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author | Mathias Agopian <mathias@google.com> | 2011-11-14 19:17:37 -0800 |
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committer | Mathias Agopian <mathias@google.com> | 2011-11-14 19:17:37 -0800 |
commit | e7758be6da85728df6b4215f413660c67c5a9740 (patch) | |
tree | 8d5f7f80261e2424e107acd40e2c6f481dd6bd1c /libs/gui | |
parent | 6b228af6ff20b3f592db4ad5662e1bc401d09b4d (diff) | |
download | frameworks_base-e7758be6da85728df6b4215f413660c67c5a9740.zip frameworks_base-e7758be6da85728df6b4215f413660c67c5a9740.tar.gz frameworks_base-e7758be6da85728df6b4215f413660c67c5a9740.tar.bz2 |
enable ALLOW_DEQUEUE_CURRENT_BUFFER for tegra devices
this flag should be enabled for all targets, but currently
some have issues with it, so we're turning it on only for
tested targets.
this will hopefully resolve some performance issues.
Bug: 5553562
Change-Id: I939992b4cd0debea980dec0127c72be2dff33af8
Diffstat (limited to 'libs/gui')
-rw-r--r-- | libs/gui/Android.mk | 4 | ||||
-rw-r--r-- | libs/gui/SurfaceTexture.cpp | 10 |
2 files changed, 11 insertions, 3 deletions
diff --git a/libs/gui/Android.mk b/libs/gui/Android.mk index ed319f5..9767568 100644 --- a/libs/gui/Android.mk +++ b/libs/gui/Android.mk @@ -32,6 +32,10 @@ LOCAL_SHARED_LIBRARIES := \ LOCAL_MODULE:= libgui +ifeq ($(TARGET_BOARD_PLATFORM), tegra) + LOCAL_CFLAGS += -DALLOW_DEQUEUE_CURRENT_BUFFER +endif + include $(BUILD_SHARED_LIBRARY) ifeq (,$(ONE_SHOT_MAKEFILE)) diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 6f84206..374f3c5 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -36,8 +36,12 @@ #include <utils/Log.h> #include <utils/String8.h> - -#define ALLOW_DEQUEUE_CURRENT_BUFFER false +#ifdef ALLOW_DEQUEUE_CURRENT_BUFFER +#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER true +#warning "ALLOW_DEQUEUE_CURRENT_BUFFER enabled" +#else +#define FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER false +#endif // Macros for including the SurfaceTexture name in log messages #define ST_LOGV(x, ...) LOGV("[%s] "x, mName.string(), ##__VA_ARGS__) @@ -323,7 +327,7 @@ status_t SurfaceTexture::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, LOGW_IF((state == BufferSlot::FREE) && (mCurrentTexture==i), "dequeueBuffer: buffer %d is both FREE and current!", i); - if (ALLOW_DEQUEUE_CURRENT_BUFFER) { + if (FLAG_ALLOW_DEQUEUE_CURRENT_BUFFER) { if (state == BufferSlot::FREE || i == mCurrentTexture) { foundSync = i; if (i != mCurrentTexture) { |