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authorRomain Guy <romainguy@google.com>2013-06-06 14:02:54 -0700
committerRomain Guy <romainguy@google.com>2013-06-06 16:26:51 -0700
commitbe1b127c7bec252e0c6ab0e06ed6babed07d496f (patch)
treeeaab57886d7cd44e10da155d3dc6188a30b2b17b /libs/hwui/Dither.cpp
parentf69913056b8c6000ff0306573a97971702e8d35a (diff)
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Assume a texture is unbound after deleting it
Bug #9316260 The GL specification indicates that deleting a bound texture has the side effect of binding the default texture (name=0). This change replaces all calls to glDeleteTextures() by Caches::deleteTexture() to properly keep track of texture bindings. Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
Diffstat (limited to 'libs/hwui/Dither.cpp')
-rw-r--r--libs/hwui/Dither.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/hwui/Dither.cpp b/libs/hwui/Dither.cpp
index 4dc85e0..649a7bc 100644
--- a/libs/hwui/Dither.cpp
+++ b/libs/hwui/Dither.cpp
@@ -77,7 +77,7 @@ void Dither::bindDitherTexture() {
void Dither::clear() {
if (mInitialized) {
- glDeleteTextures(1, &mDitherTexture);
+ mCaches->deleteTexture(mDitherTexture);
mInitialized = false;
}
}