7d42.tar.gz frameworks_base-46e75294d540fe807d78aec2582ae02cc38c7d42.tar.bz2 |
Enable touch splitting for all windows by default.
New default only applies to applications with targetSdkVersion >=
HONEYCOMB. Old applications default to no touch splitting for
their windows.
In addition, enabled split touch for various system windows.
Bug: 3049580
Change-Id: Idc8da9baa2cd8e1e4e76af8967d7b6a5ccb94427
Diffstat (limited to 'include/ui')
-rw-r--r-- | include/ui/InputDispatcher.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/include/ui/InputDispatcher.h b/include/ui/InputDispatcher.h index d09ff41..15a3925 100644 --- a/include/ui/InputDispatcher.h +++ b/include/ui/InputDispatcher.h @@ -219,6 +219,8 @@ struct InputWindow { * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */ bool isTrustedOverlay() const; + + bool supportsSplitTouch() const; }; @@ -946,7 +948,7 @@ private: struct TouchedWindow { const InputWindow* window; int32_t targetFlags; - BitSet32 pointerIds; + BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set sp<InputChannel> channel; }; struct TouchState { |