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authorChris Craik <ccraik@google.com>2014-02-25 18:50:17 -0800
committerChris Craik <ccraik@google.com>2014-02-25 18:50:17 -0800
commit9757ac0b9d62f6aea5e47cfb375f445c78bb7897 (patch)
treed17c80970154798e66dbf914974926b15fa33f61 /keystore/NOTICE
parent5eb4adcbda0ff22e48716d3cf9356a9a720475b5 (diff)
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Fix TextureView texture filtering.
bug:11748993 TextureView should always be drawn with linear filtering if drawing a buffer sized differently from the layer. This fixes a bug where TextureViews that were sized differently from their contents wouldn't be drawn with texture filtering, causing visible scaling artifacts. Change-Id: I8a5d27452fe7269ec53896992f37cff51e3ce15a
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