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author | Romain Guy <romainguy@google.com> | 2013-06-06 14:02:54 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2013-06-06 16:26:51 -0700 |
commit | be1b127c7bec252e0c6ab0e06ed6babed07d496f (patch) | |
tree | eaab57886d7cd44e10da155d3dc6188a30b2b17b /libs/hwui/Matrix.h | |
parent | f69913056b8c6000ff0306573a97971702e8d35a (diff) | |
download | frameworks_base-be1b127c7bec252e0c6ab0e06ed6babed07d496f.zip frameworks_base-be1b127c7bec252e0c6ab0e06ed6babed07d496f.tar.gz frameworks_base-be1b127c7bec252e0c6ab0e06ed6babed07d496f.tar.bz2 |
Assume a texture is unbound after deleting it
Bug #9316260
The GL specification indicates that deleting a bound texture has
the side effect of binding the default texture (name=0). This change
replaces all calls to glDeleteTextures() by Caches::deleteTexture()
to properly keep track of texture bindings.
Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
Diffstat (limited to 'libs/hwui/Matrix.h')
0 files changed, 0 insertions, 0 deletions