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author | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2008-10-21 07:00:00 -0700 |
commit | 54b6cfa9a9e5b861a9930af873580d6dc20f773c (patch) | |
tree | 35051494d2af230dce54d6b31c6af8fc24091316 /libs/audioflinger/AudioResampler.cpp | |
download | frameworks_base-54b6cfa9a9e5b861a9930af873580d6dc20f773c.zip frameworks_base-54b6cfa9a9e5b861a9930af873580d6dc20f773c.tar.gz frameworks_base-54b6cfa9a9e5b861a9930af873580d6dc20f773c.tar.bz2 |
Initial Contribution
Diffstat (limited to 'libs/audioflinger/AudioResampler.cpp')
-rw-r--r-- | libs/audioflinger/AudioResampler.cpp | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/libs/audioflinger/AudioResampler.cpp b/libs/audioflinger/AudioResampler.cpp new file mode 100644 index 0000000..c93ead3 --- /dev/null +++ b/libs/audioflinger/AudioResampler.cpp @@ -0,0 +1,297 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <stdint.h> +#include <stdlib.h> +#include <sys/types.h> +#include <cutils/log.h> +#include <cutils/properties.h> + +#include "AudioResampler.h" +#include "AudioResamplerSinc.h" +#include "AudioResamplerCubic.h" + +namespace android { +// ---------------------------------------------------------------------------- + +class AudioResamplerOrder1 : public AudioResampler { +public: + AudioResamplerOrder1(int bitDepth, int inChannelCount, int32_t sampleRate) : + AudioResampler(bitDepth, inChannelCount, sampleRate), mX0L(0), mX0R(0) { + } + virtual void resample(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider); +private: + // number of bits used in interpolation multiply - 15 bits avoids overflow + static const int kNumInterpBits = 15; + + // bits to shift the phase fraction down to avoid overflow + static const int kPreInterpShift = kNumPhaseBits - kNumInterpBits; + + void init() {} + void resampleMono16(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider); + void resampleStereo16(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider); + static inline int32_t Interp(int32_t x0, int32_t x1, uint32_t f) { + return x0 + (((x1 - x0) * (int32_t)(f >> kPreInterpShift)) >> kNumInterpBits); + } + static inline void Advance(size_t* index, uint32_t* frac, uint32_t inc) { + *frac += inc; + *index += (size_t)(*frac >> kNumPhaseBits); + *frac &= kPhaseMask; + } + int mX0L; + int mX0R; +}; + +// ---------------------------------------------------------------------------- +AudioResampler* AudioResampler::create(int bitDepth, int inChannelCount, + int32_t sampleRate, int quality) { + + // can only create low quality resample now + AudioResampler* resampler; + + char value[PROPERTY_VALUE_MAX]; + if (property_get("af.resampler.quality", value, 0)) { + quality = atoi(value); + LOGD("forcing AudioResampler quality to %d", quality); + } + + if (quality == DEFAULT) + quality = LOW_QUALITY; + + switch (quality) { + default: + case LOW_QUALITY: + resampler = new AudioResamplerOrder1(bitDepth, inChannelCount, sampleRate); + break; + case MED_QUALITY: + resampler = new AudioResamplerCubic(bitDepth, inChannelCount, sampleRate); + break; + case HIGH_QUALITY: + resampler = new AudioResamplerSinc(bitDepth, inChannelCount, sampleRate); + break; + } + + // initialize resampler + resampler->init(); + return resampler; +} + +AudioResampler::AudioResampler(int bitDepth, int inChannelCount, + int32_t sampleRate) : + mBitDepth(bitDepth), mChannelCount(inChannelCount), + mSampleRate(sampleRate), mInSampleRate(sampleRate), mInputIndex(0), + mPhaseFraction(0) { + // sanity check on format + if ((bitDepth != 16) ||(inChannelCount < 1) || (inChannelCount > 2)) { + LOGE("Unsupported sample format, %d bits, %d channels", bitDepth, + inChannelCount); + // LOG_ASSERT(0); + } + + // initialize common members + mVolume[0] = mVolume[1] = 0; + mBuffer.raw = NULL; + + // save format for quick lookup + if (inChannelCount == 1) { + mFormat = MONO_16_BIT; + } else { + mFormat = STEREO_16_BIT; + } +} + +AudioResampler::~AudioResampler() { +} + +void AudioResampler::setSampleRate(int32_t inSampleRate) { + mInSampleRate = inSampleRate; + mPhaseIncrement = (uint32_t)((kPhaseMultiplier * inSampleRate) / mSampleRate); +} + +void AudioResampler::setVolume(int16_t left, int16_t right) { + // TODO: Implement anti-zipper filter + mVolume[0] = left; + mVolume[1] = right; +} + +// ---------------------------------------------------------------------------- + +void AudioResamplerOrder1::resample(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider) { + + // should never happen, but we overflow if it does + // LOG_ASSERT(outFrameCount < 32767); + + // select the appropriate resampler + switch (mChannelCount) { + case 1: + resampleMono16(out, outFrameCount, provider); + break; + case 2: + resampleStereo16(out, outFrameCount, provider); + break; + } +} + +void AudioResamplerOrder1::resampleStereo16(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider) { + + int32_t vl = mVolume[0]; + int32_t vr = mVolume[1]; + + size_t inputIndex = mInputIndex; + uint32_t phaseFraction = mPhaseFraction; + uint32_t phaseIncrement = mPhaseIncrement; + size_t outputIndex = 0; + size_t outputSampleCount = outFrameCount * 2; + + // LOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d\n", + // outFrameCount, inputIndex, phaseFraction, phaseIncrement); + + while (outputIndex < outputSampleCount) { + + // buffer is empty, fetch a new one + if (mBuffer.raw == NULL) { + provider->getNextBuffer(&mBuffer); + if (mBuffer.raw == NULL) + break; + // LOGE("New buffer fetched: %d frames\n", mBuffer.frameCount); + } + int16_t *in = mBuffer.i16; + + // handle boundary case + while (inputIndex == 0) { + // LOGE("boundary case\n"); + out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); + out[outputIndex++] += vr * Interp(mX0R, in[1], phaseFraction); + Advance(&inputIndex, &phaseFraction, phaseIncrement); + if (outputIndex == outputSampleCount) + break; + } + + // process input samples + // LOGE("general case\n"); + while (outputIndex < outputSampleCount) { + out[outputIndex++] += vl * Interp(in[inputIndex*2-2], + in[inputIndex*2], phaseFraction); + out[outputIndex++] += vr * Interp(in[inputIndex*2-1], + in[inputIndex*2+1], phaseFraction); + Advance(&inputIndex, &phaseFraction, phaseIncrement); + if (inputIndex >= mBuffer.frameCount) + break; + } + // LOGE("loop done - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex); + + // if done with buffer, save samples + if (inputIndex >= mBuffer.frameCount) { + inputIndex -= mBuffer.frameCount; + + // LOGE("buffer done, new input index", inputIndex); + + mX0L = mBuffer.i16[mBuffer.frameCount*2-2]; + mX0R = mBuffer.i16[mBuffer.frameCount*2-1]; + provider->releaseBuffer(&mBuffer); + + // verify that the releaseBuffer NULLS the buffer pointer + // LOG_ASSERT(mBuffer.raw == NULL); + } + } + + // LOGE("output buffer full - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex); + + // save state + mInputIndex = inputIndex; + mPhaseFraction = phaseFraction; +} + +void AudioResamplerOrder1::resampleMono16(int32_t* out, size_t outFrameCount, + AudioBufferProvider* provider) { + + int32_t vl = mVolume[0]; + int32_t vr = mVolume[1]; + + size_t inputIndex = mInputIndex; + uint32_t phaseFraction = mPhaseFraction; + uint32_t phaseIncrement = mPhaseIncrement; + size_t outputIndex = 0; + size_t outputSampleCount = outFrameCount * 2; + + // LOGE("starting resample %d frames, inputIndex=%d, phaseFraction=%d, phaseIncrement=%d\n", + // outFrameCount, inputIndex, phaseFraction, phaseIncrement); + + while (outputIndex < outputSampleCount) { + + // buffer is empty, fetch a new one + if (mBuffer.raw == NULL) { + provider->getNextBuffer(&mBuffer); + if (mBuffer.raw == NULL) + break; + // LOGE("New buffer fetched: %d frames\n", mBuffer.frameCount); + } + int16_t *in = mBuffer.i16; + + // handle boundary case + while (inputIndex == 0) { + // LOGE("boundary case\n"); + int32_t sample = Interp(mX0L, in[0], phaseFraction); + out[outputIndex++] += vl * sample; + out[outputIndex++] += vr * sample; + Advance(&inputIndex, &phaseFraction, phaseIncrement); + if (outputIndex == outputSampleCount) + break; + } + + // process input samples + // LOGE("general case\n"); + while (outputIndex < outputSampleCount) { + int32_t sample = Interp(in[inputIndex-1], in[inputIndex], + phaseFraction); + out[outputIndex++] += vl * sample; + out[outputIndex++] += vr * sample; + Advance(&inputIndex, &phaseFraction, phaseIncrement); + if (inputIndex >= mBuffer.frameCount) + break; + } + // LOGE("loop done - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex); + + // if done with buffer, save samples + if (inputIndex >= mBuffer.frameCount) { + inputIndex -= mBuffer.frameCount; + + // LOGE("buffer done, new input index", inputIndex); + + mX0L = mBuffer.i16[mBuffer.frameCount-1]; + provider->releaseBuffer(&mBuffer); + + // verify that the releaseBuffer NULLS the buffer pointer + // LOG_ASSERT(mBuffer.raw == NULL); + } + } + + // LOGE("output buffer full - outputIndex=%d, inputIndex=%d\n", outputIndex, inputIndex); + + // save state + mInputIndex = inputIndex; + mPhaseFraction = phaseFraction; +} + +// ---------------------------------------------------------------------------- +} +; // namespace android + |