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author | Jamie Gennis <jgennis@google.com> | 2011-01-30 15:59:36 -0800 |
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committer | Jamie Gennis <jgennis@google.com> | 2011-01-30 15:59:36 -0800 |
commit | ae2aa286af67f7990486ca6476e73f677c58872b (patch) | |
tree | 6566ba54a3bf666d9c93425d1f14afe9c38f0a5b /libs/gui/SurfaceTexture.cpp | |
parent | 0982dc6488a921d9d54d23b9180a9acf33c61526 (diff) | |
download | frameworks_base-ae2aa286af67f7990486ca6476e73f677c58872b.zip frameworks_base-ae2aa286af67f7990486ca6476e73f677c58872b.tar.gz frameworks_base-ae2aa286af67f7990486ca6476e73f677c58872b.tar.bz2 |
Fix a multithreading bug in libagl's EGL.
The bug caused libagl to return 0 from eglGetError if an EGL error value
(including EGL_SUCCESS) was set on a different thread but not yet on the
current thread.
Bug: 3403756
Change-Id: Ifd965091d116745c2e22c121151ade9e78eb14c6
Diffstat (limited to 'libs/gui/SurfaceTexture.cpp')
0 files changed, 0 insertions, 0 deletions