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authorChris Craik <ccraik@google.com>2015-01-05 15:51:13 -0800
committerChris Craik <ccraik@google.com>2015-01-05 16:49:13 -0800
commitd41c4d8c732095ae99c955b6b82f7306633004b1 (patch)
treedbb2e26c6c5a80c7ccf43e5cd5fb1554cc603555 /libs/hwui/Program.cpp
parent8dfaa4904205772cdceee63ef3989bcdedf1a914 (diff)
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Add overrides and switch to nullptr keyword for all files
Adds remaining missing overrides and nullptr usages, missed due to an extreme failure in tool usage. Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
Diffstat (limited to 'libs/hwui/Program.cpp')
-rw-r--r--libs/hwui/Program.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp
index e6fd2dc..fb07dfa 100644
--- a/libs/hwui/Program.cpp
+++ b/libs/hwui/Program.cpp
@@ -64,7 +64,7 @@ Program::Program(const ProgramDescription& description, const char* vertex, cons
glGetProgramiv(mProgramId, GL_INFO_LOG_LENGTH, &infoLen);
if (infoLen > 1) {
GLchar log[infoLen];
- glGetProgramInfoLog(mProgramId, infoLen, 0, &log[0]);
+ glGetProgramInfoLog(mProgramId, infoLen, nullptr, &log[0]);
ALOGE("%s", log);
}
LOG_ALWAYS_FATAL("Error while linking shaders");
@@ -135,7 +135,7 @@ GLuint Program::buildShader(const char* source, GLenum type) {
ATRACE_NAME("Build GL Shader");
GLuint shader = glCreateShader(type);
- glShaderSource(shader, 1, &source, 0);
+ glShaderSource(shader, 1, &source, nullptr);
glCompileShader(shader);
GLint status;
@@ -145,7 +145,7 @@ GLuint Program::buildShader(const char* source, GLenum type) {
// Some drivers return wrong values for GL_INFO_LOG_LENGTH
// use a fixed size instead
GLchar log[512];
- glGetShaderInfoLog(shader, sizeof(log), 0, &log[0]);
+ glGetShaderInfoLog(shader, sizeof(log), nullptr, &log[0]);
LOG_ALWAYS_FATAL("Shader info log: %s", log);
return 0;
}