diff options
author | Andreas Gampe <agampe@google.com> | 2014-11-21 09:49:08 -0800 |
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committer | Andreas Gampe <agampe@google.com> | 2014-11-21 10:39:21 -0800 |
commit | 42ddc18d108f789705ad4eb697ce9599ad322507 (patch) | |
tree | 53ed2c03a53112f6bfd515a6d03b02dfed0cc9e9 /libs/hwui/DisplayListOp.h | |
parent | f926d71b8ef2790da067550144860705c1a61fe5 (diff) | |
download | frameworks_base-42ddc18d108f789705ad4eb697ce9599ad322507.zip frameworks_base-42ddc18d108f789705ad4eb697ce9599ad322507.tar.gz frameworks_base-42ddc18d108f789705ad4eb697ce9599ad322507.tar.bz2 |
Frameworks/base: Unused parameters in hwui
Remove Clang cutout for unused parameters. Fix warnings.
Remove Clang cutout for deprecated Skia function usage. Has been
fixed in the L push.
Change-Id: I7ea073ff67127cc1e14e798b655e2c50615fe8e7
Diffstat (limited to 'libs/hwui/DisplayListOp.h')
-rw-r--r-- | libs/hwui/DisplayListOp.h | 234 |
1 files changed, 117 insertions, 117 deletions
diff --git a/libs/hwui/DisplayListOp.h b/libs/hwui/DisplayListOp.h index cb3ef9b..e55d750 100644 --- a/libs/hwui/DisplayListOp.h +++ b/libs/hwui/DisplayListOp.h @@ -63,7 +63,7 @@ public: // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted. // standard new() intentionally not implemented, and delete/deconstructor should never be used. virtual ~DisplayListOp() { CRASH(); } - static void operator delete(void* ptr) { CRASH(); } + static void operator delete(void* /* ptr */) { CRASH(); } /** static void* operator new(size_t size); PURPOSELY OMITTED **/ static void* operator new(size_t size, LinearAllocator& allocator) { return allocator.alloc(size); @@ -93,8 +93,8 @@ public: virtual ~StateOp() {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */, + bool /* useQuickReject */) { // default behavior only affects immediate, deferrable state, issue directly to renderer applyState(deferStruct.mRenderer, saveCount); } @@ -103,8 +103,8 @@ public: * State operations are applied directly to the renderer, but can cause the deferred drawing op * list to flush */ - virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, - bool useQuickReject) { + virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int /* level */, + bool /* useQuickReject */) { applyState(replayStruct.mRenderer, saveCount); } @@ -117,7 +117,7 @@ public: DrawOp(const SkPaint* paint) : mPaint(paint), mQuickRejected(false) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, + virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */, bool useQuickReject) { if (mQuickRejected && CC_LIKELY(useQuickReject)) { return; @@ -126,7 +126,7 @@ public: deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this); } - virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, + virtual void replay(ReplayStateStruct& replayStruct, int /* saveCount */, int /* level */, bool useQuickReject) { if (mQuickRejected && CC_LIKELY(useQuickReject)) { return; @@ -145,7 +145,7 @@ public: * reducing which operations are tagged as mergeable. */ virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, - const Vector<OpStatePair>& ops, const Rect& bounds) { + const Vector<OpStatePair>& ops, const Rect& /* bounds */) { status_t status = DrawGlInfo::kStatusDone; for (unsigned int i = 0; i < ops.size(); i++) { renderer.restoreDisplayState(*(ops[i].state), true); @@ -164,15 +164,15 @@ public: * * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw() */ - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) {} + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& /* deferInfo */, + const DeferredDisplayState& /* state */) {} /** * Query the conservative, local bounds (unmapped) bounds of the op. * * returns true if bounds exist */ - virtual bool getLocalBounds(Rect& localBounds) { + virtual bool getLocalBounds(Rect& /* localBounds */) { return false; } @@ -282,17 +282,17 @@ public: SaveOp(int flags) : mFlags(flags) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */, + bool /* useQuickReject */) { int newSaveCount = deferStruct.mRenderer.save(mFlags); deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount); } - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.save(mFlags); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Save flags %x", mFlags); } @@ -308,8 +308,8 @@ public: RestoreToCountOp(int count) : mCount(count) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */, + bool /* useQuickReject */) { deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer, this, saveCount + mCount); deferStruct.mRenderer.restoreToCount(saveCount + mCount); @@ -319,7 +319,7 @@ public: renderer.restoreToCount(saveCount + mCount); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Restore to count %d", mCount); } @@ -346,8 +346,8 @@ public: , mConvexMask(NULL) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int /* level */, + bool /* useQuickReject */) { // NOTE: don't bother with actual saveLayer, instead issuing it at flush time int newSaveCount = deferStruct.mRenderer.getSaveCount(); deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount); @@ -358,12 +358,12 @@ public: mPaint, mFlags); } - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mPaint, mFlags, mConvexMask); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("SaveLayer%s of area " RECT_STRING, (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea)); } @@ -399,11 +399,11 @@ public: TranslateOp(float dx, float dy) : mDx(dx), mDy(dy) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.translate(mDx, mDy); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Translate by %f %f", mDx, mDy); } @@ -419,11 +419,11 @@ public: RotateOp(float degrees) : mDegrees(degrees) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.rotate(mDegrees); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Rotate by %f degrees", mDegrees); } @@ -438,11 +438,11 @@ public: ScaleOp(float sx, float sy) : mSx(sx), mSy(sy) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.scale(mSx, mSy); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Scale by %f %f", mSx, mSy); } @@ -458,11 +458,11 @@ public: SkewOp(float sx, float sy) : mSx(sx), mSy(sy) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.skew(mSx, mSy); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Skew by %f %f", mSx, mSy); } @@ -478,11 +478,11 @@ public: SetMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.setMatrix(mMatrix); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { if (mMatrix.isIdentity()) { OP_LOGS("SetMatrix (reset)"); } else { @@ -501,11 +501,11 @@ public: ConcatMatrixOp(const SkMatrix& matrix) : mMatrix(matrix) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.concatMatrix(mMatrix); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(&mMatrix)); } @@ -519,8 +519,8 @@ class ClipOp : public StateOp { public: ClipOp(SkRegion::Op op) : mOp(op) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int saveCount, int /* level */, + bool /* useQuickReject */) { // NOTE: must defer op BEFORE applying state, since it may read clip deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this); @@ -543,11 +543,11 @@ public: ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op) : ClipOp(op), mArea(left, top, right, bottom) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); } @@ -565,11 +565,11 @@ public: ClipPathOp(const SkPath* path, SkRegion::Op op) : ClipOp(op), mPath(path) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.clipPath(mPath, mOp); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { SkRect bounds = mPath->getBounds(); OP_LOG("ClipPath bounds " RECT_STRING, bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); @@ -586,11 +586,11 @@ public: ClipRegionOp(const SkRegion* region, SkRegion::Op op) : ClipOp(op), mRegion(region) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.clipRegion(mRegion, mOp); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { SkIRect bounds = mRegion->getBounds(); OP_LOG("ClipRegion bounds %d %d %d %d", bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); @@ -604,11 +604,11 @@ private: class ResetPaintFilterOp : public StateOp { public: - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.resetPaintFilter(); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOGS("ResetPaintFilter"); } @@ -620,11 +620,11 @@ public: SetupPaintFilterOp(int clearBits, int setBits) : mClearBits(clearBits), mSetBits(setBits) {} - virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { + virtual void applyState(OpenGLRenderer& renderer, int /* saveCount */) const { renderer.setupPaintFilter(mClearBits, mSetBits); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); } @@ -652,7 +652,7 @@ public: } } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawBitmap(mBitmap, getPaint(renderer)); } @@ -675,7 +675,7 @@ public: * for each bitmap in the batch. This method is also responsible for dirtying * the current layer, if any. */ - virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, + virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */, const Vector<OpStatePair>& ops, const Rect& bounds) { const DeferredDisplayState& firstState = *(ops[0].state); renderer.restoreDisplayState(firstState, true); // restore all but the clip @@ -716,13 +716,13 @@ public: pureTranslate, bounds, mPaint); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); } virtual const char* name() { return "DrawBitmap"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, const DeferredDisplayState& state) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; deferInfo.mergeId = getAtlasEntry() ? @@ -755,21 +755,21 @@ public: : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint), mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom, mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw bitmap %p src=" RECT_STRING ", dst=" RECT_STRING, mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); } virtual const char* name() { return "DrawBitmapRect"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; } @@ -783,18 +783,18 @@ public: DrawBitmapDataOp(const SkBitmap* bitmap, const SkPaint* paint) : DrawBitmapOp(bitmap, paint) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawBitmapData(mBitmap, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw bitmap %p", mBitmap); } virtual const char* name() { return "DrawBitmapData"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; } }; @@ -807,19 +807,19 @@ public: mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight), mVertices(vertices), mColors(colors) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight, mVertices, mColors, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); } virtual const char* name() { return "DrawBitmapMesh"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; } @@ -868,8 +868,8 @@ public: * and transforming the vertices of each 9-patch in the batch. This method * is also responsible for dirtying the current layer, if any. */ - virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, - const Vector<OpStatePair>& ops, const Rect& bounds) { + virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */, + const Vector<OpStatePair>& ops, const Rect& /* bounds */) { const DeferredDisplayState& firstState = *(ops[0].state); renderer.restoreDisplayState(firstState, true); // restore all but the clip @@ -942,7 +942,7 @@ public: &vertices[0], indexCount, getPaint(renderer)); } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { // We're not calling the public variant of drawPatch() here // This method won't perform the quickReject() since we've already done it at this point return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(), @@ -950,13 +950,13 @@ public: getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw patch " RECT_STRING, RECT_ARGS(mLocalBounds)); } virtual const char* name() { return "DrawPatch"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, const DeferredDisplayState& state) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch; deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap; @@ -982,11 +982,11 @@ public: DrawColorOp(int color, SkXfermode::Mode mode) : DrawOp(NULL), mColor(color), mMode(mode) {}; - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawColor(mColor, mMode); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw color %#x, mode %d", mColor, mMode); } @@ -1012,8 +1012,8 @@ public: return true; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { if (mPaint->getPathEffect()) { deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; } else { @@ -1029,12 +1029,12 @@ public: DrawRectOp(float left, float top, float right, float bottom, const SkPaint* paint) : DrawStrokableOp(left, top, right, bottom, paint) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawRect(mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Rect " RECT_STRING, RECT_ARGS(mLocalBounds)); } @@ -1054,18 +1054,18 @@ public: : DrawBoundedOp(rects, count, paint), mRects(rects), mCount(count) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawRects(mRects, mCount, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Rects count %d", mCount); } virtual const char* name() { return "DrawRects"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices; } @@ -1080,12 +1080,12 @@ public: float rx, float ry, const SkPaint* paint) : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw RoundRect " RECT_STRING ", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); } @@ -1112,12 +1112,12 @@ public: : DrawOp(paint), mLeft(left), mTop(top), mRight(right), mBottom(bottom), mRx(rx), mRy(ry) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawRoundRect(*mLeft, *mTop, *mRight, *mBottom, *mRx, *mRy, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw RoundRect Props " RECT_STRING ", rx %f, ry %f", *mLeft, *mTop, *mRight, *mBottom, *mRx, *mRy); } @@ -1139,11 +1139,11 @@ public: : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint), mX(x), mY(y), mRadius(radius) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); } @@ -1160,11 +1160,11 @@ public: DrawCirclePropsOp(float* x, float* y, float* radius, const SkPaint* paint) : DrawOp(paint), mX(x), mY(y), mRadius(radius) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawCircle(*mX, *mY, *mRadius, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Circle Props x %p, y %p, r %p", mX, mY, mRadius); } @@ -1181,12 +1181,12 @@ public: DrawOvalOp(float left, float top, float right, float bottom, const SkPaint* paint) : DrawStrokableOp(left, top, right, bottom, paint) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawOval(mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Oval " RECT_STRING, RECT_ARGS(mLocalBounds)); } @@ -1200,13 +1200,13 @@ public: : DrawStrokableOp(left, top, right, bottom, paint), mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawArc(mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Arc " RECT_STRING ", start %f, sweep %f, useCenter %d", RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); } @@ -1231,19 +1231,19 @@ public: mLocalBounds.set(left, top, left + width, top + height); } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawPath(mPath, getPaint(renderer)); } virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + const DeferredDisplayState& /* state */) { const SkPaint* paint = getPaint(renderer); renderer.getCaches().pathCache.precache(mPath, paint); deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Path %p in " RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); } @@ -1261,18 +1261,18 @@ public: mLocalBounds.outset(strokeWidthOutset()); } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawLines(mPoints, mCount, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Lines count %d", mCount); } virtual const char* name() { return "DrawLines"; } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + virtual void onDefer(OpenGLRenderer& /* renderer */, DeferInfo& deferInfo, + const DeferredDisplayState& /* state */) { deferInfo.batchId = mPaint->isAntiAlias() ? DeferredDisplayList::kOpBatch_AlphaVertices : DeferredDisplayList::kOpBatch_Vertices; @@ -1288,11 +1288,11 @@ public: DrawPointsOp(const float* points, int count, const SkPaint* paint) : DrawLinesOp(points, count, paint) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Points count %d", mCount); } @@ -1304,7 +1304,7 @@ public: DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint) : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw some text, %d bytes", mBytesCount); } @@ -1313,7 +1313,7 @@ public: } virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, - const DeferredDisplayState& state) { + const DeferredDisplayState& /* state */) { const SkPaint* paint = getPaint(renderer); FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); fontRenderer.precache(paint, mText, mCount, SkMatrix::I()); @@ -1338,7 +1338,7 @@ public: /* TODO: inherit from DrawBounded and init mLocalBounds */ } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath, mHOffset, mVOffset, getPaint(renderer)); } @@ -1359,7 +1359,7 @@ public: /* TODO: inherit from DrawBounded and init mLocalBounds */ } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer)); } @@ -1403,15 +1403,15 @@ public: && OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode; } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { Rect bounds; getLocalBounds(bounds); return renderer.drawText(mText, mBytesCount, mCount, mX, mY, mPositions, getPaint(renderer), mTotalAdvance, bounds); } - virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, - const Vector<OpStatePair>& ops, const Rect& bounds) { + virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& /* dirty */, + const Vector<OpStatePair>& ops, const Rect& /* bounds */) { status_t status = DrawGlInfo::kStatusDone; for (unsigned int i = 0; i < ops.size(); i++) { const DeferredDisplayState& state = *(ops[i].state); @@ -1428,7 +1428,7 @@ public: return status; } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); } @@ -1461,7 +1461,7 @@ public: return ret; } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Functor %p", mFunctor); } @@ -1479,21 +1479,21 @@ public: : DrawBoundedOp(0, 0, renderNode->getWidth(), renderNode->getHeight(), 0), mRenderNode(renderNode), mFlags(flags), mTransformFromParent(transformFromParent) {} - virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, - bool useQuickReject) { + virtual void defer(DeferStateStruct& deferStruct, int /* saveCount */, int level, + bool /* useQuickReject */) { if (mRenderNode->isRenderable() && !mSkipInOrderDraw) { mRenderNode->defer(deferStruct, level + 1); } } - virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, - bool useQuickReject) { + virtual void replay(ReplayStateStruct& replayStruct, int /* saveCount */, int level, + bool /* useQuickReject */) { if (mRenderNode->isRenderable() && !mSkipInOrderDraw) { mRenderNode->replay(replayStruct, level + 1); } } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& /* renderer */, Rect& /* dirty */) { LOG_ALWAYS_FATAL("should not be called, because replay() is overridden"); return 0; } @@ -1547,14 +1547,14 @@ public: , mCasterOutline(casterOutline) { } - virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, + virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& /* deferInfo */, const DeferredDisplayState& state) { renderer.getCaches().tessellationCache.precacheShadows(&state.mMatrix, renderer.getLocalClipBounds(), isCasterOpaque(), mCasterOutline, &mTransformXY, &mTransformZ, renderer.getLightCenter(), renderer.getLightRadius()); } - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { TessellationCache::vertexBuffer_pair_t buffers; Matrix4 drawTransform(*(renderer.currentTransform())); renderer.getCaches().tessellationCache.getShadowBuffers(&drawTransform, @@ -1565,7 +1565,7 @@ public: return renderer.drawShadow(mCasterAlpha, buffers.first, buffers.second); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOGS("DrawShadow"); } @@ -1585,11 +1585,11 @@ public: DrawLayerOp(Layer* layer, float x, float y) : DrawOp(NULL), mLayer(layer), mX(x), mY(y) {} - virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { + virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& /* dirty */) { return renderer.drawLayer(mLayer, mX, mY); } - virtual void output(int level, uint32_t logFlags) const { + virtual void output(int level, uint32_t /* logFlags */) const { OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); } |