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author | Romain Guy <romainguy@google.com> | 2010-09-09 14:42:43 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2010-09-09 14:42:43 -0700 |
commit | a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5 (patch) | |
tree | 4194d14711b2cba0e8192e5f1c0764f530bc7309 /libs/hwui/Extensions.h | |
parent | d90f23e24a4d1768d5a7ed0e7072e67af6330a45 (diff) | |
download | frameworks_base-a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5.zip frameworks_base-a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5.tar.gz frameworks_base-a5aed0d58962a24c44728ffc46dc9e1ba2f9fda5.tar.bz2 |
Add support for advanced blend modes with the framebuffer.
This adds the ability to blend with the framebuffer using Darken,
Lighten, Add, Multiply, Overlay and Screen.
Change-Id: Iae01a53797d4ad39c373cba6ff2a42293129da1a
Diffstat (limited to 'libs/hwui/Extensions.h')
-rw-r--r-- | libs/hwui/Extensions.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/libs/hwui/Extensions.h b/libs/hwui/Extensions.h index 7778290..d50d36e 100644 --- a/libs/hwui/Extensions.h +++ b/libs/hwui/Extensions.h @@ -26,17 +26,33 @@ namespace android { namespace uirenderer { +/////////////////////////////////////////////////////////////////////////////// +// Defines +/////////////////////////////////////////////////////////////////////////////// + +// Debug +#define DEBUG_EXTENSIONS 0 + +// Debug +#if DEBUG_EXTENSIONS + #define EXT_LOGD(...) LOGD(__VA_ARGS__) +#else + #define EXT_LOGD(...) +#endif + class Extensions { public: Extensions() { const char* buffer = (const char*) glGetString(GL_EXTENSIONS); const char* current = buffer; const char* head = current; + EXT_LOGD("Available GL extensions:"); do { head = strchr(current, ' '); String8 s(current, head ? head - current : strlen(current)); if (s.length()) { mExtensionList.add(s); + EXT_LOGD(" %s", s.string()); } current = head + 1; } while (head); @@ -44,6 +60,7 @@ public: mHasNPot = hasExtension("GL_OES_texture_npot"); mHasDrawPath = hasExtension("GL_NV_draw_path"); mHasCoverageSample = hasExtension("GL_NV_coverage_sample"); + mHasFramebufferFetch = hasExtension("GL_NV_shader_framebuffer_fetch"); mExtensions = buffer; } @@ -51,6 +68,7 @@ public: inline bool hasNPot() const { return mHasNPot; } inline bool hasDrawPath() const { return mHasDrawPath; } inline bool hasCoverageSample() const { return mHasCoverageSample; } + inline bool hasFramebufferFetch() const { return mHasFramebufferFetch; } bool hasExtension(const char* extension) const { const String8 s(extension); @@ -69,6 +87,7 @@ private: bool mHasNPot; bool mHasDrawPath; bool mHasCoverageSample; + bool mHasFramebufferFetch; }; // class Extensions }; // namespace uirenderer |