diff options
author | Chris Craik <ccraik@google.com> | 2014-12-17 15:11:30 -0800 |
---|---|---|
committer | Chris Craik <ccraik@google.com> | 2014-12-17 15:11:30 -0800 |
commit | a5f0918ec1931ee6c784f068e07d0aaa04525932 (patch) | |
tree | 6dfdc323590fee08e3beca2ef0f1dac8d0c248e4 /libs/hwui/DeferredDisplayList.cpp | |
parent | 4ff7aaf1a2d34b22e442a920c932fd552c17afc9 (diff) | |
parent | fd461edee007a654dc163b397445cd071f04caf9 (diff) | |
download | frameworks_base-a5f0918ec1931ee6c784f068e07d0aaa04525932.zip frameworks_base-a5f0918ec1931ee6c784f068e07d0aaa04525932.tar.gz frameworks_base-a5f0918ec1931ee6c784f068e07d0aaa04525932.tar.bz2 |
resolved conflicts for merge of fd461ede to master
Change-Id: I36f263c7e6d96355dd8a2c3565581b9a983ae481
Diffstat (limited to 'libs/hwui/DeferredDisplayList.cpp')
-rw-r--r-- | libs/hwui/DeferredDisplayList.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/libs/hwui/DeferredDisplayList.cpp b/libs/hwui/DeferredDisplayList.cpp index ea1d714..7355baa 100644 --- a/libs/hwui/DeferredDisplayList.cpp +++ b/libs/hwui/DeferredDisplayList.cpp @@ -499,7 +499,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) { deferInfo.mergeable &= !recordingComplexClip(); deferInfo.opaqueOverBounds &= !recordingComplexClip() && mSaveStack.isEmpty(); - if (mBatches.size() && + if (CC_LIKELY(mAvoidOverdraw) && mBatches.size() && state->mClipSideFlags != kClipSide_ConservativeFull && deferInfo.opaqueOverBounds && state->mBounds.contains(mBounds)) { // avoid overdraw by resetting drawing state + discarding drawing ops @@ -647,12 +647,13 @@ void DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) { DrawModifiers restoreDrawModifiers = renderer.getDrawModifiers(); renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); - for (unsigned int i = 1; i < mBatches.size(); i++) { - if (mBatches[i] && mBatches[i]->coversBounds(mBounds)) { - discardDrawingBatches(i - 1); + if (CC_LIKELY(mAvoidOverdraw)) { + for (unsigned int i = 1; i < mBatches.size(); i++) { + if (mBatches[i] && mBatches[i]->coversBounds(mBounds)) { + discardDrawingBatches(i - 1); + } } } - // NOTE: depth of the save stack at this point, before playback, should be reflected in // FLUSH_SAVE_STACK_DEPTH, so that save/restores match up correctly replayBatchList(mBatches, renderer, dirty); |