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authorJeff Brown <jeffbrown@google.com>2010-07-13 17:48:56 -0700
committerAndroid Git Automerger <android-git-automerger@android.com>2010-07-13 17:48:56 -0700
commit6ac7674e143f9716312f048da3f25ca83b646315 (patch)
tree53fe0d254223187c268773539fc37bc5f2a415ce /include
parente5e285509fdba2b996006e610e0d2888450230f0 (diff)
parent89ee578b7053d27a50922f82feb94bf6054b330c (diff)
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am 89ee578b: am fd035829: Add initial gamepad support.
Merge commit '89ee578b7053d27a50922f82feb94bf6054b330c' * commit '89ee578b7053d27a50922f82feb94bf6054b330c': Add initial gamepad support.
Diffstat (limited to 'include')
-rw-r--r--include/ui/InputDevice.h338
-rw-r--r--include/ui/InputReader.h304
-rwxr-xr-xinclude/ui/KeycodeLabels.h125
3 files changed, 358 insertions, 409 deletions
diff --git a/include/ui/InputDevice.h b/include/ui/InputDevice.h
new file mode 100644
index 0000000..4420600
--- /dev/null
+++ b/include/ui/InputDevice.h
@@ -0,0 +1,338 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_DEVICE_H
+#define _UI_INPUT_DEVICE_H
+
+#include <ui/EventHub.h>
+#include <ui/Input.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Timers.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/BitSet.h>
+
+#include <stddef.h>
+#include <unistd.h>
+
+/* Maximum pointer id value supported.
+ * (This is limited by our use of BitSet32 to track pointer assignments.) */
+#define MAX_POINTER_ID 31
+
+/* Maximum number of historical samples to average. */
+#define AVERAGING_HISTORY_SIZE 5
+
+
+namespace android {
+
+extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
+extern int32_t rotateKeyCode(int32_t keyCode, int32_t orientation);
+
+/*
+ * An input device structure tracks the state of a single input device.
+ *
+ * This structure is only used by ReaderThread and is not intended to be shared with
+ * DispatcherThread (because that would require locking). This works out fine because
+ * DispatcherThread is only interested in cooked event data anyways and does not need
+ * any of the low-level data from InputDevice.
+ */
+struct InputDevice {
+ struct AbsoluteAxisInfo {
+ bool valid; // set to true if axis parameters are known, false otherwise
+
+ int32_t minValue; // minimum value
+ int32_t maxValue; // maximum value
+ int32_t range; // range of values, equal to maxValue - minValue
+ int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
+ int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
+ };
+
+ struct VirtualKey {
+ int32_t keyCode;
+ int32_t scanCode;
+ uint32_t flags;
+
+ // computed hit box, specified in touch screen coords based on known display size
+ int32_t hitLeft;
+ int32_t hitTop;
+ int32_t hitRight;
+ int32_t hitBottom;
+
+ inline bool isHit(int32_t x, int32_t y) const {
+ return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
+ }
+ };
+
+ struct KeyboardState {
+ struct Current {
+ int32_t metaState;
+ nsecs_t downTime; // time of most recent key down
+ } current;
+
+ void reset();
+ };
+
+ struct TrackballState {
+ struct Accumulator {
+ enum {
+ FIELD_BTN_MOUSE = 1,
+ FIELD_REL_X = 2,
+ FIELD_REL_Y = 4
+ };
+
+ uint32_t fields;
+
+ bool btnMouse;
+ int32_t relX;
+ int32_t relY;
+
+ inline void clear() {
+ fields = 0;
+ }
+
+ inline bool isDirty() {
+ return fields != 0;
+ }
+ } accumulator;
+
+ struct Current {
+ bool down;
+ nsecs_t downTime;
+ } current;
+
+ struct Precalculated {
+ float xScale;
+ float yScale;
+ float xPrecision;
+ float yPrecision;
+ } precalculated;
+
+ void reset();
+ };
+
+ struct SingleTouchScreenState {
+ struct Accumulator {
+ enum {
+ FIELD_BTN_TOUCH = 1,
+ FIELD_ABS_X = 2,
+ FIELD_ABS_Y = 4,
+ FIELD_ABS_PRESSURE = 8,
+ FIELD_ABS_TOOL_WIDTH = 16
+ };
+
+ uint32_t fields;
+
+ bool btnTouch;
+ int32_t absX;
+ int32_t absY;
+ int32_t absPressure;
+ int32_t absToolWidth;
+
+ inline void clear() {
+ fields = 0;
+ }
+
+ inline bool isDirty() {
+ return fields != 0;
+ }
+ } accumulator;
+
+ struct Current {
+ bool down;
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ int32_t size;
+ } current;
+
+ void reset();
+ };
+
+ struct MultiTouchScreenState {
+ struct Accumulator {
+ enum {
+ FIELD_ABS_MT_POSITION_X = 1,
+ FIELD_ABS_MT_POSITION_Y = 2,
+ FIELD_ABS_MT_TOUCH_MAJOR = 4,
+ FIELD_ABS_MT_WIDTH_MAJOR = 8,
+ FIELD_ABS_MT_TRACKING_ID = 16
+ };
+
+ uint32_t pointerCount;
+ struct Pointer {
+ uint32_t fields;
+
+ int32_t absMTPositionX;
+ int32_t absMTPositionY;
+ int32_t absMTTouchMajor;
+ int32_t absMTWidthMajor;
+ int32_t absMTTrackingId;
+
+ inline void clear() {
+ fields = 0;
+ }
+ } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
+
+ inline void clear() {
+ pointerCount = 0;
+ pointers[0].clear();
+ }
+
+ inline bool isDirty() {
+ return pointerCount != 0;
+ }
+ } accumulator;
+
+ void reset();
+ };
+
+ struct PointerData {
+ uint32_t id;
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ int32_t size;
+ };
+
+ struct TouchData {
+ uint32_t pointerCount;
+ PointerData pointers[MAX_POINTERS];
+ BitSet32 idBits;
+ uint32_t idToIndex[MAX_POINTER_ID + 1];
+
+ void copyFrom(const TouchData& other);
+
+ inline void clear() {
+ pointerCount = 0;
+ idBits.clear();
+ }
+ };
+
+ // common state used for both single-touch and multi-touch screens after the initial
+ // touch decoding has been performed
+ struct TouchScreenState {
+ Vector<VirtualKey> virtualKeys;
+
+ struct Parameters {
+ bool useBadTouchFilter;
+ bool useJumpyTouchFilter;
+ bool useAveragingTouchFilter;
+
+ AbsoluteAxisInfo xAxis;
+ AbsoluteAxisInfo yAxis;
+ AbsoluteAxisInfo pressureAxis;
+ AbsoluteAxisInfo sizeAxis;
+ } parameters;
+
+ // The touch data of the current sample being processed.
+ TouchData currentTouch;
+
+ // The touch data of the previous sample that was processed. This is updated
+ // incrementally while the current sample is being processed.
+ TouchData lastTouch;
+
+ // The time the primary pointer last went down.
+ nsecs_t downTime;
+
+ struct CurrentVirtualKeyState {
+ enum Status {
+ STATUS_UP,
+ STATUS_DOWN,
+ STATUS_CANCELED
+ };
+
+ Status status;
+ nsecs_t downTime;
+ int32_t keyCode;
+ int32_t scanCode;
+ } currentVirtualKey;
+
+ struct AveragingTouchFilterState {
+ // Individual history tracks are stored by pointer id
+ uint32_t historyStart[MAX_POINTERS];
+ uint32_t historyEnd[MAX_POINTERS];
+ struct {
+ struct {
+ int32_t x;
+ int32_t y;
+ int32_t pressure;
+ } pointers[MAX_POINTERS];
+ } historyData[AVERAGING_HISTORY_SIZE];
+ } averagingTouchFilter;
+
+ struct JumpTouchFilterState {
+ int32_t jumpyPointsDropped;
+ } jumpyTouchFilter;
+
+ struct Precalculated {
+ int32_t xOrigin;
+ float xScale;
+
+ int32_t yOrigin;
+ float yScale;
+
+ int32_t pressureOrigin;
+ float pressureScale;
+
+ int32_t sizeOrigin;
+ float sizeScale;
+ } precalculated;
+
+ void reset();
+
+ bool applyBadTouchFilter();
+ bool applyJumpyTouchFilter();
+ void applyAveragingTouchFilter();
+ void calculatePointerIds();
+
+ bool isPointInsideDisplay(int32_t x, int32_t y) const;
+ const InputDevice::VirtualKey* findVirtualKeyHit() const;
+ };
+
+ InputDevice(int32_t id, uint32_t classes, String8 name);
+
+ int32_t id;
+ uint32_t classes;
+ String8 name;
+ bool ignored;
+
+ KeyboardState keyboard;
+ TrackballState trackball;
+ TouchScreenState touchScreen;
+ union {
+ SingleTouchScreenState singleTouchScreen;
+ MultiTouchScreenState multiTouchScreen;
+ };
+
+ void reset();
+
+ inline bool isKeyboard() const { return classes & INPUT_DEVICE_CLASS_KEYBOARD; }
+ inline bool isAlphaKey() const { return classes & INPUT_DEVICE_CLASS_ALPHAKEY; }
+ inline bool isTrackball() const { return classes & INPUT_DEVICE_CLASS_TRACKBALL; }
+ inline bool isDPad() const { return classes & INPUT_DEVICE_CLASS_DPAD; }
+ inline bool isSingleTouchScreen() const { return (classes
+ & (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT))
+ == INPUT_DEVICE_CLASS_TOUCHSCREEN; }
+ inline bool isMultiTouchScreen() const { return classes
+ & INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; }
+ inline bool isTouchScreen() const { return classes
+ & (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT); }
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_DEVICE_H
diff --git a/include/ui/InputReader.h b/include/ui/InputReader.h
index 03c8112..85a0084 100644
--- a/include/ui/InputReader.h
+++ b/include/ui/InputReader.h
@@ -19,6 +19,7 @@
#include <ui/EventHub.h>
#include <ui/Input.h>
+#include <ui/InputDevice.h>
#include <ui/InputDispatcher.h>
#include <utils/KeyedVector.h>
#include <utils/threads.h>
@@ -30,311 +31,8 @@
#include <stddef.h>
#include <unistd.h>
-/* Maximum pointer id value supported.
- * (This is limited by our use of BitSet32 to track pointer assignments.) */
-#define MAX_POINTER_ID 32
-
-/* Maximum number of historical samples to average. */
-#define AVERAGING_HISTORY_SIZE 5
-
-
namespace android {
-extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState);
-extern int32_t rotateKeyCode(int32_t keyCode, int32_t orientation);
-
-/*
- * An input device structure tracks the state of a single input device.
- *
- * This structure is only used by ReaderThread and is not intended to be shared with
- * DispatcherThread (because that would require locking). This works out fine because
- * DispatcherThread is only interested in cooked event data anyways and does not need
- * any of the low-level data from InputDevice.
- */
-struct InputDevice {
- struct AbsoluteAxisInfo {
- bool valid; // set to true if axis parameters are known, false otherwise
-
- int32_t minValue; // minimum value
- int32_t maxValue; // maximum value
- int32_t range; // range of values, equal to maxValue - minValue
- int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
- int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
- };
-
- struct VirtualKey {
- int32_t keyCode;
- int32_t scanCode;
- uint32_t flags;
-
- // computed hit box, specified in touch screen coords based on known display size
- int32_t hitLeft;
- int32_t hitTop;
- int32_t hitRight;
- int32_t hitBottom;
-
- inline bool isHit(int32_t x, int32_t y) const {
- return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
- }
- };
-
- struct KeyboardState {
- struct Current {
- int32_t metaState;
- nsecs_t downTime; // time of most recent key down
- } current;
-
- void reset();
- };
-
- struct TrackballState {
- struct Accumulator {
- enum {
- FIELD_BTN_MOUSE = 1,
- FIELD_REL_X = 2,
- FIELD_REL_Y = 4
- };
-
- uint32_t fields;
-
- bool btnMouse;
- int32_t relX;
- int32_t relY;
-
- inline void clear() {
- fields = 0;
- }
-
- inline bool isDirty() {
- return fields != 0;
- }
- } accumulator;
-
- struct Current {
- bool down;
- nsecs_t downTime;
- } current;
-
- struct Precalculated {
- float xScale;
- float yScale;
- float xPrecision;
- float yPrecision;
- } precalculated;
-
- void reset();
- };
-
- struct SingleTouchScreenState {
- struct Accumulator {
- enum {
- FIELD_BTN_TOUCH = 1,
- FIELD_ABS_X = 2,
- FIELD_ABS_Y = 4,
- FIELD_ABS_PRESSURE = 8,
- FIELD_ABS_TOOL_WIDTH = 16
- };
-
- uint32_t fields;
-
- bool btnTouch;
- int32_t absX;
- int32_t absY;
- int32_t absPressure;
- int32_t absToolWidth;
-
- inline void clear() {
- fields = 0;
- }
-
- inline bool isDirty() {
- return fields != 0;
- }
- } accumulator;
-
- struct Current {
- bool down;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t size;
- } current;
-
- void reset();
- };
-
- struct MultiTouchScreenState {
- struct Accumulator {
- enum {
- FIELD_ABS_MT_POSITION_X = 1,
- FIELD_ABS_MT_POSITION_Y = 2,
- FIELD_ABS_MT_TOUCH_MAJOR = 4,
- FIELD_ABS_MT_WIDTH_MAJOR = 8,
- FIELD_ABS_MT_TRACKING_ID = 16
- };
-
- uint32_t pointerCount;
- struct Pointer {
- uint32_t fields;
-
- int32_t absMTPositionX;
- int32_t absMTPositionY;
- int32_t absMTTouchMajor;
- int32_t absMTWidthMajor;
- int32_t absMTTrackingId;
-
- inline void clear() {
- fields = 0;
- }
- } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks
-
- inline void clear() {
- pointerCount = 0;
- pointers[0].clear();
- }
-
- inline bool isDirty() {
- return pointerCount != 0;
- }
- } accumulator;
-
- void reset();
- };
-
- struct PointerData {
- uint32_t id;
- int32_t x;
- int32_t y;
- int32_t pressure;
- int32_t size;
- };
-
- struct TouchData {
- uint32_t pointerCount;
- PointerData pointers[MAX_POINTERS];
- BitSet32 idBits;
- uint32_t idToIndex[MAX_POINTER_ID];
-
- void copyFrom(const TouchData& other);
-
- inline void clear() {
- pointerCount = 0;
- idBits.clear();
- }
- };
-
- // common state used for both single-touch and multi-touch screens after the initial
- // touch decoding has been performed
- struct TouchScreenState {
- Vector<VirtualKey> virtualKeys;
-
- struct Parameters {
- bool useBadTouchFilter;
- bool useJumpyTouchFilter;
- bool useAveragingTouchFilter;
-
- AbsoluteAxisInfo xAxis;
- AbsoluteAxisInfo yAxis;
- AbsoluteAxisInfo pressureAxis;
- AbsoluteAxisInfo sizeAxis;
- } parameters;
-
- // The touch data of the current sample being processed.
- TouchData currentTouch;
-
- // The touch data of the previous sample that was processed. This is updated
- // incrementally while the current sample is being processed.
- TouchData lastTouch;
-
- // The time the primary pointer last went down.
- nsecs_t downTime;
-
- struct CurrentVirtualKeyState {
- enum Status {
- STATUS_UP,
- STATUS_DOWN,
- STATUS_CANCELED
- };
-
- Status status;
- nsecs_t downTime;
- int32_t keyCode;
- int32_t scanCode;
- } currentVirtualKey;
-
- struct AveragingTouchFilterState {
- // Individual history tracks are stored by pointer id
- uint32_t historyStart[MAX_POINTERS];
- uint32_t historyEnd[MAX_POINTERS];
- struct {
- struct {
- int32_t x;
- int32_t y;
- int32_t pressure;
- } pointers[MAX_POINTERS];
- } historyData[AVERAGING_HISTORY_SIZE];
- } averagingTouchFilter;
-
- struct JumpTouchFilterState {
- int32_t jumpyPointsDropped;
- } jumpyTouchFilter;
-
- struct Precalculated {
- int32_t xOrigin;
- float xScale;
-
- int32_t yOrigin;
- float yScale;
-
- int32_t pressureOrigin;
- float pressureScale;
-
- int32_t sizeOrigin;
- float sizeScale;
- } precalculated;
-
- void reset();
-
- bool applyBadTouchFilter();
- bool applyJumpyTouchFilter();
- void applyAveragingTouchFilter();
- void calculatePointerIds();
-
- bool isPointInsideDisplay(int32_t x, int32_t y) const;
- const InputDevice::VirtualKey* findVirtualKeyHit() const;
- };
-
- InputDevice(int32_t id, uint32_t classes, String8 name);
-
- int32_t id;
- uint32_t classes;
- String8 name;
- bool ignored;
-
- KeyboardState keyboard;
- TrackballState trackball;
- TouchScreenState touchScreen;
- union {
- SingleTouchScreenState singleTouchScreen;
- MultiTouchScreenState multiTouchScreen;
- };
-
- void reset();
-
- inline bool isKeyboard() const { return classes & INPUT_DEVICE_CLASS_KEYBOARD; }
- inline bool isAlphaKey() const { return classes & INPUT_DEVICE_CLASS_ALPHAKEY; }
- inline bool isTrackball() const { return classes & INPUT_DEVICE_CLASS_TRACKBALL; }
- inline bool isDPad() const { return classes & INPUT_DEVICE_CLASS_DPAD; }
- inline bool isSingleTouchScreen() const { return (classes
- & (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT))
- == INPUT_DEVICE_CLASS_TOUCHSCREEN; }
- inline bool isMultiTouchScreen() const { return classes
- & INPUT_DEVICE_CLASS_TOUCHSCREEN_MT; }
- inline bool isTouchScreen() const { return classes
- & (INPUT_DEVICE_CLASS_TOUCHSCREEN | INPUT_DEVICE_CLASS_TOUCHSCREEN_MT); }
-};
-
-
/*
* Input reader policy interface.
*
diff --git a/include/ui/KeycodeLabels.h b/include/ui/KeycodeLabels.h
index e81d0f9..c8d6ffc 100755
--- a/include/ui/KeycodeLabels.h
+++ b/include/ui/KeycodeLabels.h
@@ -17,6 +17,8 @@
#ifndef _UI_KEYCODE_LABELS_H
#define _UI_KEYCODE_LABELS_H
+#include <android/keycodes.h>
+
struct KeycodeLabel {
const char *literal;
int value;
@@ -118,117 +120,28 @@ static const KeycodeLabel KEYCODES[] = {
{ "PAGE_DOWN", 93 },
{ "PICTSYMBOLS", 94 },
{ "SWITCH_CHARSET", 95 },
+ { "BUTTON_A", 96 },
+ { "BUTTON_B", 97 },
+ { "BUTTON_C", 98 },
+ { "BUTTON_X", 99 },
+ { "BUTTON_Y", 100 },
+ { "BUTTON_Z", 101 },
+ { "BUTTON_L1", 102 },
+ { "BUTTON_R1", 103 },
+ { "BUTTON_L2", 104 },
+ { "BUTTON_R2", 105 },
+ { "BUTTON_THUMBL", 106 },
+ { "BUTTON_THUMBR", 107 },
+ { "BUTTON_START", 108 },
+ { "BUTTON_SELECT", 109 },
+ { "BUTTON_MODE", 110 },
- // NOTE: If you add a new keycode here you must also add it to:
- // (enum KeyCode, in this file)
- // frameworks/base/core/java/android/view/KeyEvent.java
- // tools/puppet_master/PuppetMaster.nav_keys.py
- // frameworks/base/core/res/res/values/attrs.xml
+ // NOTE: If you add a new keycode here you must also add it to several other files.
+ // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
{ NULL, 0 }
};
-// These constants need to match the above mappings.
-typedef enum KeyCode {
- kKeyCodeUnknown = 0,
-
- kKeyCodeSoftLeft = 1,
- kKeyCodeSoftRight = 2,
- kKeyCodeHome = 3,
- kKeyCodeBack = 4,
- kKeyCodeCall = 5,
- kKeyCodeEndCall = 6,
- kKeyCode0 = 7,
- kKeyCode1 = 8,
- kKeyCode2 = 9,
- kKeyCode3 = 10,
- kKeyCode4 = 11,
- kKeyCode5 = 12,
- kKeyCode6 = 13,
- kKeyCode7 = 14,
- kKeyCode8 = 15,
- kKeyCode9 = 16,
- kKeyCodeStar = 17,
- kKeyCodePound = 18,
- kKeyCodeDpadUp = 19,
- kKeyCodeDpadDown = 20,
- kKeyCodeDpadLeft = 21,
- kKeyCodeDpadRight = 22,
- kKeyCodeDpadCenter = 23,
- kKeyCodeVolumeUp = 24,
- kKeyCodeVolumeDown = 25,
- kKeyCodePower = 26,
- kKeyCodeCamera = 27,
- kKeyCodeClear = 28,
- kKeyCodeA = 29,
- kKeyCodeB = 30,
- kKeyCodeC = 31,
- kKeyCodeD = 32,
- kKeyCodeE = 33,
- kKeyCodeF = 34,
- kKeyCodeG = 35,
- kKeyCodeH = 36,
- kKeyCodeI = 37,
- kKeyCodeJ = 38,
- kKeyCodeK = 39,
- kKeyCodeL = 40,
- kKeyCodeM = 41,
- kKeyCodeN = 42,
- kKeyCodeO = 43,
- kKeyCodeP = 44,
- kKeyCodeQ = 45,
- kKeyCodeR = 46,
- kKeyCodeS = 47,
- kKeyCodeT = 48,
- kKeyCodeU = 49,
- kKeyCodeV = 50,
- kKeyCodeW = 51,
- kKeyCodeX = 52,
- kKeyCodeY = 53,
- kKeyCodeZ = 54,
- kKeyCodeComma = 55,
- kKeyCodePeriod = 56,
- kKeyCodeAltLeft = 57,
- kKeyCodeAltRight = 58,
- kKeyCodeShiftLeft = 59,
- kKeyCodeShiftRight = 60,
- kKeyCodeTab = 61,
- kKeyCodeSpace = 62,
- kKeyCodeSym = 63,
- kKeyCodeExplorer = 64,
- kKeyCodeEnvelope = 65,
- kKeyCodeNewline = 66,
- kKeyCodeDel = 67,
- kKeyCodeGrave = 68,
- kKeyCodeMinus = 69,
- kKeyCodeEquals = 70,
- kKeyCodeLeftBracket = 71,
- kKeyCodeRightBracket = 72,
- kKeyCodeBackslash = 73,
- kKeyCodeSemicolon = 74,
- kKeyCodeApostrophe = 75,
- kKeyCodeSlash = 76,
- kKeyCodeAt = 77,
- kKeyCodeNum = 78,
- kKeyCodeHeadSetHook = 79,
- kKeyCodeFocus = 80,
- kKeyCodePlus = 81,
- kKeyCodeMenu = 82,
- kKeyCodeNotification = 83,
- kKeyCodeSearch = 84,
- kKeyCodePlayPause = 85,
- kKeyCodeStop = 86,
- kKeyCodeNextSong = 87,
- kKeyCodePreviousSong = 88,
- kKeyCodeRewind = 89,
- kKeyCodeForward = 90,
- kKeyCodeMute = 91,
- kKeyCodePageUp = 92,
- kKeyCodePageDown = 93,
- kKeyCodePictSymbols = 94,
- kKeyCodeSwitchCharset = 95
-} KeyCode;
-
static const KeycodeLabel FLAGS[] = {
{ "WAKE", 0x00000001 },
{ "WAKE_DROPPED", 0x00000002 },