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author | Romain Guy <romainguy@google.com> | 2011-01-13 17:21:49 -0800 |
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committer | Romain Guy <romainguy@google.com> | 2011-01-13 17:22:58 -0800 |
commit | ffac7fc5042296a459d0f5a450dbfe20917093dc (patch) | |
tree | 27a86c15331cd38d7d072e1c2b7bf8829cceeb90 /libs/hwui/DisplayListRenderer.h | |
parent | 462433ae94ff33f9591d910b662e63b821549cad (diff) | |
download | frameworks_base-ffac7fc5042296a459d0f5a450dbfe20917093dc.zip frameworks_base-ffac7fc5042296a459d0f5a450dbfe20917093dc.tar.gz frameworks_base-ffac7fc5042296a459d0f5a450dbfe20917093dc.tar.bz2 |
Add debug logs for display lists.
Change-Id: I7bae8fd96e9eccb51f29f73e4069b4d3e6bdbdd7
Diffstat (limited to 'libs/hwui/DisplayListRenderer.h')
-rw-r--r-- | libs/hwui/DisplayListRenderer.h | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h index 0822725..cc52309 100644 --- a/libs/hwui/DisplayListRenderer.h +++ b/libs/hwui/DisplayListRenderer.h @@ -39,6 +39,13 @@ namespace uirenderer { #define MIN_WRITER_SIZE 16384 #define HEAP_BLOCK_SIZE 4096 +// Debug +#if DEBUG_DISPLAY_LIST + #define DISPLAY_LIST_LOGD(...) LOGD(__VA_ARGS__) +#else + #define DISPLAY_LIST_LOGD(...) +#endif + /////////////////////////////////////////////////////////////////////////////// // Helpers /////////////////////////////////////////////////////////////////////////////// @@ -78,8 +85,10 @@ public: DisplayList(const DisplayListRenderer& recorder); ~DisplayList(); + // IMPORTANT: Update the intialization of OP_NAMES in the .cpp file + // when modifying this file enum Op { - AcquireContext, + AcquireContext = 0, ReleaseContext, Save, Restore, @@ -108,12 +117,14 @@ public: ResetColorFilter, SetupColorFilter, ResetShadow, - SetupShadow + SetupShadow, }; + static const char* OP_NAMES[]; + void initFromDisplayListRenderer(const DisplayListRenderer& recorder); - void replay(OpenGLRenderer& renderer); + void replay(OpenGLRenderer& renderer, uint32_t level = 0); private: void init(); @@ -245,7 +256,7 @@ public: bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op); - void drawDisplayList(DisplayList* displayList); + void drawDisplayList(DisplayList* displayList, uint32_t level = 0); void drawLayer(Layer* layer, float x, float y, SkPaint* paint); void drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint); void drawBitmap(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint); |