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authorChris Craik <ccraik@google.com>2015-03-13 15:07:52 -0700
committerChris Craik <ccraik@google.com>2015-03-18 16:10:24 -0700
commite2bb380bc26749782c873e5488cfdf4e42b27346 (patch)
tree3e05a9dfe166da3649ac2f1673274785233d6912 /libs/hwui/OpenGLRenderer.cpp
parent8c6e4b398040ec0b52a7cc0cef54728f126e3841 (diff)
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Use glops for text rendering
Change-Id: I5e155c8baf3149f0ff231ec3c89dbff6bb8eae92
Diffstat (limited to 'libs/hwui/OpenGLRenderer.cpp')
-rw-r--r--libs/hwui/OpenGLRenderer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 622b570..3781969 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -2935,27 +2935,27 @@ int OpenGLRenderer::save(int flags) {
}
void OpenGLRenderer::restore() {
- return mState.restore();
+ mState.restore();
}
void OpenGLRenderer::restoreToCount(int saveCount) {
- return mState.restoreToCount(saveCount);
+ mState.restoreToCount(saveCount);
}
void OpenGLRenderer::translate(float dx, float dy, float dz) {
- return mState.translate(dx, dy, dz);
+ mState.translate(dx, dy, dz);
}
void OpenGLRenderer::rotate(float degrees) {
- return mState.rotate(degrees);
+ mState.rotate(degrees);
}
void OpenGLRenderer::scale(float sx, float sy) {
- return mState.scale(sx, sy);
+ mState.scale(sx, sy);
}
void OpenGLRenderer::skew(float sx, float sy) {
- return mState.skew(sx, sy);
+ mState.skew(sx, sy);
}
void OpenGLRenderer::setMatrix(const Matrix4& matrix) {