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authorColin Cross <ccross@android.com>2014-02-11 18:02:06 -0800
committerColin Cross <ccross@android.com>2014-02-11 18:02:06 -0800
commitecbeae74f299f44f9ec4c79ddd885e999d4e1b64 (patch)
tree060184a770f7410ef85c57416bb2422f0abea051 /include
parent89492190b39e301d8203d0a9a9f6b11120c16ecb (diff)
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Use size_t* in AssetManager::createIdmap
ResTable::createIdmap takes a size_t*, and the idmap command is passing in a size_t*, make AssetManager::createIdmap take a size_t*. Should fix the mac build. Change-Id: Idc16dedfe2aa7367c75f89a937a8242d494e8f8e
Diffstat (limited to 'include')
-rw-r--r--include/androidfw/AssetManager.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/androidfw/AssetManager.h b/include/androidfw/AssetManager.h
index ac47900..a13dd16 100644
--- a/include/androidfw/AssetManager.h
+++ b/include/androidfw/AssetManager.h
@@ -231,7 +231,7 @@ public:
* corresponding overlay package.
*/
bool createIdmap(const char* targetApkPath, const char* overlayApkPath,
- uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, uint32_t* outSize);
+ uint32_t targetCrc, uint32_t overlayCrc, uint32_t** outData, size_t* outSize);
private:
struct asset_path