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authorJamie Gennis <jgennis@google.com>2011-01-09 13:24:09 -0800
committerJamie Gennis <jgennis@google.com>2011-01-09 16:40:06 -0800
commit7dc00d5eb27de41f93a7e232b3cd374c84eb77d1 (patch)
tree671efcdf1d3e45b0ba7ad07a1f8db6268464f070 /libs/gui
parentfd804f31a36c31661859b53bbee1bb408462ddca (diff)
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Add method logging to the SurfaceTexture C++ class.
Change-Id: Ic05b05428d34c04634ce9fc3f924ff3322bb2da2
Diffstat (limited to 'libs/gui')
-rw-r--r--libs/gui/SurfaceTexture.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 479d803..10f309a 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -15,6 +15,7 @@
*/
#define LOG_TAG "SurfaceTexture"
+//#define LOG_NDEBUG 0
#define GL_GLEXT_PROTOTYPES
#define EGL_EGLEXT_PROTOTYPES
@@ -36,6 +37,7 @@ namespace android {
SurfaceTexture::SurfaceTexture(GLuint tex) :
mBufferCount(MIN_BUFFER_SLOTS), mCurrentTexture(INVALID_BUFFER_SLOT),
mLastQueued(INVALID_BUFFER_SLOT), mTexName(tex) {
+ LOGV("SurfaceTexture::SurfaceTexture");
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i].mEglImage = EGL_NO_IMAGE_KHR;
mSlots[i].mEglDisplay = EGL_NO_DISPLAY;
@@ -44,10 +46,12 @@ SurfaceTexture::SurfaceTexture(GLuint tex) :
}
SurfaceTexture::~SurfaceTexture() {
+ LOGV("SurfaceTexture::~SurfaceTexture");
freeAllBuffers();
}
status_t SurfaceTexture::setBufferCount(int bufferCount) {
+ LOGV("SurfaceTexture::setBufferCount");
Mutex::Autolock lock(mMutex);
freeAllBuffers();
mBufferCount = bufferCount;
@@ -56,6 +60,7 @@ status_t SurfaceTexture::setBufferCount(int bufferCount) {
sp<GraphicBuffer> SurfaceTexture::requestBuffer(int buf,
uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
+ LOGV("SurfaceTexture::requestBuffer");
Mutex::Autolock lock(mMutex);
if (buf < 0 || mBufferCount <= buf) {
LOGE("requestBuffer: slot index out of range [0, %d]: %d",
@@ -80,6 +85,7 @@ sp<GraphicBuffer> SurfaceTexture::requestBuffer(int buf,
}
status_t SurfaceTexture::dequeueBuffer(int *buf) {
+ LOGV("SurfaceTexture::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int found = INVALID_BUFFER_SLOT;
for (int i = 0; i < mBufferCount; i++) {
@@ -97,6 +103,7 @@ status_t SurfaceTexture::dequeueBuffer(int *buf) {
}
status_t SurfaceTexture::queueBuffer(int buf) {
+ LOGV("SurfaceTexture::queueBuffer");
Mutex::Autolock lock(mMutex);
if (buf < 0 || mBufferCount <= buf) {
LOGE("queueBuffer: slot index out of range [0, %d]: %d",
@@ -116,6 +123,7 @@ status_t SurfaceTexture::queueBuffer(int buf) {
}
void SurfaceTexture::cancelBuffer(int buf) {
+ LOGV("SurfaceTexture::cancelBuffer");
Mutex::Autolock lock(mMutex);
if (buf < 0 || mBufferCount <= buf) {
LOGE("cancelBuffer: slot index out of range [0, %d]: %d", mBufferCount,
@@ -129,18 +137,21 @@ void SurfaceTexture::cancelBuffer(int buf) {
}
status_t SurfaceTexture::setCrop(const Rect& reg) {
+ LOGV("SurfaceTexture::setCrop");
Mutex::Autolock lock(mMutex);
// XXX: How should we handle crops?
return OK;
}
status_t SurfaceTexture::setTransform(uint32_t transform) {
+ LOGV("SurfaceTexture::setTransform");
Mutex::Autolock lock(mMutex);
// XXX: How should we handle transforms?
return OK;
}
status_t SurfaceTexture::updateTexImage() {
+ LOGV("SurfaceTexture::updateTexImage");
Mutex::Autolock lock(mMutex);
// We always bind the texture even if we don't update its contents.