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authorJeff Brown <jeffbrown@google.com>2010-12-02 13:50:46 -0800
committerJeff Brown <jeffbrown@google.com>2010-12-02 16:01:32 -0800
commit9065504a63d6bf37bf621191fda1d1fe4da76ee3 (patch)
tree500948db3ef54c52fc65f52f4ab4a220e4504009 /include/ui
parentd6a46103bfbed17451abf0fb608d7b778597846c (diff)
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Improve support for external keyboards.
Use Vendor ID, Product ID and optionally the Version to locate keymaps and configuration files for external devices. Moved virtual key definition parsing to native code so that EventHub can identify touch screens with virtual keys and load the appropriate key layout file. Cleaned up a lot of old code in EventHub. Fixed a regression in ViewRoot's fallback event handling. Fixed a minor bug in FileMap that caused it to try to munmap or close invalid handled when released if the attempt to map the file failed. Added a couple of new String8 conveniences for formatting strings. Modified Tokenizer to fall back to open+read when mmap fails since we can't mmap sysfs files as needed to open the virtual key definition files in /sys/board_properties/. Change-Id: I6ca5e5f9547619fd082ddac47e87ce185da69ee6
Diffstat (limited to 'include/ui')
-rw-r--r--include/ui/EventHub.h120
-rw-r--r--include/ui/Input.h38
-rw-r--r--include/ui/InputReader.h15
-rw-r--r--include/ui/Keyboard.h48
-rw-r--r--include/ui/VirtualKeyMap.h79
5 files changed, 217 insertions, 83 deletions
diff --git a/include/ui/EventHub.h b/include/ui/EventHub.h
index 6c798a6..6c6c297 100644
--- a/include/ui/EventHub.h
+++ b/include/ui/EventHub.h
@@ -18,8 +18,11 @@
#ifndef _RUNTIME_EVENT_HUB_H
#define _RUNTIME_EVENT_HUB_H
-#include <android/input.h>
+#include <ui/Input.h>
#include <ui/Keyboard.h>
+#include <ui/KeyLayoutMap.h>
+#include <ui/KeyCharacterMap.h>
+#include <ui/VirtualKeyMap.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <utils/Log.h>
@@ -27,6 +30,7 @@
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/PropertyMap.h>
+#include <utils/Vector.h>
#include <linux/input.h>
@@ -59,8 +63,6 @@ struct pollfd;
namespace android {
-class KeyLayoutMap;
-
/*
* A raw event as retrieved from the EventHub.
*/
@@ -194,6 +196,9 @@ public:
virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
+ virtual void getVirtualKeyDefinitions(int32_t deviceId,
+ Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
+
virtual void dump(String8& dump) = 0;
};
@@ -230,6 +235,9 @@ public:
virtual bool hasLed(int32_t deviceId, int32_t led) const;
virtual void setLedState(int32_t deviceId, int32_t led, bool on);
+ virtual void getVirtualKeyDefinitions(int32_t deviceId,
+ Vector<VirtualKeyDefinition>& outVirtualKeys) const;
+
virtual void dump(String8& dump);
protected:
@@ -238,78 +246,80 @@ protected:
private:
bool openPlatformInput(void);
- int openDevice(const char *device);
- int closeDevice(const char *device);
+ int openDevice(const char *devicePath);
+ int closeDevice(const char *devicePath);
int scanDir(const char *dirname);
int readNotify(int nfd);
status_t mError;
- struct device_t {
- const int32_t id;
- const String8 path;
- String8 name;
- uint32_t classes;
- uint8_t* keyBitmask;
- KeyLayoutMap* layoutMap;
- String8 configurationFile;
- PropertyMap* configuration;
- KeyMapInfo keyMapInfo;
- int fd;
- device_t* next;
-
- device_t(int32_t _id, const char* _path, const char* name);
- ~device_t();
+ struct Device {
+ Device* next;
+
+ int fd;
+ const int32_t id;
+ const String8 path;
+ const InputDeviceIdentifier identifier;
+
+ uint32_t classes;
+ uint8_t* keyBitmask;
+ String8 configurationFile;
+ PropertyMap* configuration;
+ VirtualKeyMap* virtualKeyMap;
+ KeyMap keyMap;
+
+ Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
+ ~Device();
+
+ void close();
};
- device_t* getDeviceLocked(int32_t deviceId) const;
- bool hasKeycodeLocked(device_t* device, int keycode) const;
+ Device* getDeviceLocked(int32_t deviceId) const;
+ bool hasKeycodeLocked(Device* device, int keycode) const;
- int32_t getScanCodeStateLocked(device_t* device, int32_t scanCode) const;
- int32_t getKeyCodeStateLocked(device_t* device, int32_t keyCode) const;
- int32_t getSwitchStateLocked(device_t* device, int32_t sw) const;
- bool markSupportedKeyCodesLocked(device_t* device, size_t numCodes,
+ int32_t getScanCodeStateLocked(Device* device, int32_t scanCode) const;
+ int32_t getKeyCodeStateLocked(Device* device, int32_t keyCode) const;
+ int32_t getSwitchStateLocked(Device* device, int32_t sw) const;
+ bool markSupportedKeyCodesLocked(Device* device, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) const;
- void loadConfiguration(device_t* device);
- void configureKeyMap(device_t* device);
- void setKeyboardProperties(device_t* device, bool firstKeyboard);
- void clearKeyboardProperties(device_t* device, bool firstKeyboard);
+ void loadConfiguration(Device* device);
+ status_t loadVirtualKeyMap(Device* device);
+ status_t loadKeyMap(Device* device);
+ void setKeyboardProperties(Device* device, bool builtInKeyboard);
+ void clearKeyboardProperties(Device* device, bool builtInKeyboard);
// Protect all internal state.
- mutable Mutex mLock;
-
- bool mHaveFirstKeyboard;
- int32_t mFirstKeyboardId; // the API is that the built-in keyboard is id 0, so map it
-
- struct device_ent {
- device_t* device;
- uint32_t seq;
- };
- device_ent *mDevicesById;
- int mNumDevicesById;
-
- device_t *mOpeningDevices;
- device_t *mClosingDevices;
-
- device_t **mDevices;
- struct pollfd *mFDs;
- int mFDCount;
+ mutable Mutex mLock;
+
+ // The actual id of the built-in keyboard, or -1 if none.
+ // EventHub remaps the built-in keyboard to id 0 externally as required by the API.
+ int32_t mBuiltInKeyboardId;
+
+ int32_t mNextDeviceId;
+
+ // Parallel arrays of fds and devices.
+ // First index is reserved for inotify.
+ Vector<struct pollfd> mFds;
+ Vector<Device*> mDevices;
+
+ Device *mOpeningDevices;
+ Device *mClosingDevices;
- bool mOpened;
- bool mNeedToSendFinishedDeviceScan;
- List<String8> mExcludedDevices;
+ bool mOpened;
+ bool mNeedToSendFinishedDeviceScan;
+ List<String8> mExcludedDevices;
// device ids that report particular switches.
#ifdef EV_SW
- int32_t mSwitches[SW_MAX + 1];
+ int32_t mSwitches[SW_MAX + 1];
#endif
static const int INPUT_BUFFER_SIZE = 64;
struct input_event mInputBufferData[INPUT_BUFFER_SIZE];
- int32_t mInputBufferIndex;
- int32_t mInputBufferCount;
- int32_t mInputDeviceIndex;
+ size_t mInputBufferIndex;
+ size_t mInputBufferCount;
+ size_t mInputFdIndex;
};
}; // namespace android
diff --git a/include/ui/Input.h b/include/ui/Input.h
index 4dc8f2a..27f65bc 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -497,6 +497,23 @@ private:
KeyedVector<int32_t, MotionRange> mMotionRanges;
};
+/*
+ * Identifies a device.
+ */
+struct InputDeviceIdentifier {
+ inline InputDeviceIdentifier() :
+ bus(0), vendor(0), product(0), version(0) {
+ }
+
+ String8 name;
+ String8 location;
+ String8 uniqueId;
+ uint16_t bus;
+ uint16_t vendor;
+ uint16_t product;
+ uint16_t version;
+};
+
/* Types of input device configuration files. */
enum InputDeviceConfigurationFileType {
INPUT_DEVICE_CONFIGURATION_FILE_TYPE_CONFIGURATION = 0, /* .idc file */
@@ -505,13 +522,28 @@ enum InputDeviceConfigurationFileType {
};
/*
- * Get the path of an input device configuration file, if one is available.
- * Spaces in the name are replaced with underscores.
+ * Gets the path of an input device configuration file, if one is available.
+ * Considers both system provided and user installed configuration files.
+ *
+ * The device identifier is used to construct several default configuration file
+ * names to try based on the device name, vendor, product, and version.
+ *
+ * Returns an empty string if not found.
+ */
+extern String8 getInputDeviceConfigurationFilePathByDeviceIdentifier(
+ const InputDeviceIdentifier& deviceIdentifier,
+ InputDeviceConfigurationFileType type);
+
+/*
+ * Gets the path of an input device configuration file, if one is available.
* Considers both system provided and user installed configuration files.
*
+ * The name is case-sensitive and is used to construct the filename to resolve.
+ * All characters except 'a'-'z', 'A'-'Z', '0'-'9', '-', and '_' are replaced by underscores.
+ *
* Returns an empty string if not found.
*/
-extern String8 getInputDeviceConfigurationFilePath(
+extern String8 getInputDeviceConfigurationFilePathByName(
const String8& name, InputDeviceConfigurationFileType type);
} // namespace android
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index cfceaab..8ec5421 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -35,17 +35,6 @@ namespace android {
class InputDevice;
class InputMapper;
-/* Describes a virtual key. */
-struct VirtualKeyDefinition {
- int32_t scanCode;
-
- // configured position data, specified in display coords
- int32_t centerX;
- int32_t centerY;
- int32_t width;
- int32_t height;
-};
-
/*
* Input reader policy interface.
@@ -86,10 +75,6 @@ public:
*/
virtual bool filterJumpyTouchEvents() = 0;
- /* Gets the configured virtual key definitions for an input device. */
- virtual void getVirtualKeyDefinitions(const String8& deviceName,
- Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0;
-
/* Gets the excluded device names for the platform. */
virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0;
};
diff --git a/include/ui/Keyboard.h b/include/ui/Keyboard.h
index 689607d..50296e2 100644
--- a/include/ui/Keyboard.h
+++ b/include/ui/Keyboard.h
@@ -33,30 +33,58 @@ enum {
DEVICE_ID_VIRTUAL_KEYBOARD = -1,
};
-struct KeyMapInfo {
+class KeyLayoutMap;
+class KeyCharacterMap;
+
+/**
+ * Loads the key layout map and key character map for a keyboard device.
+ */
+class KeyMap {
+public:
String8 keyLayoutFile;
+ KeyLayoutMap* keyLayoutMap;
+
String8 keyCharacterMapFile;
- bool isDefaultKeyMap;
+ KeyCharacterMap* keyCharacterMap;
+
+ KeyMap();
+ ~KeyMap();
- KeyMapInfo() : isDefaultKeyMap(false) {
+ status_t load(const InputDeviceIdentifier& deviceIdenfier,
+ const PropertyMap* deviceConfiguration);
+
+ inline bool haveKeyLayout() const {
+ return !keyLayoutFile.isEmpty();
+ }
+
+ inline bool haveKeyCharacterMap() const {
+ return !keyCharacterMapFile.isEmpty();
}
- bool isComplete() {
- return !keyLayoutFile.isEmpty() && !keyCharacterMapFile.isEmpty();
+ inline bool isComplete() const {
+ return haveKeyLayout() && haveKeyCharacterMap();
}
+
+private:
+ bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
+ status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const String8& name);
+ status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier,
+ const String8& name);
+ String8 getPath(const InputDeviceIdentifier& deviceIdentifier,
+ const String8& name, InputDeviceConfigurationFileType type);
};
/**
- * Resolves the key map to use for a particular keyboard device.
+ * Returns true if the keyboard is eligible for use as a built-in keyboard.
*/
-extern status_t resolveKeyMap(const String8& deviceName,
- const PropertyMap* deviceConfiguration, KeyMapInfo& outKeyMapInfo);
+extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier,
+ const PropertyMap* deviceConfiguration, const KeyMap* keyMap);
/**
* Sets keyboard system properties.
*/
-extern void setKeyboardProperties(int32_t deviceId, const String8& deviceName,
- const KeyMapInfo& keyMapInfo);
+extern void setKeyboardProperties(int32_t deviceId, const InputDeviceIdentifier& deviceIdentifier,
+ const String8& keyLayoutFile, const String8& keyCharacterMapFile);
/**
* Clears keyboard system properties.
diff --git a/include/ui/VirtualKeyMap.h b/include/ui/VirtualKeyMap.h
new file mode 100644
index 0000000..7813d9d
--- /dev/null
+++ b/include/ui/VirtualKeyMap.h
@@ -0,0 +1,79 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_VIRTUAL_KEY_MAP_H
+#define _UI_VIRTUAL_KEY_MAP_H
+
+#include <stdint.h>
+
+#include <ui/Input.h>
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/Tokenizer.h>
+#include <utils/String8.h>
+#include <utils/Unicode.h>
+
+namespace android {
+
+/* Describes a virtual key. */
+struct VirtualKeyDefinition {
+ int32_t scanCode;
+
+ // configured position data, specified in display coords
+ int32_t centerX;
+ int32_t centerY;
+ int32_t width;
+ int32_t height;
+};
+
+
+/**
+ * Describes a collection of virtual keys on a touch screen in terms of
+ * virtual scan codes and hit rectangles.
+ */
+class VirtualKeyMap {
+public:
+ ~VirtualKeyMap();
+
+ static status_t load(const String8& filename, VirtualKeyMap** outMap);
+
+ inline const Vector<VirtualKeyDefinition>& getVirtualKeys() const {
+ return mVirtualKeys;
+ }
+
+private:
+ class Parser {
+ VirtualKeyMap* mMap;
+ Tokenizer* mTokenizer;
+
+ public:
+ Parser(VirtualKeyMap* map, Tokenizer* tokenizer);
+ ~Parser();
+ status_t parse();
+
+ private:
+ bool consumeFieldDelimiterAndSkipWhitespace();
+ bool parseNextIntField(int32_t* outValue);
+ };
+
+ Vector<VirtualKeyDefinition> mVirtualKeys;
+
+ VirtualKeyMap();
+};
+
+} // namespace android
+
+#endif // _UI_KEY_CHARACTER_MAP_H