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authorJohn Reck <jreck@google.com>2015-05-12 07:17:50 -0700
committerJohn Reck <jreck@google.com>2015-05-12 11:02:07 -0700
commit4c9e59d03c2bca38001225b79d01740b8999adfb (patch)
tree140ff328b9966bdd974a7868c631eebdc1fea76f /libs/hwui/FrameInfoVisualizer.cpp
parent4bd4121d584e16c700ba08828c675b7f906ff331 (diff)
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Unify DrawProfiler/JankStats
Bug: 20822400 Change-Id: I24345c3120440bfce14e8cbe7e880b39f10b744a
Diffstat (limited to 'libs/hwui/FrameInfoVisualizer.cpp')
-rw-r--r--libs/hwui/FrameInfoVisualizer.cpp216
1 files changed, 216 insertions, 0 deletions
diff --git a/libs/hwui/FrameInfoVisualizer.cpp b/libs/hwui/FrameInfoVisualizer.cpp
new file mode 100644
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+++ b/libs/hwui/FrameInfoVisualizer.cpp
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+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include "FrameInfoVisualizer.h"
+
+#include "OpenGLRenderer.h"
+
+#include <cutils/compiler.h>
+
+#define RETURN_IF_PROFILING_DISABLED() if (CC_LIKELY(mType == ProfileType::None)) return
+#define RETURN_IF_DISABLED() if (CC_LIKELY(mType == ProfileType::None && !mShowDirtyRegions)) return
+
+#define PROFILE_DRAW_WIDTH 3
+#define PROFILE_DRAW_THRESHOLD_STROKE_WIDTH 2
+#define PROFILE_DRAW_DP_PER_MS 7
+
+// Number of floats we want to display from FrameTimingData
+// If this is changed make sure to update the indexes below
+#define NUM_ELEMENTS 4
+
+#define RECORD_INDEX 0
+#define PREPARE_INDEX 1
+#define PLAYBACK_INDEX 2
+#define SWAPBUFFERS_INDEX 3
+
+// Must be NUM_ELEMENTS in size
+static const SkColor ELEMENT_COLORS[] = { 0xcf3e66cc, 0xcf8f00ff, 0xcfdc3912, 0xcfe69800 };
+static const SkColor CURRENT_FRAME_COLOR = 0xcf5faa4d;
+static const SkColor THRESHOLD_COLOR = 0xff5faa4d;
+
+// We could get this from TimeLord and use the actual frame interval, but
+// this is good enough
+#define FRAME_THRESHOLD 16
+
+namespace android {
+namespace uirenderer {
+
+static int dpToPx(int dp, float density) {
+ return (int) (dp * density + 0.5f);
+}
+
+FrameInfoVisualizer::FrameInfoVisualizer(FrameInfoSource& source)
+ : mFrameSource(source) {
+ setDensity(1);
+}
+
+FrameInfoVisualizer::~FrameInfoVisualizer() {
+ destroyData();
+}
+
+void FrameInfoVisualizer::setDensity(float density) {
+ if (CC_UNLIKELY(mDensity != density)) {
+ mDensity = density;
+ mVerticalUnit = dpToPx(PROFILE_DRAW_DP_PER_MS, density);
+ mHorizontalUnit = dpToPx(PROFILE_DRAW_WIDTH, density);
+ mThresholdStroke = dpToPx(PROFILE_DRAW_THRESHOLD_STROKE_WIDTH, density);
+ }
+}
+
+void FrameInfoVisualizer::unionDirty(SkRect* dirty) {
+ RETURN_IF_DISABLED();
+ // Not worth worrying about minimizing the dirty region for debugging, so just
+ // dirty the entire viewport.
+ if (dirty) {
+ mDirtyRegion = *dirty;
+ dirty->setEmpty();
+ }
+}
+
+void FrameInfoVisualizer::draw(OpenGLRenderer* canvas) {
+ RETURN_IF_DISABLED();
+
+ if (mShowDirtyRegions) {
+ mFlashToggle = !mFlashToggle;
+ if (mFlashToggle) {
+ SkPaint paint;
+ paint.setColor(0x7fff0000);
+ canvas->drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop,
+ mDirtyRegion.fRight, mDirtyRegion.fBottom, &paint);
+ }
+ }
+
+ if (mType == ProfileType::Bars) {
+ prepareShapes(canvas->getViewportHeight());
+ drawGraph(canvas);
+ drawCurrentFrame(canvas);
+ drawThreshold(canvas);
+ }
+}
+
+void FrameInfoVisualizer::createData() {
+ if (mRects.get()) return;
+
+ mRects.reset(new float*[mFrameSource.capacity()]);
+ for (int i = 0; i < NUM_ELEMENTS; i++) {
+ // 4 floats per rect
+ mRects.get()[i] = (float*) calloc(mFrameSource.capacity(), 4 * sizeof(float));
+ }
+}
+
+void FrameInfoVisualizer::destroyData() {
+ mRects.reset(nullptr);
+}
+
+void FrameInfoVisualizer::addRect(Rect& r, float data, float* shapeOutput) {
+ r.top = r.bottom - (data * mVerticalUnit);
+ shapeOutput[0] = r.left;
+ shapeOutput[1] = r.top;
+ shapeOutput[2] = r.right;
+ shapeOutput[3] = r.bottom;
+ r.bottom = r.top;
+}
+
+void FrameInfoVisualizer::prepareShapes(const int baseline) {
+ Rect r;
+ r.right = mHorizontalUnit;
+ for (size_t i = 0; i < mFrameSource.size(); i++) {
+ const int shapeIndex = i * 4;
+ r.bottom = baseline;
+ addRect(r, recordDuration(i), mRects.get()[RECORD_INDEX] + shapeIndex);
+ addRect(r, prepareDuration(i), mRects.get()[PREPARE_INDEX] + shapeIndex);
+ addRect(r, issueDrawDuration(i), mRects.get()[PLAYBACK_INDEX] + shapeIndex);
+ addRect(r, swapBuffersDuration(i), mRects.get()[SWAPBUFFERS_INDEX] + shapeIndex);
+ r.translate(mHorizontalUnit, 0);
+ }
+}
+
+void FrameInfoVisualizer::drawGraph(OpenGLRenderer* canvas) {
+ SkPaint paint;
+ for (int i = 0; i < NUM_ELEMENTS; i++) {
+ paint.setColor(ELEMENT_COLORS[i]);
+ canvas->drawRects(mRects.get()[i], mFrameSource.capacity() * 4, &paint);
+ }
+}
+
+void FrameInfoVisualizer::drawCurrentFrame(OpenGLRenderer* canvas) {
+ // This draws a solid rect over the entirety of the current frame's shape
+ // To do so we use the bottom of mRects[0] and the top of mRects[NUM_ELEMENTS-1]
+ // which will therefore fully overlap the previously drawn rects
+ SkPaint paint;
+ paint.setColor(CURRENT_FRAME_COLOR);
+ const int i = (mFrameSource.size() - 1) * 4;
+ canvas->drawRect(mRects.get()[0][i], mRects.get()[NUM_ELEMENTS-1][i+1],
+ mRects.get()[0][i+2], mRects.get()[0][i+3], &paint);
+}
+
+void FrameInfoVisualizer::drawThreshold(OpenGLRenderer* canvas) {
+ SkPaint paint;
+ paint.setColor(THRESHOLD_COLOR);
+ paint.setStrokeWidth(mThresholdStroke);
+
+ float pts[4];
+ pts[0] = 0.0f;
+ pts[1] = pts[3] = canvas->getViewportHeight() - (FRAME_THRESHOLD * mVerticalUnit);
+ pts[2] = canvas->getViewportWidth();
+ canvas->drawLines(pts, 4, &paint);
+}
+
+bool FrameInfoVisualizer::consumeProperties() {
+ bool changed = false;
+ ProfileType newType = Properties::getProfileType();
+ if (newType != mType) {
+ mType = newType;
+ if (mType == ProfileType::None) {
+ destroyData();
+ } else {
+ createData();
+ }
+ changed = true;
+ }
+
+ bool showDirty = Properties::showDirtyRegions;
+ if (showDirty != mShowDirtyRegions) {
+ mShowDirtyRegions = showDirty;
+ changed = true;
+ }
+ return changed;
+}
+
+void FrameInfoVisualizer::dumpData(int fd) {
+ RETURN_IF_PROFILING_DISABLED();
+
+ // This method logs the last N frames (where N is <= mDataSize) since the
+ // last call to dumpData(). In other words if there's a dumpData(), draw frame,
+ // dumpData(), the last dumpData() should only log 1 frame.
+
+ FILE *file = fdopen(fd, "a");
+ fprintf(file, "\n\tDraw\tPrepare\tProcess\tExecute\n");
+
+ for (size_t i = 0; i < mFrameSource.size(); i++) {
+ if (mFrameSource[i][FrameInfoIndex::kIntendedVsync] <= mLastFrameLogged) {
+ continue;
+ }
+ mLastFrameLogged = mFrameSource[i][FrameInfoIndex::kIntendedVsync];
+ fprintf(file, "\t%3.2f\t%3.2f\t%3.2f\t%3.2f\n",
+ recordDuration(i), prepareDuration(i),
+ issueDrawDuration(i), swapBuffersDuration(i));
+ }
+
+ fflush(file);
+}
+
+} /* namespace uirenderer */
+} /* namespace android */